ReactOS 0.4.17-dev-966-gf06eace
buffer.c File Reference
#include "d3d9_private.h"
Include dependency graph for buffer.c:

Go to the source code of this file.

Functions

 WINE_DEFAULT_DEBUG_CHANNEL (d3d9)
 
static struct d3d9_vertexbuffer * impl_from_IDirect3DVertexBuffer9 (IDirect3DVertexBuffer9 *iface)
 
static HRESULT WINAPI d3d9_vertexbuffer_QueryInterface (IDirect3DVertexBuffer9 *iface, REFIID riid, void **out)
 
static ULONG WINAPI d3d9_vertexbuffer_AddRef (IDirect3DVertexBuffer9 *iface)
 
static ULONG WINAPI d3d9_vertexbuffer_Release (IDirect3DVertexBuffer9 *iface)
 
static HRESULT WINAPI d3d9_vertexbuffer_GetDevice (IDirect3DVertexBuffer9 *iface, IDirect3DDevice9 **device)
 
static HRESULT WINAPI d3d9_vertexbuffer_SetPrivateData (IDirect3DVertexBuffer9 *iface, REFGUID guid, const void *data, DWORD data_size, DWORD flags)
 
static HRESULT WINAPI d3d9_vertexbuffer_GetPrivateData (IDirect3DVertexBuffer9 *iface, REFGUID guid, void *data, DWORD *data_size)
 
static HRESULT WINAPI d3d9_vertexbuffer_FreePrivateData (IDirect3DVertexBuffer9 *iface, REFGUID guid)
 
static DWORD WINAPI d3d9_vertexbuffer_SetPriority (IDirect3DVertexBuffer9 *iface, DWORD priority)
 
static DWORD WINAPI d3d9_vertexbuffer_GetPriority (IDirect3DVertexBuffer9 *iface)
 
static void WINAPI d3d9_vertexbuffer_PreLoad (IDirect3DVertexBuffer9 *iface)
 
static D3DRESOURCETYPE WINAPI d3d9_vertexbuffer_GetType (IDirect3DVertexBuffer9 *iface)
 
static HRESULT WINAPI d3d9_vertexbuffer_Lock (IDirect3DVertexBuffer9 *iface, UINT offset, UINT size, void **data, DWORD flags)
 
static HRESULT WINAPI d3d9_vertexbuffer_Unlock (IDirect3DVertexBuffer9 *iface)
 
static HRESULT WINAPI d3d9_vertexbuffer_GetDesc (IDirect3DVertexBuffer9 *iface, D3DVERTEXBUFFER_DESC *desc)
 
static void STDMETHODCALLTYPE d3d9_vertexbuffer_wined3d_object_destroyed (void *parent)
 
HRESULT vertexbuffer_init (struct d3d9_vertexbuffer *buffer, struct d3d9_device *device, UINT size, UINT usage, DWORD fvf, D3DPOOL pool)
 
struct d3d9_vertexbuffer * unsafe_impl_from_IDirect3DVertexBuffer9 (IDirect3DVertexBuffer9 *iface)
 
static struct d3d9_indexbuffer * impl_from_IDirect3DIndexBuffer9 (IDirect3DIndexBuffer9 *iface)
 
static HRESULT WINAPI d3d9_indexbuffer_QueryInterface (IDirect3DIndexBuffer9 *iface, REFIID riid, void **out)
 
static ULONG WINAPI d3d9_indexbuffer_AddRef (IDirect3DIndexBuffer9 *iface)
 
static ULONG WINAPI d3d9_indexbuffer_Release (IDirect3DIndexBuffer9 *iface)
 
static HRESULT WINAPI d3d9_indexbuffer_GetDevice (IDirect3DIndexBuffer9 *iface, IDirect3DDevice9 **device)
 
static HRESULT WINAPI d3d9_indexbuffer_SetPrivateData (IDirect3DIndexBuffer9 *iface, REFGUID guid, const void *data, DWORD data_size, DWORD flags)
 
static HRESULT WINAPI d3d9_indexbuffer_GetPrivateData (IDirect3DIndexBuffer9 *iface, REFGUID guid, void *data, DWORD *data_size)
 
static HRESULT WINAPI d3d9_indexbuffer_FreePrivateData (IDirect3DIndexBuffer9 *iface, REFGUID guid)
 
static DWORD WINAPI d3d9_indexbuffer_SetPriority (IDirect3DIndexBuffer9 *iface, DWORD priority)
 
static DWORD WINAPI d3d9_indexbuffer_GetPriority (IDirect3DIndexBuffer9 *iface)
 
static void WINAPI d3d9_indexbuffer_PreLoad (IDirect3DIndexBuffer9 *iface)
 
static D3DRESOURCETYPE WINAPI d3d9_indexbuffer_GetType (IDirect3DIndexBuffer9 *iface)
 
static HRESULT WINAPI d3d9_indexbuffer_Lock (IDirect3DIndexBuffer9 *iface, UINT offset, UINT size, void **data, DWORD flags)
 
static HRESULT WINAPI d3d9_indexbuffer_Unlock (IDirect3DIndexBuffer9 *iface)
 
static HRESULT WINAPI d3d9_indexbuffer_GetDesc (IDirect3DIndexBuffer9 *iface, D3DINDEXBUFFER_DESC *desc)
 
static void STDMETHODCALLTYPE d3d9_indexbuffer_wined3d_object_destroyed (void *parent)
 
HRESULT indexbuffer_init (struct d3d9_indexbuffer *buffer, struct d3d9_device *device, UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool)
 
struct d3d9_indexbuffer * unsafe_impl_from_IDirect3DIndexBuffer9 (IDirect3DIndexBuffer9 *iface)
 

Variables

static const IDirect3DVertexBuffer9Vtbl d3d9_vertexbuffer_vtbl
 
static const struct wined3d_parent_ops d3d9_vertexbuffer_wined3d_parent_ops
 
static const IDirect3DIndexBuffer9Vtbl d3d9_indexbuffer_vtbl
 
static const struct wined3d_parent_ops d3d9_indexbuffer_wined3d_parent_ops
 

Function Documentation

◆ d3d9_indexbuffer_AddRef()

static ULONG WINAPI d3d9_indexbuffer_AddRef ( IDirect3DIndexBuffer9 *  iface)
static

Definition at line 380 of file buffer.c.

381{
383 ULONG refcount = InterlockedIncrement(&buffer->resource.refcount);
384
385 TRACE("%p increasing refcount to %lu.\n", iface, refcount);
386
387 if (refcount == 1)
388 {
389 IDirect3DDevice9Ex_AddRef(buffer->parent_device);
390 wined3d_buffer_incref(buffer->wined3d_buffer);
391 }
392
393 return refcount;
394}
#define InterlockedIncrement
Definition: armddk.h:53
#define IDirect3DDevice9Ex_AddRef(p)
Definition: d3d9.h:1929
static struct d3d9_indexbuffer * impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface)
Definition: buffer.c:356
ULONG CDECL wined3d_buffer_incref(struct wined3d_buffer *buffer)
Definition: buffer.c:248
GLuint buffer
Definition: glext.h:5915
#define TRACE(s)
Definition: solgame.cpp:4
uint32_t ULONG
Definition: typedefs.h:59

◆ d3d9_indexbuffer_FreePrivateData()

static HRESULT WINAPI d3d9_indexbuffer_FreePrivateData ( IDirect3DIndexBuffer9 *  iface,
REFGUID  guid 
)
static

Definition at line 450 of file buffer.c.

451{
453 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
454
455 return d3d9_resource_free_private_data(&buffer->resource, guid);
456}
HRESULT d3d9_resource_free_private_data(struct d3d9_resource *resource, const GUID *guid)
Definition: d3d9_main.c:289
GUID guid
Definition: version.c:147
#define debugstr_guid
Definition: kernel32.h:35

◆ d3d9_indexbuffer_GetDesc()

static HRESULT WINAPI d3d9_indexbuffer_GetDesc ( IDirect3DIndexBuffer9 *  iface,
D3DINDEXBUFFER_DESC *  desc 
)
static

Definition at line 541 of file buffer.c.

542{
544 struct wined3d_resource_desc wined3d_desc;
546
547 TRACE("iface %p, desc %p.\n", iface, desc);
548
553
554 desc->Format = d3dformat_from_wined3dformat(buffer->format);
556 desc->Usage = buffer->usage;
557 desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage);
558 desc->Size = wined3d_desc.size;
559
560 return D3D_OK;
561}
D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format)
Definition: device.c:33
static D3DPOOL d3dpool_from_wined3daccess(unsigned int access, unsigned int usage)
Definition: d3d8_private.h:315
@ D3DRTYPE_INDEXBUFFER
Definition: d3d8types.h:816
#define D3D_OK
Definition: d3d.h:106
struct wined3d_resource *CDECL wined3d_buffer_get_resource(struct wined3d_buffer *buffer)
Definition: buffer.c:520
void CDECL wined3d_resource_get_desc(const struct wined3d_resource *resource, struct wined3d_resource_desc *desc)
Definition: resource.c:280
D3D11_SHADER_VARIABLE_DESC desc
Definition: reflection.c:1683
void WINAPI wined3d_mutex_unlock(void)
Definition: wined3d_main.c:544
void WINAPI wined3d_mutex_lock(void)
Definition: wined3d_main.c:539

◆ d3d9_indexbuffer_GetDevice()

static HRESULT WINAPI d3d9_indexbuffer_GetDevice ( IDirect3DIndexBuffer9 *  iface,
IDirect3DDevice9 **  device 
)
static

Definition at line 416 of file buffer.c.

417{
419
420 TRACE("iface %p, device %p.\n", iface, device);
421
422 *device = (IDirect3DDevice9 *)buffer->parent_device;
424
425 TRACE("Returning device %p.\n", *device);
426
427 return D3D_OK;
428}
#define IDirect3DDevice9_AddRef(p)
Definition: d3d9.h:1335
DWORD IDirect3DDevice9
Definition: dxva2api.idl:22
Definition: devices.h:37

◆ d3d9_indexbuffer_GetPriority()

static DWORD WINAPI d3d9_indexbuffer_GetPriority ( IDirect3DIndexBuffer9 *  iface)
static

Definition at line 474 of file buffer.c.

475{
477 const struct wined3d_resource *resource;
479
480 TRACE("iface %p.\n", iface);
481
486
487 return priority;
488}
unsigned int CDECL wined3d_resource_get_priority(const struct wined3d_resource *resource)
Definition: resource.c:263
unsigned long DWORD
Definition: ntddk_ex.h:95
#define resource
Definition: kernel32.h:9
static int priority
Definition: timer.c:163

◆ d3d9_indexbuffer_GetPrivateData()

static HRESULT WINAPI d3d9_indexbuffer_GetPrivateData ( IDirect3DIndexBuffer9 *  iface,
REFGUID  guid,
void *  data,
DWORD *  data_size 
)
static

Definition at line 440 of file buffer.c.

442{
444 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
445 iface, debugstr_guid(guid), data, data_size);
446
447 return d3d9_resource_get_private_data(&buffer->resource, guid, data, data_size);
448}
HRESULT d3d9_resource_get_private_data(struct d3d9_resource *resource, const GUID *guid, void *data, DWORD *data_size)
Definition: d3d9_main.c:307
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl.h:1950

◆ d3d9_indexbuffer_GetType()

static D3DRESOURCETYPE WINAPI d3d9_indexbuffer_GetType ( IDirect3DIndexBuffer9 *  iface)
static

Definition at line 501 of file buffer.c.

502{
503 TRACE("iface %p.\n", iface);
504
506}

◆ d3d9_indexbuffer_Lock()

static HRESULT WINAPI d3d9_indexbuffer_Lock ( IDirect3DIndexBuffer9 *  iface,
UINT  offset,
UINT  size,
void **  data,
DWORD  flags 
)
static

Definition at line 508 of file buffer.c.

510{
515 HRESULT hr;
516
517 TRACE("iface %p, offset %u, size %u, data %p, flags %#lx.\n",
518 iface, offset, size, data, flags);
519
520 wined3d_box_set(&wined3d_box, offset, 0, offset + size, 1, 0, 1);
521
526
527 return hr;
528}
unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags, unsigned int usage)
Definition: device.c:135
HRESULT hr
Definition: delayimp.cpp:582
HRESULT CDECL wined3d_resource_map(struct wined3d_resource *resource, unsigned int sub_resource_idx, struct wined3d_map_desc *map_desc, const struct wined3d_box *box, uint32_t flags)
Definition: resource.c:295
GLsizeiptr size
Definition: glext.h:5919
GLintptr offset
Definition: glext.h:5920
GLbitfield flags
Definition: glext.h:7161
static void wined3d_box_set(struct wined3d_box *box, unsigned int left, unsigned int top, unsigned int right, unsigned int bottom, unsigned int front, unsigned int back)
Definition: wined3d.h:3006

◆ d3d9_indexbuffer_PreLoad()

static void WINAPI d3d9_indexbuffer_PreLoad ( IDirect3DIndexBuffer9 *  iface)
static

Definition at line 490 of file buffer.c.

491{
493
494 TRACE("iface %p.\n", iface);
495
499}
void CDECL wined3d_resource_preload(struct wined3d_resource *resource)
Definition: resource.c:311

◆ d3d9_indexbuffer_QueryInterface()

static HRESULT WINAPI d3d9_indexbuffer_QueryInterface ( IDirect3DIndexBuffer9 *  iface,
REFIID  riid,
void **  out 
)
static

Definition at line 361 of file buffer.c.

362{
363 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
364
365 if (IsEqualGUID(riid, &IID_IDirect3DIndexBuffer9)
366 || IsEqualGUID(riid, &IID_IDirect3DResource9)
368 {
370 *out = iface;
371 return S_OK;
372 }
373
374 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
375
376 *out = NULL;
377 return E_NOINTERFACE;
378}
#define WARN(fmt,...)
Definition: precomp.h:61
const GUID IID_IUnknown
#define IDirect3DIndexBuffer9_AddRef(p)
Definition: d3d9.h:591
#define NULL
Definition: types.h:112
REFIID riid
Definition: atlbase.h:39
#define S_OK
Definition: intsafe.h:52
#define IsEqualGUID(rguid1, rguid2)
Definition: guiddef.h:147
wchar_t tm const _CrtWcstime_Writes_and_advances_ptr_ count wchar_t ** out
Definition: wcsftime.cpp:383
#define E_NOINTERFACE
Definition: winerror.h:3479

◆ d3d9_indexbuffer_Release()

static ULONG WINAPI d3d9_indexbuffer_Release ( IDirect3DIndexBuffer9 *  iface)
static

Definition at line 396 of file buffer.c.

397{
399 ULONG refcount = InterlockedDecrement(&buffer->resource.refcount);
400
401 TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
402
403 if (!refcount)
404 {
405 IDirect3DDevice9Ex *device = buffer->parent_device;
406
407 wined3d_buffer_decref(buffer->wined3d_buffer);
408
409 /* Release the device last, as it may cause the device to be destroyed. */
411 }
412
413 return refcount;
414}
#define InterlockedDecrement
Definition: armddk.h:52
#define IDirect3DDevice9Ex_Release(p)
Definition: d3d9.h:1930
ULONG CDECL wined3d_buffer_decref(struct wined3d_buffer *buffer)
Definition: buffer.c:459
DWORD IDirect3DDevice9Ex
Definition: dxvahd.idl:22

◆ d3d9_indexbuffer_SetPriority()

static DWORD WINAPI d3d9_indexbuffer_SetPriority ( IDirect3DIndexBuffer9 *  iface,
DWORD  priority 
)
static

Definition at line 458 of file buffer.c.

459{
462 DWORD previous;
463
464 TRACE("iface %p, priority %lu.\n", iface, priority);
465
470
471 return previous;
472}
unsigned int CDECL wined3d_resource_set_priority(struct wined3d_resource *resource, unsigned int priority)
Definition: resource.c:247

◆ d3d9_indexbuffer_SetPrivateData()

static HRESULT WINAPI d3d9_indexbuffer_SetPrivateData ( IDirect3DIndexBuffer9 *  iface,
REFGUID  guid,
const void *  data,
DWORD  data_size,
DWORD  flags 
)
static

Definition at line 430 of file buffer.c.

432{
434 TRACE("iface %p, guid %s, data %p, data_size %lu, flags %#lx.\n",
435 iface, debugstr_guid(guid), data, data_size, flags);
436
437 return d3d9_resource_set_private_data(&buffer->resource, guid, data, data_size, flags);
438}
HRESULT d3d9_resource_set_private_data(struct d3d9_resource *resource, const GUID *guid, const void *data, DWORD data_size, DWORD flags)
Definition: d3d9_main.c:351

◆ d3d9_indexbuffer_Unlock()

static HRESULT WINAPI d3d9_indexbuffer_Unlock ( IDirect3DIndexBuffer9 *  iface)
static

Definition at line 530 of file buffer.c.

531{
533
534 TRACE("iface %p.\n", iface);
535
537
538 return D3D_OK;
539}
HRESULT CDECL wined3d_resource_unmap(struct wined3d_resource *resource, unsigned int sub_resource_idx)
Definition: resource.c:304

◆ d3d9_indexbuffer_wined3d_object_destroyed()

static void STDMETHODCALLTYPE d3d9_indexbuffer_wined3d_object_destroyed ( void *  parent)
static

Definition at line 584 of file buffer.c.

585{
587
588 d3d9_resource_cleanup(&buffer->resource);
589 free(buffer);
590}
void d3d9_resource_cleanup(struct d3d9_resource *resource)
Definition: d3d9_main.c:284
#define free
Definition: debug_ros.c:5
r parent
Definition: btrfs.c:3010

◆ d3d9_vertexbuffer_AddRef()

static ULONG WINAPI d3d9_vertexbuffer_AddRef ( IDirect3DVertexBuffer9 *  iface)
static

Definition at line 49 of file buffer.c.

50{
52 ULONG refcount = InterlockedIncrement(&buffer->resource.refcount);
53
54 TRACE("%p increasing refcount to %lu.\n", iface, refcount);
55
56 if (refcount == 1)
57 {
58 IDirect3DDevice9Ex_AddRef(buffer->parent_device);
59 if (buffer->draw_buffer)
60 wined3d_buffer_incref(buffer->draw_buffer);
61 else
62 wined3d_buffer_incref(buffer->wined3d_buffer);
63 }
64
65 return refcount;
66}
static struct d3d9_vertexbuffer * impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9 *iface)
Definition: buffer.c:25

◆ d3d9_vertexbuffer_FreePrivateData()

static HRESULT WINAPI d3d9_vertexbuffer_FreePrivateData ( IDirect3DVertexBuffer9 *  iface,
REFGUID  guid 
)
static

Definition at line 126 of file buffer.c.

127{
129 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
130
131 return d3d9_resource_free_private_data(&buffer->resource, guid);
132}

◆ d3d9_vertexbuffer_GetDesc()

static HRESULT WINAPI d3d9_vertexbuffer_GetDesc ( IDirect3DVertexBuffer9 *  iface,
D3DVERTEXBUFFER_DESC *  desc 
)
static

Definition at line 217 of file buffer.c.

219{
221 struct wined3d_resource_desc wined3d_desc;
223
224 TRACE("iface %p, desc %p.\n", iface, desc);
225
230
231 desc->Format = D3DFMT_VERTEXDATA;
233 desc->Usage = buffer->usage;
234 desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage);
235 desc->Size = wined3d_desc.size;
236 desc->FVF = buffer->fvf;
237
238 return D3D_OK;
239}
@ D3DFMT_VERTEXDATA
Definition: d3d8types.h:648
@ D3DRTYPE_VERTEXBUFFER
Definition: d3d8types.h:815

◆ d3d9_vertexbuffer_GetDevice()

static HRESULT WINAPI d3d9_vertexbuffer_GetDevice ( IDirect3DVertexBuffer9 *  iface,
IDirect3DDevice9 **  device 
)
static

Definition at line 92 of file buffer.c.

