#include <wined3d.h>
Definition at line 2060 of file wined3d.h.
◆ component_count
BYTE wined3d_stream_output_element::component_count |
◆ component_idx
BYTE wined3d_stream_output_element::component_idx |
◆ output_slot
BYTE wined3d_stream_output_element::output_slot |
◆ register_idx
unsigned int wined3d_stream_output_element::register_idx |
◆ stream_idx
The documentation for this struct was generated from the following file: