ReactOS 0.4.15-dev-7918-g2a2556c
dplay.c File Reference
#include <stdarg.h>
#include <string.h>
#include "windef.h"
#include "winerror.h"
#include "winbase.h"
#include "winnt.h"
#include "winreg.h"
#include "winnls.h"
#include "wine/debug.h"
#include "dplayx_global.h"
#include "name_server.h"
#include "dplayx_queue.h"
#include "wine/dplaysp.h"
#include "dplay_global.h"
Include dependency graph for dplay.c:

Go to the source code of this file.

Classes

struct  _DPRGOPContext
 
struct  _DPFAGContext
 
struct  tagCreateEnum
 

Macros

#define COBJMACROS
 
#define NONAMELESSUNION
 
#define DPID_NOPARENT_GROUP   0 /* Magic number to indicate no parent of group */
 
#define DPID_SYSTEM_GROUP
 
#define DPID_NAME_SERVER   0x19a9d65b /* Don't ask me why */
 
#define DPMSG_CREATEGROUP_DWFLAGS(x)   ( (x) & DPGROUP_HIDDEN )
 
#define DPMSG_CREATEPLAYER_DWFLAGS(x)   0
 

Typedefs

typedef struct _DPRGOPContext DPRGOPContext
 
typedef struct _DPRGOPContextlpDPRGOPContext
 
typedef struct _DPFAGContext DPFAGContext
 
typedef struct _DPFAGContextlpDPFAGContext
 
typedef struct tagCreateEnum CreateEnumData
 
typedef struct tagCreateEnumlpCreateEnumData
 

Functions

 WINE_DEFAULT_DEBUG_CHANNEL (dplay)
 
HRESULT DPL_CreateCompoundAddress (LPCDPCOMPOUNDADDRESSELEMENT lpElements, DWORD dwElementCount, LPVOID lpAddress, LPDWORD lpdwAddressSize, BOOL bAnsiInterface)
 
static lpPlayerList DP_FindPlayer (IDirectPlayImpl *This, DPID dpid)
 
static BOOL DP_CopyDPNAMEStruct (LPDPNAME lpDst, const DPNAME *lpSrc, BOOL bAnsi)
 
static void DP_SetGroupData (lpGroupData lpGData, DWORD dwFlags, LPVOID lpData, DWORD dwDataSize)
 
static void DP_DeleteDPNameStruct (LPDPNAME lpDPName)
 
static BOOL CALLBACK cbDeletePlayerFromAllGroups (DPID dpId, DWORD dwPlayerType, LPCDPNAME lpName, DWORD dwFlags, LPVOID lpContext)
 
static lpGroupData DP_FindAnyGroup (IDirectPlayImpl *This, DPID dpid)
 
static HRESULT DP_SetSessionDesc (IDirectPlayImpl *This, const DPSESSIONDESC2 *lpSessDesc, DWORD dwFlags, BOOL bInitial, BOOL bAnsi)
 
static HRESULT DP_SP_SendEx (IDirectPlayImpl *This, DWORD dwFlags, void *lpData, DWORD dwDataSize, DWORD dwPriority, DWORD dwTimeout, void *lpContext, DWORD *lpdwMsgID)
 
static BOOL DP_BuildSPCompoundAddr (LPGUID lpcSpGuid, LPVOID *lplpAddrBuf, LPDWORD lpdwBufSize)
 
static DPID DP_GetRemoteNextObjectId (void)
 
static DWORD DP_CalcSessionDescSize (LPCDPSESSIONDESC2 lpSessDesc, BOOL bAnsi)
 
static void DP_CopySessionDesc (LPDPSESSIONDESC2 destSessionDesc, LPCDPSESSIONDESC2 srcSessDesc, BOOL bAnsi)
 
static IDirectPlayImplimpl_from_IDirectPlay (IDirectPlay *iface)
 
static IDirectPlayImplimpl_from_IDirectPlay2 (IDirectPlay2 *iface)
 
static IDirectPlayImplimpl_from_IDirectPlay2A (IDirectPlay2A *iface)
 
static IDirectPlayImplimpl_from_IDirectPlay3A (IDirectPlay3A *iface)
 
static IDirectPlayImplimpl_from_IDirectPlay3 (IDirectPlay3 *iface)
 
static IDirectPlayImplimpl_from_IDirectPlay4A (IDirectPlay4A *iface)
 
static IDirectPlayImplimpl_from_IDirectPlay4 (IDirectPlay4 *iface)
 
static BOOL DP_CreateDirectPlay2 (LPVOID lpDP)
 
 DPQ_DECL_DELETECB (cbDeleteElemFromHeap, LPVOID)
 
static BOOL DP_DestroyDirectPlay2 (LPVOID lpDP)
 
static void dplay_destroy (IDirectPlayImpl *obj)
 
static DPID DP_NextObjectId (void)
 
HRESULT DP_HandleMessage (IDirectPlayImpl *This, const void *lpcMessageBody, DWORD dwMessageBodySize, const void *lpcMessageHeader, WORD wCommandId, WORD wVersion, void **lplpReply, DWORD *lpdwMsgSize)
 
static HRESULT WINAPI IDirectPlayImpl_QueryInterface (IDirectPlay *iface, REFIID riid, void **ppv)
 
static ULONG WINAPI IDirectPlayImpl_AddRef (IDirectPlay *iface)
 
static ULONG WINAPI IDirectPlayImpl_Release (IDirectPlay *iface)
 
static HRESULT WINAPI IDirectPlayImpl_AddPlayerToGroup (IDirectPlay *iface, DPID group, DPID player)
 
static HRESULT WINAPI IDirectPlayImpl_Close (IDirectPlay *iface)
 
static HRESULT WINAPI IDirectPlayImpl_CreatePlayer (IDirectPlay *iface, DPID *player, LPSTR name, LPSTR fullname, HANDLE *event)
 
static HRESULT WINAPI IDirectPlayImpl_CreateGroup (IDirectPlay *iface, DPID *group, LPSTR name, LPSTR fullname)
 
static HRESULT WINAPI IDirectPlayImpl_DeletePlayerFromGroup (IDirectPlay *iface, DPID group, DPID player)
 
static HRESULT WINAPI IDirectPlayImpl_DestroyPlayer (IDirectPlay *iface, DPID player)
 
static HRESULT WINAPI IDirectPlayImpl_DestroyGroup (IDirectPlay *iface, DPID group)
 
static HRESULT WINAPI IDirectPlayImpl_EnableNewPlayers (IDirectPlay *iface, BOOL enable)
 
static HRESULT WINAPI IDirectPlayImpl_EnumGroupPlayers (IDirectPlay *iface, DPID group, LPDPENUMPLAYERSCALLBACK enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlayImpl_EnumGroups (IDirectPlay *iface, DWORD session, LPDPENUMPLAYERSCALLBACK enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlayImpl_EnumPlayers (IDirectPlay *iface, DWORD session, LPDPENUMPLAYERSCALLBACK enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlayImpl_EnumSessions (IDirectPlay *iface, DPSESSIONDESC *sdesc, DWORD timeout, LPDPENUMSESSIONSCALLBACK enumsessioncb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlayImpl_GetCaps (IDirectPlay *iface, DPCAPS *caps)
 
static HRESULT WINAPI IDirectPlayImpl_GetMessageCount (IDirectPlay *iface, DPID player, DWORD *count)
 
static HRESULT WINAPI IDirectPlayImpl_GetPlayerCaps (IDirectPlay *iface, DPID player, DPCAPS *caps)
 
static HRESULT WINAPI IDirectPlayImpl_GetPlayerName (IDirectPlay *iface, DPID player, LPSTR name, DWORD *size_name, LPSTR fullname, DWORD *size_fullname)
 
static HRESULT WINAPI IDirectPlayImpl_Initialize (IDirectPlay *iface, GUID *guid)
 
static HRESULT WINAPI IDirectPlayImpl_Open (IDirectPlay *iface, DPSESSIONDESC *sdesc)
 
static HRESULT WINAPI IDirectPlayImpl_Receive (IDirectPlay *iface, DPID *from, DPID *to, DWORD flags, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlayImpl_SaveSession (IDirectPlay *iface, LPSTR reserved)
 
static HRESULT WINAPI IDirectPlayImpl_Send (IDirectPlay *iface, DPID from, DPID to, DWORD flags, void *data, DWORD size)
 
static HRESULT WINAPI IDirectPlayImpl_SetPlayerName (IDirectPlay *iface, DPID player, LPSTR name, LPSTR fullname)
 
static HRESULT WINAPI IDirectPlay2AImpl_QueryInterface (IDirectPlay2A *iface, REFIID riid, void **ppv)
 
static HRESULT WINAPI IDirectPlay2Impl_QueryInterface (IDirectPlay2 *iface, REFIID riid, void **ppv)
 
static HRESULT WINAPI IDirectPlay3AImpl_QueryInterface (IDirectPlay3A *iface, REFIID riid, void **ppv)
 
static HRESULT WINAPI IDirectPlay3Impl_QueryInterface (IDirectPlay3 *iface, REFIID riid, void **ppv)
 
static HRESULT WINAPI IDirectPlay4AImpl_QueryInterface (IDirectPlay4A *iface, REFIID riid, void **ppv)
 
static HRESULT WINAPI IDirectPlay4Impl_QueryInterface (IDirectPlay4 *iface, REFIID riid, void **ppv)
 
static ULONG WINAPI IDirectPlay2AImpl_AddRef (IDirectPlay2A *iface)
 
static ULONG WINAPI IDirectPlay2Impl_AddRef (IDirectPlay2 *iface)
 
static ULONG WINAPI IDirectPlay3AImpl_AddRef (IDirectPlay3A *iface)
 
static ULONG WINAPI IDirectPlay3Impl_AddRef (IDirectPlay3 *iface)
 
static ULONG WINAPI IDirectPlay4AImpl_AddRef (IDirectPlay4A *iface)
 
static ULONG WINAPI IDirectPlay4Impl_AddRef (IDirectPlay4 *iface)
 
static ULONG WINAPI IDirectPlay2AImpl_Release (IDirectPlay2A *iface)
 
static ULONG WINAPI IDirectPlay2Impl_Release (IDirectPlay2 *iface)
 
static ULONG WINAPI IDirectPlay3AImpl_Release (IDirectPlay3A *iface)
 
static ULONG WINAPI IDirectPlay3Impl_Release (IDirectPlay3 *iface)
 
static ULONG WINAPI IDirectPlay4AImpl_Release (IDirectPlay4A *iface)
 
static ULONG WINAPI IDirectPlay4Impl_Release (IDirectPlay4 *iface)
 
static HRESULT WINAPI IDirectPlay2AImpl_AddPlayerToGroup (IDirectPlay2A *iface, DPID group, DPID player)
 
static HRESULT WINAPI IDirectPlay2Impl_AddPlayerToGroup (IDirectPlay2 *iface, DPID group, DPID player)
 
static HRESULT WINAPI IDirectPlay3AImpl_AddPlayerToGroup (IDirectPlay3A *iface, DPID group, DPID player)
 
static HRESULT WINAPI IDirectPlay3Impl_AddPlayerToGroup (IDirectPlay3 *iface, DPID group, DPID player)
 
static HRESULT WINAPI IDirectPlay4AImpl_AddPlayerToGroup (IDirectPlay4A *iface, DPID group, DPID player)
 
static HRESULT WINAPI IDirectPlay4Impl_AddPlayerToGroup (IDirectPlay4 *iface, DPID group, DPID player)
 
static HRESULT WINAPI IDirectPlay2AImpl_Close (IDirectPlay2A *iface)
 
static HRESULT WINAPI IDirectPlay2Impl_Close (IDirectPlay2 *iface)
 
static HRESULT WINAPI IDirectPlay3AImpl_Close (IDirectPlay3A *iface)
 
static HRESULT WINAPI IDirectPlay3Impl_Close (IDirectPlay3 *iface)
 
static HRESULT WINAPI IDirectPlay4AImpl_Close (IDirectPlay4A *iface)
 
static HRESULT WINAPI IDirectPlay4Impl_Close (IDirectPlay4 *iface)
 
static lpGroupData DP_CreateGroup (IDirectPlayImpl *This, const DPID *lpid, const DPNAME *lpName, DWORD dwFlags, DPID idParent, BOOL bAnsi)
 
static void DP_DeleteGroup (IDirectPlayImpl *This, DPID dpid)
 
static HRESULT DP_IF_CreateGroup (IDirectPlayImpl *This, void *lpMsgHdr, DPID *lpidGroup, DPNAME *lpGroupName, void *lpData, DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi)
 
static HRESULT WINAPI IDirectPlay2AImpl_CreateGroup (IDirectPlay2A *iface, DPID *lpidGroup, DPNAME *name, void *data, DWORD size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay2Impl_CreateGroup (IDirectPlay2 *iface, DPID *lpidGroup, DPNAME *name, void *data, DWORD size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3AImpl_CreateGroup (IDirectPlay3A *iface, DPID *group, DPNAME *name, void *data, DWORD size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3Impl_CreateGroup (IDirectPlay3 *iface, DPID *lpidGroup, DPNAME *name, void *data, DWORD size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_CreateGroup (IDirectPlay4A *iface, DPID *lpidGroup, DPNAME *lpGroupName, void *lpData, DWORD dwDataSize, DWORD dwFlags)
 
static HRESULT WINAPI IDirectPlay4Impl_CreateGroup (IDirectPlay4 *iface, DPID *lpidGroup, DPNAME *lpGroupName, void *lpData, DWORD dwDataSize, DWORD dwFlags)
 
static lpPlayerData DP_CreatePlayer (IDirectPlayImpl *This, DPID *lpid, DPNAME *lpName, DWORD dwFlags, HANDLE hEvent, BOOL bAnsi)
 
static void DP_DeletePlayer (IDirectPlayImpl *This, DPID dpid)
 
static void DP_SetPlayerData (lpPlayerData lpPData, DWORD dwFlags, LPVOID lpData, DWORD dwDataSize)
 
static HRESULT DP_IF_CreatePlayer (IDirectPlayImpl *This, void *lpMsgHdr, DPID *lpidPlayer, DPNAME *lpPlayerName, HANDLE hEvent, void *lpData, DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi)
 
static HRESULT WINAPI IDirectPlay2AImpl_CreatePlayer (IDirectPlay2A *iface, DPID *lpidPlayer, DPNAME *name, HANDLE event, void *data, DWORD size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay2Impl_CreatePlayer (IDirectPlay2 *iface, DPID *lpidPlayer, DPNAME *name, HANDLE event, void *data, DWORD size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3AImpl_CreatePlayer (IDirectPlay3A *iface, DPID *lpidPlayer, DPNAME *name, HANDLE event, void *data, DWORD size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3Impl_CreatePlayer (IDirectPlay3 *iface, DPID *lpidPlayer, DPNAME *name, HANDLE event, void *data, DWORD size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_CreatePlayer (IDirectPlay4A *iface, DPID *lpidPlayer, DPNAME *lpPlayerName, HANDLE hEvent, void *lpData, DWORD dwDataSize, DWORD dwFlags)
 
static HRESULT WINAPI IDirectPlay4Impl_CreatePlayer (IDirectPlay4 *iface, DPID *lpidPlayer, DPNAME *lpPlayerName, HANDLE hEvent, void *lpData, DWORD dwDataSize, DWORD dwFlags)
 
static HRESULT WINAPI IDirectPlay2AImpl_DeletePlayerFromGroup (IDirectPlay2A *iface, DPID group, DPID player)
 
static HRESULT WINAPI IDirectPlay2Impl_DeletePlayerFromGroup (IDirectPlay2 *iface, DPID group, DPID player)
 
static HRESULT WINAPI IDirectPlay3AImpl_DeletePlayerFromGroup (IDirectPlay3A *iface, DPID group, DPID player)
 
static HRESULT WINAPI IDirectPlay3Impl_DeletePlayerFromGroup (IDirectPlay3 *iface, DPID group, DPID player)
 
static HRESULT WINAPI IDirectPlay4AImpl_DeletePlayerFromGroup (IDirectPlay4A *iface, DPID group, DPID player)
 
static HRESULT WINAPI IDirectPlay4Impl_DeletePlayerFromGroup (IDirectPlay4 *iface, DPID group, DPID player)
 
static BOOL CALLBACK cbRemoveGroupOrPlayer (DPID dpId, DWORD dwPlayerType, LPCDPNAME lpName, DWORD dwFlags, LPVOID lpContext)
 
static HRESULT DP_IF_DestroyGroup (IDirectPlayImpl *This, void *lpMsgHdr, DPID idGroup, BOOL bAnsi)
 
static HRESULT WINAPI IDirectPlay2AImpl_DestroyGroup (IDirectPlay2A *iface, DPID group)
 
static HRESULT WINAPI IDirectPlay2Impl_DestroyGroup (IDirectPlay2 *iface, DPID group)
 
static HRESULT WINAPI IDirectPlay3AImpl_DestroyGroup (IDirectPlay3A *iface, DPID group)
 
static HRESULT WINAPI IDirectPlay3Impl_DestroyGroup (IDirectPlay3 *iface, DPID group)
 
static HRESULT WINAPI IDirectPlay4AImpl_DestroyGroup (IDirectPlay4A *iface, DPID idGroup)
 
static HRESULT WINAPI IDirectPlay4Impl_DestroyGroup (IDirectPlay4 *iface, DPID idGroup)
 
static HRESULT DP_IF_DestroyPlayer (IDirectPlayImpl *This, void *lpMsgHdr, DPID idPlayer, BOOL bAnsi)
 
static HRESULT WINAPI IDirectPlay2AImpl_DestroyPlayer (IDirectPlay2A *iface, DPID player)
 
static HRESULT WINAPI IDirectPlay2Impl_DestroyPlayer (IDirectPlay2 *iface, DPID player)
 
static HRESULT WINAPI IDirectPlay3AImpl_DestroyPlayer (IDirectPlay3A *iface, DPID player)
 
static HRESULT WINAPI IDirectPlay3Impl_DestroyPlayer (IDirectPlay3 *iface, DPID player)
 
static HRESULT WINAPI IDirectPlay4AImpl_DestroyPlayer (IDirectPlay4A *iface, DPID idPlayer)
 
static HRESULT WINAPI IDirectPlay4Impl_DestroyPlayer (IDirectPlay4 *iface, DPID idPlayer)
 
static HRESULT WINAPI IDirectPlay2AImpl_EnumGroupPlayers (IDirectPlay2A *iface, DPID group, GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay2Impl_EnumGroupPlayers (IDirectPlay2 *iface, DPID group, GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3AImpl_EnumGroupPlayers (IDirectPlay3A *iface, DPID group, GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3Impl_EnumGroupPlayers (IDirectPlay3 *iface, DPID group, GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_EnumGroupPlayers (IDirectPlay4A *iface, DPID group, GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4Impl_EnumGroupPlayers (IDirectPlay4 *iface, DPID group, GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay2AImpl_EnumGroups (IDirectPlay2A *iface, GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay2Impl_EnumGroups (IDirectPlay2 *iface, GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3AImpl_EnumGroups (IDirectPlay3A *iface, GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3Impl_EnumGroups (IDirectPlay3 *iface, GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_EnumGroups (IDirectPlay4A *iface, GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4Impl_EnumGroups (IDirectPlay4 *iface, GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay2AImpl_EnumPlayers (IDirectPlay2A *iface, GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay2Impl_EnumPlayers (IDirectPlay2 *iface, GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3AImpl_EnumPlayers (IDirectPlay3A *iface, GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3Impl_EnumPlayers (IDirectPlay3 *iface, GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_EnumPlayers (IDirectPlay4A *iface, GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4Impl_EnumPlayers (IDirectPlay4 *iface, GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags)
 
static void DP_InvokeEnumSessionCallbacks (LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, LPVOID lpNSInfo, DWORD dwTimeout, LPVOID lpContext)
 
static DWORD CALLBACK DP_EnumSessionsSendAsyncRequestThread (LPVOID lpContext)
 
static void DP_KillEnumSessionThread (IDirectPlayImpl *This)
 
static HRESULT WINAPI IDirectPlay2AImpl_EnumSessions (IDirectPlay2A *iface, DPSESSIONDESC2 *sdesc, DWORD timeout, LPDPENUMSESSIONSCALLBACK2 enumsessioncb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay2Impl_EnumSessions (IDirectPlay2 *iface, DPSESSIONDESC2 *sdesc, DWORD timeout, LPDPENUMSESSIONSCALLBACK2 enumsessioncb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3AImpl_EnumSessions (IDirectPlay3A *iface, DPSESSIONDESC2 *sdesc, DWORD timeout, LPDPENUMSESSIONSCALLBACK2 enumsessioncb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3Impl_EnumSessions (IDirectPlay3 *iface, DPSESSIONDESC2 *sdesc, DWORD timeout, LPDPENUMSESSIONSCALLBACK2 enumsessioncb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_EnumSessions (IDirectPlay4A *iface, DPSESSIONDESC2 *sdesc, DWORD timeout, LPDPENUMSESSIONSCALLBACK2 enumsessioncb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4Impl_EnumSessions (IDirectPlay4 *iface, DPSESSIONDESC2 *sdesc, DWORD timeout, LPDPENUMSESSIONSCALLBACK2 enumsessioncb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay2AImpl_GetCaps (IDirectPlay2A *iface, DPCAPS *caps, DWORD flags)
 
static HRESULT WINAPI IDirectPlay2Impl_GetCaps (IDirectPlay2 *iface, DPCAPS *caps, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3AImpl_GetCaps (IDirectPlay3A *iface, DPCAPS *caps, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3Impl_GetCaps (IDirectPlay3 *iface, DPCAPS *caps, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_GetCaps (IDirectPlay4A *iface, DPCAPS *caps, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4Impl_GetCaps (IDirectPlay4 *iface, DPCAPS *caps, DWORD flags)
 
static HRESULT WINAPI IDirectPlay2AImpl_GetGroupData (IDirectPlay2A *iface, DPID group, void *data, DWORD *size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay2Impl_GetGroupData (IDirectPlay2 *iface, DPID group, void *data, DWORD *size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3AImpl_GetGroupData (IDirectPlay3A *iface, DPID group, void *data, DWORD *size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3Impl_GetGroupData (IDirectPlay3 *iface, DPID group, void *data, DWORD *size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_GetGroupData (IDirectPlay4A *iface, DPID group, void *data, DWORD *size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4Impl_GetGroupData (IDirectPlay4 *iface, DPID group, void *data, DWORD *size, DWORD flags)
 
static HRESULT DP_IF_GetGroupName (IDirectPlayImpl *This, DPID idGroup, void *lpData, DWORD *lpdwDataSize, BOOL bAnsi)
 
static HRESULT WINAPI IDirectPlay2AImpl_GetGroupName (IDirectPlay2A *iface, DPID group, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay2Impl_GetGroupName (IDirectPlay2 *iface, DPID group, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay3AImpl_GetGroupName (IDirectPlay3A *iface, DPID group, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay3Impl_GetGroupName (IDirectPlay3 *iface, DPID group, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay4AImpl_GetGroupName (IDirectPlay4A *iface, DPID idGroup, void *lpData, DWORD *lpdwDataSize)
 
static HRESULT WINAPI IDirectPlay4Impl_GetGroupName (IDirectPlay4 *iface, DPID idGroup, void *lpData, DWORD *lpdwDataSize)
 
static HRESULT WINAPI IDirectPlay2AImpl_GetMessageCount (IDirectPlay2A *iface, DPID player, DWORD *count)
 
static HRESULT WINAPI IDirectPlay2Impl_GetMessageCount (IDirectPlay2 *iface, DPID player, DWORD *count)
 
static HRESULT WINAPI IDirectPlay3AImpl_GetMessageCount (IDirectPlay3A *iface, DPID player, DWORD *count)
 
static HRESULT WINAPI IDirectPlay3Impl_GetMessageCount (IDirectPlay3 *iface, DPID player, DWORD *count)
 
static HRESULT WINAPI IDirectPlay4AImpl_GetMessageCount (IDirectPlay4A *iface, DPID player, DWORD *count)
 
static HRESULT WINAPI IDirectPlay4Impl_GetMessageCount (IDirectPlay4 *iface, DPID player, DWORD *count)
 
static HRESULT WINAPI IDirectPlay2AImpl_GetPlayerAddress (IDirectPlay2A *iface, DPID player, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay2Impl_GetPlayerAddress (IDirectPlay2 *iface, DPID player, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerAddress (IDirectPlay3A *iface, DPID player, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay3Impl_GetPlayerAddress (IDirectPlay3 *iface, DPID player, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerAddress (IDirectPlay4A *iface, DPID player, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay4Impl_GetPlayerAddress (IDirectPlay4 *iface, DPID player, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay2AImpl_GetPlayerCaps (IDirectPlay2A *iface, DPID player, DPCAPS *caps, DWORD flags)
 
static HRESULT WINAPI IDirectPlay2Impl_GetPlayerCaps (IDirectPlay2 *iface, DPID player, DPCAPS *caps, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerCaps (IDirectPlay3A *iface, DPID player, DPCAPS *caps, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3Impl_GetPlayerCaps (IDirectPlay3 *iface, DPID player, DPCAPS *caps, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerCaps (IDirectPlay4A *iface, DPID player, DPCAPS *caps, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4Impl_GetPlayerCaps (IDirectPlay4 *iface, DPID player, DPCAPS *caps, DWORD flags)
 
static HRESULT WINAPI IDirectPlay2AImpl_GetPlayerData (IDirectPlay2A *iface, DPID player, void *data, DWORD *size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay2Impl_GetPlayerData (IDirectPlay2 *iface, DPID player, void *data, DWORD *size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerData (IDirectPlay3A *iface, DPID player, void *data, DWORD *size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3Impl_GetPlayerData (IDirectPlay3 *iface, DPID player, void *data, DWORD *size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerData (IDirectPlay4A *iface, DPID player, void *data, DWORD *size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4Impl_GetPlayerData (IDirectPlay4 *iface, DPID player, void *data, DWORD *size, DWORD flags)
 
static HRESULT DP_IF_GetPlayerName (IDirectPlayImpl *This, DPID idPlayer, void *lpData, DWORD *lpdwDataSize, BOOL bAnsi)
 
static HRESULT WINAPI IDirectPlay2AImpl_GetPlayerName (IDirectPlay2A *iface, DPID player, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay2Impl_GetPlayerName (IDirectPlay2 *iface, DPID player, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerName (IDirectPlay3A *iface, DPID player, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay3Impl_GetPlayerName (IDirectPlay3 *iface, DPID player, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerName (IDirectPlay4A *iface, DPID idPlayer, void *lpData, DWORD *lpdwDataSize)
 
static HRESULT WINAPI IDirectPlay4Impl_GetPlayerName (IDirectPlay4 *iface, DPID idPlayer, void *lpData, DWORD *lpdwDataSize)
 
static HRESULT DP_GetSessionDesc (IDirectPlayImpl *This, void *lpData, DWORD *lpdwDataSize, BOOL bAnsi)
 
static HRESULT WINAPI IDirectPlay2AImpl_GetSessionDesc (IDirectPlay2A *iface, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay2Impl_GetSessionDesc (IDirectPlay2 *iface, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay3AImpl_GetSessionDesc (IDirectPlay3A *iface, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay3Impl_GetSessionDesc (IDirectPlay3 *iface, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay4AImpl_GetSessionDesc (IDirectPlay4A *iface, void *lpData, DWORD *lpdwDataSize)
 
static HRESULT WINAPI IDirectPlay4Impl_GetSessionDesc (IDirectPlay4 *iface, void *lpData, DWORD *lpdwDataSize)
 
static HRESULT WINAPI IDirectPlay2AImpl_Initialize (IDirectPlay2A *iface, GUID *guid)
 
static HRESULT WINAPI IDirectPlay2Impl_Initialize (IDirectPlay2 *iface, GUID *guid)
 
static HRESULT WINAPI IDirectPlay3AImpl_Initialize (IDirectPlay3A *iface, GUID *guid)
 
static HRESULT WINAPI IDirectPlay3Impl_Initialize (IDirectPlay3 *iface, GUID *guid)
 
static HRESULT WINAPI IDirectPlay4AImpl_Initialize (IDirectPlay4A *iface, GUID *guid)
 
static HRESULT WINAPI IDirectPlay4Impl_Initialize (IDirectPlay4 *iface, GUID *guid)
 
static HRESULT DP_SecureOpen (IDirectPlayImpl *This, const DPSESSIONDESC2 *lpsd, DWORD dwFlags, const DPSECURITYDESC *lpSecurity, const DPCREDENTIALS *lpCredentials, BOOL bAnsi)
 
static HRESULT WINAPI IDirectPlay2AImpl_Open (IDirectPlay2A *iface, DPSESSIONDESC2 *sdesc, DWORD flags)
 
static HRESULT WINAPI IDirectPlay2Impl_Open (IDirectPlay2 *iface, DPSESSIONDESC2 *sdesc, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3AImpl_Open (IDirectPlay3A *iface, DPSESSIONDESC2 *sdesc, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3Impl_Open (IDirectPlay3 *iface, DPSESSIONDESC2 *sdesc, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_Open (IDirectPlay4A *iface, DPSESSIONDESC2 *sdesc, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4Impl_Open (IDirectPlay4 *iface, DPSESSIONDESC2 *sdesc, DWORD flags)
 
static HRESULT DP_IF_Receive (IDirectPlayImpl *This, DPID *lpidFrom, DPID *lpidTo, DWORD dwFlags, void *lpData, DWORD *lpdwDataSize, BOOL bAnsi)
 
static HRESULT WINAPI IDirectPlay2AImpl_Receive (IDirectPlay2A *iface, DPID *from, DPID *to, DWORD flags, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay2Impl_Receive (IDirectPlay2 *iface, DPID *from, DPID *to, DWORD flags, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay3AImpl_Receive (IDirectPlay3A *iface, DPID *from, DPID *to, DWORD flags, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay3Impl_Receive (IDirectPlay3 *iface, DPID *from, DPID *to, DWORD flags, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay4AImpl_Receive (IDirectPlay4A *iface, DPID *lpidFrom, DPID *lpidTo, DWORD dwFlags, void *lpData, DWORD *lpdwDataSize)
 
static HRESULT WINAPI IDirectPlay4Impl_Receive (IDirectPlay4 *iface, DPID *lpidFrom, DPID *lpidTo, DWORD dwFlags, void *lpData, DWORD *lpdwDataSize)
 
static HRESULT WINAPI IDirectPlay2AImpl_Send (IDirectPlay2A *iface, DPID from, DPID to, DWORD flags, void *data, DWORD size)
 
static HRESULT WINAPI IDirectPlay2Impl_Send (IDirectPlay2 *iface, DPID from, DPID to, DWORD flags, void *data, DWORD size)
 
static HRESULT WINAPI IDirectPlay3AImpl_Send (IDirectPlay3A *iface, DPID from, DPID to, DWORD flags, void *data, DWORD size)
 
static HRESULT WINAPI IDirectPlay3Impl_Send (IDirectPlay3 *iface, DPID from, DPID to, DWORD flags, void *data, DWORD size)
 
static HRESULT WINAPI IDirectPlay4AImpl_Send (IDirectPlay4A *iface, DPID from, DPID to, DWORD flags, void *data, DWORD size)
 
static HRESULT WINAPI IDirectPlay4Impl_Send (IDirectPlay4 *iface, DPID from, DPID to, DWORD flags, void *data, DWORD size)
 
static HRESULT WINAPI IDirectPlay2AImpl_SetGroupData (IDirectPlay2A *iface, DPID group, void *data, DWORD size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay2Impl_SetGroupData (IDirectPlay2 *iface, DPID group, void *data, DWORD size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3AImpl_SetGroupData (IDirectPlay3A *iface, DPID group, void *data, DWORD size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3Impl_SetGroupData (IDirectPlay3 *iface, DPID group, void *data, DWORD size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_SetGroupData (IDirectPlay4A *iface, DPID group, void *data, DWORD size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4Impl_SetGroupData (IDirectPlay4 *iface, DPID group, void *data, DWORD size, DWORD flags)
 
static HRESULT DP_IF_SetGroupName (IDirectPlayImpl *This, DPID idGroup, DPNAME *lpGroupName, DWORD dwFlags, BOOL bAnsi)
 
static HRESULT WINAPI IDirectPlay2AImpl_SetGroupName (IDirectPlay2A *iface, DPID group, DPNAME *name, DWORD flags)
 
static HRESULT WINAPI IDirectPlay2Impl_SetGroupName (IDirectPlay2 *iface, DPID group, DPNAME *name, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3AImpl_SetGroupName (IDirectPlay3A *iface, DPID group, DPNAME *name, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3Impl_SetGroupName (IDirectPlay3 *iface, DPID group, DPNAME *name, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_SetGroupName (IDirectPlay4A *iface, DPID idGroup, DPNAME *lpGroupName, DWORD dwFlags)
 
static HRESULT WINAPI IDirectPlay4Impl_SetGroupName (IDirectPlay4 *iface, DPID idGroup, DPNAME *lpGroupName, DWORD dwFlags)
 
static HRESULT WINAPI IDirectPlay2AImpl_SetPlayerData (IDirectPlay2A *iface, DPID player, void *data, DWORD size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay2Impl_SetPlayerData (IDirectPlay2 *iface, DPID player, void *data, DWORD size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3AImpl_SetPlayerData (IDirectPlay3A *iface, DPID player, void *data, DWORD size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3Impl_SetPlayerData (IDirectPlay3 *iface, DPID player, void *data, DWORD size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_SetPlayerData (IDirectPlay4A *iface, DPID player, void *data, DWORD size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4Impl_SetPlayerData (IDirectPlay4 *iface, DPID player, void *data, DWORD size, DWORD flags)
 
static HRESULT DP_IF_SetPlayerName (IDirectPlayImpl *This, DPID idPlayer, DPNAME *lpPlayerName, DWORD dwFlags, BOOL bAnsi)
 
static HRESULT WINAPI IDirectPlay2AImpl_SetPlayerName (IDirectPlay2A *iface, DPID player, DPNAME *name, DWORD flags)
 
static HRESULT WINAPI IDirectPlay2Impl_SetPlayerName (IDirectPlay2 *iface, DPID player, DPNAME *name, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3AImpl_SetPlayerName (IDirectPlay3A *iface, DPID player, DPNAME *name, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3Impl_SetPlayerName (IDirectPlay3 *iface, DPID player, DPNAME *name, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_SetPlayerName (IDirectPlay4A *iface, DPID idPlayer, DPNAME *lpPlayerName, DWORD dwFlags)
 
static HRESULT WINAPI IDirectPlay4Impl_SetPlayerName (IDirectPlay4 *iface, DPID idPlayer, DPNAME *lpPlayerName, DWORD dwFlags)
 
static HRESULT WINAPI IDirectPlay2AImpl_SetSessionDesc (IDirectPlay2A *iface, DPSESSIONDESC2 *sdesc, DWORD flags)
 
static HRESULT WINAPI IDirectPlay2Impl_SetSessionDesc (IDirectPlay2 *iface, DPSESSIONDESC2 *sdesc, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3AImpl_SetSessionDesc (IDirectPlay3A *iface, DPSESSIONDESC2 *sdesc, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3Impl_SetSessionDesc (IDirectPlay3 *iface, DPSESSIONDESC2 *sdesc, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_SetSessionDesc (IDirectPlay4A *iface, DPSESSIONDESC2 *lpSessDesc, DWORD dwFlags)
 
static HRESULT WINAPI IDirectPlay4Impl_SetSessionDesc (IDirectPlay4 *iface, DPSESSIONDESC2 *lpSessDesc, DWORD dwFlags)
 
static HRESULT WINAPI IDirectPlay3AImpl_AddGroupToGroup (IDirectPlay3A *iface, DPID parent, DPID group)
 
static HRESULT WINAPI IDirectPlay3Impl_AddGroupToGroup (IDirectPlay3 *iface, DPID parent, DPID group)
 
static HRESULT WINAPI IDirectPlay4AImpl_AddGroupToGroup (IDirectPlay4A *iface, DPID parent, DPID group)
 
static HRESULT WINAPI IDirectPlay4Impl_AddGroupToGroup (IDirectPlay4 *iface, DPID parent, DPID group)
 
static HRESULT DP_IF_CreateGroupInGroup (IDirectPlayImpl *This, void *lpMsgHdr, DPID idParentGroup, DPID *lpidGroup, DPNAME *lpGroupName, void *lpData, DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi)
 
static HRESULT WINAPI IDirectPlay3AImpl_CreateGroupInGroup (IDirectPlay3A *iface, DPID parent, DPID *group, DPNAME *name, void *data, DWORD size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3Impl_CreateGroupInGroup (IDirectPlay3 *iface, DPID parent, DPID *group, DPNAME *name, void *data, DWORD size, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_CreateGroupInGroup (IDirectPlay4A *iface, DPID idParentGroup, DPID *lpidGroup, DPNAME *lpGroupName, void *lpData, DWORD dwDataSize, DWORD dwFlags)
 
static HRESULT WINAPI IDirectPlay4Impl_CreateGroupInGroup (IDirectPlay4 *iface, DPID idParentGroup, DPID *lpidGroup, DPNAME *lpGroupName, void *lpData, DWORD dwDataSize, DWORD dwFlags)
 
static HRESULT WINAPI IDirectPlay3AImpl_DeleteGroupFromGroup (IDirectPlay3A *iface, DPID parent, DPID group)
 
static HRESULT WINAPI IDirectPlay3Impl_DeleteGroupFromGroup (IDirectPlay3 *iface, DPID parent, DPID group)
 
static HRESULT WINAPI IDirectPlay4AImpl_DeleteGroupFromGroup (IDirectPlay4A *iface, DPID parent, DPID group)
 
static HRESULT WINAPI IDirectPlay4Impl_DeleteGroupFromGroup (IDirectPlay4 *iface, DPID parent, DPID group)
 
static HRESULT WINAPI IDirectPlay3AImpl_EnumConnections (IDirectPlay3A *iface, const GUID *application, LPDPENUMCONNECTIONSCALLBACK enumcb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3Impl_EnumConnections (IDirectPlay3 *iface, const GUID *application, LPDPENUMCONNECTIONSCALLBACK enumcb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_EnumConnections (IDirectPlay4A *iface, const GUID *lpguidApplication, LPDPENUMCONNECTIONSCALLBACK lpEnumCallback, void *lpContext, DWORD dwFlags)
 
static HRESULT WINAPI IDirectPlay4Impl_EnumConnections (IDirectPlay4 *iface, const GUID *application, LPDPENUMCONNECTIONSCALLBACK enumcb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3AImpl_EnumGroupsInGroup (IDirectPlay3A *iface, DPID group, GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3Impl_EnumGroupsInGroup (IDirectPlay3 *iface, DPID group, GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_EnumGroupsInGroup (IDirectPlay4A *iface, DPID group, GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4Impl_EnumGroupsInGroup (IDirectPlay4 *iface, DPID group, GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3AImpl_GetGroupConnectionSettings (IDirectPlay3A *iface, DWORD flags, DPID group, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay3Impl_GetGroupConnectionSettings (IDirectPlay3 *iface, DWORD flags, DPID group, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay4AImpl_GetGroupConnectionSettings (IDirectPlay4A *iface, DWORD flags, DPID group, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay4Impl_GetGroupConnectionSettings (IDirectPlay4 *iface, DWORD flags, DPID group, void *data, DWORD *size)
 
static BOOL CALLBACK DP_GetSpLpGuidFromCompoundAddress (REFGUID guidDataType, DWORD dwDataSize, LPCVOID lpData, LPVOID lpContext)
 
static HMODULE DP_LoadSP (LPCGUID lpcGuid, LPSPINITDATA lpSpData, LPBOOL lpbIsDpSp)
 
static HRESULT DP_InitializeDPSP (IDirectPlayImpl *This, HMODULE hServiceProvider)
 
static HRESULT DP_InitializeDPLSP (IDirectPlayImpl *This, HMODULE hLobbyProvider)
 
static HRESULT WINAPI IDirectPlay3AImpl_InitializeConnection (IDirectPlay3A *iface, void *connection, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3Impl_InitializeConnection (IDirectPlay3 *iface, void *connection, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_InitializeConnection (IDirectPlay4A *iface, void *connection, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4Impl_InitializeConnection (IDirectPlay4 *iface, void *connection, DWORD flags)
 
static HRESULT WINAPI IDirectPlay3AImpl_SecureOpen (IDirectPlay3A *iface, const DPSESSIONDESC2 *sdesc, DWORD flags, const DPSECURITYDESC *security, const DPCREDENTIALS *credentials)
 
static HRESULT WINAPI IDirectPlay3Impl_SecureOpen (IDirectPlay3 *iface, const DPSESSIONDESC2 *sdesc, DWORD flags, const DPSECURITYDESC *security, const DPCREDENTIALS *credentials)
 
static HRESULT WINAPI IDirectPlay4AImpl_SecureOpen (IDirectPlay4A *iface, const DPSESSIONDESC2 *lpsd, DWORD dwFlags, const DPSECURITYDESC *lpSecurity, const DPCREDENTIALS *lpCredentials)
 
static HRESULT WINAPI IDirectPlay4Impl_SecureOpen (IDirectPlay4 *iface, const DPSESSIONDESC2 *lpsd, DWORD dwFlags, const DPSECURITYDESC *lpSecurity, const DPCREDENTIALS *lpCredentials)
 
static HRESULT WINAPI IDirectPlay3AImpl_SendChatMessage (IDirectPlay3A *iface, DPID from, DPID to, DWORD flags, DPCHAT *chatmsg)
 
static HRESULT WINAPI IDirectPlay3Impl_SendChatMessage (IDirectPlay3 *iface, DPID from, DPID to, DWORD flags, DPCHAT *chatmsg)
 
static HRESULT WINAPI IDirectPlay4AImpl_SendChatMessage (IDirectPlay4A *iface, DPID from, DPID to, DWORD flags, DPCHAT *chatmsg)
 
static HRESULT WINAPI IDirectPlay4Impl_SendChatMessage (IDirectPlay4 *iface, DPID from, DPID to, DWORD flags, DPCHAT *chatmsg)
 
static HRESULT WINAPI IDirectPlay3AImpl_SetGroupConnectionSettings (IDirectPlay3A *iface, DWORD flags, DPID group, DPLCONNECTION *connection)
 
static HRESULT WINAPI IDirectPlay3Impl_SetGroupConnectionSettings (IDirectPlay3 *iface, DWORD flags, DPID group, DPLCONNECTION *connection)
 
static HRESULT WINAPI IDirectPlay4AImpl_SetGroupConnectionSettings (IDirectPlay4A *iface, DWORD flags, DPID group, DPLCONNECTION *connection)
 
static HRESULT WINAPI IDirectPlay4Impl_SetGroupConnectionSettings (IDirectPlay4 *iface, DWORD flags, DPID group, DPLCONNECTION *connection)
 
static HRESULT WINAPI IDirectPlay3AImpl_StartSession (IDirectPlay3A *iface, DWORD flags, DPID group)
 
static HRESULT WINAPI IDirectPlay3Impl_StartSession (IDirectPlay3 *iface, DWORD flags, DPID group)
 
static HRESULT WINAPI IDirectPlay4AImpl_StartSession (IDirectPlay4A *iface, DWORD flags, DPID group)
 
static HRESULT WINAPI IDirectPlay4Impl_StartSession (IDirectPlay4 *iface, DWORD flags, DPID group)
 
static HRESULT WINAPI IDirectPlay3AImpl_GetGroupFlags (IDirectPlay3A *iface, DPID group, DWORD *flags)
 
static HRESULT WINAPI IDirectPlay3Impl_GetGroupFlags (IDirectPlay3 *iface, DPID group, DWORD *flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_GetGroupFlags (IDirectPlay4A *iface, DPID group, DWORD *flags)
 
static HRESULT WINAPI IDirectPlay4Impl_GetGroupFlags (IDirectPlay4 *iface, DPID group, DWORD *flags)
 
static HRESULT WINAPI IDirectPlay3AImpl_GetGroupParent (IDirectPlay3A *iface, DPID group, DPID *parent)
 
static HRESULT WINAPI IDirectPlay3Impl_GetGroupParent (IDirectPlay3 *iface, DPID group, DPID *parent)
 
static HRESULT WINAPI IDirectPlay4AImpl_GetGroupParent (IDirectPlay4A *iface, DPID group, DPID *parent)
 
static HRESULT WINAPI IDirectPlay4Impl_GetGroupParent (IDirectPlay4 *iface, DPID group, DPID *parent)
 
static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerAccount (IDirectPlay3A *iface, DPID player, DWORD flags, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay3Impl_GetPlayerAccount (IDirectPlay3 *iface, DPID player, DWORD flags, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerAccount (IDirectPlay4A *iface, DPID player, DWORD flags, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay4Impl_GetPlayerAccount (IDirectPlay4 *iface, DPID player, DWORD flags, void *data, DWORD *size)
 
static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerFlags (IDirectPlay3A *iface, DPID player, DWORD *flags)
 
static HRESULT WINAPI IDirectPlay3Impl_GetPlayerFlags (IDirectPlay3 *iface, DPID player, DWORD *flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerFlags (IDirectPlay4A *iface, DPID player, DWORD *flags)
 
static HRESULT WINAPI IDirectPlay4Impl_GetPlayerFlags (IDirectPlay4 *iface, DPID player, DWORD *flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_GetGroupOwner (IDirectPlay4A *iface, DPID group, DPID *owner)
 
static HRESULT WINAPI IDirectPlay4Impl_GetGroupOwner (IDirectPlay4 *iface, DPID group, DPID *owner)
 
static HRESULT WINAPI IDirectPlay4AImpl_SetGroupOwner (IDirectPlay4A *iface, DPID group, DPID owner)
 
static HRESULT WINAPI IDirectPlay4Impl_SetGroupOwner (IDirectPlay4 *iface, DPID group, DPID owner)
 
static HRESULT WINAPI IDirectPlay4AImpl_SendEx (IDirectPlay4A *iface, DPID from, DPID to, DWORD flags, void *data, DWORD size, DWORD priority, DWORD timeout, void *context, DWORD *msgid)
 
static HRESULT WINAPI IDirectPlay4Impl_SendEx (IDirectPlay4 *iface, DPID from, DPID to, DWORD flags, void *data, DWORD size, DWORD priority, DWORD timeout, void *context, DWORD *msgid)
 
static HRESULT WINAPI IDirectPlay4AImpl_GetMessageQueue (IDirectPlay4A *iface, DPID from, DPID to, DWORD flags, DWORD *msgs, DWORD *bytes)
 
static HRESULT WINAPI IDirectPlay4Impl_GetMessageQueue (IDirectPlay4 *iface, DPID from, DPID to, DWORD flags, DWORD *msgs, DWORD *bytes)
 
static HRESULT dplay_cancelmsg (IDirectPlayImpl *This, DWORD msgid, DWORD flags, DWORD minprio, DWORD maxprio)
 
static HRESULT WINAPI IDirectPlay4AImpl_CancelMessage (IDirectPlay4A *iface, DWORD msgid, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4Impl_CancelMessage (IDirectPlay4 *iface, DWORD msgid, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4AImpl_CancelPriority (IDirectPlay4A *iface, DWORD minprio, DWORD maxprio, DWORD flags)
 
static HRESULT WINAPI IDirectPlay4Impl_CancelPriority (IDirectPlay4 *iface, DWORD minprio, DWORD maxprio, DWORD flags)
 
HRESULT dplay_create (REFIID riid, void **ppv)
 
HRESULT DP_GetSPPlayerData (IDirectPlayImpl *lpDP, DPID idPlayer, void **lplpData)
 
HRESULT DP_SetSPPlayerData (IDirectPlayImpl *lpDP, DPID idPlayer, void *lpData)
 
static HRESULT DirectPlayEnumerateAW (LPDPENUMDPCALLBACKA lpEnumCallbackA, LPDPENUMDPCALLBACKW lpEnumCallbackW, LPVOID lpContext)
 
HRESULT WINAPI DirectPlayEnumerateA (LPDPENUMDPCALLBACKA lpEnumCallback, LPVOID lpContext)
 
HRESULT WINAPI DirectPlayEnumerateW (LPDPENUMDPCALLBACKW lpEnumCallback, LPVOID lpContext)
 
static BOOL CALLBACK cbDPCreateEnumConnections (LPCGUID lpguidSP, LPVOID lpConnection, DWORD dwConnectionSize, LPCDPNAME lpName, DWORD dwFlags, LPVOID lpContext)
 
HRESULT WINAPI DirectPlayCreate (LPGUID lpGUID, LPDIRECTPLAY *lplpDP, IUnknown *pUnk)
 

Variables

static LONG kludgePlayerGroupId = 1000
 
static const IDirectPlayVtbl dp_vt
 
static const IDirectPlay2Vtbl dp2_vt
 
static const IDirectPlay2Vtbl dp2A_vt
 
static const IDirectPlay3Vtbl dp3_vt
 
static const IDirectPlay3Vtbl dp3A_vt
 
static const IDirectPlay4Vtbl dp4_vt
 
static const IDirectPlay4Vtbl dp4A_vt
 

Macro Definition Documentation

◆ COBJMACROS

#define COBJMACROS

Definition at line 20 of file dplay.c.

◆ DPID_NAME_SERVER

#define DPID_NAME_SERVER   0x19a9d65b /* Don't ask me why */

Definition at line 79 of file dplay.c.

◆ DPID_NOPARENT_GROUP

#define DPID_NOPARENT_GROUP   0 /* Magic number to indicate no parent of group */

Definition at line 77 of file dplay.c.

◆ DPID_SYSTEM_GROUP

#define DPID_SYSTEM_GROUP
Value:
DPID_NOPARENT_GROUP /* If system group is supported
we don't have to change much */
#define DPID_NOPARENT_GROUP
Definition: dplay.c:77

Definition at line 78 of file dplay.c.

◆ DPMSG_CREATEGROUP_DWFLAGS

#define DPMSG_CREATEGROUP_DWFLAGS (   x)    ( (x) & DPGROUP_HIDDEN )

Definition at line 82 of file dplay.c.

◆ DPMSG_CREATEPLAYER_DWFLAGS

#define DPMSG_CREATEPLAYER_DWFLAGS (   x)    0

Definition at line 85 of file dplay.c.

◆ NONAMELESSUNION

#define NONAMELESSUNION

Definition at line 25 of file dplay.c.

Typedef Documentation

◆ CreateEnumData

◆ DPFAGContext

◆ DPRGOPContext

◆ lpCreateEnumData

◆ lpDPFAGContext

◆ lpDPRGOPContext

Function Documentation

◆ cbDeletePlayerFromAllGroups()

static BOOL CALLBACK cbDeletePlayerFromAllGroups ( DPID  dpId,
DWORD  dwPlayerType,
LPCDPNAME  lpName,
DWORD  dwFlags,
LPVOID  lpContext 
)
static

Definition at line 2051 of file dplay.c.

2058{
2059 lpDPFAGContext lpCtxt = (lpDPFAGContext)lpContext;
2060
2061 if( dwPlayerType == DPPLAYERTYPE_GROUP )
2062 {
2064
2065 /* Enumerate all groups in this group since this will normally only
2066 * be called for top level groups
2067 */
2070
2071 }
2072 else
2073 {
2074 ERR( "Group callback has dwPlayerType = 0x%08x\n", dwPlayerType );
2075 }
2076
2077 return TRUE;
#define ERR(fmt,...)
Definition: debug.h:110
#define NULL
Definition: types.h:112
#define TRUE
Definition: types.h:120
struct _DPFAGContext * lpDPFAGContext
static BOOL CALLBACK cbDeletePlayerFromAllGroups(DPID dpId, DWORD dwPlayerType, LPCDPNAME lpName, DWORD dwFlags, LPVOID lpContext)
Definition: dplay.c:2051
#define DPENUMGROUPS_ALL
Definition: dplay.h:995
#define DPPLAYERTYPE_GROUP
Definition: dplay.h:1134
#define IDirectPlayX_DeletePlayerFromGroup(p, a, b)
Definition: dplay.h:872
#define IDirectPlayX_EnumGroupsInGroup(p, a, b, c, d, e)
Definition: dplay.h:902
IDirectPlay4 IDirectPlay4_iface
Definition: dplay_global.h:191
DPID idPlayer
Definition: dplay.c:1995
IDirectPlayImpl * This
Definition: dplay.c:1994

Referenced by cbDeletePlayerFromAllGroups(), and DP_IF_DestroyPlayer().

◆ cbDPCreateEnumConnections()

static BOOL CALLBACK cbDPCreateEnumConnections ( LPCGUID  lpguidSP,
LPVOID  lpConnection,
DWORD  dwConnectionSize,
LPCDPNAME  lpName,
DWORD  dwFlags,
LPVOID  lpContext 
)
static

Definition at line 5959 of file dplay.c.

5967{
5968 lpCreateEnumData lpData = (lpCreateEnumData)lpContext;
5969
5970 if( IsEqualGUID( lpguidSP, lpData->lpGuid ) )
5971 {
5972 TRACE( "Found SP entry with guid %s\n", debugstr_guid(lpData->lpGuid) );
5973
5975 dwConnectionSize );
5976 CopyMemory( lpData->lpConn, lpConnection, dwConnectionSize );
5977
5978 /* Found the record that we were looking for */
5979 return FALSE;
5980 }
5981
5982 /* Haven't found what were looking for yet */
5983 return TRUE;
#define FALSE
Definition: types.h:117
#define GetProcessHeap()
Definition: compat.h:736
#define HeapAlloc
Definition: compat.h:733
#define HEAP_ZERO_MEMORY
Definition: compat.h:134
struct tagCreateEnum * lpCreateEnumData
#define debugstr_guid
Definition: kernel32.h:35
#define IsEqualGUID(rguid1, rguid2)
Definition: guiddef.h:147
#define TRACE(s)
Definition: solgame.cpp:4
LPCGUID lpGuid
Definition: dplay.c:5955
LPVOID lpConn
Definition: dplay.c:5954
#define CopyMemory
Definition: winbase.h:1710

Referenced by DirectPlayCreate().

◆ cbRemoveGroupOrPlayer()

static BOOL CALLBACK cbRemoveGroupOrPlayer ( DPID  dpId,
DWORD  dwPlayerType,
LPCDPNAME  lpName,
DWORD  dwFlags,
LPVOID  lpContext 
)
static

Definition at line 1879 of file dplay.c.

1886{
1887 lpDPRGOPContext lpCtxt = (lpDPRGOPContext)lpContext;
1888
1889 TRACE( "Removing element:0x%08x (type:0x%08x) from element:0x%08x\n",
1890 dpId, dwPlayerType, lpCtxt->idGroup );
1891
1892 if( dwPlayerType == DPPLAYERTYPE_GROUP )
1893 {
1895 lpCtxt->idGroup, dpId ) ) )
1896 ERR( "Unable to delete group 0x%08x from group 0x%08x\n", dpId, lpCtxt->idGroup );
1897 }
1899 lpCtxt->idGroup, dpId ) ) )
1900 ERR( "Unable to delete player 0x%08x from grp 0x%08x\n", dpId, lpCtxt->idGroup );
1901
1902 return TRUE; /* Continue enumeration */
struct _DPRGOPContext * lpDPRGOPContext
#define IDirectPlayX_DeleteGroupFromGroup(p, a, b)
Definition: dplay.h:900
#define FAILED(hr)
Definition: intsafe.h:51
IDirectPlayImpl * This
Definition: dplay.c:1873
DPID idGroup
Definition: dplay.c:1875

Referenced by DP_IF_DestroyGroup().

◆ DirectPlayCreate()

HRESULT WINAPI DirectPlayCreate ( LPGUID  lpGUID,
LPDIRECTPLAY lplpDP,
IUnknown pUnk 
)

Definition at line 5990 of file dplay.c.

5993{
5994 HRESULT hr;
5995 LPDIRECTPLAY3A lpDP3A;
5996 CreateEnumData cbData;
5997
5998 TRACE( "lpGUID=%s lplpDP=%p pUnk=%p\n", debugstr_guid(lpGUID), lplpDP, pUnk );
5999
6000 if( pUnk != NULL )
6001 {
6002 return CLASS_E_NOAGGREGATION;
6003 }
6004
6005 if( (lplpDP == NULL) || (lpGUID == NULL) )
6006 {
6007 return DPERR_INVALIDPARAMS;
6008 }
6009
6010 if ( dplay_create( &IID_IDirectPlay, (void**)lplpDP ) != DP_OK )
6011 return DPERR_UNAVAILABLE;
6012
6013 if( IsEqualGUID( &GUID_NULL, lpGUID ) )
6014 {
6015 /* The GUID_NULL means don't bind a service provider. Just return the
6016 interface as is */
6017 return DP_OK;
6018 }
6019
6020 /* Bind the desired service provider since lpGUID is non NULL */
6021 TRACE( "Service Provider binding for %s\n", debugstr_guid(lpGUID) );
6022
6023 /* We're going to use a DP3 interface */
6024 hr = IDirectPlayX_QueryInterface( *lplpDP, &IID_IDirectPlay3A,
6025 (LPVOID*)&lpDP3A );
6026 if( FAILED(hr) )
6027 {
6028 ERR( "Failed to get DP3 interface: %s\n", DPLAYX_HresultToString(hr) );
6029 return hr;
6030 }
6031
6032 cbData.lpConn = NULL;
6033 cbData.lpGuid = lpGUID;
6034
6035 /* We were given a service provider, find info about it... */
6037 &cbData, DPCONNECTION_DIRECTPLAY );
6038 if( ( FAILED(hr) ) ||
6039 ( cbData.lpConn == NULL )
6040 )
6041 {
6042 ERR( "Failed to get Enum for SP: %s\n", DPLAYX_HresultToString(hr) );
6043 IDirectPlayX_Release( lpDP3A );
6044 return DPERR_UNAVAILABLE;
6045 }
6046
6047 /* Initialize the service provider */
6048 hr = IDirectPlayX_InitializeConnection( lpDP3A, cbData.lpConn, 0 );
6049 if( FAILED(hr) )
6050 {
6051 ERR( "Failed to Initialize SP: %s\n", DPLAYX_HresultToString(hr) );
6052 HeapFree( GetProcessHeap(), 0, cbData.lpConn );
6053 IDirectPlayX_Release( lpDP3A );
6054 return hr;
6055 }
6056
6057 /* Release our version of the interface now that we're done with it */
6058 IDirectPlayX_Release( lpDP3A );
6059 HeapFree( GetProcessHeap(), 0, cbData.lpConn );
6060
6061 return DP_OK;
#define HeapFree(x, y, z)
Definition: compat.h:735
static BOOL CALLBACK cbDPCreateEnumConnections(LPCGUID lpguidSP, LPVOID lpConnection, DWORD dwConnectionSize, LPCDPNAME lpName, DWORD dwFlags, LPVOID lpContext)
Definition: dplay.c:5959
HRESULT dplay_create(REFIID riid, void **ppv)
Definition: dplay.c:5676
#define IDirectPlayX_Release(p)
Definition: dplay.h:866
#define IDirectPlayX_QueryInterface(p, a, b)
Definition: dplay.h:864
struct IDirectPlay3 * LPDIRECTPLAY3A
Definition: dplay.h:53
#define IDirectPlayX_EnumConnections(p, a, b, c, d)
Definition: dplay.h:901
#define DPCONNECTION_DIRECTPLAY
Definition: dplay.h:982
#define DP_OK
Definition: dplay.h:88
#define IDirectPlayX_InitializeConnection(p, a, b)
Definition: dplay.h:904
#define DPERR_UNAVAILABLE
Definition: dplay.h:117
#define DPERR_INVALIDPARAMS
Definition: dplay.h:103
static void *static void *static LPDIRECTPLAY IUnknown * pUnk
Definition: dplayx.c:30
static void *static void *static LPDIRECTPLAY * lplpDP
Definition: dplayx.c:30
LPCSTR DPLAYX_HresultToString(HRESULT hr)
#define GUID_NULL
Definition: ks.h:106
HRESULT hr
Definition: shlfolder.c:183
#define CLASS_E_NOAGGREGATION
Definition: winerror.h:2662

◆ DirectPlayEnumerateA()

HRESULT WINAPI DirectPlayEnumerateA ( LPDPENUMDPCALLBACKA  lpEnumCallback,
LPVOID  lpContext 
)

Definition at line 5935 of file dplay.c.

5937{
5938 TRACE("(%p,%p)\n", lpEnumCallback, lpContext);
5939
5940 return DirectPlayEnumerateAW(lpEnumCallback, NULL, lpContext);
static HRESULT DirectPlayEnumerateAW(LPDPENUMDPCALLBACKA lpEnumCallbackA, LPDPENUMDPCALLBACKW lpEnumCallbackW, LPVOID lpContext)
Definition: dplay.c:5767

◆ DirectPlayEnumerateAW()

static HRESULT DirectPlayEnumerateAW ( LPDPENUMDPCALLBACKA  lpEnumCallbackA,
LPDPENUMDPCALLBACKW  lpEnumCallbackW,
LPVOID  lpContext 
)
static

Definition at line 5767 of file dplay.c.

5771{
5772 HKEY hkResult;
5773 static const WCHAR searchSubKey[] = {
5774 'S', 'O', 'F', 'T', 'W', 'A', 'R', 'E', '\\',
5775 'M', 'i', 'c', 'r', 'o', 's', 'o', 'f', 't', '\\',
5776 'D', 'i', 'r', 'e', 'c', 't', 'P', 'l', 'a', 'y', '\\',
5777 'S', 'e', 'r', 'v', 'i', 'c', 'e', ' ', 'P', 'r', 'o', 'v', 'i', 'd', 'e', 'r', 's', 0 };
5778 static const WCHAR guidKey[] = { 'G', 'u', 'i', 'd', 0 };
5779 static const WCHAR descW[] = { 'D', 'e', 's', 'c', 'r', 'i', 'p', 't', 'i', 'o', 'n', 'W', 0 };
5780
5781 DWORD dwIndex;
5783
5784 char *descriptionA = NULL;
5785 DWORD max_sizeOfDescriptionA = 0;
5787 DWORD max_sizeOfDescriptionW = 0;
5788 DWORD sizeOfSubKeyName;
5789 WCHAR subKeyName[255]; /* 255 is the maximum key size according to MSDN */
5790 LONG ret_value;
5791 static GUID *guid_cache;
5792 static int cache_count;
5793
5794 if (!lpEnumCallbackA && !lpEnumCallbackW)
5795 {
5796 return DPERR_INVALIDPARAMS;
5797 }
5798
5799 /* Need to loop over the service providers in the registry */
5800 if (RegOpenKeyExW(HKEY_LOCAL_MACHINE, searchSubKey,
5801 0, KEY_READ, &hkResult) != ERROR_SUCCESS)
5802 {
5803 /* Hmmm. Does this mean that there are no service providers? */
5804 ERR(": no service provider key in the registry - check your Wine installation !!!\n");
5805 return DPERR_GENERIC;
5806 }
5807
5808 dwIndex = 0;
5809 do
5810 {
5811 sizeOfSubKeyName = ARRAY_SIZE(subKeyName);
5812 ret_value = RegEnumKeyW(hkResult, dwIndex, subKeyName, sizeOfSubKeyName);
5813 dwIndex++;
5814 }
5815 while (ret_value == ERROR_SUCCESS);
5816 /* The game Swing from bug 37185 expects GUID values to persist after
5817 * the end of the enumeration. */
5818 if (cache_count < dwIndex)
5819 {
5820 HeapFree(GetProcessHeap(), 0, guid_cache);
5821 guid_cache = HeapAlloc(GetProcessHeap(), 0, sizeof(GUID) * dwIndex);
5822 if (!guid_cache)
5823 {
5824 ERR(": failed to allocate required memory.\n");
5825 return DPERR_EXCEPTION;
5826 }
5827 cache_count = dwIndex;
5828 }
5829 /* Traverse all the service providers we have available */
5830 dwIndex = 0;
5831 while (1)
5832 {
5833 HKEY hkServiceProvider;
5834 WCHAR guidKeyContent[(2 * 16) + 1 + 6 /* This corresponds to '{....-..-..-..-......}' */ ];
5835 DWORD sizeOfGuidKeyContent = sizeof(guidKeyContent);
5836
5837 sizeOfSubKeyName = ARRAY_SIZE(subKeyName);
5838 ret_value = RegEnumKeyExW(hkResult, dwIndex, subKeyName, &sizeOfSubKeyName,
5839 NULL, NULL, NULL, &filetime);
5840 if (ret_value == ERROR_NO_MORE_ITEMS)
5841 break;
5842 else if (ret_value != ERROR_SUCCESS)
5843 {
5844 ERR(": could not enumerate on service provider key.\n");
5845 return DPERR_EXCEPTION;
5846 }
5847 TRACE(" this time through sub-key %s.\n", debugstr_w(subKeyName));
5848
5849 /* Open the key for this service provider */
5850 if (RegOpenKeyExW(hkResult, subKeyName, 0, KEY_READ, &hkServiceProvider) != ERROR_SUCCESS)
5851 {
5852 ERR(": could not open registry key for service provider %s.\n", debugstr_w(subKeyName));
5853 continue;
5854 }
5855
5856 /* Get the GUID from the registry */
5857 if (RegQueryValueExW(hkServiceProvider, guidKey,
5858 NULL, NULL, (LPBYTE) guidKeyContent, &sizeOfGuidKeyContent) != ERROR_SUCCESS)
5859 {
5860 ERR(": missing GUID registry data member for service provider %s.\n", debugstr_w(subKeyName));
5861 continue;
5862 }
5863 if (sizeOfGuidKeyContent != sizeof(guidKeyContent))
5864 {
5865 ERR(": invalid format for the GUID registry data member for service provider %s (%s).\n", debugstr_w(subKeyName), debugstr_w(guidKeyContent));
5866 continue;
5867 }
5868 CLSIDFromString(guidKeyContent, &guid_cache[dwIndex]);
5869
5870 /* The enumeration will return FALSE if we are not to continue.
5871 *
5872 * Note: on my windows box, major / minor version is 6 / 0 for all service providers
5873 * and have no relation to any of the two dwReserved1 and dwReserved2 keys.
5874 * I think that it simply means that they are in-line with DirectX 6.0
5875 */
5876 if (lpEnumCallbackA)
5877 {
5878 DWORD sizeOfDescription = 0;
5879
5880 /* Note that this is the A case of this function, so use the A variant to get the description string */
5881 if (RegQueryValueExA(hkServiceProvider, "DescriptionA",
5882 NULL, NULL, NULL, &sizeOfDescription) != ERROR_SUCCESS)
5883 {
5884 ERR(": missing 'DescriptionA' registry data member for service provider %s.\n", debugstr_w(subKeyName));
5885 continue;
5886 }
5887 if (sizeOfDescription > max_sizeOfDescriptionA)
5888 {
5889 HeapFree(GetProcessHeap(), 0, descriptionA);
5890 max_sizeOfDescriptionA = sizeOfDescription;
5891 }
5892 descriptionA = HeapAlloc(GetProcessHeap(), 0, sizeOfDescription);
5893 RegQueryValueExA(hkServiceProvider, "DescriptionA",
5894 NULL, NULL, (LPBYTE) descriptionA, &sizeOfDescription);
5895
5896 if (!lpEnumCallbackA(&guid_cache[dwIndex], descriptionA, 6, 0, lpContext))
5897 goto end;
5898 }
5899 else
5900 {
5901 DWORD sizeOfDescription = 0;
5902
5903 if (RegQueryValueExW(hkServiceProvider, descW,
5904 NULL, NULL, NULL, &sizeOfDescription) != ERROR_SUCCESS)
5905 {
5906 ERR(": missing 'DescriptionW' registry data member for service provider %s.\n", debugstr_w(subKeyName));
5907 continue;
5908 }
5909 if (sizeOfDescription > max_sizeOfDescriptionW)
5910 {
5912 max_sizeOfDescriptionW = sizeOfDescription;
5913 }
5914 descriptionW = HeapAlloc(GetProcessHeap(), 0, sizeOfDescription);
5915 RegQueryValueExW(hkServiceProvider, descW,
5916 NULL, NULL, (LPBYTE) descriptionW, &sizeOfDescription);
5917
5918 if (!lpEnumCallbackW(&guid_cache[dwIndex], descriptionW, 6, 0, lpContext))
5919 goto end;
5920 }
5921
5922 dwIndex++;
5923 }
5924
5925 end:
5926 HeapFree(GetProcessHeap(), 0, descriptionA);
5928
5929 return DP_OK;
#define ARRAY_SIZE(A)
Definition: main.h:33
#define ERROR_SUCCESS
Definition: deptool.c:10
LONG WINAPI RegOpenKeyExW(HKEY hKey, LPCWSTR lpSubKey, DWORD ulOptions, REGSAM samDesired, PHKEY phkResult)
Definition: reg.c:3333
LONG WINAPI RegEnumKeyExW(_In_ HKEY hKey, _In_ DWORD dwIndex, _Out_ LPWSTR lpName, _Inout_ LPDWORD lpcbName, _Reserved_ LPDWORD lpReserved, _Out_opt_ LPWSTR lpClass, _Inout_opt_ LPDWORD lpcbClass, _Out_opt_ PFILETIME lpftLastWriteTime)
Definition: reg.c:2504
LONG WINAPI RegQueryValueExA(_In_ HKEY hkeyorg, _In_ LPCSTR name, _In_ LPDWORD reserved, _Out_opt_ LPDWORD type, _Out_opt_ LPBYTE data, _Inout_opt_ LPDWORD count)
Definition: reg.c:4009
LONG WINAPI RegQueryValueExW(_In_ HKEY hkeyorg, _In_ LPCWSTR name, _In_ LPDWORD reserved, _In_ LPDWORD type, _In_ LPBYTE data, _In_ LPDWORD count)
Definition: reg.c:4103
LONG WINAPI RegEnumKeyW(HKEY hKey, DWORD dwIndex, LPWSTR lpName, DWORD cbName)
Definition: reg.c:2393
#define ERROR_NO_MORE_ITEMS
Definition: compat.h:105
static const WCHAR descriptionW[]
Definition: error.c:32
HRESULT WINAPI CLSIDFromString(LPCOLESTR idstr, LPCLSID id)
Definition: compobj.c:2338
#define DPERR_GENERIC
Definition: dplay.h:99
#define DPERR_EXCEPTION
Definition: dplay.h:98
unsigned long DWORD
Definition: ntddk_ex.h:95
GLuint GLuint end
Definition: gl.h:1545
#define debugstr_w
Definition: kernel32.h:32
#define KEY_READ
Definition: nt_native.h:1023
long LONG
Definition: pedump.c:60
unsigned char * LPBYTE
Definition: typedefs.h:53
#define HKEY_LOCAL_MACHINE
Definition: winreg.h:12
__wchar_t WCHAR
Definition: xmlstorage.h:180

Referenced by DirectPlayEnumerateA(), and DirectPlayEnumerateW().

◆ DirectPlayEnumerateW()

HRESULT WINAPI DirectPlayEnumerateW ( LPDPENUMDPCALLBACKW  lpEnumCallback,
LPVOID  lpContext 
)

Definition at line 5945 of file dplay.c.

5947{
5948 TRACE("(%p,%p)\n", lpEnumCallback, lpContext);
5949
5950 return DirectPlayEnumerateAW(NULL, lpEnumCallback, lpContext);

◆ DP_BuildSPCompoundAddr()

static BOOL DP_BuildSPCompoundAddr ( LPGUID  lpcSpGuid,
LPVOID lplpAddrBuf,
LPDWORD  lpdwBufSize 
)
static

Definition at line 4197 of file dplay.c.

4200{
4201 DPCOMPOUNDADDRESSELEMENT dpCompoundAddress;
4202 HRESULT hr;
4203
4204 dpCompoundAddress.dwDataSize = sizeof( GUID );
4205 dpCompoundAddress.guidDataType = DPAID_ServiceProvider;
4206 dpCompoundAddress.lpData = lpcSpGuid;
4207
4208 *lplpAddrBuf = NULL;
4209 *lpdwBufSize = 0;
4210
4211 hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, *lplpAddrBuf,
4212 lpdwBufSize, TRUE );
4213
4214 if( hr != DPERR_BUFFERTOOSMALL )
4215 {
4216 ERR( "can't get buffer size: %s\n", DPLAYX_HresultToString( hr ) );
4217 return FALSE;
4218 }
4219
4220 /* Now allocate the buffer */
4221 *lplpAddrBuf = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
4222 *lpdwBufSize );
4223
4224 hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, *lplpAddrBuf,
4225 lpdwBufSize, TRUE );
4226 if( FAILED(hr) )
4227 {
4228 ERR( "can't create address: %s\n", DPLAYX_HresultToString( hr ) );
4229 return FALSE;
4230 }
4231
4232 return TRUE;
HRESULT DPL_CreateCompoundAddress(LPCDPCOMPOUNDADDRESSELEMENT lpElements, DWORD dwElementCount, LPVOID lpAddress, LPDWORD lpdwAddressSize, BOOL bAnsiInterface)
Definition: dplobby.c:1660
#define DPERR_BUFFERTOOSMALL
Definition: dplay.h:92

Referenced by IDirectPlay4AImpl_EnumConnections(), and IDirectPlay4Impl_EnumSessions().

◆ DP_CalcSessionDescSize()

static DWORD DP_CalcSessionDescSize ( LPCDPSESSIONDESC2  lpSessDesc,
BOOL  bAnsi 
)
static

Definition at line 3865 of file dplay.c.

3867{
3868 DWORD dwSize = 0;
3869
3870 if( lpSessDesc == NULL )
3871 {
3872 /* Hmmm..don't need any size? */
3873 ERR( "NULL lpSessDesc\n" );
3874 return dwSize;
3875 }
3876
3877 dwSize += sizeof( *lpSessDesc );
3878
3879 if( bAnsi )
3880 {
3881 if( lpSessDesc->u1.lpszSessionNameA )
3882 {
3883 dwSize += lstrlenA( lpSessDesc->u1.lpszSessionNameA ) + 1;
3884 }
3885
3886 if( lpSessDesc->u2.lpszPasswordA )
3887 {
3888 dwSize += lstrlenA( lpSessDesc->u2.lpszPasswordA ) + 1;
3889 }
3890 }
3891 else /* UNICODE */
3892 {
3893 if( lpSessDesc->u1.lpszSessionName )
3894 {
3895 dwSize += sizeof( WCHAR ) *
3896 ( lstrlenW( lpSessDesc->u1.lpszSessionName ) + 1 );
3897 }
3898
3899 if( lpSessDesc->u2.lpszPassword )
3900 {
3901 dwSize += sizeof( WCHAR ) *
3902 ( lstrlenW( lpSessDesc->u2.lpszPassword ) + 1 );
3903 }
3904 }
3905
3906 return dwSize;
#define lstrlenW
Definition: compat.h:750
int WINAPI lstrlenA(LPCSTR lpString)
Definition: lstring.c:145
PSDBQUERYRESULT_VISTA PVOID DWORD * dwSize
Definition: env.c:56
LPSTR lpszSessionNameA
Definition: dplay.h:244
LPSTR lpszPasswordA
Definition: dplay.h:250
LPWSTR lpszPassword
Definition: dplay.h:249
LPWSTR lpszSessionName
Definition: dplay.h:243

Referenced by DP_GetSessionDesc(), and DP_SetSessionDesc().

◆ DP_CopyDPNAMEStruct()

static BOOL DP_CopyDPNAMEStruct ( LPDPNAME  lpDst,
const DPNAME lpSrc,
BOOL  bAnsi 
)
static

Definition at line 1398 of file dplay.c.

1400{
1401 if( lpSrc == NULL )
1402 {
1403 ZeroMemory( lpDst, sizeof( *lpDst ) );
1404 lpDst->dwSize = sizeof( *lpDst );
1405 return TRUE;
1406 }
1407
1408 if( lpSrc->dwSize != sizeof( *lpSrc) )
1409 {
1410 return FALSE;
1411 }
1412
1413 /* Delete any existing pointers */
1414 HeapFree( GetProcessHeap(), 0, lpDst->u1.lpszShortNameA );
1415 HeapFree( GetProcessHeap(), 0, lpDst->u2.lpszLongNameA );
1416
1417 /* Copy as required */
1418 CopyMemory( lpDst, lpSrc, lpSrc->dwSize );
1419
1420 if( bAnsi )
1421 {
1422 if( lpSrc->u1.lpszShortNameA )
1423 {
1424 lpDst->u1.lpszShortNameA = HeapAlloc( GetProcessHeap(), 0,
1425 strlen(lpSrc->u1.lpszShortNameA)+1 );
1426 strcpy( lpDst->u1.lpszShortNameA, lpSrc->u1.lpszShortNameA );
1427 }
1428 if( lpSrc->u2.lpszLongNameA )
1429 {
1430 lpDst->u2.lpszLongNameA = HeapAlloc( GetProcessHeap(), 0,
1431 strlen(lpSrc->u2.lpszLongNameA)+1 );
1432 strcpy( lpDst->u2.lpszLongNameA, lpSrc->u2.lpszLongNameA );
1433 }
1434 }
1435 else
1436 {
1437 if( lpSrc->u1.lpszShortNameA )
1438 {
1439 lpDst->u1.lpszShortName = HeapAlloc( GetProcessHeap(), 0,
1440 (lstrlenW(lpSrc->u1.lpszShortName)+1)*sizeof(WCHAR) );
1441 lstrcpyW( lpDst->u1.lpszShortName, lpSrc->u1.lpszShortName );
1442 }
1443 if( lpSrc->u2.lpszLongNameA )
1444 {
1445 lpDst->u2.lpszLongName = HeapAlloc( GetProcessHeap(), 0,
1446 (lstrlenW(lpSrc->u2.lpszLongName)+1)*sizeof(WCHAR) );
1447 lstrcpyW( lpDst->u2.lpszLongName, lpSrc->u2.lpszLongName );
1448 }
1449 }
1450
1451 return TRUE;
ACPI_SIZE strlen(const char *String)
Definition: utclib.c:269
char * strcpy(char *DstString, const char *SrcString)
Definition: utclib.c:388
#define lstrcpyW
Definition: compat.h:749
LPSTR lpszShortNameA
Definition: dplay.h:194
DWORD dwSize
Definition: dplay.h:188
LPSTR lpszLongNameA
Definition: dplay.h:200
LPWSTR lpszLongName
Definition: dplay.h:199
LPWSTR lpszShortName
Definition: dplay.h:193
#define ZeroMemory
Definition: winbase.h:1712

Referenced by DP_CreateGroup(), DP_CreatePlayer(), DP_IF_SetGroupName(), and DP_IF_SetPlayerName().

◆ DP_CopySessionDesc()

static void DP_CopySessionDesc ( LPDPSESSIONDESC2  destSessionDesc,
LPCDPSESSIONDESC2  srcSessDesc,
BOOL  bAnsi 
)
static

Definition at line 3909 of file dplay.c.

3912{
3913 BYTE* lpStartOfFreeSpace;
3914
3915 if( lpSessionDest == NULL )
3916 {
3917 ERR( "NULL lpSessionDest\n" );
3918 return;
3919 }
3920
3921 CopyMemory( lpSessionDest, lpSessionSrc, sizeof( *lpSessionSrc ) );
3922
3923 lpStartOfFreeSpace = ((BYTE*)lpSessionDest) + sizeof( *lpSessionSrc );
3924
3925 if( bAnsi )
3926 {
3927 if( lpSessionSrc->u1.lpszSessionNameA )
3928 {
3929 lstrcpyA( (LPSTR)lpStartOfFreeSpace,
3930 lpSessionDest->u1.lpszSessionNameA );
3931 lpSessionDest->u1.lpszSessionNameA = (LPSTR)lpStartOfFreeSpace;
3932 lpStartOfFreeSpace +=
3933 lstrlenA( lpSessionDest->u1.lpszSessionNameA ) + 1;
3934 }
3935
3936 if( lpSessionSrc->u2.lpszPasswordA )
3937 {
3938 lstrcpyA( (LPSTR)lpStartOfFreeSpace,
3939 lpSessionDest->u2.lpszPasswordA );
3940 lpSessionDest->u2.lpszPasswordA = (LPSTR)lpStartOfFreeSpace;
3941 }
3942 }
3943 else /* UNICODE */
3944 {
3945 if( lpSessionSrc->u1.lpszSessionName )
3946 {
3947 lstrcpyW( (LPWSTR)lpStartOfFreeSpace,
3948 lpSessionDest->u1.lpszSessionName );
3949 lpSessionDest->u1.lpszSessionName = (LPWSTR)lpStartOfFreeSpace;
3950 lpStartOfFreeSpace += sizeof(WCHAR) *
3951 ( lstrlenW( lpSessionDest->u1.lpszSessionName ) + 1 );
3952 }
3953
3954 if( lpSessionSrc->u2.lpszPassword )
3955 {
3956 lstrcpyW( (LPWSTR)lpStartOfFreeSpace,
3957 lpSessionDest->u2.lpszPassword );
3958 lpSessionDest->u2.lpszPassword = (LPWSTR)lpStartOfFreeSpace;
3959 }
3960 }
LPSTR WINAPI lstrcpyA(LPSTR lpString1, LPCSTR lpString2)
Definition: lstring.c:100
char * LPSTR
Definition: xmlstorage.h:182
WCHAR * LPWSTR
Definition: xmlstorage.h:184
unsigned char BYTE
Definition: xxhash.c:193

Referenced by DP_GetSessionDesc(), and DP_SetSessionDesc().

◆ DP_CreateDirectPlay2()

static BOOL DP_CreateDirectPlay2 ( LPVOID  lpDP)
static

Definition at line 125 of file dplay.c.

127{
128 IDirectPlayImpl *This = lpDP;
129
130 This->dp2 = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *(This->dp2) ) );
131 if ( This->dp2 == NULL )
132 {
133 return FALSE;
134 }
135
136 This->dp2->bConnectionOpen = FALSE;
137
138 This->dp2->hEnumSessionThread = INVALID_HANDLE_VALUE;
139 This->dp2->dwEnumSessionLock = 0;
140
141 This->dp2->bHostInterface = FALSE;
142
143 DPQ_INIT(This->dp2->receiveMsgs);
144 DPQ_INIT(This->dp2->sendMsgs);
145 DPQ_INIT(This->dp2->repliesExpected);
146
147 if( !NS_InitializeSessionCache( &This->dp2->lpNameServerData ) )
148 {
149 /* FIXME: Memory leak */
150 return FALSE;
151 }
152
153 /* Provide an initial session desc with nothing in it */
154 This->dp2->lpSessionDesc = HeapAlloc( GetProcessHeap(),
156 sizeof( *This->dp2->lpSessionDesc ) );
157 if( This->dp2->lpSessionDesc == NULL )
158 {
159 /* FIXME: Memory leak */
160 return FALSE;
161 }
162 This->dp2->lpSessionDesc->dwSize = sizeof( *This->dp2->lpSessionDesc );
163
164 /* We are emulating a dp 6 implementation */
165 This->dp2->spData.dwSPVersion = DPSP_MAJORVERSION;
166
167 This->dp2->spData.lpCB = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
168 sizeof( *This->dp2->spData.lpCB ) );
169 This->dp2->spData.lpCB->dwSize = sizeof( *This->dp2->spData.lpCB );
170 This->dp2->spData.lpCB->dwVersion = DPSP_MAJORVERSION;
171
172 /* This is the pointer to the service provider */
173 if ( FAILED( dplaysp_create( &IID_IDirectPlaySP, (void**)&This->dp2->spData.lpISP, This ) ) )
174 {
175 /* FIXME: Memory leak */
176 return FALSE;
177 }
178
179 /* Setup lobby provider information */
180 This->dp2->dplspData.dwSPVersion = DPSP_MAJORVERSION;
181 This->dp2->dplspData.lpCB = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
182 sizeof( *This->dp2->dplspData.lpCB ) );
183 This->dp2->dplspData.lpCB->dwSize = sizeof( *This->dp2->dplspData.lpCB );
184
185 if( FAILED( dplobbysp_create( &IID_IDPLobbySP, (void**)&This->dp2->dplspData.lpISP, This ) )
186 )
187 {
188 /* FIXME: Memory leak */
189 return FALSE;
190 }
191
192 return TRUE;
#define INVALID_HANDLE_VALUE
Definition: compat.h:731
HRESULT dplobbysp_create(REFIID riid, void **ppv, IDirectPlayImpl *dp) DECLSPEC_HIDDEN
Definition: lobbysp.c:230
HRESULT dplaysp_create(REFIID riid, void **ppv, IDirectPlayImpl *dp) DECLSPEC_HIDDEN
Definition: dplaysp.c:686
#define DPSP_MAJORVERSION
Definition: dplaysp.h:40
#define DPQ_INIT(head)
Definition: dplayx_queue.h:54
BOOL NS_InitializeSessionCache(LPVOID *lplpNSInfo)
Definition: name_server.c:263

Referenced by dplay_create().

◆ DP_CreateGroup()

static lpGroupData DP_CreateGroup ( IDirectPlayImpl This,
const DPID lpid,
const DPNAME lpName,
DWORD  dwFlags,
DPID  idParent,
BOOL  bAnsi 
)
static

Definition at line 998 of file dplay.c.

1001{
1002 lpGroupData lpGData;
1003
1004 /* Allocate the new space and add to end of high level group list */
1005 lpGData = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpGData ) );
1006
1007 if( lpGData == NULL )
1008 {
1009 return NULL;
1010 }
1011
1012 DPQ_INIT(lpGData->groups);
1013 DPQ_INIT(lpGData->players);
1014
1015 /* Set the desired player ID - no sanity checking to see if it exists */
1016 lpGData->dpid = *lpid;
1017
1018 DP_CopyDPNAMEStruct( &lpGData->name, lpName, bAnsi );
1019
1020 /* FIXME: Should we check that the parent exists? */
1021 lpGData->parent = idParent;
1022
1023 /* FIXME: Should we validate the dwFlags? */
1024 lpGData->dwFlags = dwFlags;
1025
1026 TRACE( "Created group id 0x%08x\n", *lpid );
1027
1028 return lpGData;
static BOOL DP_CopyDPNAMEStruct(LPDPNAME lpDst, const DPNAME *lpSrc, BOOL bAnsi)
Definition: dplay.c:1398
DPNAME name
Definition: dplay_global.h:106
DPID parent
Definition: dplay_global.h:94
DWORD dwFlags
Definition: dplay_global.h:103
_In_ LPCSTR lpName
Definition: winbase.h:2789
_In_ PCCERT_CONTEXT _In_ DWORD dwFlags
Definition: wincrypt.h:1176

Referenced by DP_IF_CreateGroup(), and DP_IF_CreateGroupInGroup().

◆ DP_CreatePlayer()

static lpPlayerData DP_CreatePlayer ( IDirectPlayImpl This,
DPID lpid,
DPNAME lpName,
DWORD  dwFlags,
HANDLE  hEvent,
BOOL  bAnsi 
)
static

Definition at line 1298 of file dplay.c.

1301{
1302 lpPlayerData lpPData;
1303
1304 TRACE( "(%p)->(%p,%p,%u)\n", This, lpid, lpName, bAnsi );
1305
1306 /* Allocate the storage for the player and associate it with list element */
1307 lpPData = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpPData ) );
1308 if( lpPData == NULL )
1309 {
1310 return NULL;
1311 }
1312
1313 /* Set the desired player ID */
1314 lpPData->dpid = *lpid;
1315
1316 DP_CopyDPNAMEStruct( &lpPData->name, lpName, bAnsi );
1317
1318 lpPData->dwFlags = dwFlags;
1319
1320 /* If we were given an event handle, duplicate it */
1321 if( hEvent != 0 )
1322 {
1324 GetCurrentProcess(), &lpPData->hEvent,
1326 )
1327 {
1328 /* FIXME: Memory leak */
1329 ERR( "Can't duplicate player msg handle %p\n", hEvent );
1330 }
1331 }
1332
1333 /* Initialize the SP data section */
1335
1336 TRACE( "Created player id 0x%08x\n", *lpid );
1337
1339 This->dp2->lpSessionDesc->dwCurrentPlayers++;
1340
1341 return lpPData;
#define GetCurrentProcess()
Definition: compat.h:759
BOOL WINAPI DuplicateHandle(IN HANDLE hSourceProcessHandle, IN HANDLE hSourceHandle, IN HANDLE hTargetProcessHandle, OUT LPHANDLE lpTargetHandle, IN DWORD dwDesiredAccess, IN BOOL bInheritHandle, IN DWORD dwOptions)
Definition: handle.c:149
LPVOID DPSP_CreateSPPlayerData(void) DECLSPEC_HIDDEN
Definition: dplaysp.c:711
#define DPLAYI_PLAYER_SYSPLAYER
Definition: dplaysp.h:56
static HANDLE hEvent
Definition: comm.c:54
DPNAME name
Definition: dplay_global.h:63
LPVOID lpSPPlayerData
Definition: dplay_global.h:77
HANDLE hEvent
Definition: dplay_global.h:64
DWORD dwFlags
Definition: dplay_global.h:79
#define DUPLICATE_SAME_ACCESS

Referenced by DP_IF_CreatePlayer().

◆ DP_DeleteDPNameStruct()

static void DP_DeleteDPNameStruct ( LPDPNAME  lpDPName)
static

Definition at line 1345 of file dplay.c.

Referenced by DP_DeleteGroup(), and DP_DeletePlayer().

◆ DP_DeleteGroup()

static void DP_DeleteGroup ( IDirectPlayImpl This,
DPID  dpid 
)
static

Definition at line 1031 of file dplay.c.

1033{
1034 lpGroupList lpGList;
1035
1036 TRACE( "(%p)->(0x%08x)\n", This, dpid );
1037
1038 DPQ_REMOVE_ENTRY( This->dp2->lpSysGroup->groups, groups, lpGData->dpid, ==, dpid, lpGList );
1039
1040 if( lpGList == NULL )
1041 {
1042 ERR( "DPID 0x%08x not found\n", dpid );
1043 return;
1044 }
1045
1046 if( --(lpGList->lpGData->uRef) )
1047 {
1048 FIXME( "Why is this not the last reference to group?\n" );
1049 DebugBreak();
1050 }
1051
1052 /* Delete player */
1053 DP_DeleteDPNameStruct( &lpGList->lpGData->name );
1054 HeapFree( GetProcessHeap(), 0, lpGList->lpGData );
1055
1056 /* Remove and Delete Player List object */
1057 HeapFree( GetProcessHeap(), 0, lpGList );
1058
#define FIXME(fmt,...)
Definition: debug.h:111
static void DP_DeleteDPNameStruct(LPDPNAME lpDPName)
Definition: dplay.c:1345
#define DPQ_REMOVE_ENTRY(head, elm, field, fieldCompareOperator, fieldToCompare, rc)
Definition: dplayx_queue.h:162
GLsizei GLuint * groups
Definition: glext.h:11113
ULONG uRef
Definition: dplay_global.h:96
lpGroupData lpGData
Definition: dplay_global.h:123
void WINAPI DebugBreak(void)

Referenced by DP_IF_DestroyGroup().

◆ DP_DeletePlayer()

static void DP_DeletePlayer ( IDirectPlayImpl This,
DPID  dpid 
)
static

Definition at line 1352 of file dplay.c.

1354{
1355 lpPlayerList lpPList;
1356
1357 TRACE( "(%p)->(0x%08x)\n", This, dpid );
1358
1359 DPQ_REMOVE_ENTRY( This->dp2->lpSysGroup->players, players, lpPData->dpid, ==, dpid, lpPList );
1360
1361 if( lpPList == NULL )
1362 {
1363 ERR( "DPID 0x%08x not found\n", dpid );
1364 return;
1365 }
1366
1367 /* Verify that this is the last reference to the data */
1368 if( --(lpPList->lpPData->uRef) )
1369 {
1370 FIXME( "Why is this not the last reference to player?\n" );
1371 DebugBreak();
1372 }
1373
1374 /* Delete player */
1375 DP_DeleteDPNameStruct( &lpPList->lpPData->name );
1376
1377 CloseHandle( lpPList->lpPData->hEvent );
1378 HeapFree( GetProcessHeap(), 0, lpPList->lpPData );
1379
1380 /* Delete Player List object */
1381 HeapFree( GetProcessHeap(), 0, lpPList );
#define CloseHandle
Definition: compat.h:739
ULONG uRef
Definition: dplay_global.h:66
lpPlayerData lpPData
Definition: dplay_global.h:87

Referenced by DP_IF_DestroyPlayer().

◆ DP_DestroyDirectPlay2()

static BOOL DP_DestroyDirectPlay2 ( LPVOID  lpDP)
static

Definition at line 201 of file dplay.c.

203{
204 IDirectPlayImpl *This = lpDP;
205
206 if( This->dp2->hEnumSessionThread != INVALID_HANDLE_VALUE )
207 {
208 TerminateThread( This->dp2->hEnumSessionThread, 0 );
209 CloseHandle( This->dp2->hEnumSessionThread );
210 }
211
212 /* Finish with the SP - have it shutdown */
213 if( This->dp2->spData.lpCB->ShutdownEx )
214 {
216
217 TRACE( "Calling SP ShutdownEx\n" );
218
219 data.lpISP = This->dp2->spData.lpISP;
220
221 (*This->dp2->spData.lpCB->ShutdownEx)( &data );
222 }
223 else if (This->dp2->spData.lpCB->Shutdown ) /* obsolete interface */
224 {
225 TRACE( "Calling obsolete SP Shutdown\n" );
226 (*This->dp2->spData.lpCB->Shutdown)();
227 }
228
229 /* Unload the SP (if it exists) */
230 if( This->dp2->hServiceProvider != 0 )
231 {
232 FreeLibrary( This->dp2->hServiceProvider );
233 }
234
235 /* Unload the Lobby Provider (if it exists) */
236 if( This->dp2->hDPLobbyProvider != 0 )
237 {
238 FreeLibrary( This->dp2->hDPLobbyProvider );
239 }
240
241 /* FIXME: Need to delete receive and send msgs queue contents */
242
243 NS_DeleteSessionCache( This->dp2->lpNameServerData );
244
245 HeapFree( GetProcessHeap(), 0, This->dp2->dplspData.lpCB);
246 HeapFree( GetProcessHeap(), 0, This->dp2->lpSessionDesc );
247
248 IDirectPlaySP_Release( This->dp2->spData.lpISP );
249
250 /* Delete the contents */
251 HeapFree( GetProcessHeap(), 0, This->dp2 );
252
253 return TRUE;
#define FreeLibrary(x)
Definition: compat.h:748
BOOL WINAPI TerminateThread(IN HANDLE hThread, IN DWORD dwExitCode)
Definition: thread.c:587
#define IDirectPlaySP_Release(p)
Definition: dplaysp.h:97
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl.h:1950
void NS_DeleteSessionCache(LPVOID lpNSInfo)
Definition: name_server.c:283

Referenced by dplay_destroy().

◆ DP_EnumSessionsSendAsyncRequestThread()

static DWORD CALLBACK DP_EnumSessionsSendAsyncRequestThread ( LPVOID  lpContext)
static

Definition at line 2323 of file dplay.c.

2325{
2327 HANDLE hSuicideRequest = data->hSuicideRequest;
2328 DWORD dwTimeout = data->dwTimeout;
2329
2330 TRACE( "Thread started with timeout = 0x%08x\n", dwTimeout );
2331
2332 for( ;; )
2333 {
2334 HRESULT hr;
2335
2336 /* Sleep up to dwTimeout waiting for request to terminate thread */
2337 if( WaitForSingleObject( hSuicideRequest, dwTimeout ) == WAIT_OBJECT_0 )
2338 {
2339 TRACE( "Thread terminating on terminate request\n" );
2340 break;
2341 }
2342
2343 /* Now resend the enum request */
2344 hr = NS_SendSessionRequestBroadcast( &data->requestGuid,
2345 data->dwEnumSessionFlags,
2346 data->lpSpData );
2347
2348 if( FAILED(hr) )
2349 {
2350 ERR( "Enum broadcase request failed: %s\n", DPLAYX_HresultToString(hr) );
2351 /* FIXME: Should we kill this thread? How to inform the main thread? */
2352 }
2353
2354 }
2355
2356 TRACE( "Thread terminating\n" );
2357
2358 /* Clean up the thread data */
2359 CloseHandle( hSuicideRequest );
2360 HeapFree( GetProcessHeap(), 0, lpContext );
2361
2362 /* FIXME: Need to have some notification to main app thread that this is
2363 * dead. It would serve two purposes. 1) allow sync on termination
2364 * so that we don't actually send something to ourselves when we
2365 * become name server (race condition) and 2) so that if we die
2366 * abnormally something else will be able to tell.
2367 */
2368
2369 return 1;
HRESULT NS_SendSessionRequestBroadcast(LPCGUID lpcGuid, DWORD dwFlags, const SPINITDATA *lpSpData)
Definition: name_server.c:196
DWORD WINAPI WaitForSingleObject(IN HANDLE hHandle, IN DWORD dwMilliseconds)
Definition: synch.c:82
#define WAIT_OBJECT_0
Definition: winbase.h:406
_In_ void _In_ PCCERT_CONTEXT _In_opt_ LPFILETIME _In_ DWORD _In_ DWORD dwTimeout
Definition: wincrypt.h:6081

Referenced by IDirectPlay4Impl_EnumSessions().

◆ DP_FindAnyGroup()

static lpGroupData DP_FindAnyGroup ( IDirectPlayImpl This,
DPID  dpid 
)
static

Definition at line 1060 of file dplay.c.

1062{
1063 lpGroupList lpGroups;
1064
1065 TRACE( "(%p)->(0x%08x)\n", This, dpid );
1066
1067 if( dpid == DPID_SYSTEM_GROUP )
1068 {
1069 return This->dp2->lpSysGroup;
1070 }
1071 else
1072 {
1073 DPQ_FIND_ENTRY( This->dp2->lpSysGroup->groups, groups, lpGData->dpid, ==, dpid, lpGroups );
1074 }
1075
1076 if( lpGroups == NULL )
1077 {
1078 return NULL;
1079 }
1080
1081 return lpGroups->lpGData;
#define DPID_SYSTEM_GROUP
Definition: dplay.c:78
#define DPQ_FIND_ENTRY(head, elm, field, fieldCompareOperator, fieldToCompare, rc)
Definition: dplayx_queue.h:100

Referenced by DP_IF_CreateGroupInGroup(), DP_IF_DestroyGroup(), DP_IF_GetGroupName(), DP_IF_SetGroupName(), IDirectPlay4Impl_AddGroupToGroup(), IDirectPlay4Impl_AddPlayerToGroup(), IDirectPlay4Impl_DeleteGroupFromGroup(), IDirectPlay4Impl_DeletePlayerFromGroup(), IDirectPlay4Impl_EnumGroupPlayers(), IDirectPlay4Impl_EnumGroupsInGroup(), IDirectPlay4Impl_GetGroupData(), IDirectPlay4Impl_GetGroupParent(), IDirectPlay4Impl_SendEx(), and IDirectPlay4Impl_SetGroupData().

◆ DP_FindPlayer()

static lpPlayerList DP_FindPlayer ( IDirectPlayImpl This,
DPID  dpid 
)
static

Definition at line 1383 of file dplay.c.

1385{
1386 lpPlayerList lpPlayers;
1387
1388 TRACE( "(%p)->(0x%08x)\n", This, dpid );
1389
1390 if(This->dp2->lpSysGroup == NULL)
1391 return NULL;
1392
1393 DPQ_FIND_ENTRY( This->dp2->lpSysGroup->players, players, lpPData->dpid, ==, dpid, lpPlayers );
1394
1395 return lpPlayers;

Referenced by DP_GetSPPlayerData(), DP_IF_DestroyPlayer(), DP_IF_GetPlayerName(), DP_IF_SetPlayerName(), DP_SetSPPlayerData(), IDirectPlay4Impl_AddPlayerToGroup(), IDirectPlay4Impl_DeletePlayerFromGroup(), IDirectPlay4Impl_GetPlayerData(), IDirectPlay4Impl_SendEx(), and IDirectPlay4Impl_SetPlayerData().

◆ DP_GetRemoteNextObjectId()

static DPID DP_GetRemoteNextObjectId ( void  )
static

Definition at line 1779 of file dplay.c.

1781{
1782 FIXME( ":stub\n" );
1783
1784 /* Hack solution */
1785 return DP_NextObjectId();
static DPID DP_NextObjectId(void)
Definition: dplay.c:263

Referenced by DP_IF_CreateGroup().

◆ DP_GetSessionDesc()

static HRESULT DP_GetSessionDesc ( IDirectPlayImpl This,
void lpData,
DWORD lpdwDataSize,
BOOL  bAnsi 
)
static

Definition at line 3090 of file dplay.c.

3093{
3094 DWORD dwRequiredSize;
3095
3096 TRACE( "(%p)->(%p,%p,%u)\n", This, lpData, lpdwDataSize, bAnsi );
3097
3098 if( This->dp2->connectionInitialized == NO_PROVIDER )
3099 {
3100 return DPERR_UNINITIALIZED;
3101 }
3102
3103 if( ( lpData == NULL ) && ( lpdwDataSize == NULL ) )
3104 {
3105 return DPERR_INVALIDPARAMS;
3106 }
3107
3108 /* FIXME: Get from This->dp2->lpSessionDesc */
3109 dwRequiredSize = DP_CalcSessionDescSize( This->dp2->lpSessionDesc, bAnsi );
3110
3111 if ( ( lpData == NULL ) ||
3112 ( *lpdwDataSize < dwRequiredSize )
3113 )
3114 {
3115 *lpdwDataSize = dwRequiredSize;
3116 return DPERR_BUFFERTOOSMALL;
3117 }
3118
3119 DP_CopySessionDesc( lpData, This->dp2->lpSessionDesc, bAnsi );
3120
3121 return DP_OK;
static DWORD DP_CalcSessionDescSize(LPCDPSESSIONDESC2 lpSessDesc, BOOL bAnsi)
Definition: dplay.c:3865
static void DP_CopySessionDesc(LPDPSESSIONDESC2 destSessionDesc, LPCDPSESSIONDESC2 srcSessDesc, BOOL bAnsi)
Definition: dplay.c:3909
#define DPERR_UNINITIALIZED
Definition: dplay.h:125
@ NO_PROVIDER
Definition: dplay_global.h:136

Referenced by IDirectPlay4AImpl_GetSessionDesc(), and IDirectPlay4Impl_GetSessionDesc().

◆ DP_GetSpLpGuidFromCompoundAddress()

static BOOL CALLBACK DP_GetSpLpGuidFromCompoundAddress ( REFGUID  guidDataType,
DWORD  dwDataSize,
LPCVOID  lpData,
LPVOID  lpContext 
)
static

Definition at line 4583 of file dplay.c.

4589{
4590 /* Looking for the GUID of the provider to load */
4591 if( ( IsEqualGUID( guidDataType, &DPAID_ServiceProvider ) ) ||
4592 ( IsEqualGUID( guidDataType, &DPAID_LobbyProvider ) )
4593 )
4594 {
4595 TRACE( "Found SP/LP (%s) %s (data size = 0x%08x)\n",
4596 debugstr_guid( guidDataType ), debugstr_guid( lpData ), dwDataSize );
4597
4598 if( dwDataSize != sizeof( GUID ) )
4599 {
4600 ERR( "Invalid sp/lp guid size 0x%08x\n", dwDataSize );
4601 }
4602
4603 memcpy( lpContext, lpData, dwDataSize );
4604
4605 /* There shouldn't be more than 1 GUID/compound address */
4606 return FALSE;
4607 }
4608
4609 /* Still waiting for what we want */
4610 return TRUE;
#define memcpy(s1, s2, n)
Definition: mkisofs.h:878

Referenced by IDirectPlay4Impl_InitializeConnection().

◆ DP_GetSPPlayerData()

HRESULT DP_GetSPPlayerData ( IDirectPlayImpl lpDP,
DPID  idPlayer,
void **  lplpData 
)

Definition at line 5717 of file dplay.c.

5719{
5720 lpPlayerList lpPlayer = DP_FindPlayer( lpDP, idPlayer );
5721
5722 if( lpPlayer == NULL )
5723 {
5724 return DPERR_INVALIDPLAYER;
5725 }
5726
5727 *lplpData = lpPlayer->lpPData->lpSPPlayerData;
5728
5729 return DP_OK;
static lpPlayerList DP_FindPlayer(IDirectPlayImpl *This, DPID dpid)
Definition: dplay.c:1383
#define DPERR_INVALIDPLAYER
Definition: dplay.h:104

Referenced by IDirectPlaySPImpl_GetSPPlayerData(), and IDirectPlaySPImpl_SetSPPlayerData().

◆ DP_HandleMessage()

HRESULT DP_HandleMessage ( IDirectPlayImpl This,
const void lpcMessageBody,
DWORD  dwMessageBodySize,
const void lpcMessageHeader,
WORD  wCommandId,
WORD  wVersion,
void **  lplpReply,
DWORD lpdwMsgSize 
)

Definition at line 269 of file dplay.c.

273{
274 TRACE( "(%p)->(%p,0x%08x,%p,%u,%u)\n",
275 This, lpcMessageBody, dwMessageBodySize, lpcMessageHeader, wCommandId,
276 wVersion );
277
278 switch( wCommandId )
279 {
280 /* Name server needs to handle this request */
282 /* Reply expected */
283 NS_ReplyToEnumSessionsRequest( lpcMessageBody, lplpReply, lpdwMsgSize, This );
284 break;
285
286 /* Name server needs to handle this request */
288 /* No reply expected */
289 NS_AddRemoteComputerAsNameServer( lpcMessageHeader,
290 This->dp2->spData.dwSPHeaderSize,
291 lpcMessageBody,
292 This->dp2->lpNameServerData );
293 break;
294
296 {
297 LPCDPMSG_REQUESTNEWPLAYERID lpcMsg = lpcMessageBody;
298
300
301 *lpdwMsgSize = This->dp2->spData.dwSPHeaderSize + sizeof( *lpReply );
302
303 *lplpReply = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, *lpdwMsgSize );
304
305 FIXME( "Ignoring dwFlags 0x%08x in request msg\n",
306 lpcMsg->dwFlags );
307
308 /* Setup the reply */
309 lpReply = (LPDPMSG_NEWPLAYERIDREPLY)( (BYTE*)(*lplpReply) +
310 This->dp2->spData.dwSPHeaderSize );
311
314 lpReply->envelope.wVersion = DPMSGVER_DP6;
315
316 lpReply->dpidNewPlayerId = DP_NextObjectId();
317
318 TRACE( "Allocating new playerid 0x%08x from remote request\n",
319 lpReply->dpidNewPlayerId );
320 break;
321 }
322
325 DP_MSG_ReplyReceived( This, wCommandId, lpcMessageBody, dwMessageBodySize );
326 break;
327
329 TRACE( "GOT THE SELF MESSAGE: %p -> 0x%08x\n", lpcMessageHeader, ((const DWORD *)lpcMessageHeader)[1] );
330 NS_SetLocalAddr( This->dp2->lpNameServerData, lpcMessageHeader, 20 );
331 DP_MSG_ReplyReceived( This, wCommandId, lpcMessageBody, dwMessageBodySize );
332
334 TRACE( "Sending message to self to get my addr\n" );
335 DP_MSG_ToSelf( This, 1 ); /* This is a hack right now */
336 break;
337
339 DP_MSG_ErrorReceived( This, wCommandId, lpcMessageBody, dwMessageBodySize );
340 break;
341
342 default:
343 FIXME( "Unknown wCommandId %u. Ignoring message\n", wCommandId );
344 DebugBreak();
345 break;
346 }
347
348 /* FIXME: There is code in dplaysp.c to handle dplay commands. Move to here. */
349
350 return DP_OK;
void DP_MSG_ErrorReceived(IDirectPlayImpl *This, WORD wCommandId, const void *lpMsgBody, DWORD dwMsgBodySize)
void DP_MSG_ReplyReceived(IDirectPlayImpl *This, WORD wCommandId, const void *lpcMsgBody, DWORD dwMsgBodySize)
void DP_MSG_ToSelf(IDirectPlayImpl *This, DPID dpidSelf)
#define DPMSGVER_DP6
#define DPMSGCMD_ENUMSESSIONSREQUEST
#define DPMSGCMD_GETNAMETABLEREPLY
#define DPMSGCMD_FORWARDADDPLAYER
#define DPMSGCMD_ENUMSESSIONSREPLY
#define DPMSGCMD_REQUESTNEWPLAYERID
#define DPMSGCMD_NEWPLAYERIDREPLY
#define DPMSGCMD_JUSTENVELOPE
#define DPMSGCMD_FORWARDADDPLAYERNACK
struct tagDPMSG_NEWPLAYERIDREPLY * LPDPMSG_NEWPLAYERIDREPLY
#define DPMSGMAGIC_DPLAYMSG
void NS_AddRemoteComputerAsNameServer(LPCVOID lpcNSAddrHdr, DWORD dwHdrSize, LPCDPMSG_ENUMSESSIONSREPLY lpcMsg, LPVOID lpNSInfo)
Definition: name_server.c:87
void NS_ReplyToEnumSessionsRequest(const void *lpcMsg, void **lplpReplyData, DWORD *lpdwReplySize, IDirectPlayImpl *lpDP)
Definition: name_server.c:358
void NS_SetLocalAddr(LPVOID lpNSInfo, LPCVOID lpHdr, DWORD dwHdrSize)
Definition: name_server.c:184
DPMSG_SENDENVELOPE envelope

Referenced by IDirectPlaySPImpl_HandleMessage().

◆ DP_IF_CreateGroup()

static HRESULT DP_IF_CreateGroup ( IDirectPlayImpl This,
void lpMsgHdr,
DPID lpidGroup,
DPNAME lpGroupName,
void lpData,
DWORD  dwDataSize,
DWORD  dwFlags,
BOOL  bAnsi 
)
static

Definition at line 1083 of file dplay.c.

1086{
1087 lpGroupData lpGData;
1088
1089 TRACE( "(%p)->(%p,%p,%p,%p,0x%08x,0x%08x,%u)\n",
1090 This, lpMsgHdr, lpidGroup, lpGroupName, lpData, dwDataSize,
1091 dwFlags, bAnsi );
1092
1093 if( This->dp2->connectionInitialized == NO_PROVIDER )
1094 {
1095 return DPERR_UNINITIALIZED;
1096 }
1097
1098 /* If the name is not specified, we must provide one */
1099 if( DPID_UNKNOWN == *lpidGroup )
1100 {
1101 /* If we are the name server, we decide on the group ids. If not, we
1102 * must ask for one before attempting a creation.
1103 */
1104 if( This->dp2->bHostInterface )
1105 {
1106 *lpidGroup = DP_NextObjectId();
1107 }
1108 else
1109 {
1110 *lpidGroup = DP_GetRemoteNextObjectId();
1111 }
1112 }
1113
1114 lpGData = DP_CreateGroup( This, lpidGroup, lpGroupName, dwFlags,
1115 DPID_NOPARENT_GROUP, bAnsi );
1116
1117 if( lpGData == NULL )
1118 {
1119 return DPERR_CANTADDPLAYER; /* yes player not group */
1120 }
1121
1122 if( DPID_SYSTEM_GROUP == *lpidGroup )
1123 {
1124 This->dp2->lpSysGroup = lpGData;
1125 TRACE( "Inserting system group\n" );
1126 }
1127 else
1128 {
1129 /* Insert into the system group */
1130 lpGroupList lpGroup = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpGroup ) );
1131 lpGroup->lpGData = lpGData;
1132
1133 DPQ_INSERT( This->dp2->lpSysGroup->groups, lpGroup, groups );
1134 }
1135
1136 /* Something is now referencing this data */
1137 lpGData->uRef++;
1138
1139 /* Set all the important stuff for the group */
1140 DP_SetGroupData( lpGData, DPSET_REMOTE, lpData, dwDataSize );
1141
1142 /* FIXME: We should only create the system group if GetCaps returns
1143 * DPCAPS_GROUPOPTIMIZED.
1144 */
1145
1146 /* Let the SP know that we've created this group */
1147 if( This->dp2->spData.lpCB->CreateGroup )
1148 {
1150 DWORD dwCreateFlags = 0;
1151
1152 TRACE( "Calling SP CreateGroup\n" );
1153
1154 if( *lpidGroup == DPID_NOPARENT_GROUP )
1155 dwCreateFlags |= DPLAYI_GROUP_SYSGROUP;
1156
1157 if( lpMsgHdr == NULL )
1158 dwCreateFlags |= DPLAYI_PLAYER_PLAYERLOCAL;
1159
1160 if( dwFlags & DPGROUP_HIDDEN )
1161 dwCreateFlags |= DPLAYI_GROUP_HIDDEN;
1162
1163 data.idGroup = *lpidGroup;
1164 data.dwFlags = dwCreateFlags;
1165 data.lpSPMessageHeader = lpMsgHdr;
1166 data.lpISP = This->dp2->spData.lpISP;
1167
1168 (*This->dp2->spData.lpCB->CreateGroup)( &data );
1169 }
1170
1171 /* Inform all other peers of the creation of a new group. If there are
1172 * no peers keep this event quiet.
1173 * Also if this message was sent to us, don't rebroadcast.
1174 */
1175 if( ( lpMsgHdr == NULL ) &&
1176 This->dp2->lpSessionDesc &&
1177 ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) )
1178 {
1181
1182 msg.dwPlayerType = DPPLAYERTYPE_GROUP;
1183 msg.dpId = *lpidGroup;
1184 msg.dwCurrentPlayers = 0; /* FIXME: Incorrect? */
1185 msg.lpData = lpData;
1186 msg.dwDataSize = dwDataSize;
1187 msg.dpnName = *lpGroupName;
1188 msg.dpIdParent = DPID_NOPARENT_GROUP;
1190
1191 /* FIXME: Correct to just use send effectively? */
1192 /* FIXME: Should size include data w/ message or just message "header" */
1193 /* FIXME: Check return code */
1194 IDirectPlayX_SendEx( &This->IDirectPlay4_iface, DPID_SERVERPLAYER, DPID_ALLPLAYERS, 0, &msg,
1195 sizeof( msg ), 0, 0, NULL, NULL );
1196 }
1197
1198 return DP_OK;
#define msg(x)
Definition: auth_time.c:54
#define DPMSG_CREATEGROUP_DWFLAGS(x)
Definition: dplay.c:82
static void DP_SetGroupData(lpGroupData lpGData, DWORD dwFlags, LPVOID lpData, DWORD dwDataSize)
Definition: dplay.c:1256
static lpGroupData DP_CreateGroup(IDirectPlayImpl *This, const DPID *lpid, const DPNAME *lpName, DWORD dwFlags, DPID idParent, BOOL bAnsi)
Definition: dplay.c:998
static DPID DP_GetRemoteNextObjectId(void)
Definition: dplay.c:1779
#define DPID_UNKNOWN
Definition: dplay.h:164
#define DPGROUP_HIDDEN
Definition: dplay.h:1013
#define DPSET_REMOTE
Definition: dplay.h:1056
#define DPERR_CANTADDPLAYER
Definition: dplay.h:93
#define DPID_SERVERPLAYER
Definition: dplay.h:163
#define IDirectPlayX_SendEx(p, a, b, c, d, e, f, g, h, i)
Definition: dplay.h:916
#define DPSESSION_MULTICASTSERVER
Definition: dplay.h:276
#define DPSYS_CREATEPLAYERORGROUP
Definition: dplay.h:1085
#define DPID_ALLPLAYERS
Definition: dplay.h:162
#define DPLAYI_GROUP_HIDDEN
Definition: dplaysp.h:63
#define DPLAYI_GROUP_SYSGROUP
Definition: dplaysp.h:60
#define DPLAYI_PLAYER_PLAYERLOCAL
Definition: dplaysp.h:59
#define DPQ_INSERT(a, b, c)
Definition: dplayx_queue.h:34

Referenced by DP_SecureOpen(), IDirectPlay4AImpl_CreateGroup(), IDirectPlay4Impl_CreateGroup(), and IDirectPlaySPImpl_HandleMessage().

◆ DP_IF_CreateGroupInGroup()

static HRESULT DP_IF_CreateGroupInGroup ( IDirectPlayImpl This,
void lpMsgHdr,
DPID  idParentGroup,
DPID lpidGroup,
DPNAME lpGroupName,
void lpData,
DWORD  dwDataSize,
DWORD  dwFlags,
BOOL  bAnsi 
)
static

Definition at line 4019 of file dplay.c.

4023{
4024 lpGroupData lpGParentData;
4025 lpGroupList lpGList;
4026 lpGroupData lpGData;
4027
4028 TRACE( "(%p)->(0x%08x,%p,%p,%p,0x%08x,0x%08x,%u)\n",
4029 This, idParentGroup, lpidGroup, lpGroupName, lpData,
4030 dwDataSize, dwFlags, bAnsi );
4031
4032 if( This->dp2->connectionInitialized == NO_PROVIDER )
4033 {
4034 return DPERR_UNINITIALIZED;
4035 }
4036
4037 /* Verify that the specified parent is valid */
4038 if( ( lpGParentData = DP_FindAnyGroup(This, idParentGroup ) ) == NULL )
4039 return DPERR_INVALIDGROUP;
4040
4041 lpGData = DP_CreateGroup(This, lpidGroup, lpGroupName, dwFlags, idParentGroup, bAnsi );
4042
4043 if( lpGData == NULL )
4044 {
4045 return DPERR_CANTADDPLAYER; /* yes player not group */
4046 }
4047
4048 /* Something else is referencing this data */
4049 lpGData->uRef++;
4050
4051 DP_SetGroupData( lpGData, DPSET_REMOTE, lpData, dwDataSize );
4052
4053 /* The list has now been inserted into the interface group list. We now
4054 need to put a "shortcut" to this group in the parent group */
4055 lpGList = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpGList ) );
4056 if( lpGList == NULL )
4057 {
4058 FIXME( "Memory leak\n" );
4059 return DPERR_CANTADDPLAYER; /* yes player not group */
4060 }
4061
4062 lpGList->lpGData = lpGData;
4063
4064 DPQ_INSERT( lpGParentData->groups, lpGList, groups );
4065
4066 /* Let the SP know that we've created this group */
4067 if( This->dp2->spData.lpCB->CreateGroup )
4068 {
4070
4071 TRACE( "Calling SP CreateGroup\n" );
4072
4073 data.idGroup = *lpidGroup;
4074 data.dwFlags = dwFlags;
4075 data.lpSPMessageHeader = lpMsgHdr;
4076 data.lpISP = This->dp2->spData.lpISP;
4077
4078 (*This->dp2->spData.lpCB->CreateGroup)( &data );
4079 }
4080
4081 /* Inform all other peers of the creation of a new group. If there are
4082 * no peers keep this quiet.
4083 */
4084 if( This->dp2->lpSessionDesc &&
4085 ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) )
4086 {
4088
4090 msg.dwPlayerType = DPPLAYERTYPE_GROUP;
4091 msg.dpId = *lpidGroup;
4092 msg.dwCurrentPlayers = idParentGroup; /* FIXME: Incorrect? */
4093 msg.lpData = lpData;
4094 msg.dwDataSize = dwDataSize;
4095 msg.dpnName = *lpGroupName;
4096
4097 /* FIXME: Correct to just use send effectively? */
4098 /* FIXME: Should size include data w/ message or just message "header" */
4099 /* FIXME: Check return code */
4100 IDirectPlayX_SendEx( &This->IDirectPlay4_iface, DPID_SERVERPLAYER, DPID_ALLPLAYERS, 0, &msg,
4101 sizeof( msg ), 0, 0, NULL, NULL );
4102 }
4103
4104 return DP_OK;
static lpGroupData DP_FindAnyGroup(IDirectPlayImpl *This, DPID dpid)
Definition: dplay.c:1060
#define DPERR_INVALIDGROUP
Definition: dplay.h:105

Referenced by IDirectPlay4AImpl_CreateGroupInGroup(), IDirectPlay4Impl_CreateGroupInGroup(), and IDirectPlaySPImpl_HandleMessage().

◆ DP_IF_CreatePlayer()

static HRESULT DP_IF_CreatePlayer ( IDirectPlayImpl This,
void lpMsgHdr,
DPID lpidPlayer,
DPNAME lpPlayerName,
HANDLE  hEvent,
void lpData,
DWORD  dwDataSize,
DWORD  dwFlags,
BOOL  bAnsi 
)
static

Definition at line 1497 of file dplay.c.

1501{
1502 HRESULT hr = DP_OK;
1503 lpPlayerData lpPData;
1504 lpPlayerList lpPList;
1505 DWORD dwCreateFlags = 0;
1506
1507 TRACE( "(%p)->(%p,%p,%p,%p,0x%08x,0x%08x,%u)\n",
1508 This, lpidPlayer, lpPlayerName, hEvent, lpData,
1509 dwDataSize, dwFlags, bAnsi );
1510 if( This->dp2->connectionInitialized == NO_PROVIDER )
1511 {
1512 return DPERR_UNINITIALIZED;
1513 }
1514
1515 if( dwFlags == 0 )
1516 {
1518 }
1519
1520 if( lpidPlayer == NULL )
1521 {
1522 return DPERR_INVALIDPARAMS;
1523 }
1524
1525
1526 /* Determine the creation flags for the player. These will be passed
1527 * to the name server if requesting a player id and to the SP when
1528 * informing it of the player creation
1529 */
1530 {
1532 {
1533 if( *lpidPlayer == DPID_SERVERPLAYER )
1534 {
1535 /* Server player for the host interface */
1536 dwCreateFlags |= DPLAYI_PLAYER_APPSERVER;
1537 }
1538 else if( *lpidPlayer == DPID_NAME_SERVER )
1539 {
1540 /* Name server - master of everything */
1542 }
1543 else
1544 {
1545 /* Server player for a non host interface */
1546 dwCreateFlags |= DPLAYI_PLAYER_SYSPLAYER;
1547 }
1548 }
1549
1550 if( lpMsgHdr == NULL )
1551 dwCreateFlags |= DPLAYI_PLAYER_PLAYERLOCAL;
1552 }
1553
1554 /* Verify we know how to handle all the flags */
1555 if( !( ( dwFlags & DPPLAYER_SERVERPLAYER ) ||
1557 )
1558 )
1559 {
1560 /* Assume non fatal failure */
1561 ERR( "unknown dwFlags = 0x%08x\n", dwFlags );
1562 }
1563
1564 /* If the name is not specified, we must provide one */
1565 if( *lpidPlayer == DPID_UNKNOWN )
1566 {
1567 /* If we are the session master, we dish out the group/player ids */
1568 if( This->dp2->bHostInterface )
1569 {
1570 *lpidPlayer = DP_NextObjectId();
1571 }
1572 else
1573 {
1574 hr = DP_MSG_SendRequestPlayerId( This, dwCreateFlags, lpidPlayer );
1575
1576 if( FAILED(hr) )
1577 {
1578 ERR( "Request for ID failed: %s\n", DPLAYX_HresultToString( hr ) );
1579 return hr;
1580 }
1581 }
1582 }
1583 else
1584 {
1585 /* FIXME: Would be nice to perhaps verify that we don't already have
1586 * this player.
1587 */
1588 }
1589
1590 /* We pass creation flags, so we can distinguish sysplayers and not count them in the current
1591 player total */
1592 lpPData = DP_CreatePlayer( This, lpidPlayer, lpPlayerName, dwCreateFlags,
1593 hEvent, bAnsi );
1594 /* Create the list object and link it in */
1595 lpPList = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpPList ) );
1596 if( !lpPData || !lpPList )
1597 {
1598 HeapFree( GetProcessHeap(), 0, lpPData );
1599 HeapFree( GetProcessHeap(), 0, lpPList );
1600 return DPERR_CANTADDPLAYER;
1601 }
1602
1603 lpPData->uRef = 1;
1604 lpPList->lpPData = lpPData;
1605
1606 /* Add the player to the system group */
1607 DPQ_INSERT( This->dp2->lpSysGroup->players, lpPList, players );
1608
1609 /* Update the information and send it to all players in the session */
1610 DP_SetPlayerData( lpPData, DPSET_REMOTE, lpData, dwDataSize );
1611
1612 /* Let the SP know that we've created this player */
1613 if( This->dp2->spData.lpCB->CreatePlayer )
1614 {
1616
1617 data.idPlayer = *lpidPlayer;
1618 data.dwFlags = dwCreateFlags;
1619 data.lpSPMessageHeader = lpMsgHdr;
1620 data.lpISP = This->dp2->spData.lpISP;
1621
1622 TRACE( "Calling SP CreatePlayer 0x%08x: dwFlags: 0x%08x lpMsgHdr: %p\n",
1623 *lpidPlayer, data.dwFlags, data.lpSPMessageHeader );
1624
1625 hr = (*This->dp2->spData.lpCB->CreatePlayer)( &data );
1626 }
1627
1628 if( FAILED(hr) )
1629 {
1630 ERR( "Failed to create player with sp: %s\n", DPLAYX_HresultToString(hr) );
1631 return hr;
1632 }
1633
1634 /* Now let the SP know that this player is a member of the system group */
1635 if( This->dp2->spData.lpCB->AddPlayerToGroup )
1636 {
1638
1639 data.idPlayer = *lpidPlayer;
1640 data.idGroup = DPID_SYSTEM_GROUP;
1641 data.lpISP = This->dp2->spData.lpISP;
1642
1643 TRACE( "Calling SP AddPlayerToGroup (sys group)\n" );
1644
1645 hr = (*This->dp2->spData.lpCB->AddPlayerToGroup)( &data );
1646 }
1647
1648 if( FAILED(hr) )
1649 {
1650 ERR( "Failed to add player to sys group with sp: %s\n",
1652 return hr;
1653 }
1654
1655#if 1
1656 if( !This->dp2->bHostInterface )
1657 {
1658 /* Let the name server know about the creation of this player */
1659 /* FIXME: Is this only to be done for the creation of a server player or
1660 * is this used for regular players? If only for server players, move
1661 * this call to DP_SecureOpen(...);
1662 */
1663#if 0
1664 TRACE( "Sending message to self to get my addr\n" );
1665 DP_MSG_ToSelf( This, *lpidPlayer ); /* This is a hack right now */
1666#endif
1667
1668 hr = DP_MSG_ForwardPlayerCreation( This, *lpidPlayer);
1669 }
1670#else
1671 /* Inform all other peers of the creation of a new player. If there are
1672 * no peers keep this quiet.
1673 * Also, if this was a remote event, no need to rebroadcast it.
1674 */
1675 if( ( lpMsgHdr == NULL ) &&
1676 This->dp2->lpSessionDesc &&
1677 ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) )
1678 {
1681
1682 msg.dwPlayerType = DPPLAYERTYPE_PLAYER;
1683 msg.dpId = *lpidPlayer;
1684 msg.dwCurrentPlayers = 0; /* FIXME: Incorrect */
1685 msg.lpData = lpData;
1686 msg.dwDataSize = dwDataSize;
1687 msg.dpnName = *lpPlayerName;
1688 msg.dpIdParent = DPID_NOPARENT_GROUP;
1690
1691 /* FIXME: Correct to just use send effectively? */
1692 /* FIXME: Should size include data w/ message or just message "header" */
1693 /* FIXME: Check return code */
1694 hr = IDirectPlayX_SendEx( &This->IDirectPlay4_iface, DPID_SERVERPLAYER, DPID_ALLPLAYERS, 0,
1695 &msg, sizeof( msg ), 0, 0, NULL, NULL );
1696 }
1697#endif
1698
1699 return hr;
#define DPMSG_CREATEPLAYER_DWFLAGS(x)
Definition: dplay.c:85
static lpPlayerData DP_CreatePlayer(IDirectPlayImpl *This, DPID *lpid, DPNAME *lpName, DWORD dwFlags, HANDLE hEvent, BOOL bAnsi)
Definition: dplay.c:1298
#define DPID_NAME_SERVER
Definition: dplay.c:79
static void DP_SetPlayerData(lpPlayerData lpPData, DWORD dwFlags, LPVOID lpData, DWORD dwDataSize)
Definition: dplay.c:1454
#define DPPLAYERTYPE_PLAYER
Definition: dplay.h:1135
#define DPPLAYER_SERVERPLAYER
Definition: dplay.h:1005
#define DPPLAYER_SPECTATOR
Definition: dplay.h:1006
#define DPLAYI_PLAYER_NAMESRVR
Definition: dplaysp.h:57
#define DPLAYI_PLAYER_APPSERVER
Definition: dplaysp.h:62
HRESULT DP_MSG_SendRequestPlayerId(IDirectPlayImpl *This, DWORD dwFlags, DPID *lpdpidAllocatedId)
HRESULT DP_MSG_ForwardPlayerCreation(IDirectPlayImpl *This, DPID dpidServer)

Referenced by DP_SecureOpen(), IDirectPlay4AImpl_CreatePlayer(), IDirectPlay4Impl_CreatePlayer(), and IDirectPlaySPImpl_HandleMessage().

◆ DP_IF_DestroyGroup()

static HRESULT DP_IF_DestroyGroup ( IDirectPlayImpl This,
void lpMsgHdr,
DPID  idGroup,
BOOL  bAnsi 
)
static

Definition at line 1904 of file dplay.c.

1906{
1907 lpGroupData lpGData;
1909
1910 FIXME( "(%p)->(%p,0x%08x,%u): semi stub\n",
1911 This, lpMsgHdr, idGroup, bAnsi );
1912
1913 /* Find the group */
1914 if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL )
1915 {
1916 return DPERR_INVALIDPLAYER; /* yes player */
1917 }
1918
1919 context.This = This;
1920 context.bAnsi = bAnsi;
1921 context.idGroup = idGroup;
1922
1923 /* Remove all players that this group has */
1924 IDirectPlayX_EnumGroupPlayers( &This->IDirectPlay4_iface, idGroup, NULL, cbRemoveGroupOrPlayer,
1925 &context, 0 );
1926
1927 /* Remove all links to groups that this group has since this is dp3 */
1928 IDirectPlayX_EnumGroupsInGroup( &This->IDirectPlay4_iface, idGroup, NULL, cbRemoveGroupOrPlayer,
1929 (void*)&context, 0 );
1930
1931 /* Remove this group from the parent group - if it has one */
1932 if( ( idGroup != DPID_SYSTEM_GROUP ) && ( lpGData->parent != DPID_SYSTEM_GROUP ) )
1933 IDirectPlayX_DeleteGroupFromGroup( &This->IDirectPlay4_iface, lpGData->parent, idGroup );
1934
1935 /* Now delete this group data and list from the system group */
1936 DP_DeleteGroup( This, idGroup );
1937
1938 /* Let the SP know that we've destroyed this group */
1939 if( This->dp2->spData.lpCB->DeleteGroup )
1940 {
1942
1943 FIXME( "data.dwFlags is incorrect\n" );
1944
1945 data.idGroup = idGroup;
1946 data.dwFlags = 0;
1947 data.lpISP = This->dp2->spData.lpISP;
1948
1949 (*This->dp2->spData.lpCB->DeleteGroup)( &data );
1950 }
1951
1952 FIXME( "Send out a DESTORYPLAYERORGROUP message\n" );
1953
1954 return DP_OK;
static void DP_DeleteGroup(IDirectPlayImpl *This, DPID dpid)
Definition: dplay.c:1031
static BOOL CALLBACK cbRemoveGroupOrPlayer(DPID dpId, DWORD dwPlayerType, LPCDPNAME lpName, DWORD dwFlags, LPVOID lpContext)
Definition: dplay.c:1879
#define IDirectPlayX_EnumGroupPlayers(p, a, b, c, d, e)
Definition: dplay.h:875
Definition: http.c:7252

Referenced by IDirectPlay4AImpl_DestroyGroup(), IDirectPlay4Impl_DestroyGroup(), and IDirectPlaySPImpl_HandleMessage().

◆ DP_IF_DestroyPlayer()

static HRESULT DP_IF_DestroyPlayer ( IDirectPlayImpl This,
void lpMsgHdr,
DPID  idPlayer,
BOOL  bAnsi 
)
static

Definition at line 1999 of file dplay.c.

2002{
2003 DPFAGContext cbContext;
2004
2005 FIXME( "(%p)->(%p,0x%08x,%u): semi stub\n",
2006 This, lpMsgHdr, idPlayer, bAnsi );
2007
2008 if( This->dp2->connectionInitialized == NO_PROVIDER )
2009 {
2010 return DPERR_UNINITIALIZED;
2011 }
2012
2013 if( DP_FindPlayer( This, idPlayer ) == NULL )
2014 {
2015 return DPERR_INVALIDPLAYER;
2016 }
2017
2018 /* FIXME: If the player is remote, we must be the host to delete this */
2019
2020 cbContext.This = This;
2021 cbContext.idPlayer = idPlayer;
2022 cbContext.bAnsi = bAnsi;
2023
2024 /* Find each group and call DeletePlayerFromGroup if the player is a
2025 member of the group */
2026 IDirectPlayX_EnumGroups( &This->IDirectPlay4_iface, NULL, cbDeletePlayerFromAllGroups, &cbContext,
2028
2029 /* Now delete player and player list from the sys group */
2030 DP_DeletePlayer( This, idPlayer );
2031
2032 /* Let the SP know that we've destroyed this group */
2033 if( This->dp2->spData.lpCB->DeletePlayer )
2034 {
2036
2037 FIXME( "data.dwFlags is incorrect\n" );
2038
2039 data.idPlayer = idPlayer;
2040 data.dwFlags = 0;
2041 data.lpISP = This->dp2->spData.lpISP;
2042
2043 (*This->dp2->spData.lpCB->DeletePlayer)( &data );
2044 }
2045
2046 FIXME( "Send a DELETEPLAYERORGROUP msg\n" );
2047
2048 return DP_OK;
static void DP_DeletePlayer(IDirectPlayImpl *This, DPID dpid)
Definition: dplay.c:1352
#define IDirectPlayX_EnumGroups(p, a, b, c, d)
Definition: dplay.h:876
BOOL bAnsi
Definition: dplay.c:1996

Referenced by IDirectPlay4AImpl_DestroyPlayer(), IDirectPlay4Impl_DestroyPlayer(), and IDirectPlaySPImpl_HandleMessage().

◆ DP_IF_GetGroupName()

static HRESULT DP_IF_GetGroupName ( IDirectPlayImpl This,
DPID  idGroup,
void lpData,
DWORD lpdwDataSize,
BOOL  bAnsi 
)
static

Definition at line 2660 of file dplay.c.

2663{
2664 lpGroupData lpGData;
2665 LPDPNAME lpName = lpData;
2666 DWORD dwRequiredDataSize;
2667
2668 FIXME("(%p)->(0x%08x,%p,%p,%u) ANSI ignored\n",
2669 This, idGroup, lpData, lpdwDataSize, bAnsi );
2670
2671 if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL )
2672 {
2673 return DPERR_INVALIDGROUP;
2674 }
2675
2676 dwRequiredDataSize = lpGData->name.dwSize;
2677
2678 if( lpGData->name.u1.lpszShortNameA )
2679 {
2680 dwRequiredDataSize += strlen( lpGData->name.u1.lpszShortNameA ) + 1;
2681 }
2682
2683 if( lpGData->name.u2.lpszLongNameA )
2684 {
2685 dwRequiredDataSize += strlen( lpGData->name.u2.lpszLongNameA ) + 1;
2686 }
2687
2688 if( ( lpData == NULL ) ||
2689 ( *lpdwDataSize < dwRequiredDataSize )
2690 )
2691 {
2692 *lpdwDataSize = dwRequiredDataSize;
2693 return DPERR_BUFFERTOOSMALL;
2694 }
2695
2696 /* Copy the structure */
2697 CopyMemory( lpName, &lpGData->name, lpGData->name.dwSize );
2698
2699 if( lpGData->name.u1.lpszShortNameA )
2700 {
2701 strcpy( ((char*)lpName)+lpGData->name.dwSize,
2702 lpGData->name.u1.lpszShortNameA );
2703 }
2704 else
2705 {
2706 lpName->u1.lpszShortNameA = NULL;
2707 }
2708
2709 if( lpGData->name.u1.lpszShortNameA )
2710 {
2711 strcpy( ((char*)lpName)+lpGData->name.dwSize,
2712 lpGData->name.u2.lpszLongNameA );
2713 }
2714 else
2715 {
2716 lpName->u2.lpszLongNameA = NULL;
2717 }
2718
2719 return DP_OK;

Referenced by IDirectPlay4AImpl_GetGroupName(), and IDirectPlay4Impl_GetGroupName().

◆ DP_IF_GetPlayerName()

static HRESULT DP_IF_GetPlayerName ( IDirectPlayImpl This,
DPID  idPlayer,
void lpData,
DWORD lpdwDataSize,
BOOL  bAnsi 
)
static

Definition at line 2982 of file dplay.c.

2985{
2986 lpPlayerList lpPList;
2987 LPDPNAME lpName = lpData;
2988 DWORD dwRequiredDataSize;
2989
2990 FIXME( "(%p)->(0x%08x,%p,%p,%u): ANSI\n",
2991 This, idPlayer, lpData, lpdwDataSize, bAnsi );
2992
2993 if( This->dp2->connectionInitialized == NO_PROVIDER )
2994 {
2995 return DPERR_UNINITIALIZED;
2996 }
2997
2998 if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL )
2999 {
3000 return DPERR_INVALIDPLAYER;
3001 }
3002
3003 dwRequiredDataSize = lpPList->lpPData->name.dwSize;
3004
3005 if( lpPList->lpPData->name.u1.lpszShortNameA )
3006 {
3007 dwRequiredDataSize += strlen( lpPList->lpPData->name.u1.lpszShortNameA ) + 1;
3008 }
3009
3010 if( lpPList->lpPData->name.u2.lpszLongNameA )
3011 {
3012 dwRequiredDataSize += strlen( lpPList->lpPData->name.u2.lpszLongNameA ) + 1;
3013 }
3014
3015 if( ( lpData == NULL ) ||
3016 ( *lpdwDataSize < dwRequiredDataSize )
3017 )
3018 {
3019 *lpdwDataSize = dwRequiredDataSize;
3020 return DPERR_BUFFERTOOSMALL;
3021 }
3022
3023 /* Copy the structure */
3024 CopyMemory( lpName, &lpPList->lpPData->name, lpPList->lpPData->name.dwSize );
3025
3026 if( lpPList->lpPData->name.u1.lpszShortNameA )
3027 {
3028 strcpy( ((char*)lpName)+lpPList->lpPData->name.dwSize,
3029 lpPList->lpPData->name.u1.lpszShortNameA );
3030 }
3031 else
3032 {
3033 lpName->u1.lpszShortNameA = NULL;
3034 }
3035
3036 if( lpPList->lpPData->name.u1.lpszShortNameA )
3037 {
3038 strcpy( ((char*)lpName)+lpPList->lpPData->name.dwSize,
3039 lpPList->lpPData->name.u2.lpszLongNameA );
3040 }
3041 else
3042 {
3043 lpName->u2.lpszLongNameA = NULL;
3044 }
3045
3046 return DP_OK;

Referenced by IDirectPlay4AImpl_GetPlayerName(), and IDirectPlay4Impl_GetPlayerName().

◆ DP_IF_Receive()

static HRESULT DP_IF_Receive ( IDirectPlayImpl This,
DPID lpidFrom,
DPID lpidTo,
DWORD  dwFlags,
void lpData,
DWORD lpdwDataSize,
BOOL  bAnsi 
)
static

Definition at line 3355 of file dplay.c.

3358{
3359 LPDPMSG lpMsg = NULL;
3360
3361 FIXME( "(%p)->(%p,%p,0x%08x,%p,%p,%u): stub\n",
3362 This, lpidFrom, lpidTo, dwFlags, lpData, lpdwDataSize, bAnsi );
3363
3364 if( This->dp2->connectionInitialized == NO_PROVIDER )
3365 {
3366 return DPERR_UNINITIALIZED;
3367 }
3368
3369 if( dwFlags == 0 )
3370 {
3372 }
3373
3374 /* If the lpData is NULL, we must be peeking the message */
3375 if( ( lpData == NULL ) &&
3376 !( dwFlags & DPRECEIVE_PEEK )
3377 )
3378 {
3379 return DPERR_INVALIDPARAMS;
3380 }
3381
3382 if( dwFlags & DPRECEIVE_ALL )
3383 {
3384 lpMsg = This->dp2->receiveMsgs.lpQHFirst;
3385
3386 if( !( dwFlags & DPRECEIVE_PEEK ) )
3387 {
3388 FIXME( "Remove from queue\n" );
3389 }
3390 }
3391 else if( ( dwFlags & DPRECEIVE_TOPLAYER ) ||
3393 )
3394 {
3395 FIXME( "Find matching message 0x%08x\n", dwFlags );
3396 }
3397 else
3398 {
3399 ERR( "Hmmm..dwFlags 0x%08x\n", dwFlags );
3400 }
3401
3402 if( lpMsg == NULL )
3403 {
3404 return DPERR_NOMESSAGES;
3405 }
3406
3407 /* Copy into the provided buffer */
3408 if (lpData) CopyMemory( lpData, lpMsg->msg, *lpdwDataSize );
3409
3410 return DP_OK;
#define DPRECEIVE_TOPLAYER
Definition: dplay.h:1032
#define DPRECEIVE_PEEK
Definition: dplay.h:1034
#define DPRECEIVE_ALL
Definition: dplay.h:1031
#define DPRECEIVE_FROMPLAYER
Definition: dplay.h:1033
#define DPERR_NOMESSAGES
Definition: dplay.h:110
DPMSG_GENERIC * msg
Definition: dplay_global.h:130

Referenced by IDirectPlay4AImpl_Receive(), and IDirectPlay4Impl_Receive().

◆ DP_IF_SetGroupName()

static HRESULT DP_IF_SetGroupName ( IDirectPlayImpl This,
DPID  idGroup,
DPNAME lpGroupName,
DWORD  dwFlags,
BOOL  bAnsi 
)
static

Definition at line 3564 of file dplay.c.

3567{
3568 lpGroupData lpGData;
3569
3570 TRACE( "(%p)->(0x%08x,%p,0x%08x,%u)\n", This, idGroup,
3571 lpGroupName, dwFlags, bAnsi );
3572
3573 if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL )
3574 {
3575 return DPERR_INVALIDGROUP;
3576 }
3577
3578 DP_CopyDPNAMEStruct( &lpGData->name, lpGroupName, bAnsi );
3579
3580 /* Should send a DPMSG_SETPLAYERORGROUPNAME message */
3581 FIXME( "Message not sent and dwFlags ignored\n" );
3582
3583 return DP_OK;

Referenced by IDirectPlay4AImpl_SetGroupName(), IDirectPlay4Impl_SetGroupName(), and IDirectPlaySPImpl_HandleMessage().

◆ DP_IF_SetPlayerName()

static HRESULT DP_IF_SetPlayerName ( IDirectPlayImpl This,
DPID  idPlayer,
DPNAME lpPlayerName,
DWORD  dwFlags,
BOOL  bAnsi 
)
static

Definition at line 3697 of file dplay.c.

3700{
3701 lpPlayerList lpPList;
3702
3703 TRACE( "(%p)->(0x%08x,%p,0x%08x,%u)\n",
3704 This, idPlayer, lpPlayerName, dwFlags, bAnsi );
3705
3706 if( This->dp2->connectionInitialized == NO_PROVIDER )
3707 {
3708 return DPERR_UNINITIALIZED;
3709 }
3710
3711 if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL )
3712 {
3713 return DPERR_INVALIDGROUP;
3714 }
3715
3716 DP_CopyDPNAMEStruct( &lpPList->lpPData->name, lpPlayerName, bAnsi );
3717
3718 /* Should send a DPMSG_SETPLAYERORGROUPNAME message */
3719 FIXME( "Message not sent and dwFlags ignored\n" );
3720
3721 return DP_OK;

Referenced by IDirectPlay4AImpl_SetPlayerName(), IDirectPlay4Impl_SetPlayerName(), and IDirectPlaySPImpl_HandleMessage().

◆ DP_InitializeDPLSP()

static HRESULT DP_InitializeDPLSP ( IDirectPlayImpl This,
HMODULE  hLobbyProvider 
)
static

Definition at line 4784 of file dplay.c.

4786{
4787 HRESULT hr;
4788 LPSP_INIT DPLSPInit;
4789
4790 /* Initialize the service provider by calling SPInit */
4791 DPLSPInit = (LPSP_INIT)GetProcAddress( hLobbyProvider, "DPLSPInit" );
4792
4793 if( DPLSPInit == NULL )
4794 {
4795 ERR( "Service provider doesn't provide DPLSPInit interface?\n" );
4796 FreeLibrary( hLobbyProvider );
4797 return DPERR_UNAVAILABLE;
4798 }
4799
4800 TRACE( "Calling DPLSPInit (DPL SP entry point)\n" );
4801
4802 hr = (*DPLSPInit)( &This->dp2->dplspData );
4803
4804 if( FAILED(hr) )
4805 {
4806 ERR( "DPL SP Initialization failed: %s\n", DPLAYX_HresultToString(hr) );
4807 FreeLibrary( hLobbyProvider );
4808 return hr;
4809 }
4810
4811 /* FIXME: Need to verify the sanity of the returned callback table
4812 * using IsBadCodePtr */
4813
4814 This->dp2->bDPLSPInitialized = TRUE;
4815
4816 /* This interface is now initialized as a lobby object */
4817 This->dp2->connectionInitialized = DP_LOBBY_PROVIDER;
4818
4819 /* Store the handle of the module so that we can unload it later */
4820 This->dp2->hDPLobbyProvider = hLobbyProvider;
4821
4822 return hr;
#define GetProcAddress(x, y)
Definition: compat.h:753
@ DP_LOBBY_PROVIDER
Definition: dplay_global.h:138
HRESULT(WINAPI * LPSP_INIT)(LPSPDATA_INIT)
Definition: lobbysp.h:460

Referenced by IDirectPlay4Impl_InitializeConnection().

◆ DP_InitializeDPSP()

static HRESULT DP_InitializeDPSP ( IDirectPlayImpl This,
HMODULE  hServiceProvider 
)
static

Definition at line 4745 of file dplay.c.

4747{
4748 HRESULT hr;
4749 LPDPSP_SPINIT SPInit;
4750
4751 /* Initialize the service provider by calling SPInit */
4752 SPInit = (LPDPSP_SPINIT)GetProcAddress( hServiceProvider, "SPInit" );
4753
4754 if( SPInit == NULL )
4755 {
4756 ERR( "Service provider doesn't provide SPInit interface?\n" );
4757 FreeLibrary( hServiceProvider );
4758 return DPERR_UNAVAILABLE;
4759 }
4760
4761 TRACE( "Calling SPInit (DP SP entry point)\n" );
4762
4763 hr = (*SPInit)( &This->dp2->spData );
4764
4765 if( FAILED(hr) )
4766 {
4767 ERR( "DP SP Initialization failed: %s\n", DPLAYX_HresultToString(hr) );
4768 FreeLibrary( hServiceProvider );
4769 return hr;
4770 }
4771
4772 /* FIXME: Need to verify the sanity of the returned callback table
4773 * using IsBadCodePtr */
4774 This->dp2->bSPInitialized = TRUE;
4775
4776 /* This interface is now initialized as a DP object */
4777 This->dp2->connectionInitialized = DP_SERVICE_PROVIDER;
4778
4779 /* Store the handle of the module so that we can unload it later */
4780 This->dp2->hServiceProvider = hServiceProvider;
4781
4782 return hr;
@ DP_SERVICE_PROVIDER
Definition: dplay_global.h:137
HRESULT(WINAPI * LPDPSP_SPINIT)(LPSPINITDATA)
Definition: dplaysp.h:366

Referenced by IDirectPlay4Impl_InitializeConnection().

◆ DP_InvokeEnumSessionCallbacks()

static void DP_InvokeEnumSessionCallbacks ( LPDPENUMSESSIONSCALLBACK2  lpEnumSessionsCallback2,
LPVOID  lpNSInfo,
DWORD  dwTimeout,
LPVOID  lpContext 
)
static

Definition at line 2293 of file dplay.c.

2299{
2300 LPDPSESSIONDESC2 lpSessionDesc;
2301
2302 FIXME( ": not checking for conditions\n" );
2303
2304 /* Not sure if this should be pruning but it's convenient */
2305 NS_PruneSessionCache( lpNSInfo );
2306
2307 NS_ResetSessionEnumeration( lpNSInfo );
2308
2309 /* Enumerate all sessions */
2310 /* FIXME: Need to indicate ANSI */
2311 while( (lpSessionDesc = NS_WalkSessions( lpNSInfo ) ) != NULL )
2312 {
2313 TRACE( "EnumSessionsCallback2 invoked\n" );
2314 if( !lpEnumSessionsCallback2( lpSessionDesc, &dwTimeout, 0, lpContext ) )
2315 {
2316 return;
2317 }
2318 }
2319
2320 /* Invoke one last time to indicate that there is no more to come */
2321 lpEnumSessionsCallback2( NULL, &dwTimeout, DPESC_TIMEDOUT, lpContext );
#define DPESC_TIMEDOUT
Definition: dplay.h:420
LPDPSESSIONDESC2 NS_WalkSessions(LPVOID lpNSInfo)
Definition: name_server.c:294
void NS_ResetSessionEnumeration(LPVOID lpNSInfo)
Definition: name_server.c:289
void NS_PruneSessionCache(LPVOID lpNSInfo)
Definition: name_server.c:319

Referenced by IDirectPlay4Impl_EnumSessions().

◆ DP_KillEnumSessionThread()

static void DP_KillEnumSessionThread ( IDirectPlayImpl This)
static

Definition at line 2371 of file dplay.c.

2373{
2374 /* Does a thread exist? If so we were doing an async enum session */
2375 if( This->dp2->hEnumSessionThread != INVALID_HANDLE_VALUE )
2376 {
2377 TRACE( "Killing EnumSession thread %p\n",
2378 This->dp2->hEnumSessionThread );
2379
2380 /* Request that the thread kill itself nicely */
2381 SetEvent( This->dp2->hKillEnumSessionThreadEvent );
2382 CloseHandle( This->dp2->hKillEnumSessionThreadEvent );
2383
2384 /* We no longer need to know about the thread */
2385 CloseHandle( This->dp2->hEnumSessionThread );
2386
2387 This->dp2->hEnumSessionThread = INVALID_HANDLE_VALUE;
2388 }
BOOL WINAPI DECLSPEC_HOTPATCH SetEvent(IN HANDLE hEvent)
Definition: synch.c:733

Referenced by DP_SecureOpen(), and IDirectPlay4Impl_EnumSessions().

◆ DP_LoadSP()

static HMODULE DP_LoadSP ( LPCGUID  lpcGuid,
LPSPINITDATA  lpSpData,
LPBOOL  lpbIsDpSp 
)
static

Definition at line 4614 of file dplay.c.

4616{
4617 UINT i;
4618 LPCSTR spSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Service Providers";
4619 LPCSTR lpSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Lobby Providers";
4620 LPCSTR guidDataSubKey = "Guid";
4621 LPCSTR majVerDataSubKey = "dwReserved1";
4622 LPCSTR minVerDataSubKey = "dwReserved2";
4623 LPCSTR pathSubKey = "Path";
4624
4625 TRACE( " request to load %s\n", debugstr_guid( lpcGuid ) );
4626
4627 /* FIXME: Cloned code with a quick hack. */
4628 for( i=0; i<2; i++ )
4629 {
4630 HKEY hkResult;
4631 LPCSTR searchSubKey;
4632 char subKeyName[51];
4633 DWORD dwIndex, sizeOfSubKeyName=50;
4635
4636 (i == 0) ? (searchSubKey = spSubKey ) : (searchSubKey = lpSubKey );
4637 *lpbIsDpSp = (i == 0);
4638
4639
4640 /* Need to loop over the service providers in the registry */
4641 if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey,
4642 0, KEY_READ, &hkResult ) != ERROR_SUCCESS )
4643 {
4644 /* Hmmm. Does this mean that there are no service providers? */
4645 ERR(": no service providers?\n");
4646 return 0;
4647 }
4648
4649 /* Traverse all the service providers we have available */
4650 for( dwIndex=0;
4651 RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName,
4653 ++dwIndex, sizeOfSubKeyName=51 )
4654 {
4655
4656 HKEY hkServiceProvider;
4657 GUID serviceProviderGUID;
4658 DWORD returnType, sizeOfReturnBuffer = 255;
4659 char returnBuffer[256];
4660 WCHAR buff[51];
4661 DWORD dwTemp, len;
4662
4663 TRACE(" this time through: %s\n", subKeyName );
4664
4665 /* Get a handle for this particular service provider */
4666 if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ,
4667 &hkServiceProvider ) != ERROR_SUCCESS )
4668 {
4669 ERR(": what the heck is going on?\n" );
4670 continue;
4671 }
4672
4673 if( RegQueryValueExA( hkServiceProvider, guidDataSubKey,
4674 NULL, &returnType, (LPBYTE)returnBuffer,
4675 &sizeOfReturnBuffer ) != ERROR_SUCCESS )
4676 {
4677 ERR(": missing GUID registry data members\n" );
4678 continue;
4679 }
4680
4681 /* FIXME: Check return types to ensure we're interpreting data right */
4682 MultiByteToWideChar( CP_ACP, 0, returnBuffer, -1, buff, ARRAY_SIZE( buff ));
4683 CLSIDFromString( buff, &serviceProviderGUID );
4684 /* FIXME: Have I got a memory leak on the serviceProviderGUID? */
4685
4686 /* Determine if this is the Service Provider that the user asked for */
4687 if( !IsEqualGUID( &serviceProviderGUID, lpcGuid ) )
4688 {
4689 continue;
4690 }
4691
4692 if( i == 0 ) /* DP SP */
4693 {
4694 len = MultiByteToWideChar( CP_ACP, 0, subKeyName, -1, NULL, 0 );
4695 lpSpData->lpszName = HeapAlloc( GetProcessHeap(), 0, len*sizeof(WCHAR) );
4696 MultiByteToWideChar( CP_ACP, 0, subKeyName, -1, lpSpData->lpszName, len );
4697 }
4698
4699 sizeOfReturnBuffer = 255;
4700
4701 /* Get dwReserved1 */
4702 if( RegQueryValueExA( hkServiceProvider, majVerDataSubKey,
4703 NULL, &returnType, (LPBYTE)returnBuffer,
4704 &sizeOfReturnBuffer ) != ERROR_SUCCESS )
4705 {
4706 ERR(": missing dwReserved1 registry data members\n") ;
4707 continue;
4708 }
4709
4710 if( i == 0 )
4711 memcpy( &lpSpData->dwReserved1, returnBuffer, sizeof(lpSpData->dwReserved1) );
4712
4713 sizeOfReturnBuffer = 255;
4714
4715 /* Get dwReserved2 */
4716 if( RegQueryValueExA( hkServiceProvider, minVerDataSubKey,
4717 NULL, &returnType, (LPBYTE)returnBuffer,
4718 &sizeOfReturnBuffer ) != ERROR_SUCCESS )
4719 {
4720 ERR(": missing dwReserved1 registry data members\n") ;
4721 continue;
4722 }
4723
4724 if( i == 0 )
4725 memcpy( &lpSpData->dwReserved2, returnBuffer, sizeof(lpSpData->dwReserved2) );
4726
4727 sizeOfReturnBuffer = 255;
4728
4729 /* Get the path for this service provider */
4730 if( ( dwTemp = RegQueryValueExA( hkServiceProvider, pathSubKey,
4731 NULL, NULL, (LPBYTE)returnBuffer,
4732 &sizeOfReturnBuffer ) ) != ERROR_SUCCESS )
4733 {
4734 ERR(": missing PATH registry data members: 0x%08x\n", dwTemp );
4735 continue;
4736 }
4737
4738 TRACE( "Loading %s\n", returnBuffer );
4739 return LoadLibraryA( returnBuffer );
4740 }
4741 }
4742
4743 return 0;
LONG WINAPI RegOpenKeyExA(_In_ HKEY hKey, _In_ LPCSTR lpSubKey, _In_ DWORD ulOptions, _In_ REGSAM samDesired, _Out_ PHKEY phkResult)
Definition: reg.c:3298
LONG WINAPI RegEnumKeyExA(_In_ HKEY hKey, _In_ DWORD dwIndex, _Out_ LPSTR lpName, _Inout_ LPDWORD lpcbName, _Reserved_ LPDWORD lpReserved, _Out_opt_ LPSTR lpClass, _Inout_opt_ LPDWORD lpcbClass, _Out_opt_ PFILETIME lpftLastWriteTime)
Definition: reg.c:2419
#define CP_ACP
Definition: compat.h:109
#define MultiByteToWideChar
Definition: compat.h:110
HINSTANCE WINAPI DECLSPEC_HOTPATCH LoadLibraryA(LPCSTR lpLibFileName)
Definition: loader.c:111
static unsigned char buff[32768]
Definition: fatten.c:17
GLenum GLsizei len
Definition: glext.h:6722
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
unsigned int UINT
Definition: ndis.h:50
DWORD dwReserved2
Definition: dplaysp.h:359
LPWSTR lpszName
Definition: dplaysp.h:356
DWORD dwReserved1
Definition: dplaysp.h:358
const char * LPCSTR
Definition: xmlstorage.h:183

Referenced by IDirectPlay4Impl_InitializeConnection().

◆ DP_NextObjectId()

static DPID DP_NextObjectId ( void  )
inlinestatic

Definition at line 263 of file dplay.c.

265{
#define InterlockedIncrement
Definition: armddk.h:53
static LONG kludgePlayerGroupId
Definition: dplay.c:87
DWORD DPID
Definition: dplay.h:158

Referenced by DP_GetRemoteNextObjectId(), DP_HandleMessage(), DP_IF_CreateGroup(), and DP_IF_CreatePlayer().

◆ DP_SecureOpen()

static HRESULT DP_SecureOpen ( IDirectPlayImpl This,
const DPSESSIONDESC2 lpsd,
DWORD  dwFlags,
const DPSECURITYDESC lpSecurity,
const DPCREDENTIALS lpCredentials,
BOOL  bAnsi 
)
static

Definition at line 3205 of file dplay.c.

3208{
3209 HRESULT hr = DP_OK;
3210
3211 FIXME( "(%p)->(%p,0x%08x,%p,%p): partial stub\n",
3212 This, lpsd, dwFlags, lpSecurity, lpCredentials );
3213
3214 if( This->dp2->connectionInitialized == NO_PROVIDER )
3215 {
3216 return DPERR_UNINITIALIZED;
3217 }
3218
3219 if( lpsd->dwSize != sizeof(DPSESSIONDESC2) )
3220 {
3221 TRACE( ": rejecting invalid dpsd size (%d).\n", lpsd->dwSize );
3222 return DPERR_INVALIDPARAMS;
3223 }
3224
3225 if( This->dp2->bConnectionOpen )
3226 {
3227 TRACE( ": rejecting already open connection.\n" );
3229 }
3230
3231 /* If we're enumerating, kill the thread */
3233
3234 if( dwFlags & DPOPEN_CREATE )
3235 {
3236 /* Rightoo - this computer is the host and the local computer needs to be
3237 the name server so that others can join this session */
3238 NS_SetLocalComputerAsNameServer( lpsd, This->dp2->lpNameServerData );
3239
3240 This->dp2->bHostInterface = TRUE;
3241
3242 hr = DP_SetSessionDesc( This, lpsd, 0, TRUE, bAnsi );
3243 if( FAILED( hr ) )
3244 {
3245 ERR( "Unable to set session desc: %s\n", DPLAYX_HresultToString( hr ) );
3246 return hr;
3247 }
3248 }
3249
3250 /* Invoke the conditional callback for the service provider */
3251 if( This->dp2->spData.lpCB->Open )
3252 {
3254
3255 FIXME( "Not all data fields are correct. Need new parameter\n" );
3256
3257 data.bCreate = (dwFlags & DPOPEN_CREATE ) != 0;
3258 data.lpSPMessageHeader = (dwFlags & DPOPEN_CREATE ) ? NULL
3259 : NS_GetNSAddr( This->dp2->lpNameServerData );
3260 data.lpISP = This->dp2->spData.lpISP;
3261 data.bReturnStatus = (dwFlags & DPOPEN_RETURNSTATUS) != 0;
3262 data.dwOpenFlags = dwFlags;
3263 data.dwSessionFlags = This->dp2->lpSessionDesc->dwFlags;
3264
3265 hr = (*This->dp2->spData.lpCB->Open)(&data);
3266 if( FAILED( hr ) )
3267 {
3268 ERR( "Unable to open session: %s\n", DPLAYX_HresultToString( hr ) );
3269 return hr;
3270 }
3271 }
3272
3273 {
3274 /* Create the system group of which everything is a part of */
3275 DPID systemGroup = DPID_SYSTEM_GROUP;
3276
3277 hr = DP_IF_CreateGroup( This, NULL, &systemGroup, NULL,
3278 NULL, 0, 0, TRUE );
3279
3280 }
3281
3282 if( dwFlags & DPOPEN_JOIN )
3283 {
3284 DPID dpidServerId = DPID_UNKNOWN;
3285
3286 /* Create the server player for this interface. This way we can receive
3287 * messages for this session.
3288 */
3289 /* FIXME: I suppose that we should be setting an event for a receive
3290 * type of thing. That way the messaging thread could know to wake
3291 * up. DPlay would then trigger the hEvent for the player the
3292 * message is directed to.
3293 */
3294 hr = DP_IF_CreatePlayer( This, NULL, &dpidServerId, NULL, 0, NULL,
3295 0,
3297
3298 }
3299 else if( dwFlags & DPOPEN_CREATE )
3300 {
3301 DPID dpidNameServerId = DPID_NAME_SERVER;
3302
3303 hr = DP_IF_CreatePlayer( This, NULL, &dpidNameServerId, NULL, 0, NULL,
3304 0, DPPLAYER_SERVERPLAYER, bAnsi );
3305 }
3306
3307 if( FAILED(hr) )
3308 {
3309 ERR( "Couldn't create name server/system player: %s\n",
3311 }
3312
3313 return hr;
static HRESULT DP_IF_CreateGroup(IDirectPlayImpl *This, void *lpMsgHdr, DPID *lpidGroup, DPNAME *lpGroupName, void *lpData, DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi)
Definition: dplay.c:1083
static void DP_KillEnumSessionThread(IDirectPlayImpl *This)
Definition: dplay.c:2371
static HRESULT DP_IF_CreatePlayer(IDirectPlayImpl *This, void *lpMsgHdr, DPID *lpidPlayer, DPNAME *lpPlayerName, HANDLE hEvent, void *lpData, DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi)
Definition: dplay.c:1497
static HRESULT DP_SetSessionDesc(IDirectPlayImpl *This, const DPSESSIONDESC2 *lpSessDesc, DWORD dwFlags, BOOL bInitial, BOOL bAnsi)
Definition: dplay.c:3765
#define DPOPEN_CREATE
Definition: dplay.h:264
#define DPOPEN_RETURNSTATUS
Definition: dplay.h:265
#define DPERR_ALREADYINITIALIZED
Definition: dplay.h:89
#define DPOPEN_JOIN
Definition: dplay.h:263
#define DPPLAYER_LOCAL
Definition: dplay.h:1007
void NS_SetLocalComputerAsNameServer(LPCDPSESSIONDESC2 lpsd, LPVOID lpNSInfo)
Definition: name_server.c:74
LPVOID NS_GetNSAddr(LPVOID lpNSInfo)
Definition: name_server.c:151
DWORD dwSize
Definition: dplay.h:232

Referenced by IDirectPlay4AImpl_SecureOpen(), and IDirectPlay4Impl_SecureOpen().

◆ DP_SetGroupData()

static void DP_SetGroupData ( lpGroupData  lpGData,
DWORD  dwFlags,
LPVOID  lpData,
DWORD  dwDataSize 
)
static

Definition at line 1256 of file dplay.c.

1259{
1260 /* Clear out the data with this player */
1261 if( dwFlags & DPSET_LOCAL )
1262 {
1263 if ( lpGData->dwLocalDataSize != 0 )
1264 {
1265 HeapFree( GetProcessHeap(), 0, lpGData->lpLocalData );
1266 lpGData->lpLocalData = NULL;
1267 lpGData->dwLocalDataSize = 0;
1268 }
1269 }
1270 else
1271 {
1272 if( lpGData->dwRemoteDataSize != 0 )
1273 {
1274 HeapFree( GetProcessHeap(), 0, lpGData->lpRemoteData );
1275 lpGData->lpRemoteData = NULL;
1276 lpGData->dwRemoteDataSize = 0;
1277 }
1278 }
1279
1280 /* Reallocate for new data */
1281 if( lpData != NULL )
1282 {
1283 if( dwFlags & DPSET_LOCAL )
1284 {
1285 lpGData->lpLocalData = lpData;
1286 lpGData->dwLocalDataSize = dwDataSize;
1287 }
1288 else
1289 {
1290 lpGData->lpRemoteData = HeapAlloc( GetProcessHeap(), 0, dwDataSize );
1291 CopyMemory( lpGData->lpRemoteData, lpData, dwDataSize );
1292 lpGData->dwRemoteDataSize = dwDataSize;
1293 }
1294 }
1295
#define DPSET_LOCAL
Definition: dplay.h:1057
DWORD dwLocalDataSize
Definition: dplay_global.h:110
DWORD dwRemoteDataSize
Definition: dplay_global.h:114
LPVOID lpRemoteData
Definition: dplay_global.h:113
LPVOID lpLocalData
Definition: dplay_global.h:109

Referenced by DP_IF_CreateGroup(), DP_IF_CreateGroupInGroup(), and IDirectPlay4Impl_SetGroupData().

◆ DP_SetPlayerData()

static void DP_SetPlayerData ( lpPlayerData  lpPData,
DWORD  dwFlags,
LPVOID  lpData,
DWORD  dwDataSize 
)
static

Definition at line 1454 of file dplay.c.

1457{
1458 /* Clear out the data with this player */
1459 if( dwFlags & DPSET_LOCAL )
1460 {
1461 if ( lpPData->dwLocalDataSize != 0 )
1462 {
1463 HeapFree( GetProcessHeap(), 0, lpPData->lpLocalData );
1464 lpPData->lpLocalData = NULL;
1465 lpPData->dwLocalDataSize = 0;
1466 }
1467 }
1468 else
1469 {
1470 if( lpPData->dwRemoteDataSize != 0 )
1471 {
1472 HeapFree( GetProcessHeap(), 0, lpPData->lpRemoteData );
1473 lpPData->lpRemoteData = NULL;
1474 lpPData->dwRemoteDataSize = 0;
1475 }
1476 }
1477
1478 /* Reallocate for new data */
1479 if( lpData != NULL )
1480 {
1481
1482 if( dwFlags & DPSET_LOCAL )
1483 {
1484 lpPData->lpLocalData = lpData;
1485 lpPData->dwLocalDataSize = dwDataSize;
1486 }
1487 else
1488 {
1489 lpPData->lpRemoteData = HeapAlloc( GetProcessHeap(), 0, dwDataSize );
1490 CopyMemory( lpPData->lpRemoteData, lpData, dwDataSize );
1491 lpPData->dwRemoteDataSize = dwDataSize;
1492 }
1493 }
1494
DWORD dwLocalDataSize
Definition: dplay_global.h:70
LPVOID lpRemoteData
Definition: dplay_global.h:73
LPVOID lpLocalData
Definition: dplay_global.h:69
DWORD dwRemoteDataSize
Definition: dplay_global.h:74

Referenced by DP_IF_CreatePlayer(), and IDirectPlay4Impl_SetPlayerData().

◆ DP_SetSessionDesc()

static HRESULT DP_SetSessionDesc ( IDirectPlayImpl This,
const DPSESSIONDESC2 lpSessDesc,
DWORD  dwFlags,
BOOL  bInitial,
BOOL  bAnsi 
)
static

Definition at line 3765 of file dplay.c.

3768{
3769 DWORD dwRequiredSize;
3770 LPDPSESSIONDESC2 lpTempSessDesc;
3771
3772 TRACE( "(%p)->(%p,0x%08x,%u,%u)\n",
3773 This, lpSessDesc, dwFlags, bInitial, bAnsi );
3774
3775 if( This->dp2->connectionInitialized == NO_PROVIDER )
3776 {
3777 return DPERR_UNINITIALIZED;
3778 }
3779
3780 if( dwFlags )
3781 {
3782 return DPERR_INVALIDPARAMS;
3783 }
3784
3785 /* Only the host is allowed to update the session desc */
3786 if( !This->dp2->bHostInterface )
3787 {
3788 return DPERR_ACCESSDENIED;
3789 }
3790
3791 /* FIXME: Copy into This->dp2->lpSessionDesc */
3792 dwRequiredSize = DP_CalcSessionDescSize( lpSessDesc, bAnsi );
3793 lpTempSessDesc = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwRequiredSize );
3794
3795 if( lpTempSessDesc == NULL )
3796 {
3797 return DPERR_OUTOFMEMORY;
3798 }
3799
3800 /* Free the old */
3801 HeapFree( GetProcessHeap(), 0, This->dp2->lpSessionDesc );
3802
3803 This->dp2->lpSessionDesc = lpTempSessDesc;
3804 /* Set the new */
3805 DP_CopySessionDesc( This->dp2->lpSessionDesc, lpSessDesc, bAnsi );
3806 if( bInitial )
3807 {
3808 /*Initializing session GUID*/
3809 CoCreateGuid( &(This->dp2->lpSessionDesc->guidInstance) );
3810 }
3811 /* If this is an external invocation of the interface, we should be
3812 * letting everyone know that things have changed. Otherwise this is
3813 * just an initialization and it doesn't need to be propagated.
3814 */
3815 if( !bInitial )
3816 {
3817 FIXME( "Need to send a DPMSG_SETSESSIONDESC msg to everyone\n" );
3818 }
3819
3820 return DP_OK;
HRESULT WINAPI CoCreateGuid(GUID *pguid)
Definition: compobj.c:2206
#define DPERR_ACCESSDENIED
Definition: dplay.h:90
#define DPERR_OUTOFMEMORY
Definition: dplay.h:109

Referenced by DP_SecureOpen(), IDirectPlay4AImpl_SetSessionDesc(), and IDirectPlay4Impl_SetSessionDesc().

◆ DP_SetSPPlayerData()

HRESULT DP_SetSPPlayerData ( IDirectPlayImpl lpDP,
DPID  idPlayer,
void lpData 
)

Definition at line 5731 of file dplay.c.

5733{
5734 lpPlayerList lpPlayer = DP_FindPlayer( lpDP, idPlayer );
5735
5736 if( lpPlayer == NULL )
5737 {
5738 return DPERR_INVALIDPLAYER;
5739 }
5740
5741 lpPlayer->lpPData->lpSPPlayerData = lpData;
5742
5743 return DP_OK;

Referenced by IDirectPlaySPImpl_SetSPPlayerData().

◆ DP_SP_SendEx()

static HRESULT DP_SP_SendEx ( IDirectPlayImpl This,
DWORD  dwFlags,
void lpData,
DWORD  dwDataSize,
DWORD  dwPriority,
DWORD  dwTimeout,
void lpContext,
DWORD lpdwMsgID 
)
static

Definition at line 5259 of file dplay.c.

5262{
5263 LPDPMSG lpMElem;
5264
5265 FIXME( ": stub\n" );
5266
5267 /* FIXME: This queuing should only be for async messages */
5268
5269 lpMElem = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpMElem ) );
5270 lpMElem->msg = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwDataSize );
5271
5272 CopyMemory( lpMElem->msg, lpData, dwDataSize );
5273
5274 /* FIXME: Need to queue based on priority */
5275 DPQ_INSERT( This->dp2->sendMsgs, lpMElem, msgs );
5276
5277 return DP_OK;

Referenced by IDirectPlay4Impl_SendEx().

◆ DPL_CreateCompoundAddress()

HRESULT DPL_CreateCompoundAddress ( LPCDPCOMPOUNDADDRESSELEMENT  lpElements,
DWORD  dwElementCount,
LPVOID  lpAddress,
LPDWORD  lpdwAddressSize,
BOOL  bAnsiInterface 
)

Definition at line 1659 of file dplobby.c.

1665{
1666 DWORD dwSizeRequired = 0;
1667 DWORD dwElements;
1668 LPCDPCOMPOUNDADDRESSELEMENT lpOrigElements = lpElements;
1669
1670 TRACE("(%p,0x%08x,%p,%p)\n", lpElements, dwElementCount, lpAddress, lpdwAddressSize );
1671
1672 /* Parameter check */
1673 if( ( lpElements == NULL ) ||
1674 ( dwElementCount == 0 ) /* FIXME: Not sure if this is a failure case */
1675 )
1676 {
1677 return DPERR_INVALIDPARAMS;
1678 }
1679
1680 /* Add the total size chunk */
1681 dwSizeRequired += sizeof( DPADDRESS ) + sizeof( DWORD );
1682
1683 /* Calculate the size of the buffer required */
1684 for ( dwElements = dwElementCount; dwElements > 0; --dwElements, ++lpElements )
1685 {
1686 if ( ( IsEqualGUID( &lpElements->guidDataType, &DPAID_ServiceProvider ) ) ||
1687 ( IsEqualGUID( &lpElements->guidDataType, &DPAID_LobbyProvider ) )
1688 )
1689 {
1690 dwSizeRequired += sizeof( DPADDRESS ) + sizeof( GUID );
1691 }
1692 else if ( ( IsEqualGUID( &lpElements->guidDataType, &DPAID_Phone ) ) ||
1693 ( IsEqualGUID( &lpElements->guidDataType, &DPAID_Modem ) ) ||
1694 ( IsEqualGUID( &lpElements->guidDataType, &DPAID_INet ) )
1695 )
1696 {
1697 if( !bAnsiInterface )
1698 {
1699 ERR( "Ansi GUIDs used for unicode interface\n" );
1700 return DPERR_INVALIDFLAGS;
1701 }
1702
1703 dwSizeRequired += sizeof( DPADDRESS ) + lpElements->dwDataSize;
1704 }
1705 else if ( ( IsEqualGUID( &lpElements->guidDataType, &DPAID_PhoneW ) ) ||
1706 ( IsEqualGUID( &lpElements->guidDataType, &DPAID_ModemW ) ) ||
1707 ( IsEqualGUID( &lpElements->guidDataType, &DPAID_INetW ) )
1708 )
1709 {
1710 if( bAnsiInterface )
1711 {
1712 ERR( "Unicode GUIDs used for ansi interface\n" );
1713 return DPERR_INVALIDFLAGS;
1714 }
1715
1716 FIXME( "Right size for unicode interface?\n" );
1717 dwSizeRequired += sizeof( DPADDRESS ) + lpElements->dwDataSize * sizeof( WCHAR );
1718 }
1719 else if ( IsEqualGUID( &lpElements->guidDataType, &DPAID_INetPort ) )
1720 {
1721 dwSizeRequired += sizeof( DPADDRESS ) + sizeof( WORD );
1722 }
1723 else if ( IsEqualGUID( &lpElements->guidDataType, &DPAID_ComPort ) )
1724 {
1725 FIXME( "Right size for unicode interface?\n" );
1726 dwSizeRequired += sizeof( DPADDRESS ) + sizeof( DPCOMPORTADDRESS ); /* FIXME: Right size? */
1727 }
1728 else
1729 {
1730 WARN( "Skipping Unknown GUID %s\n", debugstr_guid(&lpElements->guidDataType) );
1731 }
1732 }
1733
1734 /* The user wants to know how big a buffer to allocate for us */
1735 if( ( lpAddress == NULL ) ||
1736 ( *lpdwAddressSize < dwSizeRequired )
1737 )
1738 {
1739 *lpdwAddressSize = dwSizeRequired;
1740 return DPERR_BUFFERTOOSMALL;
1741 }
1742
1743 /* Add the total size chunk */
1744 {
1745 LPDPADDRESS lpdpAddress = lpAddress;
1746
1747 lpdpAddress->guidDataType = DPAID_TotalSize;
1748 lpdpAddress->dwDataSize = sizeof( DWORD );
1749 lpAddress = (char *) lpAddress + sizeof( DPADDRESS );
1750
1751 *(LPDWORD)lpAddress = dwSizeRequired;
1752 lpAddress = (char *) lpAddress + sizeof( DWORD );
1753 }
1754
1755 /* Calculate the size of the buffer required */
1756 for( dwElements = dwElementCount, lpElements = lpOrigElements;
1757 dwElements > 0;
1758 --dwElements, ++lpElements )
1759 {
1760 if ( ( IsEqualGUID( &lpElements->guidDataType, &DPAID_ServiceProvider ) ) ||
1761 ( IsEqualGUID( &lpElements->guidDataType, &DPAID_LobbyProvider ) )
1762 )
1763 {
1764 LPDPADDRESS lpdpAddress = lpAddress;
1765
1766 lpdpAddress->guidDataType = lpElements->guidDataType;
1767 lpdpAddress->dwDataSize = sizeof( GUID );
1768 lpAddress = (char *) lpAddress + sizeof( DPADDRESS );
1769
1770 CopyMemory( lpAddress, lpElements->lpData, sizeof( GUID ) );
1771 lpAddress = (char *) lpAddress + sizeof( GUID );
1772 }
1773 else if ( ( IsEqualGUID( &lpElements->guidDataType, &DPAID_Phone ) ) ||
1774 ( IsEqualGUID( &lpElements->guidDataType, &DPAID_Modem ) ) ||
1775 ( IsEqualGUID( &lpElements->guidDataType, &DPAID_INet ) )
1776 )
1777 {
1778 LPDPADDRESS lpdpAddress = lpAddress;
1779
1780 lpdpAddress->guidDataType = lpElements->guidDataType;
1781 lpdpAddress->dwDataSize = lpElements->dwDataSize;
1782 lpAddress = (char *) lpAddress + sizeof( DPADDRESS );
1783
1784 lstrcpynA( lpAddress, lpElements->lpData, lpElements->dwDataSize );
1785 lpAddress = (char *) lpAddress + lpElements->dwDataSize;
1786 }
1787 else if ( ( IsEqualGUID( &lpElements->guidDataType, &DPAID_PhoneW ) ) ||
1788 ( IsEqualGUID( &lpElements->guidDataType, &DPAID_ModemW ) ) ||
1789 ( IsEqualGUID( &lpElements->guidDataType, &DPAID_INetW ) )
1790 )
1791 {
1792 LPDPADDRESS lpdpAddress = lpAddress;
1793
1794 lpdpAddress->guidDataType = lpElements->guidDataType;
1795 lpdpAddress->dwDataSize = lpElements->dwDataSize;
1796 lpAddress = (char *) lpAddress + sizeof( DPADDRESS );
1797
1798 lstrcpynW( lpAddress, lpElements->lpData, lpElements->dwDataSize );
1799 lpAddress = (char *) lpAddress + lpElements->dwDataSize * sizeof( WCHAR );
1800 }
1801 else if ( IsEqualGUID( &lpElements->guidDataType, &DPAID_INetPort ) )
1802 {
1803 LPDPADDRESS lpdpAddress = lpAddress;
1804
1805 lpdpAddress->guidDataType = lpElements->guidDataType;
1806 lpdpAddress->dwDataSize = lpElements->dwDataSize;
1807 lpAddress = (char *) lpAddress + sizeof( DPADDRESS );
1808
1809 *((LPWORD)lpAddress) = *((LPWORD)lpElements->lpData);
1810 lpAddress = (char *) lpAddress + sizeof( WORD );
1811 }
1812 else if ( IsEqualGUID( &lpElements->guidDataType, &DPAID_ComPort ) )
1813 {
1814 LPDPADDRESS lpdpAddress = lpAddress;
1815
1816 lpdpAddress->guidDataType = lpElements->guidDataType;
1817 lpdpAddress->dwDataSize = lpElements->dwDataSize;
1818 lpAddress = (char *) lpAddress + sizeof( DPADDRESS );
1819
1820 CopyMemory( lpAddress, lpElements->lpData, sizeof( DPADDRESS ) );
1821 lpAddress = (char *) lpAddress + sizeof( DPADDRESS );
1822 }
1823 }
1824
1825 return DP_OK;
1826}
#define WARN(fmt,...)
Definition: debug.h:112
#define lstrcpynA
Definition: compat.h:751
#define lstrcpynW
Definition: compat.h:738
#define DPERR_INVALIDFLAGS
Definition: dplay.h:100
struct tagDPADDRESS DPADDRESS
unsigned short WORD
Definition: ntddk_ex.h:93
#define LPDWORD
Definition: nt_native.h:46
#define DWORD
Definition: nt_native.h:44
GUID guidDataType
Definition: dplobby.h:252
DWORD dwDataSize
Definition: dplobby.h:253
uint16_t * LPWORD
Definition: typedefs.h:56

