ReactOS 0.4.15-dev-7918-g2a2556c
wined3d_hull_shader Struct Reference

#include <wined3d_private.h>

Collaboration diagram for wined3d_hull_shader:

Public Attributes

struct {
   struct wined3d_shader_phase *   control_point
 
   unsigned int   fork_count
 
   unsigned int   join_count
 
   struct wined3d_shader_phase *   fork
 
   SIZE_T   fork_size
 
   struct wined3d_shader_phase *   join
 
   SIZE_T   join_size
 
phases
 
unsigned int output_vertex_count
 
enum wined3d_tessellator_output_primitive tessellator_output_primitive
 
enum wined3d_tessellator_partitioning tessellator_partitioning
 

Detailed Description

Definition at line 4018 of file wined3d_private.h.

Member Data Documentation

◆ control_point

struct wined3d_shader_phase* wined3d_hull_shader::control_point

Definition at line 4022 of file wined3d_private.h.

◆ fork

struct wined3d_shader_phase* wined3d_hull_shader::fork

Definition at line 4025 of file wined3d_private.h.

◆ fork_count

unsigned int wined3d_hull_shader::fork_count

Definition at line 4023 of file wined3d_private.h.

◆ fork_size

SIZE_T wined3d_hull_shader::fork_size

Definition at line 4026 of file wined3d_private.h.

◆ join

struct wined3d_shader_phase* wined3d_hull_shader::join

Definition at line 4027 of file wined3d_private.h.

◆ join_count

unsigned int wined3d_hull_shader::join_count

Definition at line 4024 of file wined3d_private.h.

◆ join_size

SIZE_T wined3d_hull_shader::join_size

Definition at line 4028 of file wined3d_private.h.

◆ output_vertex_count

unsigned int wined3d_hull_shader::output_vertex_count

Definition at line 4030 of file wined3d_private.h.

Referenced by shader_glsl_generate_hull_shader().

◆ 

struct { ... } wined3d_hull_shader::phases

◆ tessellator_output_primitive

enum wined3d_tessellator_output_primitive wined3d_hull_shader::tessellator_output_primitive

Definition at line 4031 of file wined3d_private.h.

◆ tessellator_partitioning

enum wined3d_tessellator_partitioning wined3d_hull_shader::tessellator_partitioning

Definition at line 4032 of file wined3d_private.h.


The documentation for this struct was generated from the following file: