ReactOS 0.4.16-dev-197-g92996da
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#include <wined3d.h>
unsigned int wined3d_stream_output_desc::buffer_strides[WINED3D_MAX_STREAM_OUTPUT_BUFFERS] |
Definition at line 2073 of file wined3d.h.
Referenced by shader_glsl_generate_transform_feedback_varyings().
Definition at line 2072 of file wined3d.h.
Referenced by geometry_shader_init(), shader_glsl_generate_stream_output_setup(), shader_glsl_generate_transform_feedback_varyings(), and shader_glsl_init_transform_feedback().
struct wined3d_stream_output_element* wined3d_stream_output_desc::elements |
Definition at line 2071 of file wined3d.h.
Referenced by geometry_shader_init(), shader_glsl_generate_stream_output_setup(), shader_glsl_generate_transform_feedback_varyings(), and shader_glsl_init_transform_feedback().
Definition at line 2075 of file wined3d.h.
Referenced by shader_glsl_generate_transform_feedback_varyings().