93{
95
96 TRACE("iface %p, device %p.\n", iface, device);
97
98 *device = (IDirect3DDevice9 *)buffer->parent_device;
100
101 TRACE("Returning device %p.\n", *device);
102
103 return D3D_OK;
104}

◆ d3d9_vertexbuffer_GetPriority()

static DWORD WINAPI d3d9_vertexbuffer_GetPriority ( IDirect3DVertexBuffer9 *  iface)
static

Definition at line 150 of file buffer.c.

151{
153 const struct wined3d_resource *resource;
155
156 TRACE("iface %p.\n", iface);
157
162
163 return priority;
164}

◆ d3d9_vertexbuffer_GetPrivateData()

static HRESULT WINAPI d3d9_vertexbuffer_GetPrivateData ( IDirect3DVertexBuffer9 *  iface,
REFGUID  guid,
void *  data,
DWORD *  data_size 
)
static

Definition at line 116 of file buffer.c.

118{
120 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
121 iface, debugstr_guid(guid), data, data_size);
122
123 return d3d9_resource_get_private_data(&buffer->resource, guid, data, data_size);
124}

◆ d3d9_vertexbuffer_GetType()

static D3DRESOURCETYPE WINAPI d3d9_vertexbuffer_GetType ( IDirect3DVertexBuffer9 *  iface)
static

Definition at line 177 of file buffer.c.

178{
179 TRACE("iface %p.\n", iface);
180
182}

◆ d3d9_vertexbuffer_Lock()

static HRESULT WINAPI d3d9_vertexbuffer_Lock ( IDirect3DVertexBuffer9 *  iface,
UINT  offset,
UINT  size,
void **  data,
DWORD  flags 
)
static

Definition at line 184 of file buffer.c.

186{
191 HRESULT hr;
192
193 TRACE("iface %p, offset %u, size %u, data %p, flags %#lx.\n",
194 iface, offset, size, data, flags);
195
196 wined3d_box_set(&wined3d_box, offset, 0, offset + size, 1, 0, 1);
197
202
203 return hr;
204}

◆ d3d9_vertexbuffer_PreLoad()

static void WINAPI d3d9_vertexbuffer_PreLoad ( IDirect3DVertexBuffer9 *  iface)
static

Definition at line 166 of file buffer.c.

167{
169
170 TRACE("iface %p.\n", iface);
171
175}

◆ d3d9_vertexbuffer_QueryInterface()

static HRESULT WINAPI d3d9_vertexbuffer_QueryInterface ( IDirect3DVertexBuffer9 *  iface,
REFIID  riid,
void **  out 
)
static

Definition at line 30 of file buffer.c.

31{
32 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
33
34 if (IsEqualGUID(riid, &IID_IDirect3DVertexBuffer9)
35 || IsEqualGUID(riid, &IID_IDirect3DResource9)
37 {
39 *out = iface;
40 return S_OK;
41 }
42
43 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
44
45 *out = NULL;
46 return E_NOINTERFACE;
47}
#define IDirect3DVertexBuffer9_AddRef(p)
Definition: d3d9.h:523

◆ d3d9_vertexbuffer_Release()

static ULONG WINAPI d3d9_vertexbuffer_Release ( IDirect3DVertexBuffer9 *  iface)
static

Definition at line 68 of file buffer.c.

69{
71 ULONG refcount = InterlockedDecrement(&buffer->resource.refcount);
72
73 TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
74
75 if (!refcount)
76 {
77 struct wined3d_buffer *draw_buffer = buffer->draw_buffer;
78 IDirect3DDevice9Ex *device = buffer->parent_device;
79
80 if (draw_buffer)
81 wined3d_buffer_decref(draw_buffer);
82 else
83 wined3d_buffer_decref(buffer->wined3d_buffer);
84
85 /* Release the device last, as it may cause the device to be destroyed. */
87 }
88
89 return refcount;
90}

◆ d3d9_vertexbuffer_SetPriority()

static DWORD WINAPI d3d9_vertexbuffer_SetPriority ( IDirect3DVertexBuffer9 *  iface,
DWORD  priority 
)
static

Definition at line 134 of file buffer.c.

135{
138 DWORD previous;
139
140 TRACE("iface %p, priority %lu.\n", iface, priority);
141
146
147 return previous;
148}

◆ d3d9_vertexbuffer_SetPrivateData()

static HRESULT WINAPI d3d9_vertexbuffer_SetPrivateData ( IDirect3DVertexBuffer9 *  iface,
REFGUID  guid,
const void *  data,
DWORD  data_size,
DWORD  flags 
)
static

Definition at line 106 of file buffer.c.

108{
110 TRACE("iface %p, guid %s, data %p, data_size %lu, flags %#lx.\n",
111 iface, debugstr_guid(guid), data, data_size, flags);
112
113 return d3d9_resource_set_private_data(&buffer->resource, guid, data, data_size, flags);
114}

◆ d3d9_vertexbuffer_Unlock()

static HRESULT WINAPI d3d9_vertexbuffer_Unlock ( IDirect3DVertexBuffer9 *  iface)
static

Definition at line 206 of file buffer.c.

207{
209
210 TRACE("iface %p.\n", iface);
211
213
214 return D3D_OK;
215}

◆ d3d9_vertexbuffer_wined3d_object_destroyed()

static void STDMETHODCALLTYPE d3d9_vertexbuffer_wined3d_object_destroyed ( void *  parent)
static

Definition at line 262 of file buffer.c.

