ReactOS 0.4.15-dev-7931-gfd331f1
wined3d_shader_limits Struct Reference

#include <wined3d_private.h>

Public Attributes

unsigned int sampler
 
unsigned int constant_int
 
unsigned int constant_float
 
unsigned int constant_bool
 
unsigned int packed_output
 
unsigned int packed_input
 

Detailed Description

Definition at line 3974 of file wined3d_private.h.

Member Data Documentation

◆ constant_bool

unsigned int wined3d_shader_limits::constant_bool

Definition at line 3979 of file wined3d_private.h.

◆ constant_float

unsigned int wined3d_shader_limits::constant_float

Definition at line 3978 of file wined3d_private.h.

◆ constant_int

unsigned int wined3d_shader_limits::constant_int

Definition at line 3977 of file wined3d_private.h.

◆ packed_input

unsigned int wined3d_shader_limits::packed_input

Definition at line 3981 of file wined3d_private.h.

◆ packed_output

unsigned int wined3d_shader_limits::packed_output

Definition at line 3980 of file wined3d_private.h.

◆ sampler

unsigned int wined3d_shader_limits::sampler

Definition at line 3976 of file wined3d_private.h.


The documentation for this struct was generated from the following file: