ReactOS 0.4.16-dev-303-g11d5cb8
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#include <wined3d_private.h>
Public Attributes | |
const DWORD * | start |
const DWORD * | end |
unsigned int | instance_count |
unsigned int | temporary_count |
Definition at line 4005 of file wined3d_private.h.
Definition at line 4008 of file wined3d_private.h.
Referenced by shader_get_registers_used(), shader_glsl_generate_hull_shader(), shader_glsl_generate_shader_phase(), and shader_record_shader_phase().
Definition at line 4009 of file wined3d_private.h.
Referenced by shader_get_registers_used(), shader_glsl_generate_shader_phase(), and shader_glsl_generate_shader_phase_invocation().
Definition at line 4007 of file wined3d_private.h.
Referenced by shader_glsl_generate_hull_shader(), shader_glsl_generate_shader_phase(), and shader_record_shader_phase().
Definition at line 4010 of file wined3d_private.h.
Referenced by shader_get_registers_used(), shader_glsl_generate_hull_shader(), and shader_glsl_generate_shader_phase().