ReactOS 0.4.15-dev-7931-gfd331f1
wined3d_geometry_shader Struct Reference

#include <wined3d_private.h>

Collaboration diagram for wined3d_geometry_shader:

Public Attributes

enum wined3d_primitive_type input_type
enum wined3d_primitive_type output_type
unsigned int vertices_out
unsigned int instance_count
struct wined3d_stream_output_desc so_desc

Detailed Description

Definition at line 4040 of file wined3d_private.h.

Member Data Documentation

◆ input_type

enum wined3d_primitive_type wined3d_geometry_shader::input_type

Definition at line 4042 of file wined3d_private.h.

◆ instance_count

unsigned int wined3d_geometry_shader::instance_count

Definition at line 4045 of file wined3d_private.h.

◆ output_type

enum wined3d_primitive_type wined3d_geometry_shader::output_type

Definition at line 4043 of file wined3d_private.h.

◆ so_desc

struct wined3d_stream_output_desc wined3d_geometry_shader::so_desc

Definition at line 4047 of file wined3d_private.h.

◆ vertices_out

unsigned int wined3d_geometry_shader::vertices_out

Definition at line 4044 of file wined3d_private.h.

The documentation for this struct was generated from the following file: