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ReactOS 0.4.17-dev-934-g091855f
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#include <d3d11_private.h>

Public Attributes | |
| ID3D11VertexShader | ID3D11VertexShader_iface |
| ID3D10VertexShader | ID3D10VertexShader_iface |
| LONG | refcount |
| struct wined3d_private_store | private_store |
| struct wined3d_shader * | wined3d_shader |
| ID3D11Device2 * | device |
Definition at line 304 of file d3d11_private.h.
| ID3D11Device2* d3d_vertex_shader::device |
Definition at line 312 of file d3d11_private.h.
| ID3D10VertexShader d3d_vertex_shader::ID3D10VertexShader_iface |
Definition at line 307 of file d3d11_private.h.
Referenced by d3d10_device_VSGetShader(), and impl_from_ID3D10VertexShader().
| ID3D11VertexShader d3d_vertex_shader::ID3D11VertexShader_iface |
Definition at line 306 of file d3d11_private.h.
Referenced by d3d11_device_context_VSGetShader(), and impl_from_ID3D11VertexShader().
| struct wined3d_private_store d3d_vertex_shader::private_store |
Definition at line 310 of file d3d11_private.h.
| LONG d3d_vertex_shader::refcount |
Definition at line 308 of file d3d11_private.h.
Referenced by d3d11_vertex_shader_AddRef(), and d3d11_vertex_shader_Release().
| struct wined3d_shader* d3d_vertex_shader::wined3d_shader |
Definition at line 311 of file d3d11_private.h.