|
| | WINE_DEFAULT_DEBUG_CHANNEL (d3d11) |
| |
| static struct d3d_vertex_shader * | impl_from_ID3D11VertexShader (ID3D11VertexShader *iface) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_vertex_shader_QueryInterface (ID3D11VertexShader *iface, REFIID riid, void **object) |
| |
| static ULONG STDMETHODCALLTYPE | d3d11_vertex_shader_AddRef (ID3D11VertexShader *iface) |
| |
| static ULONG STDMETHODCALLTYPE | d3d11_vertex_shader_Release (ID3D11VertexShader *iface) |
| |
| static void STDMETHODCALLTYPE | d3d11_vertex_shader_GetDevice (ID3D11VertexShader *iface, ID3D11Device **device) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_vertex_shader_GetPrivateData (ID3D11VertexShader *iface, REFGUID guid, UINT *data_size, void *data) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_vertex_shader_SetPrivateData (ID3D11VertexShader *iface, REFGUID guid, UINT data_size, const void *data) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_vertex_shader_SetPrivateDataInterface (ID3D11VertexShader *iface, REFGUID guid, const IUnknown *data) |
| |
| static struct d3d_vertex_shader * | impl_from_ID3D10VertexShader (ID3D10VertexShader *iface) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d10_vertex_shader_QueryInterface (ID3D10VertexShader *iface, REFIID riid, void **object) |
| |
| static ULONG STDMETHODCALLTYPE | d3d10_vertex_shader_AddRef (ID3D10VertexShader *iface) |
| |
| static ULONG STDMETHODCALLTYPE | d3d10_vertex_shader_Release (ID3D10VertexShader *iface) |
| |
| static void STDMETHODCALLTYPE | d3d10_vertex_shader_GetDevice (ID3D10VertexShader *iface, ID3D10Device **device) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d10_vertex_shader_GetPrivateData (ID3D10VertexShader *iface, REFGUID guid, UINT *data_size, void *data) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d10_vertex_shader_SetPrivateData (ID3D10VertexShader *iface, REFGUID guid, UINT data_size, const void *data) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d10_vertex_shader_SetPrivateDataInterface (ID3D10VertexShader *iface, REFGUID guid, const IUnknown *data) |
| |
| static void STDMETHODCALLTYPE | d3d_vertex_shader_wined3d_object_destroyed (void *parent) |
| |
| static HRESULT | d3d_vertex_shader_init (struct d3d_vertex_shader *shader, struct d3d_device *device, const void *byte_code, SIZE_T byte_code_length) |
| |
| HRESULT | d3d_vertex_shader_create (struct d3d_device *device, const void *byte_code, SIZE_T byte_code_length, struct d3d_vertex_shader **shader) |
| |
| struct d3d_vertex_shader * | unsafe_impl_from_ID3D11VertexShader (ID3D11VertexShader *iface) |
| |
| struct d3d_vertex_shader * | unsafe_impl_from_ID3D10VertexShader (ID3D10VertexShader *iface) |
| |
| static struct d3d11_hull_shader * | impl_from_ID3D11HullShader (ID3D11HullShader *iface) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_hull_shader_QueryInterface (ID3D11HullShader *iface, REFIID riid, void **object) |
| |
| static ULONG STDMETHODCALLTYPE | d3d11_hull_shader_AddRef (ID3D11HullShader *iface) |
| |
| static ULONG STDMETHODCALLTYPE | d3d11_hull_shader_Release (ID3D11HullShader *iface) |
| |
| static void STDMETHODCALLTYPE | d3d11_hull_shader_GetDevice (ID3D11HullShader *iface, ID3D11Device **device) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_hull_shader_GetPrivateData (ID3D11HullShader *iface, REFGUID guid, UINT *data_size, void *data) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_hull_shader_SetPrivateData (ID3D11HullShader *iface, REFGUID guid, UINT data_size, const void *data) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_hull_shader_SetPrivateDataInterface (ID3D11HullShader *iface, REFGUID guid, const IUnknown *data) |
| |
| static void STDMETHODCALLTYPE | d3d11_hull_shader_wined3d_object_destroyed (void *parent) |
| |
| static HRESULT | d3d11_hull_shader_init (struct d3d11_hull_shader *shader, struct d3d_device *device, const void *byte_code, SIZE_T byte_code_length) |
| |
| HRESULT | d3d11_hull_shader_create (struct d3d_device *device, const void *byte_code, SIZE_T byte_code_length, struct d3d11_hull_shader **shader) |
| |
| struct d3d11_hull_shader * | unsafe_impl_from_ID3D11HullShader (ID3D11HullShader *iface) |
| |
| static struct d3d11_domain_shader * | impl_from_ID3D11DomainShader (ID3D11DomainShader *iface) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_domain_shader_QueryInterface (ID3D11DomainShader *iface, REFIID riid, void **object) |
| |
| static ULONG STDMETHODCALLTYPE | d3d11_domain_shader_AddRef (ID3D11DomainShader *iface) |
| |
| static ULONG STDMETHODCALLTYPE | d3d11_domain_shader_Release (ID3D11DomainShader *iface) |
| |
| static void STDMETHODCALLTYPE | d3d11_domain_shader_GetDevice (ID3D11DomainShader *iface, ID3D11Device **device) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_domain_shader_GetPrivateData (ID3D11DomainShader *iface, REFGUID guid, UINT *data_size, void *data) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_domain_shader_SetPrivateData (ID3D11DomainShader *iface, REFGUID guid, UINT data_size, const void *data) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_domain_shader_SetPrivateDataInterface (ID3D11DomainShader *iface, REFGUID guid, const IUnknown *data) |
| |
| static void STDMETHODCALLTYPE | d3d11_domain_shader_wined3d_object_destroyed (void *parent) |
| |
| static HRESULT | d3d11_domain_shader_init (struct d3d11_domain_shader *shader, struct d3d_device *device, const void *byte_code, SIZE_T byte_code_length) |
| |
| HRESULT | d3d11_domain_shader_create (struct d3d_device *device, const void *byte_code, SIZE_T byte_code_length, struct d3d11_domain_shader **shader) |
| |
| struct d3d11_domain_shader * | unsafe_impl_from_ID3D11DomainShader (ID3D11DomainShader *iface) |
| |
| static struct d3d_geometry_shader * | impl_from_ID3D11GeometryShader (ID3D11GeometryShader *iface) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_geometry_shader_QueryInterface (ID3D11GeometryShader *iface, REFIID riid, void **object) |
| |
| static ULONG STDMETHODCALLTYPE | d3d11_geometry_shader_AddRef (ID3D11GeometryShader *iface) |
| |
| static ULONG STDMETHODCALLTYPE | d3d11_geometry_shader_Release (ID3D11GeometryShader *iface) |
| |
| static void STDMETHODCALLTYPE | d3d11_geometry_shader_GetDevice (ID3D11GeometryShader *iface, ID3D11Device **device) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_geometry_shader_GetPrivateData (ID3D11GeometryShader *iface, REFGUID guid, UINT *data_size, void *data) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_geometry_shader_SetPrivateData (ID3D11GeometryShader *iface, REFGUID guid, UINT data_size, const void *data) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_geometry_shader_SetPrivateDataInterface (ID3D11GeometryShader *iface, REFGUID guid, const IUnknown *data) |
| |
| static struct d3d_geometry_shader * | impl_from_ID3D10GeometryShader (ID3D10GeometryShader *iface) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d10_geometry_shader_QueryInterface (ID3D10GeometryShader *iface, REFIID riid, void **object) |
| |
| static ULONG STDMETHODCALLTYPE | d3d10_geometry_shader_AddRef (ID3D10GeometryShader *iface) |
| |
| static ULONG STDMETHODCALLTYPE | d3d10_geometry_shader_Release (ID3D10GeometryShader *iface) |
| |
| static void STDMETHODCALLTYPE | d3d10_geometry_shader_GetDevice (ID3D10GeometryShader *iface, ID3D10Device **device) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d10_geometry_shader_GetPrivateData (ID3D10GeometryShader *iface, REFGUID guid, UINT *data_size, void *data) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d10_geometry_shader_SetPrivateData (ID3D10GeometryShader *iface, REFGUID guid, UINT data_size, const void *data) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d10_geometry_shader_SetPrivateDataInterface (ID3D10GeometryShader *iface, REFGUID guid, const IUnknown *data) |
| |
| static void STDMETHODCALLTYPE | d3d_geometry_shader_wined3d_object_destroyed (void *parent) |
| |
| static HRESULT | validate_stream_output_entries (const D3D11_SO_DECLARATION_ENTRY *entries, unsigned int entry_count, const unsigned int *buffer_strides, unsigned int buffer_stride_count, D3D_FEATURE_LEVEL feature_level) |
| |
| static HRESULT | d3d_geometry_shader_init (struct d3d_geometry_shader *shader, struct d3d_device *device, const void *byte_code, SIZE_T byte_code_length, const D3D11_SO_DECLARATION_ENTRY *so_entries, unsigned int so_entry_count, const unsigned int *buffer_strides, unsigned int buffer_stride_count, unsigned int rasterizer_stream) |
| |
| HRESULT | d3d_geometry_shader_create (struct d3d_device *device, const void *byte_code, SIZE_T byte_code_length, const D3D11_SO_DECLARATION_ENTRY *so_entries, unsigned int so_entry_count, const unsigned int *buffer_strides, unsigned int buffer_stride_count, unsigned int rasterizer_stream, struct d3d_geometry_shader **shader) |
| |
| struct d3d_geometry_shader * | unsafe_impl_from_ID3D11GeometryShader (ID3D11GeometryShader *iface) |
| |
| struct d3d_geometry_shader * | unsafe_impl_from_ID3D10GeometryShader (ID3D10GeometryShader *iface) |
| |
| static struct d3d_pixel_shader * | impl_from_ID3D11PixelShader (ID3D11PixelShader *iface) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_pixel_shader_QueryInterface (ID3D11PixelShader *iface, REFIID riid, void **object) |
| |
| static ULONG STDMETHODCALLTYPE | d3d11_pixel_shader_AddRef (ID3D11PixelShader *iface) |
| |
| static ULONG STDMETHODCALLTYPE | d3d11_pixel_shader_Release (ID3D11PixelShader *iface) |
| |
| static void STDMETHODCALLTYPE | d3d11_pixel_shader_GetDevice (ID3D11PixelShader *iface, ID3D11Device **device) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_pixel_shader_GetPrivateData (ID3D11PixelShader *iface, REFGUID guid, UINT *data_size, void *data) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_pixel_shader_SetPrivateData (ID3D11PixelShader *iface, REFGUID guid, UINT data_size, const void *data) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_pixel_shader_SetPrivateDataInterface (ID3D11PixelShader *iface, REFGUID guid, const IUnknown *data) |
| |
| static struct d3d_pixel_shader * | impl_from_ID3D10PixelShader (ID3D10PixelShader *iface) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d10_pixel_shader_QueryInterface (ID3D10PixelShader *iface, REFIID riid, void **object) |
| |
| static ULONG STDMETHODCALLTYPE | d3d10_pixel_shader_AddRef (ID3D10PixelShader *iface) |
| |
| static ULONG STDMETHODCALLTYPE | d3d10_pixel_shader_Release (ID3D10PixelShader *iface) |
| |
| static void STDMETHODCALLTYPE | d3d10_pixel_shader_GetDevice (ID3D10PixelShader *iface, ID3D10Device **device) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d10_pixel_shader_GetPrivateData (ID3D10PixelShader *iface, REFGUID guid, UINT *data_size, void *data) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d10_pixel_shader_SetPrivateData (ID3D10PixelShader *iface, REFGUID guid, UINT data_size, const void *data) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d10_pixel_shader_SetPrivateDataInterface (ID3D10PixelShader *iface, REFGUID guid, const IUnknown *data) |
| |
| static void STDMETHODCALLTYPE | d3d_pixel_shader_wined3d_object_destroyed (void *parent) |
| |
| static HRESULT | d3d_pixel_shader_init (struct d3d_pixel_shader *shader, struct d3d_device *device, const void *byte_code, SIZE_T byte_code_length) |
| |
| HRESULT | d3d_pixel_shader_create (struct d3d_device *device, const void *byte_code, SIZE_T byte_code_length, struct d3d_pixel_shader **shader) |
| |
| struct d3d_pixel_shader * | unsafe_impl_from_ID3D11PixelShader (ID3D11PixelShader *iface) |
| |
| struct d3d_pixel_shader * | unsafe_impl_from_ID3D10PixelShader (ID3D10PixelShader *iface) |
| |
| static struct d3d11_compute_shader * | impl_from_ID3D11ComputeShader (ID3D11ComputeShader *iface) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_compute_shader_QueryInterface (ID3D11ComputeShader *iface, REFIID riid, void **object) |
| |
| static ULONG STDMETHODCALLTYPE | d3d11_compute_shader_AddRef (ID3D11ComputeShader *iface) |
| |
| static ULONG STDMETHODCALLTYPE | d3d11_compute_shader_Release (ID3D11ComputeShader *iface) |
| |
| static void STDMETHODCALLTYPE | d3d11_compute_shader_GetDevice (ID3D11ComputeShader *iface, ID3D11Device **device) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_compute_shader_GetPrivateData (ID3D11ComputeShader *iface, REFGUID guid, UINT *data_size, void *data) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_compute_shader_SetPrivateData (ID3D11ComputeShader *iface, REFGUID guid, UINT data_size, const void *data) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_compute_shader_SetPrivateDataInterface (ID3D11ComputeShader *iface, REFGUID guid, const IUnknown *data) |
| |
| static void STDMETHODCALLTYPE | d3d11_compute_shader_wined3d_object_destroyed (void *parent) |
| |
| static HRESULT | d3d11_compute_shader_init (struct d3d11_compute_shader *shader, struct d3d_device *device, const void *byte_code, SIZE_T byte_code_length) |
| |
| HRESULT | d3d11_compute_shader_create (struct d3d_device *device, const void *byte_code, SIZE_T byte_code_length, struct d3d11_compute_shader **shader) |
| |
| struct d3d11_compute_shader * | unsafe_impl_from_ID3D11ComputeShader (ID3D11ComputeShader *iface) |
| |
| static struct d3d11_class_linkage * | impl_from_ID3D11ClassLinkage (ID3D11ClassLinkage *iface) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_class_linkage_QueryInterface (ID3D11ClassLinkage *iface, REFIID riid, void **object) |
| |
| static ULONG STDMETHODCALLTYPE | d3d11_class_linkage_AddRef (ID3D11ClassLinkage *iface) |
| |
| static ULONG STDMETHODCALLTYPE | d3d11_class_linkage_Release (ID3D11ClassLinkage *iface) |
| |
| static void STDMETHODCALLTYPE | d3d11_class_linkage_GetDevice (ID3D11ClassLinkage *iface, ID3D11Device **device) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_class_linkage_GetPrivateData (ID3D11ClassLinkage *iface, REFGUID guid, UINT *data_size, void *data) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_class_linkage_SetPrivateData (ID3D11ClassLinkage *iface, REFGUID guid, UINT data_size, const void *data) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_class_linkage_SetPrivateDataInterface (ID3D11ClassLinkage *iface, REFGUID guid, const IUnknown *data) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_class_linkage_GetClassInstance (ID3D11ClassLinkage *iface, const char *instance_name, UINT instance_index, ID3D11ClassInstance **class_instance) |
| |
| static HRESULT STDMETHODCALLTYPE | d3d11_class_linkage_CreateClassInstance (ID3D11ClassLinkage *iface, const char *type_name, UINT cb_offset, UINT cb_vector_offset, UINT texture_offset, UINT sampler_offset, ID3D11ClassInstance **class_instance) |
| |
| HRESULT | d3d11_class_linkage_create (struct d3d_device *device, struct d3d11_class_linkage **class_linkage) |
| |