ReactOS 0.4.16-dev-197-g92996da
wined3d_pixel_shader Struct Reference

#include <wined3d_private.h>

Collaboration diagram for wined3d_pixel_shader:

Public Attributes

DWORD input_reg_map [MAX_REG_INPUT]
 
DWORD input_reg_used
 
unsigned int declared_in_count
 
BOOL color0_mov
 
DWORD color0_reg
 
BOOL force_early_depth_stencil
 
enum wined3d_shader_register_type depth_output
 
DWORD interpolation_mode [WINED3D_PACKED_INTERPOLATION_SIZE]
 

Detailed Description

Definition at line 4050 of file wined3d_private.h.

Member Data Documentation

◆ color0_mov

BOOL wined3d_pixel_shader::color0_mov

Definition at line 4058 of file wined3d_private.h.

◆ color0_reg

DWORD wined3d_pixel_shader::color0_reg

Definition at line 4059 of file wined3d_private.h.

◆ declared_in_count

unsigned int wined3d_pixel_shader::declared_in_count

Definition at line 4055 of file wined3d_private.h.

◆ depth_output

enum wined3d_shader_register_type wined3d_pixel_shader::depth_output

Definition at line 4062 of file wined3d_private.h.

◆ force_early_depth_stencil

BOOL wined3d_pixel_shader::force_early_depth_stencil

Definition at line 4061 of file wined3d_private.h.

◆ input_reg_map

DWORD wined3d_pixel_shader::input_reg_map[MAX_REG_INPUT]

Definition at line 4053 of file wined3d_private.h.

◆ input_reg_used

DWORD wined3d_pixel_shader::input_reg_used

Definition at line 4054 of file wined3d_private.h.

◆ interpolation_mode

DWORD wined3d_pixel_shader::interpolation_mode[WINED3D_PACKED_INTERPOLATION_SIZE]

Definition at line 4063 of file wined3d_private.h.


The documentation for this struct was generated from the following file: