ReactOS 0.4.17-dev-966-gf06eace
volume.c File Reference
#include "d3d8_private.h"
Include dependency graph for volume.c:

Go to the source code of this file.

Functions

 WINE_DEFAULT_DEBUG_CHANNEL (d3d8)
 
static struct d3d8_volume * impl_from_IDirect3DVolume8 (IDirect3DVolume8 *iface)
 
static HRESULT WINAPI d3d8_volume_QueryInterface (IDirect3DVolume8 *iface, REFIID riid, void **out)
 
static ULONG WINAPI d3d8_volume_AddRef (IDirect3DVolume8 *iface)
 
static ULONG WINAPI d3d8_volume_Release (IDirect3DVolume8 *iface)
 
static HRESULT WINAPI d3d8_volume_GetDevice (IDirect3DVolume8 *iface, IDirect3DDevice8 **device)
 
static HRESULT WINAPI d3d8_volume_SetPrivateData (IDirect3DVolume8 *iface, REFGUID guid, const void *data, DWORD data_size, DWORD flags)
 
static HRESULT WINAPI d3d8_volume_GetPrivateData (IDirect3DVolume8 *iface, REFGUID guid, void *data, DWORD *data_size)
 
static HRESULT WINAPI d3d8_volume_FreePrivateData (IDirect3DVolume8 *iface, REFGUID guid)
 
static HRESULT WINAPI d3d8_volume_GetContainer (IDirect3DVolume8 *iface, REFIID riid, void **container)
 
static HRESULT WINAPI d3d8_volume_GetDesc (IDirect3DVolume8 *iface, D3DVOLUME_DESC *desc)
 
static HRESULT WINAPI d3d8_volume_LockBox (IDirect3DVolume8 *iface, D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags)
 
static HRESULT WINAPI d3d8_volume_UnlockBox (IDirect3DVolume8 *iface)
 
static void STDMETHODCALLTYPE volume_wined3d_object_destroyed (void *parent)
 
void volume_init (struct d3d8_volume *volume, struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops)
 

Variables

static const IDirect3DVolume8Vtbl d3d8_volume_vtbl
 
static const struct wined3d_parent_ops d3d8_volume_wined3d_parent_ops
 

Function Documentation

◆ d3d8_volume_AddRef()

static ULONG WINAPI d3d8_volume_AddRef ( IDirect3DVolume8 *  iface)
static

Definition at line 48 of file volume.c.

49{
51
52 TRACE("iface %p.\n", iface);
53 TRACE("Forwarding to %p.\n", volume->texture);
54
55 return IDirect3DBaseTexture8_AddRef(&volume->texture->IDirect3DBaseTexture8_iface);
56}
static struct d3d8_volume * impl_from_IDirect3DVolume8(IDirect3DVolume8 *iface)
Definition: volume.c:25
#define IDirect3DBaseTexture8_AddRef(p)
Definition: d3d8.h:541
#define TRACE(s)
Definition: solgame.cpp:4

◆ d3d8_volume_FreePrivateData()

static HRESULT WINAPI d3d8_volume_FreePrivateData ( IDirect3DVolume8 *  iface,
REFGUID  guid 
)
static

Definition at line 97 of file volume.c.

98{
100 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
101
102 return d3d8_resource_free_private_data(&volume->resource, guid);
103}
HRESULT d3d8_resource_free_private_data(struct d3d8_resource *resource, const GUID *guid)
Definition: d3d8_main.c:154
GUID guid
Definition: version.c:147
#define debugstr_guid
Definition: kernel32.h:35

◆ d3d8_volume_GetContainer()

static HRESULT WINAPI d3d8_volume_GetContainer ( IDirect3DVolume8 *  iface,
REFIID  riid,
void **  container 
)
static

Definition at line 105 of file volume.c.

106{
108
109 TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), container);
110
111 return IDirect3DBaseTexture8_QueryInterface(&volume->texture->IDirect3DBaseTexture8_iface, riid, container);
112}
REFIID riid
Definition: atlbase.h:39
#define IDirect3DBaseTexture8_QueryInterface(p, a, b)
Definition: d3d8.h:540

◆ d3d8_volume_GetDesc()

static HRESULT WINAPI d3d8_volume_GetDesc ( IDirect3DVolume8 *  iface,
D3DVOLUME_DESC *  desc 
)
static

Definition at line 114 of file volume.c.

115{
117 struct wined3d_sub_resource_desc wined3d_desc;
118
119 TRACE("iface %p, desc %p.\n", iface, desc);
120
122 wined3d_texture_get_sub_resource_desc(volume->wined3d_texture, volume->sub_resource_idx, &wined3d_desc);
124
125 desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
126 desc->Type = D3DRTYPE_VOLUME;
127 desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags);
128 desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage);
129 desc->Size = wined3d_desc.size;
130 desc->Width = wined3d_desc.width;
131 desc->Height = wined3d_desc.height;
132 desc->Depth = wined3d_desc.depth;
133
134 return D3D_OK;
135}
static DWORD d3dusage_from_wined3dusage(unsigned int wined3d_usage, unsigned int bind_flags)
Definition: d3d8_private.h:305
D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format)
Definition: device.c:33
static D3DPOOL d3dpool_from_wined3daccess(unsigned int access, unsigned int usage)
Definition: d3d8_private.h:315
@ D3DRTYPE_VOLUME
Definition: d3d8types.h:811
#define D3D_OK
Definition: d3d.h:106
HRESULT CDECL wined3d_texture_get_sub_resource_desc(const struct wined3d_texture *texture, unsigned int sub_resource_idx, struct wined3d_sub_resource_desc *desc)
Definition: texture.c:4055
D3D11_SHADER_VARIABLE_DESC desc
Definition: reflection.c:1683
void WINAPI wined3d_mutex_unlock(void)
Definition: wined3d_main.c:544
void WINAPI wined3d_mutex_lock(void)
Definition: wined3d_main.c:539

◆ d3d8_volume_GetDevice()

static HRESULT WINAPI d3d8_volume_GetDevice ( IDirect3DVolume8 *  iface,
IDirect3DDevice8 **  device 
)
static

Definition at line 68 of file volume.c.

69{
71
72 TRACE("iface %p, device %p.\n", iface, device);
73
74 return IDirect3DBaseTexture8_GetDevice(&volume->texture->IDirect3DBaseTexture8_iface, device);
75}
#define IDirect3DBaseTexture8_GetDevice(p, a)
Definition: d3d8.h:544
Definition: devices.h:37

◆ d3d8_volume_GetPrivateData()

static HRESULT WINAPI d3d8_volume_GetPrivateData ( IDirect3DVolume8 *  iface,
REFGUID  guid,
void *  data,
DWORD *  data_size 
)
static

Definition at line 87 of file volume.c.

89{
91 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
92 iface, debugstr_guid(guid), data, data_size);
93
94 return d3d8_resource_get_private_data(&volume->resource, guid, data, data_size);
95}
HRESULT d3d8_resource_get_private_data(struct d3d8_resource *resource, const GUID *guid, void *data, DWORD *data_size)
Definition: d3d8_main.c:172
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl.h:1950

◆ d3d8_volume_LockBox()

static HRESULT WINAPI d3d8_volume_LockBox ( IDirect3DVolume8 *  iface,
D3DLOCKED_BOX *  locked_box,
const D3DBOX *  box,
DWORD  flags 
)
static

Definition at line 137 of file volume.c.

139{
141 struct wined3d_map_desc map_desc;
142 HRESULT hr;
143
144 TRACE("iface %p, locked_box %p, box %p, flags %#lx.\n", iface, locked_box, box, flags);
145
147 volume->sub_resource_idx, &map_desc, (const struct wined3d_box *)box,
149 map_desc.data = NULL;
150
151 locked_box->RowPitch = map_desc.row_pitch;
152 locked_box->SlicePitch = map_desc.slice_pitch;
153 locked_box->pBits = map_desc.data;
154
155 if (hr == E_INVALIDARG)
156 return D3DERR_INVALIDCALL;
157 return hr;
158}
#define D3DERR_INVALIDCALL
Definition: d3d10_private.h:42
unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags, unsigned int usage)
Definition: device.c:135
#define E_INVALIDARG
Definition: ddrawi.h:101
HRESULT hr
Definition: delayimp.cpp:582
#define NULL
Definition: types.h:112
HRESULT CDECL wined3d_resource_map(struct wined3d_resource *resource, unsigned int sub_resource_idx, struct wined3d_map_desc *map_desc, const struct wined3d_box *box, uint32_t flags)
Definition: resource.c:295
struct wined3d_resource *CDECL wined3d_texture_get_resource(struct wined3d_texture *texture)
Definition: texture.c:1649
GLbitfield flags
Definition: glext.h:7161
#define FAILED(hr)
Definition: intsafe.h:51
Definition: palette.c:466

◆ d3d8_volume_QueryInterface()

static HRESULT WINAPI d3d8_volume_QueryInterface ( IDirect3DVolume8 *  iface,
REFIID  riid,
void **  out 
)
static

Definition at line 30 of file volume.c.

31{
32 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
33
34 if (IsEqualGUID(riid, &IID_IDirect3DVolume8)
36 {
38 *out = iface;
39 return S_OK;
40 }
41
42 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
43
44 *out = NULL;
45 return E_NOINTERFACE;
46}
#define WARN(fmt,...)
Definition: precomp.h:61
const GUID IID_IUnknown
#define S_OK
Definition: intsafe.h:52
#define IsEqualGUID(rguid1, rguid2)
Definition: guiddef.h:147
#define IDirect3DVolume8_AddRef(p)
Definition: d3d8.h:218
wchar_t tm const _CrtWcstime_Writes_and_advances_ptr_ count wchar_t ** out
Definition: wcsftime.cpp:383
#define E_NOINTERFACE
Definition: winerror.h:3479

◆ d3d8_volume_Release()

static ULONG WINAPI d3d8_volume_Release ( IDirect3DVolume8 *  iface)
static

Definition at line 58 of file volume.c.

59{
61
62 TRACE("iface %p.\n", iface);
63 TRACE("Forwarding to %p.\n", volume->texture);
64
65 return IDirect3DBaseTexture8_Release(&volume->texture->IDirect3DBaseTexture8_iface);
66}
#define IDirect3DBaseTexture8_Release(p)
Definition: d3d8.h:542

◆ d3d8_volume_SetPrivateData()

static HRESULT WINAPI d3d8_volume_SetPrivateData ( IDirect3DVolume8 *  iface,
REFGUID  guid,
const void *  data,
DWORD  data_size,
DWORD  flags 
)
static

Definition at line 77 of file volume.c.

79{
81 TRACE("iface %p, guid %s, data %p, data_size %lu, flags %#lx.\n",
82 iface, debugstr_guid(guid), data, data_size, flags);
83
84 return d3d8_resource_set_private_data(&volume->resource, guid, data, data_size, flags);
85}
HRESULT d3d8_resource_set_private_data(struct d3d8_resource *resource, const GUID *guid, const void *data, DWORD data_size, DWORD flags)
Definition: d3d8_main.c:216

◆ d3d8_volume_UnlockBox()

static HRESULT WINAPI d3d8_volume_UnlockBox ( IDirect3DVolume8 *  iface)
static

Definition at line 160 of file volume.c.

161{
163 HRESULT hr;
164
165 TRACE("iface %p.\n", iface);
166
167 hr = wined3d_resource_unmap(wined3d_texture_get_resource(volume->wined3d_texture), volume->sub_resource_idx);
168
169 if (hr == WINEDDERR_NOTLOCKED)
170 return D3DERR_INVALIDCALL;
171 return hr;
172}
HRESULT CDECL wined3d_resource_unmap(struct wined3d_resource *resource, unsigned int sub_resource_idx)
Definition: resource.c:304
#define WINEDDERR_NOTLOCKED
Definition: wined3d.h:46

◆ impl_from_IDirect3DVolume8()

static struct d3d8_volume * impl_from_IDirect3DVolume8 ( IDirect3DVolume8 *  iface)
inlinestatic

◆ volume_init()

void volume_init ( struct d3d8_volume *  volume,
struct wined3d_texture *  wined3d_texture,
unsigned int  sub_resource_idx,
const struct wined3d_parent_ops **  parent_ops 
)

Definition at line 203 of file volume.c.

205{
206 volume->IDirect3DVolume8_iface.lpVtbl = &d3d8_volume_vtbl;
207 d3d8_resource_init(&volume->resource);
208 volume->resource.refcount = 0;
210 volume->wined3d_texture = wined3d_texture;
211 volume->sub_resource_idx = sub_resource_idx;
212
213 *parent_ops = &d3d8_volume_wined3d_parent_ops;
214}
void d3d8_resource_init(struct d3d8_resource *resource)
Definition: d3d8_main.c:210
static const IDirect3DVolume8Vtbl d3d8_volume_vtbl
Definition: volume.c:174
static const struct wined3d_parent_ops d3d8_volume_wined3d_parent_ops
Definition: volume.c:198
void *CDECL wined3d_texture_get_parent(const struct wined3d_texture *texture)
Definition: texture.c:1690

Referenced by device_parent_texture_sub_resource_created().

◆ volume_wined3d_object_destroyed()

static void STDMETHODCALLTYPE volume_wined3d_object_destroyed ( void *  parent)
static

Definition at line 191 of file volume.c.

192{
193 struct d3d8_volume *volume = parent;
194 d3d8_resource_cleanup(&volume->resource);
195 free(volume);
196}
void d3d8_resource_cleanup(struct d3d8_resource *resource)
Definition: d3d8_main.c:149
#define free
Definition: debug_ros.c:5
r parent
Definition: btrfs.c:3010

◆ WINE_DEFAULT_DEBUG_CHANNEL()

WINE_DEFAULT_DEBUG_CHANNEL ( d3d8  )

Variable Documentation

◆ d3d8_volume_vtbl

const IDirect3DVolume8Vtbl d3d8_volume_vtbl
static
Initial value:
=
{
}
static HRESULT WINAPI d3d8_volume_GetDevice(IDirect3DVolume8 *iface, IDirect3DDevice8 **device)
Definition: volume.c:68
static HRESULT WINAPI d3d8_volume_GetContainer(IDirect3DVolume8 *iface, REFIID riid, void **container)
Definition: volume.c:105
static ULONG WINAPI d3d8_volume_AddRef(IDirect3DVolume8 *iface)
Definition: volume.c:48
static HRESULT WINAPI d3d8_volume_SetPrivateData(IDirect3DVolume8 *iface, REFGUID guid, const void *data, DWORD data_size, DWORD flags)
Definition: volume.c:77
static HRESULT WINAPI d3d8_volume_GetPrivateData(IDirect3DVolume8 *iface, REFGUID guid, void *data, DWORD *data_size)
Definition: volume.c:87
static HRESULT WINAPI d3d8_volume_GetDesc(IDirect3DVolume8 *iface, D3DVOLUME_DESC *desc)
Definition: volume.c:114
static HRESULT WINAPI d3d8_volume_LockBox(IDirect3DVolume8 *iface, D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags)
Definition: volume.c:137
static HRESULT WINAPI d3d8_volume_QueryInterface(IDirect3DVolume8 *iface, REFIID riid, void **out)
Definition: volume.c:30
static HRESULT WINAPI d3d8_volume_FreePrivateData(IDirect3DVolume8 *iface, REFGUID guid)
Definition: volume.c:97
static ULONG WINAPI d3d8_volume_Release(IDirect3DVolume8 *iface)
Definition: volume.c:58
static HRESULT WINAPI d3d8_volume_UnlockBox(IDirect3DVolume8 *iface)
Definition: volume.c:160

Definition at line 174 of file volume.c.

Referenced by volume_init().

◆ d3d8_volume_wined3d_parent_ops

const struct wined3d_parent_ops d3d8_volume_wined3d_parent_ops
static
Initial value:
=
{
}
static void STDMETHODCALLTYPE volume_wined3d_object_destroyed(void *parent)
Definition: volume.c:191

Definition at line 198 of file volume.c.

Referenced by volume_init().