263{
265
266 if (buffer->draw_buffer)
267 wined3d_buffer_decref(buffer->wined3d_buffer);
268 d3d9_resource_cleanup(&buffer->resource);
269 free(buffer);
270}

◆ impl_from_IDirect3DIndexBuffer9()

◆ impl_from_IDirect3DVertexBuffer9()

◆ indexbuffer_init()

HRESULT indexbuffer_init ( struct d3d9_indexbuffer *  buffer,
struct d3d9_device *  device,
UINT  size,
DWORD  usage,
D3DFORMAT  format,
D3DPOOL  pool 
)

Definition at line 597 of file buffer.c.

599{
601 HRESULT hr;
602
603 if (pool == D3DPOOL_SCRATCH)
604 return D3DERR_INVALIDCALL;
605
606 if (pool == D3DPOOL_MANAGED && device->d3d_parent->extended)
607 {
608 WARN("Managed resources are not supported by d3d9ex devices.\n");
609 return D3DERR_INVALIDCALL;
610 }
611
612 /* In d3d9, buffers can't be used as rendertarget or depth/stencil buffer. */
614 return D3DERR_INVALIDCALL;
615
616 desc.byte_width = size;
618 desc.bind_flags = 0;
620 /* Buffers are always readable. */
621 if (pool != D3DPOOL_DEFAULT)
623 desc.misc_flags = 0;
624 desc.structure_byte_stride = 0;
625
626 if (!device->d3d_parent->extended)
628
630 desc.bind_flags = WINED3D_BIND_INDEX_BUFFER;
631
632 buffer->IDirect3DIndexBuffer9_iface.lpVtbl = &d3d9_indexbuffer_vtbl;
634 buffer->usage = usage;
635 buffer->sysmem = !(desc.access & WINED3D_RESOURCE_ACCESS_GPU);
636 d3d9_resource_init(&buffer->resource);
637
639 hr = wined3d_buffer_create(device->wined3d_device, &desc, NULL, buffer,
642 if (FAILED(hr))
643 {
644 WARN("Failed to create wined3d buffer, hr %#lx.\n", hr);
645 return hr;
646 }
647
648 buffer->parent_device = &device->IDirect3DDevice9Ex_iface;
649 IDirect3DDevice9Ex_AddRef(buffer->parent_device);
650
651 return D3D_OK;
652}
#define D3DERR_INVALIDCALL
Definition: d3d10_private.h:42
static unsigned int map_access_from_usage(unsigned int usage)
Definition: d3d8_private.h:334
static unsigned int wined3d_usage_from_d3d(D3DPOOL pool, DWORD usage)
Definition: d3d8_private.h:365
static unsigned int wined3daccess_from_d3dpool(D3DPOOL pool, unsigned int usage)
Definition: d3d8_private.h:341
enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format)
Definition: device.c:84
#define D3DUSAGE_RENDERTARGET
Definition: d3d8types.h:91
@ D3DPOOL_SCRATCH
Definition: d3d8types.h:712
@ D3DPOOL_DEFAULT
Definition: d3d8types.h:709
@ D3DPOOL_MANAGED
Definition: d3d8types.h:710
#define D3DUSAGE_DEPTHSTENCIL
Definition: d3d8types.h:92
void d3d9_resource_init(struct d3d9_resource *resource)
Definition: d3d9_main.c:345
static const struct wined3d_parent_ops d3d9_indexbuffer_wined3d_parent_ops
Definition: buffer.c:592
static const IDirect3DIndexBuffer9Vtbl d3d9_indexbuffer_vtbl
Definition: buffer.c:563
HRESULT CDECL wined3d_buffer_create(struct wined3d_device *device, const struct wined3d_buffer_desc *desc, const struct wined3d_sub_resource_data *data, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_buffer **buffer)
Definition: buffer.c:1329
GLsizeiptr const GLvoid GLenum usage
Definition: glext.h:5919
#define FAILED(hr)
Definition: intsafe.h:51
#define WINED3D_RESOURCE_ACCESS_GPU
Definition: wined3d.h:51
#define WINED3DUSAGE_VIDMEM_ACCOUNTING
Definition: wined3d.h:939
#define WINED3D_RESOURCE_ACCESS_MAP_R
Definition: wined3d.h:53
#define WINED3DUSAGE_STATICDECL
Definition: wined3d.h:936
#define WINED3D_BIND_INDEX_BUFFER
Definition: wined3d.h:910
#define WINED3D_RESOURCE_ACCESS_MAP_W
Definition: wined3d.h:54

◆ unsafe_impl_from_IDirect3DIndexBuffer9()

struct d3d9_indexbuffer * unsafe_impl_from_IDirect3DIndexBuffer9 ( IDirect3DIndexBuffer9 *  iface)

Definition at line 654 of file buffer.c.

655{
656 if (!iface)
657 return NULL;
658 assert(iface->lpVtbl == &d3d9_indexbuffer_vtbl);
659
661}
#define assert(_expr)
Definition: assert.h:32

Referenced by d3d9_device_SetIndices().

◆ unsafe_impl_from_IDirect3DVertexBuffer9()

struct d3d9_vertexbuffer * unsafe_impl_from_IDirect3DVertexBuffer9 ( IDirect3DVertexBuffer9 *  iface)

Definition at line 347 of file buffer.c.

348{
349 if (!iface)
350 return NULL;
351 assert(iface->lpVtbl == &d3d9_vertexbuffer_vtbl);
352
354}
static const IDirect3DVertexBuffer9Vtbl d3d9_vertexbuffer_vtbl
Definition: buffer.c:241

Referenced by d3d9_device_ProcessVertices(), and d3d9_device_SetStreamSource().

◆ vertexbuffer_init()

HRESULT vertexbuffer_init ( struct d3d9_vertexbuffer *  buffer,
struct d3d9_device *  device,
UINT  size,
UINT  usage,
DWORD  fvf,
D3DPOOL  pool 
)

Definition at line 277 of file buffer.c.

279{
280 const struct wined3d_parent_ops *parent_ops = &d3d9_null_wined3d_parent_ops;
282 HRESULT hr;
283
284 if (pool == D3DPOOL_SCRATCH)
285 {
286 WARN("Vertex buffer with D3DPOOL_SCRATCH requested.\n");
287 return D3DERR_INVALIDCALL;
288 }
289
290 if (pool == D3DPOOL_MANAGED && device->d3d_parent->extended)
291 {
292 WARN("Managed resources are not supported by d3d9ex devices.\n");
293 return D3DERR_INVALIDCALL;
294 }
295
296 /* In d3d9, buffers can't be used as rendertarget or depth/stencil buffer. */
298 return D3DERR_INVALIDCALL;
299
300 buffer->IDirect3DVertexBuffer9_iface.lpVtbl = &d3d9_vertexbuffer_vtbl;
301 buffer->fvf = fvf;
302 buffer->usage = usage;
303 d3d9_resource_init(&buffer->resource);
304
305 desc.byte_width = size;
307 desc.bind_flags = 0;
309 /* Buffers are always readable. */
310 if (pool != D3DPOOL_DEFAULT)
312 desc.misc_flags = 0;
313 desc.structure_byte_stride = 0;
314
315 if (!device->d3d_parent->extended)
317
319 {
320 desc.bind_flags = WINED3D_BIND_VERTEX_BUFFER;
322 }
323
325 hr = wined3d_buffer_create(device->wined3d_device, &desc, NULL, buffer, parent_ops, &buffer->wined3d_buffer);
326 if (SUCCEEDED(hr) && !(desc.access & WINED3D_RESOURCE_ACCESS_GPU))
327 {
328 desc.bind_flags = WINED3D_BIND_VERTEX_BUFFER;
330 if (FAILED(hr = wined3d_buffer_create(device->wined3d_device, &desc, NULL, buffer,
332 wined3d_buffer_decref(buffer->wined3d_buffer);
333 }
335 if (FAILED(hr))
336 {
337 WARN("Failed to create wined3d buffer, hr %#lx.\n", hr);
338 return hr;
339 }
340
341 buffer->parent_device = &device->IDirect3DDevice9Ex_iface;
342 IDirect3DDevice9Ex_AddRef(buffer->parent_device);
343
344 return D3D_OK;
345}
static const struct wined3d_parent_ops d3d9_vertexbuffer_wined3d_parent_ops
Definition: buffer.c:272
#define SUCCEEDED(hr)
Definition: intsafe.h:50
const struct wined3d_parent_ops d3d9_null_wined3d_parent_ops
Definition: device.c:29
#define WINED3D_BIND_VERTEX_BUFFER
Definition: wined3d.h:909

◆ WINE_DEFAULT_DEBUG_CHANNEL()

WINE_DEFAULT_DEBUG_CHANNEL ( d3d9  )

Variable Documentation

◆ d3d9_indexbuffer_vtbl

const IDirect3DIndexBuffer9Vtbl d3d9_indexbuffer_vtbl
static
Initial value:
=
{
}
static DWORD WINAPI d3d9_indexbuffer_GetPriority(IDirect3DIndexBuffer9 *iface)
Definition: buffer.c:474
static HRESULT WINAPI d3d9_indexbuffer_GetPrivateData(IDirect3DIndexBuffer9 *iface, REFGUID guid, void *data, DWORD *data_size)
Definition: buffer.c:440
static HRESULT WINAPI d3d9_indexbuffer_Unlock(IDirect3DIndexBuffer9 *iface)
Definition: buffer.c:530
static void WINAPI d3d9_indexbuffer_PreLoad(IDirect3DIndexBuffer9 *iface)
Definition: buffer.c:490
static DWORD WINAPI d3d9_indexbuffer_SetPriority(IDirect3DIndexBuffer9 *iface, DWORD priority)
Definition: buffer.c:458
static ULONG WINAPI d3d9_indexbuffer_Release(IDirect3DIndexBuffer9 *iface)
Definition: buffer.c:396
static D3DRESOURCETYPE WINAPI d3d9_indexbuffer_GetType(IDirect3DIndexBuffer9 *iface)
Definition: buffer.c:501
static HRESULT WINAPI d3d9_indexbuffer_GetDesc(IDirect3DIndexBuffer9 *iface, D3DINDEXBUFFER_DESC *desc)
Definition: buffer.c:541
static ULONG WINAPI d3d9_indexbuffer_AddRef(IDirect3DIndexBuffer9 *iface)
Definition: buffer.c:380
static HRESULT WINAPI d3d9_indexbuffer_SetPrivateData(IDirect3DIndexBuffer9 *iface, REFGUID guid, const void *data, DWORD data_size, DWORD flags)
Definition: buffer.c:430
static HRESULT WINAPI d3d9_indexbuffer_Lock(IDirect3DIndexBuffer9 *iface, UINT offset, UINT size, void **data, DWORD flags)
Definition: buffer.c:508
static HRESULT WINAPI d3d9_indexbuffer_GetDevice(IDirect3DIndexBuffer9 *iface, IDirect3DDevice9 **device)
Definition: buffer.c:416
static HRESULT WINAPI d3d9_indexbuffer_FreePrivateData(IDirect3DIndexBuffer9 *iface, REFGUID guid)
Definition: buffer.c:450
static HRESULT WINAPI d3d9_indexbuffer_QueryInterface(IDirect3DIndexBuffer9 *iface, REFIID riid, void **out)
Definition: buffer.c:361

Definition at line 563 of file buffer.c.

Referenced by indexbuffer_init(), and unsafe_impl_from_IDirect3DIndexBuffer9().

◆ d3d9_indexbuffer_wined3d_parent_ops

const struct wined3d_parent_ops d3d9_indexbuffer_wined3d_parent_ops
static
Initial value:
=
{
}
static void STDMETHODCALLTYPE d3d9_indexbuffer_wined3d_object_destroyed(void *parent)
Definition: buffer.c:584

Definition at line 592 of file buffer.c.

Referenced by indexbuffer_init().

◆ d3d9_vertexbuffer_vtbl

const IDirect3DVertexBuffer9Vtbl d3d9_vertexbuffer_vtbl
static
Initial value:
=
{
}
static HRESULT WINAPI d3d9_vertexbuffer_Lock(IDirect3DVertexBuffer9 *iface, UINT offset, UINT size, void **data, DWORD flags)
Definition: buffer.c:184
static HRESULT WINAPI d3d9_vertexbuffer_Unlock(IDirect3DVertexBuffer9 *iface)
Definition: buffer.c:206
static HRESULT WINAPI d3d9_vertexbuffer_GetPrivateData(IDirect3DVertexBuffer9 *iface, REFGUID guid, void *data, DWORD *data_size)
Definition: buffer.c:116
static DWORD WINAPI d3d9_vertexbuffer_GetPriority(IDirect3DVertexBuffer9 *iface)
Definition: buffer.c:150
static DWORD WINAPI d3d9_vertexbuffer_SetPriority(IDirect3DVertexBuffer9 *iface, DWORD priority)
Definition: buffer.c:134
static HRESULT WINAPI d3d9_vertexbuffer_SetPrivateData(IDirect3DVertexBuffer9 *iface, REFGUID guid, const void *data, DWORD data_size, DWORD flags)
Definition: buffer.c:106
static ULONG WINAPI d3d9_vertexbuffer_AddRef(IDirect3DVertexBuffer9 *iface)
Definition: buffer.c:49
static HRESULT WINAPI d3d9_vertexbuffer_GetDevice(IDirect3DVertexBuffer9 *iface, IDirect3DDevice9 **device)
Definition: buffer.c:92
static HRESULT WINAPI d3d9_vertexbuffer_FreePrivateData(IDirect3DVertexBuffer9 *iface, REFGUID guid)
Definition: buffer.c:126
static void WINAPI d3d9_vertexbuffer_PreLoad(IDirect3DVertexBuffer9 *iface)
Definition: buffer.c:166
static HRESULT WINAPI d3d9_vertexbuffer_QueryInterface(IDirect3DVertexBuffer9 *iface, REFIID riid, void **out)
Definition: buffer.c:30
static ULONG WINAPI d3d9_vertexbuffer_Release(IDirect3DVertexBuffer9 *iface)
Definition: buffer.c:68
static D3DRESOURCETYPE WINAPI d3d9_vertexbuffer_GetType(IDirect3DVertexBuffer9 *iface)
Definition: buffer.c:177
static HRESULT WINAPI d3d9_vertexbuffer_GetDesc(IDirect3DVertexBuffer9 *iface, D3DVERTEXBUFFER_DESC *desc)
Definition: buffer.c:217

Definition at line 241 of file buffer.c.

Referenced by unsafe_impl_from_IDirect3DVertexBuffer9(), and vertexbuffer_init().

◆ d3d9_vertexbuffer_wined3d_parent_ops

const struct wined3d_parent_ops d3d9_vertexbuffer_wined3d_parent_ops
static
Initial value:
=
{
}
static void STDMETHODCALLTYPE d3d9_vertexbuffer_wined3d_object_destroyed(void *parent)
Definition: buffer.c:262

Definition at line 272 of file buffer.c.

Referenced by vertexbuffer_init().