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ReactOS 0.4.17-dev-934-g091855f
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#include <d3d11_private.h>

Public Attributes | |
| ID3D11HullShader | ID3D11HullShader_iface |
| LONG | refcount |
| struct wined3d_private_store | private_store |
| struct wined3d_shader * | wined3d_shader |
| ID3D11Device2 * | device |
Definition at line 321 of file d3d11_private.h.
| ID3D11Device2* d3d11_hull_shader::device |
Definition at line 328 of file d3d11_private.h.
| ID3D11HullShader d3d11_hull_shader::ID3D11HullShader_iface |
Definition at line 323 of file d3d11_private.h.
Referenced by d3d11_device_context_HSGetShader(), and impl_from_ID3D11HullShader().
| struct wined3d_private_store d3d11_hull_shader::private_store |
Definition at line 326 of file d3d11_private.h.
| LONG d3d11_hull_shader::refcount |
Definition at line 324 of file d3d11_private.h.
Referenced by d3d11_hull_shader_AddRef(), and d3d11_hull_shader_Release().
| struct wined3d_shader* d3d11_hull_shader::wined3d_shader |
Definition at line 327 of file d3d11_private.h.
Referenced by d3d11_device_context_HSSetShader().