ReactOS 0.4.16-dev-197-g92996da
buffer.c File Reference
#include "config.h"
#include "d3d9_private.h"
Include dependency graph for buffer.c:

Go to the source code of this file.

Functions

 WINE_DEFAULT_DEBUG_CHANNEL (d3d9)
 
static struct d3d9_vertexbufferimpl_from_IDirect3DVertexBuffer9 (IDirect3DVertexBuffer9 *iface)
 
static HRESULT WINAPI d3d9_vertexbuffer_QueryInterface (IDirect3DVertexBuffer9 *iface, REFIID riid, void **out)
 
static ULONG WINAPI d3d9_vertexbuffer_AddRef (IDirect3DVertexBuffer9 *iface)
 
static ULONG WINAPI d3d9_vertexbuffer_Release (IDirect3DVertexBuffer9 *iface)
 
static HRESULT WINAPI d3d9_vertexbuffer_GetDevice (IDirect3DVertexBuffer9 *iface, IDirect3DDevice9 **device)
 
static HRESULT WINAPI d3d9_vertexbuffer_SetPrivateData (IDirect3DVertexBuffer9 *iface, REFGUID guid, const void *data, DWORD data_size, DWORD flags)
 
static HRESULT WINAPI d3d9_vertexbuffer_GetPrivateData (IDirect3DVertexBuffer9 *iface, REFGUID guid, void *data, DWORD *data_size)
 
static HRESULT WINAPI d3d9_vertexbuffer_FreePrivateData (IDirect3DVertexBuffer9 *iface, REFGUID guid)
 
static DWORD WINAPI d3d9_vertexbuffer_SetPriority (IDirect3DVertexBuffer9 *iface, DWORD priority)
 
static DWORD WINAPI d3d9_vertexbuffer_GetPriority (IDirect3DVertexBuffer9 *iface)
 
static void WINAPI d3d9_vertexbuffer_PreLoad (IDirect3DVertexBuffer9 *iface)
 
static D3DRESOURCETYPE WINAPI d3d9_vertexbuffer_GetType (IDirect3DVertexBuffer9 *iface)
 
static HRESULT WINAPI d3d9_vertexbuffer_Lock (IDirect3DVertexBuffer9 *iface, UINT offset, UINT size, void **data, DWORD flags)
 
static HRESULT WINAPI d3d9_vertexbuffer_Unlock (IDirect3DVertexBuffer9 *iface)
 
static HRESULT WINAPI d3d9_vertexbuffer_GetDesc (IDirect3DVertexBuffer9 *iface, D3DVERTEXBUFFER_DESC *desc)
 
static void STDMETHODCALLTYPE d3d9_vertexbuffer_wined3d_object_destroyed (void *parent)
 
HRESULT vertexbuffer_init (struct d3d9_vertexbuffer *buffer, struct d3d9_device *device, UINT size, UINT usage, DWORD fvf, D3DPOOL pool)
 
struct d3d9_vertexbufferunsafe_impl_from_IDirect3DVertexBuffer9 (IDirect3DVertexBuffer9 *iface)
 
static struct d3d9_indexbufferimpl_from_IDirect3DIndexBuffer9 (IDirect3DIndexBuffer9 *iface)
 
static HRESULT WINAPI d3d9_indexbuffer_QueryInterface (IDirect3DIndexBuffer9 *iface, REFIID riid, void **out)
 
static ULONG WINAPI d3d9_indexbuffer_AddRef (IDirect3DIndexBuffer9 *iface)
 
static ULONG WINAPI d3d9_indexbuffer_Release (IDirect3DIndexBuffer9 *iface)
 
static HRESULT WINAPI d3d9_indexbuffer_GetDevice (IDirect3DIndexBuffer9 *iface, IDirect3DDevice9 **device)
 
static HRESULT WINAPI d3d9_indexbuffer_SetPrivateData (IDirect3DIndexBuffer9 *iface, REFGUID guid, const void *data, DWORD data_size, DWORD flags)
 
static HRESULT WINAPI d3d9_indexbuffer_GetPrivateData (IDirect3DIndexBuffer9 *iface, REFGUID guid, void *data, DWORD *data_size)
 
static HRESULT WINAPI d3d9_indexbuffer_FreePrivateData (IDirect3DIndexBuffer9 *iface, REFGUID guid)
 
static DWORD WINAPI d3d9_indexbuffer_SetPriority (IDirect3DIndexBuffer9 *iface, DWORD priority)
 
static DWORD WINAPI d3d9_indexbuffer_GetPriority (IDirect3DIndexBuffer9 *iface)
 
static void WINAPI d3d9_indexbuffer_PreLoad (IDirect3DIndexBuffer9 *iface)
 
static D3DRESOURCETYPE WINAPI d3d9_indexbuffer_GetType (IDirect3DIndexBuffer9 *iface)
 
static HRESULT WINAPI d3d9_indexbuffer_Lock (IDirect3DIndexBuffer9 *iface, UINT offset, UINT size, void **data, DWORD flags)
 
static HRESULT WINAPI d3d9_indexbuffer_Unlock (IDirect3DIndexBuffer9 *iface)
 
static HRESULT WINAPI d3d9_indexbuffer_GetDesc (IDirect3DIndexBuffer9 *iface, D3DINDEXBUFFER_DESC *desc)
 
static void STDMETHODCALLTYPE d3d9_indexbuffer_wined3d_object_destroyed (void *parent)
 
HRESULT indexbuffer_init (struct d3d9_indexbuffer *buffer, struct d3d9_device *device, UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool)
 
struct d3d9_indexbufferunsafe_impl_from_IDirect3DIndexBuffer9 (IDirect3DIndexBuffer9 *iface)
 

Variables

static const IDirect3DVertexBuffer9Vtbl d3d9_vertexbuffer_vtbl
 
static const struct wined3d_parent_ops d3d9_vertexbuffer_wined3d_parent_ops
 
static const IDirect3DIndexBuffer9Vtbl d3d9_indexbuffer_vtbl
 
static const struct wined3d_parent_ops d3d9_indexbuffer_wined3d_parent_ops
 

Function Documentation

◆ d3d9_indexbuffer_AddRef()

static ULONG WINAPI d3d9_indexbuffer_AddRef ( IDirect3DIndexBuffer9 *  iface)
static

Definition at line 347 of file buffer.c.

348{
350 ULONG refcount = InterlockedIncrement(&buffer->resource.refcount);
351
352 TRACE("%p increasing refcount to %u.\n", iface, refcount);
353
354 if (refcount == 1)
355 {
356 IDirect3DDevice9Ex_AddRef(buffer->parent_device);
358 wined3d_buffer_incref(buffer->wined3d_buffer);
360 }
361
362 return refcount;
363}
#define InterlockedIncrement
Definition: armddk.h:53
#define IDirect3DDevice9Ex_AddRef(p)
Definition: d3d9.h:1916
static struct d3d9_indexbuffer * impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface)
Definition: buffer.c:323
ULONG CDECL wined3d_buffer_incref(struct wined3d_buffer *buffer)
Definition: buffer.c:525
GLuint buffer
Definition: glext.h:5915
#define TRACE(s)
Definition: solgame.cpp:4
uint32_t ULONG
Definition: typedefs.h:59
void WINAPI wined3d_mutex_unlock(void)
Definition: wined3d_main.c:373
void WINAPI wined3d_mutex_lock(void)
Definition: wined3d_main.c:368

◆ d3d9_indexbuffer_FreePrivateData()

static HRESULT WINAPI d3d9_indexbuffer_FreePrivateData ( IDirect3DIndexBuffer9 *  iface,
REFGUID  guid 
)
static

Definition at line 421 of file buffer.c.

422{
424 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
425
426 return d3d9_resource_free_private_data(&buffer->resource, guid);
427}
HRESULT d3d9_resource_free_private_data(struct d3d9_resource *resource, const GUID *guid)
Definition: d3d9_main.c:160
#define debugstr_guid
Definition: kernel32.h:35
const GUID * guid

◆ d3d9_indexbuffer_GetDesc()

static HRESULT WINAPI d3d9_indexbuffer_GetDesc ( IDirect3DIndexBuffer9 *  iface,
D3DINDEXBUFFER_DESC desc 
)
static

Definition at line 514 of file buffer.c.

515{
517 struct wined3d_resource_desc wined3d_desc;
519
520 TRACE("iface %p, desc %p.\n", iface, desc);
521
526
527 desc->Format = d3dformat_from_wined3dformat(buffer->format);
529 desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage);
530 desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage);
531 desc->Size = wined3d_desc.size;
532
533 return D3D_OK;
534}
D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN
Definition: device.c:44
static DWORD d3dusage_from_wined3dusage(unsigned int usage)
Definition: d3d8_private.h:280
static D3DPOOL d3dpool_from_wined3daccess(unsigned int access, unsigned int usage)
Definition: d3d8_private.h:285
@ D3DRTYPE_INDEXBUFFER
Definition: d3d8types.h:816
#define D3D_OK
Definition: d3d.h:106
struct wined3d_resource *CDECL wined3d_buffer_get_resource(struct wined3d_buffer *buffer)
Definition: buffer.c:995
void CDECL wined3d_resource_get_desc(const struct wined3d_resource *resource, struct wined3d_resource_desc *desc)
Definition: resource.c:295
static const WCHAR desc[]
Definition: protectdata.c:36

◆ d3d9_indexbuffer_GetDevice()

static HRESULT WINAPI d3d9_indexbuffer_GetDevice ( IDirect3DIndexBuffer9 *  iface,
IDirect3DDevice9 **  device 
)
static

Definition at line 387 of file buffer.c.

388{
390
391 TRACE("iface %p, device %p.\n", iface, device);
392
393 *device = (IDirect3DDevice9 *)buffer->parent_device;
395
396 TRACE("Returning device %p.\n", *device);
397
398 return D3D_OK;
399}
#define IDirect3DDevice9_AddRef(p)
Definition: d3d9.h:1507
Definition: devices.h:37

◆ d3d9_indexbuffer_GetPriority()

static DWORD WINAPI d3d9_indexbuffer_GetPriority ( IDirect3DIndexBuffer9 *  iface)
static

Definition at line 445 of file buffer.c.

446{
448 const struct wined3d_resource *resource;
450
451 TRACE("iface %p.\n", iface);
452
457
458 return priority;
459}
DWORD CDECL wined3d_resource_get_priority(const struct wined3d_resource *resource)
Definition: resource.c:279
unsigned long DWORD
Definition: ntddk_ex.h:95
#define resource
Definition: kernel32.h:9
static int priority
Definition: timer.c:163

◆ d3d9_indexbuffer_GetPrivateData()

static HRESULT WINAPI d3d9_indexbuffer_GetPrivateData ( IDirect3DIndexBuffer9 *  iface,
REFGUID  guid,
void data,
DWORD data_size 
)
static

Definition at line 411 of file buffer.c.

413{
415 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
416 iface, debugstr_guid(guid), data, data_size);
417
418 return d3d9_resource_get_private_data(&buffer->resource, guid, data, data_size);
419}
HRESULT d3d9_resource_get_private_data(struct d3d9_resource *resource, const GUID *guid, void *data, DWORD *data_size)
Definition: d3d9_main.c:178
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl.h:1950

◆ d3d9_indexbuffer_GetType()

static D3DRESOURCETYPE WINAPI d3d9_indexbuffer_GetType ( IDirect3DIndexBuffer9 *  iface)
static

Definition at line 472 of file buffer.c.

473{
474 TRACE("iface %p.\n", iface);
475
477}

◆ d3d9_indexbuffer_Lock()

static HRESULT WINAPI d3d9_indexbuffer_Lock ( IDirect3DIndexBuffer9 *  iface,
UINT  offset,
UINT  size,
void **  data,
DWORD  flags 
)
static

Definition at line 479 of file buffer.c.

481{
484 struct wined3d_box wined3d_box = {0};
485 HRESULT hr;
486
487 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
488 iface, offset, size, data, flags);
489
497
498 return hr;
499}
unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags) DECLSPEC_HIDDEN
Definition: device.c:144
HRESULT CDECL wined3d_resource_map(struct wined3d_resource *resource, unsigned int sub_resource_idx, struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags)
Definition: resource.c:344
GLsizeiptr size
Definition: glext.h:5919
GLbitfield flags
Definition: glext.h:7161
GLintptr offset
Definition: glext.h:5920
HRESULT hr
Definition: shlfolder.c:183
UINT left
Definition: wined3d.h:1839
UINT right
Definition: wined3d.h:1841

◆ d3d9_indexbuffer_PreLoad()

static void WINAPI d3d9_indexbuffer_PreLoad ( IDirect3DIndexBuffer9 *  iface)
static

Definition at line 461 of file buffer.c.

462{
464
465 TRACE("iface %p.\n", iface);
466
470}
void CDECL wined3d_resource_preload(struct wined3d_resource *resource)
Definition: resource.c:482

◆ d3d9_indexbuffer_QueryInterface()

static HRESULT WINAPI d3d9_indexbuffer_QueryInterface ( IDirect3DIndexBuffer9 *  iface,
REFIID  riid,
void **  out 
)
static

Definition at line 328 of file buffer.c.

329{
330 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
331
332 if (IsEqualGUID(riid, &IID_IDirect3DIndexBuffer9)
333 || IsEqualGUID(riid, &IID_IDirect3DResource9)
335 {
337 *out = iface;
338 return S_OK;
339 }
340
341 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
342
343 *out = NULL;
344 return E_NOINTERFACE;
345}
#define WARN(fmt,...)
Definition: precomp.h:61
const GUID IID_IUnknown
#define IDirect3DIndexBuffer9_AddRef(p)
Definition: d3d9.h:763
#define NULL
Definition: types.h:112
REFIID riid
Definition: atlbase.h:39
#define S_OK
Definition: intsafe.h:52
#define IsEqualGUID(rguid1, rguid2)
Definition: guiddef.h:147
static FILE * out
Definition: regtests2xml.c:44
#define E_NOINTERFACE
Definition: winerror.h:2364

◆ d3d9_indexbuffer_Release()

static ULONG WINAPI d3d9_indexbuffer_Release ( IDirect3DIndexBuffer9 *  iface)
static

Definition at line 365 of file buffer.c.

366{
368 ULONG refcount = InterlockedDecrement(&buffer->resource.refcount);
369
370 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
371
372 if (!refcount)
373 {
374 IDirect3DDevice9Ex *device = buffer->parent_device;
375
377 wined3d_buffer_decref(buffer->wined3d_buffer);
379
380 /* Release the device last, as it may cause the device to be destroyed. */
382 }
383
384 return refcount;
385}
#define InterlockedDecrement
Definition: armddk.h:52
#define IDirect3DDevice9Ex_Release(p)
Definition: d3d9.h:1917
ULONG CDECL wined3d_buffer_decref(struct wined3d_buffer *buffer)
Definition: buffer.c:791

◆ d3d9_indexbuffer_SetPriority()

static DWORD WINAPI d3d9_indexbuffer_SetPriority ( IDirect3DIndexBuffer9 *  iface,
DWORD  priority 
)
static

Definition at line 429 of file buffer.c.

430{
433 DWORD previous;
434
435 TRACE("iface %p, priority %u.\n", iface, priority);
436
441
442 return previous;
443}
DWORD CDECL wined3d_resource_set_priority(struct wined3d_resource *resource, DWORD priority)
Definition: resource.c:263

◆ d3d9_indexbuffer_SetPrivateData()

static HRESULT WINAPI d3d9_indexbuffer_SetPrivateData ( IDirect3DIndexBuffer9 *  iface,
REFGUID  guid,
const void data,
DWORD  data_size,
DWORD  flags 
)
static

Definition at line 401 of file buffer.c.

403{
405 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
406 iface, debugstr_guid(guid), data, data_size, flags);
407
408 return d3d9_resource_set_private_data(&buffer->resource, guid, data, data_size, flags);
409}
HRESULT d3d9_resource_set_private_data(struct d3d9_resource *resource, const GUID *guid, const void *data, DWORD data_size, DWORD flags)
Definition: d3d9_main.c:222

◆ d3d9_indexbuffer_Unlock()

static HRESULT WINAPI d3d9_indexbuffer_Unlock ( IDirect3DIndexBuffer9 *  iface)
static

Definition at line 501 of file buffer.c.

502{
504
505 TRACE("iface %p.\n", iface);
506
510
511 return D3D_OK;
512}
HRESULT CDECL wined3d_resource_unmap(struct wined3d_resource *resource, unsigned int sub_resource_idx)
Definition: resource.c:382

◆ d3d9_indexbuffer_wined3d_object_destroyed()

static void STDMETHODCALLTYPE d3d9_indexbuffer_wined3d_object_destroyed ( void parent)
static

Definition at line 557 of file buffer.c.

558{
560 d3d9_resource_cleanup(&buffer->resource);
562}
static BOOL heap_free(void *mem)
Definition: appwiz.h:76
void d3d9_resource_cleanup(struct d3d9_resource *resource)
Definition: d3d9_main.c:155
r parent
Definition: btrfs.c:3010

◆ d3d9_vertexbuffer_AddRef()

static ULONG WINAPI d3d9_vertexbuffer_AddRef ( IDirect3DVertexBuffer9 *  iface)
static

Definition at line 50 of file buffer.c.

51{
53 ULONG refcount = InterlockedIncrement(&buffer->resource.refcount);
54
55 TRACE("%p increasing refcount to %u.\n", iface, refcount);
56
57 if (refcount == 1)
58 {
59 IDirect3DDevice9Ex_AddRef(buffer->parent_device);
61 wined3d_buffer_incref(buffer->wined3d_buffer);
63 }
64
65 return refcount;
66}
static struct d3d9_vertexbuffer * impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9 *iface)
Definition: buffer.c:26

◆ d3d9_vertexbuffer_FreePrivateData()

static HRESULT WINAPI d3d9_vertexbuffer_FreePrivateData ( IDirect3DVertexBuffer9 *  iface,
REFGUID  guid 
)
static

Definition at line 124 of file buffer.c.

125{
127 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
128
129 return d3d9_resource_free_private_data(&buffer->resource, guid);
130}

◆ d3d9_vertexbuffer_GetDesc()

static HRESULT WINAPI d3d9_vertexbuffer_GetDesc ( IDirect3DVertexBuffer9 *  iface,
D3DVERTEXBUFFER_DESC desc 
)
static

Definition at line 217 of file buffer.c.

219{
221 struct wined3d_resource_desc wined3d_desc;
223
224 TRACE("iface %p, desc %p.\n", iface, desc);
225
230
231 desc->Format = D3DFMT_VERTEXDATA;
233 desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage);
234 desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage);
235 desc->Size = wined3d_desc.size;
236 desc->FVF = buffer->fvf;
237
238 return D3D_OK;
239}
@ D3DFMT_VERTEXDATA
Definition: d3d8types.h:648
@ D3DRTYPE_VERTEXBUFFER
Definition: d3d8types.h:815

◆ d3d9_vertexbuffer_GetDevice()

static HRESULT WINAPI d3d9_vertexbuffer_GetDevice ( IDirect3DVertexBuffer9 *  iface,
IDirect3DDevice9 **  device 
)
static

Definition at line 90 of file buffer.c.

91{
93
94 TRACE("iface %p, device %p.\n", iface, device);
95
96 *device = (IDirect3DDevice9 *)buffer->parent_device;
98
99 TRACE("Returning device %p.\n", *device);
100
101 return D3D_OK;
102}

◆ d3d9_vertexbuffer_GetPriority()

static DWORD WINAPI d3d9_vertexbuffer_GetPriority ( IDirect3DVertexBuffer9 *  iface)
static

Definition at line 148 of file buffer.c.

149{
151 const struct wined3d_resource *resource;
153
154 TRACE("iface %p.\n", iface);
155
160
161 return priority;
162}

◆ d3d9_vertexbuffer_GetPrivateData()

static HRESULT WINAPI d3d9_vertexbuffer_GetPrivateData ( IDirect3DVertexBuffer9 *  iface,
REFGUID  guid,
void data,
DWORD data_size 
)
static

Definition at line 114 of file buffer.c.

116{
118 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
119 iface, debugstr_guid(guid), data, data_size);
120
121 return d3d9_resource_get_private_data(&buffer->resource, guid, data, data_size);
122}

◆ d3d9_vertexbuffer_GetType()

static D3DRESOURCETYPE WINAPI d3d9_vertexbuffer_GetType ( IDirect3DVertexBuffer9 *  iface)
static

Definition at line 175 of file buffer.c.

176{
177 TRACE("iface %p.\n", iface);
178
180}

◆ d3d9_vertexbuffer_Lock()

static HRESULT WINAPI d3d9_vertexbuffer_Lock ( IDirect3DVertexBuffer9 *  iface,
UINT  offset,
UINT  size,
void **  data,
DWORD  flags 
)
static

Definition at line 182 of file buffer.c.

184{
187 struct wined3d_box wined3d_box = {0};
188 HRESULT hr;
189
190 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
191 iface, offset, size, data, flags);
192
200
201 return hr;
202}

◆ d3d9_vertexbuffer_PreLoad()

static void WINAPI d3d9_vertexbuffer_PreLoad ( IDirect3DVertexBuffer9 *  iface)
static

Definition at line 164 of file buffer.c.

165{
167
168 TRACE("iface %p.\n", iface);
169
173}

◆ d3d9_vertexbuffer_QueryInterface()

static HRESULT WINAPI d3d9_vertexbuffer_QueryInterface ( IDirect3DVertexBuffer9 *  iface,
REFIID  riid,
void **  out 
)
static

Definition at line 31 of file buffer.c.

32{
33 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
34
35 if (IsEqualGUID(riid, &IID_IDirect3DVertexBuffer9)
36 || IsEqualGUID(riid, &IID_IDirect3DResource9)
38 {
40 *out = iface;
41 return S_OK;
42 }
43
44 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
45
46 *out = NULL;
47 return E_NOINTERFACE;
48}
#define IDirect3DVertexBuffer9_AddRef(p)
Definition: d3d9.h:695

◆ d3d9_vertexbuffer_Release()

static ULONG WINAPI d3d9_vertexbuffer_Release ( IDirect3DVertexBuffer9 *  iface)
static

Definition at line 68 of file buffer.c.

69{
71 ULONG refcount = InterlockedDecrement(&buffer->resource.refcount);
72
73 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
74
75 if (!refcount)
76 {
77 IDirect3DDevice9Ex *device = buffer->parent_device;
78
80 wined3d_buffer_decref(buffer->wined3d_buffer);
82
83 /* Release the device last, as it may cause the device to be destroyed. */
85 }
86
87 return refcount;
88}

◆ d3d9_vertexbuffer_SetPriority()

static DWORD WINAPI d3d9_vertexbuffer_SetPriority ( IDirect3DVertexBuffer9 *  iface,
DWORD  priority 
)
static

Definition at line 132 of file buffer.c.

133{
136 DWORD previous;
137
138 TRACE("iface %p, priority %u.\n", iface, priority);
139
144
145 return previous;
146}

◆ d3d9_vertexbuffer_SetPrivateData()

static HRESULT WINAPI d3d9_vertexbuffer_SetPrivateData ( IDirect3DVertexBuffer9 *  iface,
REFGUID  guid,
const void data,
DWORD  data_size,
DWORD  flags 
)
static

Definition at line 104 of file buffer.c.

106{
108 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
109 iface, debugstr_guid(guid), data, data_size, flags);
110
111 return d3d9_resource_set_private_data(&buffer->resource, guid, data, data_size, flags);
112}

◆ d3d9_vertexbuffer_Unlock()

static HRESULT WINAPI d3d9_vertexbuffer_Unlock ( IDirect3DVertexBuffer9 *  iface)
static

Definition at line 204 of file buffer.c.

205{
207
208 TRACE("iface %p.\n", iface);
209
213
214 return D3D_OK;
215}

◆ d3d9_vertexbuffer_wined3d_object_destroyed()

static void STDMETHODCALLTYPE d3d9_vertexbuffer_wined3d_object_destroyed ( void parent)
static

Definition at line 262 of file buffer.c.

263{
265 d3d9_resource_cleanup(&buffer->resource);
267}

◆ impl_from_IDirect3DIndexBuffer9()

◆ impl_from_IDirect3DVertexBuffer9()

◆ indexbuffer_init()

HRESULT indexbuffer_init ( struct d3d9_indexbuffer buffer,
struct d3d9_device device,
UINT  size,
DWORD  usage,
D3DFORMAT  format,
D3DPOOL  pool 
)

Definition at line 569 of file buffer.c.

571{
573 HRESULT hr;
574
575 desc.byte_width = size;
577 if (pool == D3DPOOL_SCRATCH)
578 desc.usage |= WINED3DUSAGE_SCRATCH;
579 desc.bind_flags = WINED3D_BIND_INDEX_BUFFER;
582 desc.misc_flags = 0;
583 desc.structure_byte_stride = 0;
584
585 buffer->IDirect3DIndexBuffer9_iface.lpVtbl = &d3d9_indexbuffer_vtbl;
587 d3d9_resource_init(&buffer->resource);
588
590 hr = wined3d_buffer_create(device->wined3d_device, &desc, NULL, buffer,
593 if (FAILED(hr))
594 {
595 WARN("Failed to create wined3d buffer, hr %#x.\n", hr);
596 return hr;
597 }
598
599 buffer->parent_device = &device->IDirect3DDevice9Ex_iface;
600 IDirect3DDevice9Ex_AddRef(buffer->parent_device);
601
602 return D3D_OK;
603}
enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN
Definition: device.c:94
static unsigned int wined3daccess_from_d3dpool(D3DPOOL pool, unsigned int usage)
Definition: d3d8_private.h:301
@ D3DPOOL_SCRATCH
Definition: d3d8types.h:712
void d3d9_resource_init(struct d3d9_resource *resource)
Definition: d3d9_main.c:216
static const struct wined3d_parent_ops d3d9_indexbuffer_wined3d_parent_ops
Definition: buffer.c:564
static const IDirect3DIndexBuffer9Vtbl d3d9_indexbuffer_vtbl
Definition: buffer.c:536
HRESULT CDECL wined3d_buffer_create(struct wined3d_device *device, const struct wined3d_buffer_desc *desc, const struct wined3d_sub_resource_data *data, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_buffer **buffer)
Definition: buffer.c:1436
GLsizeiptr const GLvoid GLenum usage
Definition: glext.h:5919
#define FAILED(hr)
Definition: intsafe.h:51
Definition: format.c:58
#define WINED3DUSAGE_MASK
Definition: wined3d.h:913
#define WINED3D_RESOURCE_ACCESS_MAP_R
Definition: wined3d.h:57
#define WINED3DUSAGE_SCRATCH
Definition: wined3d.h:915
#define WINED3DUSAGE_STATICDECL
Definition: wined3d.h:920
#define WINED3D_BIND_INDEX_BUFFER
Definition: wined3d.h:891
#define WINED3D_RESOURCE_ACCESS_MAP_W
Definition: wined3d.h:58

◆ unsafe_impl_from_IDirect3DIndexBuffer9()

struct d3d9_indexbuffer * unsafe_impl_from_IDirect3DIndexBuffer9 ( IDirect3DIndexBuffer9 *  iface)

Definition at line 605 of file buffer.c.

606{
607 if (!iface)
608 return NULL;
609 assert(iface->lpVtbl == &d3d9_indexbuffer_vtbl);
610
612}
#define assert(x)
Definition: debug.h:53

Referenced by d3d9_device_SetIndices().

◆ unsafe_impl_from_IDirect3DVertexBuffer9()

struct d3d9_vertexbuffer * unsafe_impl_from_IDirect3DVertexBuffer9 ( IDirect3DVertexBuffer9 *  iface)

Definition at line 314 of file buffer.c.

315{
316 if (!iface)
317 return NULL;
318 assert(iface->lpVtbl == &d3d9_vertexbuffer_vtbl);
319
321}
static const IDirect3DVertexBuffer9Vtbl d3d9_vertexbuffer_vtbl
Definition: buffer.c:241

Referenced by d3d9_device_ProcessVertices(), and d3d9_device_SetStreamSource().

◆ vertexbuffer_init()

HRESULT vertexbuffer_init ( struct d3d9_vertexbuffer buffer,
struct d3d9_device device,
UINT  size,
UINT  usage,
DWORD  fvf,
D3DPOOL  pool 
)

Definition at line 274 of file buffer.c.

276{
278 HRESULT hr;
279
280 if (pool == D3DPOOL_SCRATCH)
281 {
282 WARN("Vertex buffer with D3DPOOL_SCRATCH requested.\n");
283 return D3DERR_INVALIDCALL;
284 }
285
286 buffer->IDirect3DVertexBuffer9_iface.lpVtbl = &d3d9_vertexbuffer_vtbl;
287 buffer->fvf = fvf;
288 d3d9_resource_init(&buffer->resource);
289
290 desc.byte_width = size;
291 desc.usage = usage & WINED3DUSAGE_MASK;
292 desc.bind_flags = WINED3D_BIND_VERTEX_BUFFER;
295 desc.misc_flags = 0;
296 desc.structure_byte_stride = 0;
297
299 hr = wined3d_buffer_create(device->wined3d_device, &desc, NULL, buffer,
302 if (FAILED(hr))
303 {
304 WARN("Failed to create wined3d buffer, hr %#x.\n", hr);
305 return hr;
306 }
307
308 buffer->parent_device = &device->IDirect3DDevice9Ex_iface;
309 IDirect3DDevice9Ex_AddRef(buffer->parent_device);
310
311 return D3D_OK;
312}
#define D3DERR_INVALIDCALL
static const struct wined3d_parent_ops d3d9_vertexbuffer_wined3d_parent_ops
Definition: buffer.c:269
#define WINED3D_BIND_VERTEX_BUFFER
Definition: wined3d.h:890

◆ WINE_DEFAULT_DEBUG_CHANNEL()

WINE_DEFAULT_DEBUG_CHANNEL ( d3d9  )

Variable Documentation

◆ d3d9_indexbuffer_vtbl

const IDirect3DIndexBuffer9Vtbl d3d9_indexbuffer_vtbl
static
Initial value:
=
{
}
static DWORD WINAPI d3d9_indexbuffer_GetPriority(IDirect3DIndexBuffer9 *iface)
Definition: buffer.c:445
static HRESULT WINAPI d3d9_indexbuffer_GetPrivateData(IDirect3DIndexBuffer9 *iface, REFGUID guid, void *data, DWORD *data_size)
Definition: buffer.c:411
static HRESULT WINAPI d3d9_indexbuffer_Unlock(IDirect3DIndexBuffer9 *iface)
Definition: buffer.c:501
static void WINAPI d3d9_indexbuffer_PreLoad(IDirect3DIndexBuffer9 *iface)
Definition: buffer.c:461
static DWORD WINAPI d3d9_indexbuffer_SetPriority(IDirect3DIndexBuffer9 *iface, DWORD priority)
Definition: buffer.c:429
static ULONG WINAPI d3d9_indexbuffer_Release(IDirect3DIndexBuffer9 *iface)
Definition: buffer.c:365
static D3DRESOURCETYPE WINAPI d3d9_indexbuffer_GetType(IDirect3DIndexBuffer9 *iface)
Definition: buffer.c:472
static HRESULT WINAPI d3d9_indexbuffer_GetDesc(IDirect3DIndexBuffer9 *iface, D3DINDEXBUFFER_DESC *desc)
Definition: buffer.c:514
static ULONG WINAPI d3d9_indexbuffer_AddRef(IDirect3DIndexBuffer9 *iface)
Definition: buffer.c:347
static HRESULT WINAPI d3d9_indexbuffer_SetPrivateData(IDirect3DIndexBuffer9 *iface, REFGUID guid, const void *data, DWORD data_size, DWORD flags)
Definition: buffer.c:401
static HRESULT WINAPI d3d9_indexbuffer_Lock(IDirect3DIndexBuffer9 *iface, UINT offset, UINT size, void **data, DWORD flags)
Definition: buffer.c:479
static HRESULT WINAPI d3d9_indexbuffer_GetDevice(IDirect3DIndexBuffer9 *iface, IDirect3DDevice9 **device)
Definition: buffer.c:387
static HRESULT WINAPI d3d9_indexbuffer_FreePrivateData(IDirect3DIndexBuffer9 *iface, REFGUID guid)
Definition: buffer.c:421
static HRESULT WINAPI d3d9_indexbuffer_QueryInterface(IDirect3DIndexBuffer9 *iface, REFIID riid, void **out)
Definition: buffer.c:328

Definition at line 536 of file buffer.c.

Referenced by indexbuffer_init(), and unsafe_impl_from_IDirect3DIndexBuffer9().

◆ d3d9_indexbuffer_wined3d_parent_ops

const struct wined3d_parent_ops d3d9_indexbuffer_wined3d_parent_ops
static
Initial value:
=
{
}
static void STDMETHODCALLTYPE d3d9_indexbuffer_wined3d_object_destroyed(void *parent)
Definition: buffer.c:557

Definition at line 564 of file buffer.c.

Referenced by indexbuffer_init().

◆ d3d9_vertexbuffer_vtbl

const IDirect3DVertexBuffer9Vtbl d3d9_vertexbuffer_vtbl
static
Initial value:
=
{
}
static HRESULT WINAPI d3d9_vertexbuffer_Lock(IDirect3DVertexBuffer9 *iface, UINT offset, UINT size, void **data, DWORD flags)
Definition: buffer.c:182
static HRESULT WINAPI d3d9_vertexbuffer_Unlock(IDirect3DVertexBuffer9 *iface)
Definition: buffer.c:204
static HRESULT WINAPI d3d9_vertexbuffer_GetPrivateData(IDirect3DVertexBuffer9 *iface, REFGUID guid, void *data, DWORD *data_size)
Definition: buffer.c:114
static DWORD WINAPI d3d9_vertexbuffer_GetPriority(IDirect3DVertexBuffer9 *iface)
Definition: buffer.c:148
static DWORD WINAPI d3d9_vertexbuffer_SetPriority(IDirect3DVertexBuffer9 *iface, DWORD priority)
Definition: buffer.c:132
static HRESULT WINAPI d3d9_vertexbuffer_SetPrivateData(IDirect3DVertexBuffer9 *iface, REFGUID guid, const void *data, DWORD data_size, DWORD flags)
Definition: buffer.c:104
static ULONG WINAPI d3d9_vertexbuffer_AddRef(IDirect3DVertexBuffer9 *iface)
Definition: buffer.c:50
static HRESULT WINAPI d3d9_vertexbuffer_GetDevice(IDirect3DVertexBuffer9 *iface, IDirect3DDevice9 **device)
Definition: buffer.c:90
static HRESULT WINAPI d3d9_vertexbuffer_FreePrivateData(IDirect3DVertexBuffer9 *iface, REFGUID guid)
Definition: buffer.c:124
static void WINAPI d3d9_vertexbuffer_PreLoad(IDirect3DVertexBuffer9 *iface)
Definition: buffer.c:164
static HRESULT WINAPI d3d9_vertexbuffer_QueryInterface(IDirect3DVertexBuffer9 *iface, REFIID riid, void **out)
Definition: buffer.c:31
static ULONG WINAPI d3d9_vertexbuffer_Release(IDirect3DVertexBuffer9 *iface)
Definition: buffer.c:68
static D3DRESOURCETYPE WINAPI d3d9_vertexbuffer_GetType(IDirect3DVertexBuffer9 *iface)
Definition: buffer.c:175
static HRESULT WINAPI d3d9_vertexbuffer_GetDesc(IDirect3DVertexBuffer9 *iface, D3DVERTEXBUFFER_DESC *desc)
Definition: buffer.c:217

Definition at line 241 of file buffer.c.

Referenced by unsafe_impl_from_IDirect3DVertexBuffer9(), and vertexbuffer_init().

◆ d3d9_vertexbuffer_wined3d_parent_ops

const struct wined3d_parent_ops d3d9_vertexbuffer_wined3d_parent_ops
static
Initial value:
=
{
}
static void STDMETHODCALLTYPE d3d9_vertexbuffer_wined3d_object_destroyed(void *parent)
Definition: buffer.c:262

Definition at line 269 of file buffer.c.

Referenced by vertexbuffer_init().