ReactOS 0.4.16-dev-125-g798ea90
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#include <wined3d_private.h>
Definition at line 4071 of file wined3d_private.h.
void* wined3d_shader::backend_data |
Definition at line 4080 of file wined3d_private.h.
Referenced by find_arb_vs_compile_args(), and shader_arb_select().
Definition at line 4089 of file wined3d_private.h.
Definition at line 4090 of file wined3d_private.h.
Definition at line 4091 of file wined3d_private.h.
struct wined3d_compute_shader wined3d_shader::cs |
Definition at line 4111 of file wined3d_private.h.
struct wined3d_device* wined3d_shader::device |
Definition at line 4101 of file wined3d_private.h.
struct wined3d_domain_shader wined3d_shader::ds |
Definition at line 4108 of file wined3d_private.h.
const struct wined3d_shader_frontend* wined3d_shader::frontend |
Definition at line 4078 of file wined3d_private.h.
void* wined3d_shader::frontend_data |
Definition at line 4079 of file wined3d_private.h.
DWORD* wined3d_shader::function |
Definition at line 4075 of file wined3d_private.h.
UINT wined3d_shader::functionLength |
Definition at line 4076 of file wined3d_private.h.
struct wined3d_geometry_shader wined3d_shader::gs |
Definition at line 4109 of file wined3d_private.h.
Referenced by is_rasterization_disabled().
struct wined3d_hull_shader wined3d_shader::hs |
Definition at line 4107 of file wined3d_private.h.
Referenced by find_ds_compile_args().
struct wined3d_shader_signature wined3d_shader::input_signature |
Definition at line 4095 of file wined3d_private.h.
Referenced by shader_glsl_generate_vs3_rasterizer_input_setup().
BOOL wined3d_shader::lconst_inf_or_nan |
Definition at line 4093 of file wined3d_private.h.
const struct wined3d_shader_limits* wined3d_shader::limits |
Definition at line 4074 of file wined3d_private.h.
Referenced by find_ds_compile_args(), find_gs_compile_args(), find_vs_compile_args(), set_glsl_shader_program(), and shader_glsl_generate_vs3_rasterizer_input_setup().
Definition at line 4086 of file wined3d_private.h.
Referenced by set_glsl_shader_program().
BOOL wined3d_shader::load_local_constsF |
Definition at line 4077 of file wined3d_private.h.
Referenced by shader_arb_select().
struct wined3d_shader_signature wined3d_shader::output_signature |
Definition at line 4096 of file wined3d_private.h.
void* wined3d_shader::parent |
Definition at line 4082 of file wined3d_private.h.
const struct wined3d_parent_ops* wined3d_shader::parent_ops |
Definition at line 4083 of file wined3d_private.h.
Referenced by wined3d_shader_create_cs(), wined3d_shader_create_ds(), wined3d_shader_create_gs(), wined3d_shader_create_hs(), wined3d_shader_create_ps(), and wined3d_shader_create_vs().
struct wined3d_shader_signature wined3d_shader::patch_constant_signature |
Definition at line 4097 of file wined3d_private.h.
struct wined3d_pixel_shader wined3d_shader::ps |
Definition at line 4110 of file wined3d_private.h.
Referenced by find_arb_vs_compile_args(), find_draw_buffers_mask(), init_interpolation_compile_args(), set_glsl_shader_program(), shader_arb_select(), and shader_glsl_generate_vs3_rasterizer_input_setup().
LONG wined3d_shader::ref |
Definition at line 4073 of file wined3d_private.h.
struct wined3d_shader_reg_maps wined3d_shader::reg_maps |
Definition at line 4092 of file wined3d_private.h.
Referenced by init_interpolation_compile_args(), set_glsl_shader_program(), shader_arb_load_constants_internal(), shader_glsl_generate_vs3_rasterizer_input_setup(), and shader_glsl_load_constants().
Definition at line 4102 of file wined3d_private.h.
Referenced by wined3d_device_delete_opengl_contexts_cs().
char* wined3d_shader::signature_strings |
Definition at line 4098 of file wined3d_private.h.
union { ... } wined3d_shader::u |
struct wined3d_vertex_shader wined3d_shader::vs |
Definition at line 4106 of file wined3d_private.h.