ReactOS 0.4.17-dev-934-g091855f
d3d_pixel_shader Struct Reference

#include <d3d11_private.h>

Collaboration diagram for d3d_pixel_shader:

Public Attributes

ID3D11PixelShader ID3D11PixelShader_iface
 
ID3D10PixelShader ID3D10PixelShader_iface
 
LONG refcount
 
struct wined3d_private_store private_store
 
struct wined3d_shader * wined3d_shader
 
ID3D11Device2 * device
 

Detailed Description

Definition at line 370 of file d3d11_private.h.

Member Data Documentation

◆ device

ID3D11Device2* d3d_pixel_shader::device

Definition at line 378 of file d3d11_private.h.

◆ ID3D10PixelShader_iface

ID3D10PixelShader d3d_pixel_shader::ID3D10PixelShader_iface

Definition at line 373 of file d3d11_private.h.

Referenced by d3d10_device_PSGetShader(), and impl_from_ID3D10PixelShader().

◆ ID3D11PixelShader_iface

ID3D11PixelShader d3d_pixel_shader::ID3D11PixelShader_iface

◆ private_store

struct wined3d_private_store d3d_pixel_shader::private_store

Definition at line 376 of file d3d11_private.h.

◆ refcount

LONG d3d_pixel_shader::refcount

Definition at line 374 of file d3d11_private.h.

Referenced by d3d11_pixel_shader_AddRef(), and d3d11_pixel_shader_Release().

◆ wined3d_shader

struct wined3d_shader* d3d_pixel_shader::wined3d_shader

Definition at line 377 of file d3d11_private.h.

Referenced by d3d10_device_PSSetShader(), and d3d11_device_context_PSSetShader().


The documentation for this struct was generated from the following file: