ReactOS 0.4.15-dev-5666-gc548b97
volume.c
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1/*
2 * IDirect3DVolume9 implementation
3 *
4 * Copyright 2002-2005 Jason Edmeades
5 * Raphael Junqueira
6 *
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 */
21
22#include "config.h"
23#include "d3d9_private.h"
24
26
27static inline struct d3d9_volume *impl_from_IDirect3DVolume9(IDirect3DVolume9 *iface)
28{
30}
31
32static HRESULT WINAPI d3d9_volume_QueryInterface(IDirect3DVolume9 *iface, REFIID riid, void **out)
33{
34 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
35
36 if (IsEqualGUID(riid, &IID_IDirect3DVolume9)
38 {
40 *out = iface;
41 return S_OK;
42 }
43
44 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
45
46 *out = NULL;
47 return E_NOINTERFACE;
48}
49
50static ULONG WINAPI d3d9_volume_AddRef(IDirect3DVolume9 *iface)
51{
53
54 TRACE("iface %p.\n", iface);
55 TRACE("Forwarding to %p.\n", volume->texture);
56
57 return IDirect3DBaseTexture9_AddRef(&volume->texture->IDirect3DBaseTexture9_iface);
58}
59
60static ULONG WINAPI d3d9_volume_Release(IDirect3DVolume9 *iface)
61{
63
64 TRACE("iface %p.\n", iface);
65 TRACE("Forwarding to %p.\n", volume->texture);
66
67 return IDirect3DBaseTexture9_Release(&volume->texture->IDirect3DBaseTexture9_iface);
68}
69
70static HRESULT WINAPI d3d9_volume_GetDevice(IDirect3DVolume9 *iface, IDirect3DDevice9 **device)
71{
73
74 TRACE("iface %p, device %p.\n", iface, device);
75
76 return IDirect3DBaseTexture9_GetDevice(&volume->texture->IDirect3DBaseTexture9_iface, device);
77}
78
79static HRESULT WINAPI d3d9_volume_SetPrivateData(IDirect3DVolume9 *iface, REFGUID guid,
80 const void *data, DWORD data_size, DWORD flags)
81{
83 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
84 iface, debugstr_guid(guid), data, data_size, flags);
85
86 return d3d9_resource_set_private_data(&volume->resource, guid, data, data_size, flags);
87}
88
89static HRESULT WINAPI d3d9_volume_GetPrivateData(IDirect3DVolume9 *iface, REFGUID guid,
90 void *data, DWORD *data_size)
91{
93 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
94 iface, debugstr_guid(guid), data, data_size);
95
96 return d3d9_resource_get_private_data(&volume->resource, guid, data, data_size);
97}
98
99static HRESULT WINAPI d3d9_volume_FreePrivateData(IDirect3DVolume9 *iface, REFGUID guid)
100{
102 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
103
104 return d3d9_resource_free_private_data(&volume->resource, guid);
105}
106
107static HRESULT WINAPI d3d9_volume_GetContainer(IDirect3DVolume9 *iface, REFIID riid, void **container)
108{
110
111 TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), container);
112
113 return IDirect3DBaseTexture9_QueryInterface(&volume->texture->IDirect3DBaseTexture9_iface, riid, container);
114}
115
116static HRESULT WINAPI d3d9_volume_GetDesc(IDirect3DVolume9 *iface, D3DVOLUME_DESC *desc)
117{
119 struct wined3d_sub_resource_desc wined3d_desc;
120
121 TRACE("iface %p, desc %p.\n", iface, desc);
122
124 wined3d_texture_get_sub_resource_desc(volume->wined3d_texture, volume->sub_resource_idx, &wined3d_desc);
126
127 desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
128 desc->Type = D3DRTYPE_VOLUME;
129 desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage);
130 desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage);
131 desc->Width = wined3d_desc.width;
132 desc->Height = wined3d_desc.height;
133 desc->Depth = wined3d_desc.depth;
134
135 return D3D_OK;
136}
137
138static HRESULT WINAPI d3d9_volume_LockBox(IDirect3DVolume9 *iface,
139 D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags)
140{
142 struct wined3d_map_desc map_desc;
143 HRESULT hr;
144
145 TRACE("iface %p, locked_box %p, box %p, flags %#x.\n",
146 iface, locked_box, box, flags);
147
150 volume->sub_resource_idx, &map_desc, (const struct wined3d_box *)box,
152 map_desc.data = NULL;
154
155 locked_box->RowPitch = map_desc.row_pitch;
156 locked_box->SlicePitch = map_desc.slice_pitch;
157 locked_box->pBits = map_desc.data;
158
159 if (hr == E_INVALIDARG)
160 return D3DERR_INVALIDCALL;
161 return hr;
162}
163
164static HRESULT WINAPI d3d9_volume_UnlockBox(IDirect3DVolume9 *iface)
165{
167 HRESULT hr;
168
169 TRACE("iface %p.\n", iface);
170
172 hr = wined3d_resource_unmap(wined3d_texture_get_resource(volume->wined3d_texture), volume->sub_resource_idx);
174
175 if (hr == WINEDDERR_NOTLOCKED)
176 return D3DERR_INVALIDCALL;
177 return hr;
178}
179
180static const struct IDirect3DVolume9Vtbl d3d9_volume_vtbl =
181{
182 /* IUnknown */
186 /* IDirect3DVolume9 */
195};
196
198{
199 struct d3d9_volume *volume = parent;
200 d3d9_resource_cleanup(&volume->resource);
202}
203
205{
207};
208
210 unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops)
211{
212 volume->IDirect3DVolume9_iface.lpVtbl = &d3d9_volume_vtbl;
213 d3d9_resource_init(&volume->resource);
214 volume->resource.refcount = 0;
216 volume->wined3d_texture = wined3d_texture;
217 volume->sub_resource_idx = sub_resource_idx;
218
219 *parent_ops = &d3d9_volume_wined3d_parent_ops;
220}
static BOOL heap_free(void *mem)
Definition: appwiz.h:75
#define WINE_DEFAULT_DEBUG_CHANNEL(t)
Definition: precomp.h:23
const GUID IID_IUnknown
#define STDMETHODCALLTYPE
Definition: bdasup.h:9
#define WARN(fmt,...)
Definition: debug.h:112
unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags) DECLSPEC_HIDDEN
Definition: device.c:144
D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN
Definition: device.c:44
static DWORD d3dusage_from_wined3dusage(unsigned int usage)
Definition: d3d8_private.h:280
static D3DPOOL d3dpool_from_wined3daccess(unsigned int access, unsigned int usage)
Definition: d3d8_private.h:285
@ D3DRTYPE_VOLUME
Definition: d3d8types.h:811
#define IDirect3DVolume9_AddRef(p)
Definition: d3d9.h:382
#define IDirect3DBaseTexture9_QueryInterface(p, a, b)
Definition: d3d9.h:833
#define IDirect3DBaseTexture9_GetDevice(p, a)
Definition: d3d9.h:837
#define IDirect3DBaseTexture9_Release(p)
Definition: d3d9.h:835
#define IDirect3DBaseTexture9_AddRef(p)
Definition: d3d9.h:834
void d3d9_resource_init(struct d3d9_resource *resource)
Definition: d3d9_main.c:216
HRESULT d3d9_resource_free_private_data(struct d3d9_resource *resource, const GUID *guid)
Definition: d3d9_main.c:160
HRESULT d3d9_resource_set_private_data(struct d3d9_resource *resource, const GUID *guid, const void *data, DWORD data_size, DWORD flags)
Definition: d3d9_main.c:222
void d3d9_resource_cleanup(struct d3d9_resource *resource)
Definition: d3d9_main.c:155
HRESULT d3d9_resource_get_private_data(struct d3d9_resource *resource, const GUID *guid, void *data, DWORD *data_size)
Definition: d3d9_main.c:178
#define D3D_OK
Definition: d3d.h:106
#define D3DERR_INVALIDCALL
#define E_INVALIDARG
Definition: ddrawi.h:101
#define NULL
Definition: types.h:112
static void STDMETHODCALLTYPE volume_wined3d_object_destroyed(void *parent)
Definition: volume.c:197
void volume_init(struct d3d8_volume *volume, struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops)
Definition: volume.c:209
static HRESULT WINAPI d3d9_volume_GetDevice(IDirect3DVolume9 *iface, IDirect3DDevice9 **device)
Definition: volume.c:70
static struct d3d9_volume * impl_from_IDirect3DVolume9(IDirect3DVolume9 *iface)
Definition: volume.c:27
static HRESULT WINAPI d3d9_volume_SetPrivateData(IDirect3DVolume9 *iface, REFGUID guid, const void *data, DWORD data_size, DWORD flags)
Definition: volume.c:79
static const struct IDirect3DVolume9Vtbl d3d9_volume_vtbl
Definition: volume.c:180
static const struct wined3d_parent_ops d3d9_volume_wined3d_parent_ops
Definition: volume.c:204
static HRESULT WINAPI d3d9_volume_LockBox(IDirect3DVolume9 *iface, D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags)
Definition: volume.c:138
static HRESULT WINAPI d3d9_volume_QueryInterface(IDirect3DVolume9 *iface, REFIID riid, void **out)
Definition: volume.c:32
static HRESULT WINAPI d3d9_volume_UnlockBox(IDirect3DVolume9 *iface)
Definition: volume.c:164
static ULONG WINAPI d3d9_volume_Release(IDirect3DVolume9 *iface)
Definition: volume.c:60
static HRESULT WINAPI d3d9_volume_GetDesc(IDirect3DVolume9 *iface, D3DVOLUME_DESC *desc)
Definition: volume.c:116
static HRESULT WINAPI d3d9_volume_FreePrivateData(IDirect3DVolume9 *iface, REFGUID guid)
Definition: volume.c:99
static HRESULT WINAPI d3d9_volume_GetContainer(IDirect3DVolume9 *iface, REFIID riid, void **container)
Definition: volume.c:107
static HRESULT WINAPI d3d9_volume_GetPrivateData(IDirect3DVolume9 *iface, REFGUID guid, void *data, DWORD *data_size)
Definition: volume.c:89
static ULONG WINAPI d3d9_volume_AddRef(IDirect3DVolume9 *iface)
Definition: volume.c:50
HRESULT CDECL wined3d_resource_unmap(struct wined3d_resource *resource, unsigned int sub_resource_idx)
Definition: resource.c:382
HRESULT CDECL wined3d_resource_map(struct wined3d_resource *resource, unsigned int sub_resource_idx, struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags)
Definition: resource.c:344
void *CDECL wined3d_texture_get_parent(const struct wined3d_texture *texture)
Definition: texture.c:1121
HRESULT CDECL wined3d_texture_get_sub_resource_desc(const struct wined3d_texture *texture, unsigned int sub_resource_idx, struct wined3d_sub_resource_desc *desc)
Definition: texture.c:3480
struct wined3d_resource *CDECL wined3d_texture_get_resource(struct wined3d_texture *texture)
Definition: texture.c:1052
r parent
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unsigned long DWORD
Definition: ntddk_ex.h:95
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
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GLbitfield flags
Definition: glext.h:7161
REFIID riid
Definition: atlbase.h:39
#define S_OK
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#define FAILED(hr)
Definition: intsafe.h:51
#define debugstr_guid
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unsigned int ULONG
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const GUID * guid
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#define IsEqualGUID(rguid1, rguid2)
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#define REFIID
Definition: guiddef.h:118
static FILE * out
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HRESULT hr
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#define TRACE(s)
Definition: solgame.cpp:4
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Definition: palette.c:468
IDirect3DVolume9 IDirect3DVolume9_iface
Definition: d3d9_private.h:136
Definition: devices.h:37
enum wined3d_format_id format
Definition: wined3d.h:1766
#define CONTAINING_RECORD(address, type, field)
Definition: typedefs.h:260
#define WINAPI
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#define WINEDDERR_NOTLOCKED
Definition: wined3d.h:50
void WINAPI wined3d_mutex_unlock(void)
Definition: wined3d_main.c:373
void WINAPI wined3d_mutex_lock(void)
Definition: wined3d_main.c:368
#define E_NOINTERFACE
Definition: winerror.h:2364