Referenced by DP_BuildSPCompoundAddr(), DPL_CreateAddress(), IDirectPlay4AImpl_EnumConnections(), IDirectPlayLobby3AImpl_CreateCompoundAddress(), and IDirectPlayLobby3Impl_CreateCompoundAddress().

◆ dplay_cancelmsg()

static HRESULT dplay_cancelmsg ( IDirectPlayImpl This,
DWORD  msgid,
DWORD  flags,
DWORD  minprio,
DWORD  maxprio 
)
static

Definition at line 5319 of file dplay.c.

5322{
5323 HRESULT hr = DP_OK;
5324
5325 FIXME( "(%p)->(0x%08x,0x%08x): semi stub\n", This, msgid, flags );
5326
5327 if ( This->dp2->spData.lpCB->Cancel )
5328 {
5330
5331 TRACE( "Calling SP Cancel\n" );
5332
5333 /* FIXME: Undocumented callback */
5334
5335 data.lpISP = This->dp2->spData.lpISP;
5336 data.dwFlags = flags;
5337 data.lprglpvSPMsgID = NULL;
5338 data.cSPMsgID = msgid;
5339 data.dwMinPriority = minprio;
5340 data.dwMaxPriority = maxprio;
5341
5342 hr = (*This->dp2->spData.lpCB->Cancel)( &data );
5343 }
5344 else
5345 FIXME( "SP doesn't implement Cancel\n" );
5346
5347 return hr;
GLbitfield flags
Definition: glext.h:7161

Referenced by IDirectPlay4Impl_CancelMessage(), and IDirectPlay4Impl_CancelPriority().

◆ dplay_create()

HRESULT dplay_create ( REFIID  riid,
void **  ppv 
)

Definition at line 5676 of file dplay.c.

5678{
5680 HRESULT hr;
5681
5682 TRACE( "(%s, %p)\n", debugstr_guid( riid ), ppv );
5683
5684 *ppv = NULL;
5685 obj = HeapAlloc( GetProcessHeap(), 0, sizeof( *obj ) );
5686 if ( !obj )
5687 return DPERR_OUTOFMEMORY;
5688
5689 obj->IDirectPlay_iface.lpVtbl = &dp_vt;
5690 obj->IDirectPlay2A_iface.lpVtbl = &dp2A_vt;
5691 obj->IDirectPlay2_iface.lpVtbl = &dp2_vt;
5692 obj->IDirectPlay3A_iface.lpVtbl = &dp3A_vt;
5693 obj->IDirectPlay3_iface.lpVtbl = &dp3_vt;
5694 obj->IDirectPlay4A_iface.lpVtbl = &dp4A_vt;
5695 obj->IDirectPlay4_iface.lpVtbl = &dp4_vt;
5696 obj->numIfaces = 1;
5697 obj->ref = 0;
5698 obj->ref2A = 0;
5699 obj->ref2 = 0;
5700 obj->ref3A = 0;
5701 obj->ref3 = 0;
5702 obj->ref4A = 0;
5703 obj->ref4 = 1;
5704
5706 obj->lock.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": IDirectPlayImpl.lock");
5707
5708 if ( DP_CreateDirectPlay2( obj ) )
5709 hr = IDirectPlayX_QueryInterface( &obj->IDirectPlay4_iface, riid, ppv );
5710 else
5712 IDirectPlayX_Release( &obj->IDirectPlay4_iface );
5713
5714 return hr;
static BOOL DP_CreateDirectPlay2(LPVOID lpDP)
Definition: dplay.c:125
static const IDirectPlay4Vtbl dp4_vt
Definition: dplay.c:5562
static const IDirectPlay2Vtbl dp2_vt
Definition: dplay.c:5388
static const IDirectPlay3Vtbl dp3_vt
Definition: dplay.c:5460
static const IDirectPlay2Vtbl dp2A_vt
Definition: dplay.c:5424
static const IDirectPlay3Vtbl dp3A_vt
Definition: dplay.c:5511
static const IDirectPlayVtbl dp_vt
Definition: dplay.c:556
static const IDirectPlay4Vtbl dp4A_vt
Definition: dplay.c:5619
#define DPERR_NOMEMORY
Definition: dplay.h:108
REFIID riid
Definition: atlbase.h:39
REFIID LPVOID * ppv
Definition: atlbase.h:39
VOID WINAPI InitializeCriticalSection(OUT LPCRITICAL_SECTION lpCriticalSection)
Definition: synch.c:751
#define DWORD_PTR
Definition: treelist.c:76

Referenced by DirectPlayCreate(), and DPL_ConnectEx().

◆ dplay_destroy()

static void dplay_destroy ( IDirectPlayImpl obj)
static

Definition at line 255 of file dplay.c.

257{
259 obj->lock.DebugInfo->Spare[0] = 0;
260 DeleteCriticalSection( &obj->lock );
261 HeapFree( GetProcessHeap(), 0, obj );
static BOOL DP_DestroyDirectPlay2(LPVOID lpDP)
Definition: dplay.c:201
void WINAPI DeleteCriticalSection(PCRITICAL_SECTION)

Referenced by IDirectPlay2AImpl_Release(), IDirectPlay2Impl_Release(), IDirectPlay3AImpl_Release(), IDirectPlay3Impl_Release(), IDirectPlay4AImpl_Release(), IDirectPlay4Impl_Release(), and IDirectPlayImpl_Release().

◆ DPQ_DECL_DELETECB()

DPQ_DECL_DELETECB ( cbDeleteElemFromHeap  ,
LPVOID   
)

Definition at line 196 of file dplay.c.

196 : Would it be better to have a dplayx_queue.c for this function? */
197DPQ_DECL_DELETECB( cbDeleteElemFromHeap, LPVOID )
198{
#define DPQ_DECL_DELETECB(name, type)
Definition: dplayx_queue.h:211
GLboolean GLboolean GLboolean GLboolean a
Definition: glext.h:6204
static size_t elem
Definition: string.c:68

◆ IDirectPlay2AImpl_AddPlayerToGroup()

static HRESULT WINAPI IDirectPlay2AImpl_AddPlayerToGroup ( IDirectPlay2A iface,
DPID  group,
DPID  player 
)
static

Definition at line 833 of file dplay.c.

836{
838 return IDirectPlayX_AddPlayerToGroup( &This->IDirectPlay4A_iface, group, player );
static IDirectPlayImpl * impl_from_IDirectPlay2A(IDirectPlay2A *iface)
Definition: dplay.c:100
#define IDirectPlayX_AddPlayerToGroup(p, a, b)
Definition: dplay.h:868
GLboolean GLuint group
Definition: glext.h:11120

◆ IDirectPlay2AImpl_AddRef()

static ULONG WINAPI IDirectPlay2AImpl_AddRef ( IDirectPlay2A iface)
static

Definition at line 677 of file dplay.c.

679{
681 ULONG ref = InterlockedIncrement( &This->ref2A );
682
683 TRACE( "(%p) ref2A=%d\n", This, ref );
684
685 if ( ref == 1 )
686 InterlockedIncrement( &This->numIfaces );
687
688 return ref;
Definition: send.c:48
uint32_t ULONG
Definition: typedefs.h:59

◆ IDirectPlay2AImpl_Close()

static HRESULT WINAPI IDirectPlay2AImpl_Close ( IDirectPlay2A iface)
static

Definition at line 939 of file dplay.c.

941{
943 return IDirectPlayX_Close( &This->IDirectPlay4A_iface );
#define IDirectPlayX_Close(p)
Definition: dplay.h:869

◆ IDirectPlay2AImpl_CreateGroup()

static HRESULT WINAPI IDirectPlay2AImpl_CreateGroup ( IDirectPlay2A iface,
DPID lpidGroup,
DPNAME name,
void data,
DWORD  size,
DWORD  flags 
)
static

Definition at line 1200 of file dplay.c.

1203{
1205 return IDirectPlayX_CreateGroup( &This->IDirectPlay4A_iface, lpidGroup, name, data, size,
1206 flags );
#define IDirectPlayX_CreateGroup(p, a, b, c, d, e)
Definition: dplay.h:870
GLsizeiptr size
Definition: glext.h:5919
Definition: name.c:39

◆ IDirectPlay2AImpl_CreatePlayer()

static HRESULT WINAPI IDirectPlay2AImpl_CreatePlayer ( IDirectPlay2A iface,
DPID lpidPlayer,
DPNAME name,
HANDLE  event,
void data,
DWORD  size,
DWORD  flags 
)
static

Definition at line 1701 of file dplay.c.

1704{
1706 return IDirectPlayX_CreatePlayer( &This->IDirectPlay4A_iface, lpidPlayer, name, event, data,
1707 size, flags );
#define IDirectPlayX_CreatePlayer(p, a, b, c, d, e, f)
Definition: dplay.h:871
struct _cl_event * event
Definition: glext.h:7739

◆ IDirectPlay2AImpl_DeletePlayerFromGroup()

static HRESULT WINAPI IDirectPlay2AImpl_DeletePlayerFromGroup ( IDirectPlay2A iface,
DPID  group,
DPID  player 
)
static

Definition at line 1787 of file dplay.c.

1790{
1792 return IDirectPlayX_DeletePlayerFromGroup( &This->IDirectPlay4A_iface, group, player );

◆ IDirectPlay2AImpl_DestroyGroup()

static HRESULT WINAPI IDirectPlay2AImpl_DestroyGroup ( IDirectPlay2A iface,
DPID  group 
)
static

Definition at line 1956 of file dplay.c.

1958{
1960 return IDirectPlayX_DestroyGroup( &This->IDirectPlay4A_iface, group );
#define IDirectPlayX_DestroyGroup(p, a)
Definition: dplay.h:873

◆ IDirectPlay2AImpl_DestroyPlayer()

static HRESULT WINAPI IDirectPlay2AImpl_DestroyPlayer ( IDirectPlay2A iface,
DPID  player 
)
static

Definition at line 2079 of file dplay.c.

2081{
2083 return IDirectPlayX_DestroyPlayer( &This->IDirectPlay4A_iface, player );
#define IDirectPlayX_DestroyPlayer(p, a)
Definition: dplay.h:874

◆ IDirectPlay2AImpl_EnumGroupPlayers()

static HRESULT WINAPI IDirectPlay2AImpl_EnumGroupPlayers ( IDirectPlay2A iface,
DPID  group,
GUID instance,
LPDPENUMPLAYERSCALLBACK2  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 2115 of file dplay.c.

2118{
2120 return IDirectPlayX_EnumGroupPlayers( &This->IDirectPlay4A_iface, group, instance,
2121 enumplayercb, context, flags );
static HINSTANCE instance
Definition: main.c:40

◆ IDirectPlay2AImpl_EnumGroups()

static HRESULT WINAPI IDirectPlay2AImpl_EnumGroups ( IDirectPlay2A iface,
GUID instance,
LPDPENUMPLAYERSCALLBACK2  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 2198 of file dplay.c.

2201{
2203 return IDirectPlayX_EnumGroups( &This->IDirectPlay4A_iface, instance, enumplayercb, context,
2204 flags );

◆ IDirectPlay2AImpl_EnumPlayers()

static HRESULT WINAPI IDirectPlay2AImpl_EnumPlayers ( IDirectPlay2A iface,
GUID instance,
LPDPENUMPLAYERSCALLBACK2  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 2244 of file dplay.c.

2247{
2249 return IDirectPlayX_EnumPlayers( &This->IDirectPlay4A_iface, instance, enumplayercb, context,
2250 flags );
#define IDirectPlayX_EnumPlayers(p, a, b, c, d)
Definition: dplay.h:877

◆ IDirectPlay2AImpl_EnumSessions()

static HRESULT WINAPI IDirectPlay2AImpl_EnumSessions ( IDirectPlay2A iface,
DPSESSIONDESC2 sdesc,
DWORD  timeout,
LPDPENUMSESSIONSCALLBACK2  enumsessioncb,
void context,
DWORD  flags 
)
static

Definition at line 2390 of file dplay.c.

2393{
2395 return IDirectPlayX_EnumSessions( &This->IDirectPlay4A_iface, sdesc, timeout, enumsessioncb,
2396 context, flags );
#define IDirectPlayX_EnumSessions(p, a, b, c, d, e)
Definition: dplay.h:878
Definition: dhcpd.h:245

◆ IDirectPlay2AImpl_GetCaps()

static HRESULT WINAPI IDirectPlay2AImpl_GetCaps ( IDirectPlay2A iface,
DPCAPS caps,
DWORD  flags 
)
static

Definition at line 2554 of file dplay.c.

2556{
2558 return IDirectPlayX_GetCaps( &This->IDirectPlay4A_iface, caps, flags );
#define IDirectPlayX_GetCaps(p, a, b)
Definition: dplay.h:879

◆ IDirectPlay2AImpl_GetGroupData()

static HRESULT WINAPI IDirectPlay2AImpl_GetGroupData ( IDirectPlay2A iface,
DPID  group,
void data,
DWORD size,
DWORD  flags 
)
static

Definition at line 2588 of file dplay.c.

2591{
2593 return IDirectPlayX_GetGroupData( &This->IDirectPlay4A_iface, group, data, size, flags );
#define IDirectPlayX_GetGroupData(p, a, b, c, d)
Definition: dplay.h:880

◆ IDirectPlay2AImpl_GetGroupName()

static HRESULT WINAPI IDirectPlay2AImpl_GetGroupName ( IDirectPlay2A iface,
DPID  group,
void data,
DWORD size 
)
static

Definition at line 2721 of file dplay.c.

2724{
2726 return IDirectPlayX_GetGroupName( &This->IDirectPlay4A_iface, group, data, size );
#define IDirectPlayX_GetGroupName(p, a, b, c)
Definition: dplay.h:881

◆ IDirectPlay2AImpl_GetMessageCount()

static HRESULT WINAPI IDirectPlay2AImpl_GetMessageCount ( IDirectPlay2A iface,
DPID  player,
DWORD count 
)
static

Definition at line 2763 of file dplay.c.

2766{
2768 return IDirectPlayX_GetMessageCount( &This->IDirectPlay4A_iface, player, count );
#define IDirectPlayX_GetMessageCount(p, a, b)
Definition: dplay.h:882
GLuint GLuint GLsizei count
Definition: gl.h:1545

◆ IDirectPlay2AImpl_GetPlayerAddress()

static HRESULT WINAPI IDirectPlay2AImpl_GetPlayerAddress ( IDirectPlay2A iface,
DPID  player,
void data,
DWORD size 
)
static

Definition at line 2803 of file dplay.c.

2806{
2808 return IDirectPlayX_GetPlayerAddress( &This->IDirectPlay4A_iface, player, data, size );
#define IDirectPlayX_GetPlayerAddress(p, a, b, c)
Definition: dplay.h:883

◆ IDirectPlay2AImpl_GetPlayerCaps()

static HRESULT WINAPI IDirectPlay2AImpl_GetPlayerCaps ( IDirectPlay2A iface,
DPID  player,
DPCAPS caps,
DWORD  flags 
)
static

Definition at line 2847 of file dplay.c.

2850{
2852 return IDirectPlayX_GetPlayerCaps( &This->IDirectPlay4A_iface, player, caps, flags );
#define IDirectPlayX_GetPlayerCaps(p, a, b, c)
Definition: dplay.h:884

◆ IDirectPlay2AImpl_GetPlayerData()

static HRESULT WINAPI IDirectPlay2AImpl_GetPlayerData ( IDirectPlay2A iface,
DPID  player,
void data,
DWORD size,
DWORD  flags 
)
static

Definition at line 2908 of file dplay.c.

2911{
2913 return IDirectPlayX_GetPlayerData( &This->IDirectPlay4A_iface, player, data, size, flags );
#define IDirectPlayX_GetPlayerData(p, a, b, c, d)
Definition: dplay.h:885

◆ IDirectPlay2AImpl_GetPlayerName()

static HRESULT WINAPI IDirectPlay2AImpl_GetPlayerName ( IDirectPlay2A iface,
DPID  player,
void data,
DWORD size 
)
static

Definition at line 3048 of file dplay.c.

3051{
3053 return IDirectPlayX_GetPlayerName( &This->IDirectPlay4A_iface, player, data, size );
#define IDirectPlayX_GetPlayerName(p, a, b, c)
Definition: dplay.h:886

◆ IDirectPlay2AImpl_GetSessionDesc()

static HRESULT WINAPI IDirectPlay2AImpl_GetSessionDesc ( IDirectPlay2A iface,
void data,
DWORD size 
)
static

Definition at line 3123 of file dplay.c.

3126{
3128 return IDirectPlayX_GetSessionDesc( &This->IDirectPlay4A_iface, data, size );
#define IDirectPlayX_GetSessionDesc(p, a, b)
Definition: dplay.h:887

◆ IDirectPlay2AImpl_Initialize()

static HRESULT WINAPI IDirectPlay2AImpl_Initialize ( IDirectPlay2A iface,
GUID guid 
)
static

Definition at line 3165 of file dplay.c.

3167{
3169 return IDirectPlayX_Initialize( &This->IDirectPlay4A_iface, guid );
#define IDirectPlayX_Initialize(p, a)
Definition: dplay.h:888
const GUID * guid

◆ IDirectPlay2AImpl_Open()

static HRESULT WINAPI IDirectPlay2AImpl_Open ( IDirectPlay2A iface,
DPSESSIONDESC2 sdesc,
DWORD  flags 
)
static

Definition at line 3315 of file dplay.c.

3318{
3320 return IDirectPlayX_Open( &This->IDirectPlay4A_iface, sdesc, flags );
#define IDirectPlayX_Open(p, a, b)
Definition: dplay.h:889

◆ IDirectPlay2AImpl_QueryInterface()

static HRESULT WINAPI IDirectPlay2AImpl_QueryInterface ( IDirectPlay2A iface,
REFIID  riid,
void **  ppv 
)
static

Definition at line 586 of file dplay.c.

589{
591 return IDirectPlayX_QueryInterface( &This->IDirectPlay4_iface, riid, ppv );

◆ IDirectPlay2AImpl_Receive()

static HRESULT WINAPI IDirectPlay2AImpl_Receive ( IDirectPlay2A iface,
DPID from,
DPID to,
DWORD  flags,
void data,
DWORD size 
)
static

Definition at line 3412 of file dplay.c.

3415{
3417 return IDirectPlayX_Receive( &This->IDirectPlay4A_iface, from, to, flags, data, size );
#define IDirectPlayX_Receive(p, a, b, c, d, e)
Definition: dplay.h:890
CardRegion * from
Definition: spigame.cpp:19

◆ IDirectPlay2AImpl_Release()

static ULONG WINAPI IDirectPlay2AImpl_Release ( IDirectPlay2A iface)
static

Definition at line 755 of file dplay.c.

757{
759 ULONG ref = InterlockedDecrement( &This->ref2A );
760
761 TRACE( "(%p) ref2A=%d\n", This, ref );
762
763 if ( !ref && !InterlockedDecrement( &This->numIfaces ) )
765
766 return ref;
#define InterlockedDecrement
Definition: armddk.h:52
static void dplay_destroy(IDirectPlayImpl *obj)
Definition: dplay.c:255

◆ IDirectPlay2AImpl_Send()

static HRESULT WINAPI IDirectPlay2AImpl_Send ( IDirectPlay2A iface,
DPID  from,
DPID  to,
DWORD  flags,
void data,
DWORD  size 
)
static

Definition at line 3454 of file dplay.c.

3457{
3459 return IDirectPlayX_Send( &This->IDirectPlay4A_iface, from, to, flags, data, size );
#define IDirectPlayX_Send(p, a, b, c, d, e)
Definition: dplay.h:891

◆ IDirectPlay2AImpl_SetGroupData()

static HRESULT WINAPI IDirectPlay2AImpl_SetGroupData ( IDirectPlay2A iface,
DPID  group,
void data,
DWORD  size,
DWORD  flags 
)
static

Definition at line 3494 of file dplay.c.

3497{
3499 return IDirectPlayX_SetGroupData( &This->IDirectPlay4A_iface, group, data, size, flags );
#define IDirectPlayX_SetGroupData(p, a, b, c, d)
Definition: dplay.h:892

◆ IDirectPlay2AImpl_SetGroupName()

static HRESULT WINAPI IDirectPlay2AImpl_SetGroupName ( IDirectPlay2A iface,
DPID  group,
DPNAME name,
DWORD  flags 
)
static

Definition at line 3585 of file dplay.c.

3588{
3590 return IDirectPlayX_SetGroupName( &This->IDirectPlay4A_iface, group, name, flags );
#define IDirectPlayX_SetGroupName(p, a, b, c)
Definition: dplay.h:893

◆ IDirectPlay2AImpl_SetPlayerData()

static HRESULT WINAPI IDirectPlay2AImpl_SetPlayerData ( IDirectPlay2A iface,
DPID  player,
void data,
DWORD  size,
DWORD  flags 
)
static

Definition at line 3627 of file dplay.c.

3630{
3632 return IDirectPlayX_SetPlayerData( &This->IDirectPlay4A_iface, player, data, size, flags );
#define IDirectPlayX_SetPlayerData(p, a, b, c, d)
Definition: dplay.h:894

◆ IDirectPlay2AImpl_SetPlayerName()

static HRESULT WINAPI IDirectPlay2AImpl_SetPlayerName ( IDirectPlay2A iface,
DPID  player,
DPNAME name,
DWORD  flags 
)
static

Definition at line 3723 of file dplay.c.

3726{
3728 return IDirectPlayX_SetPlayerName( &This->IDirectPlay4A_iface, player, name, flags );
#define IDirectPlayX_SetPlayerName(p, a, b, c)
Definition: dplay.h:895

◆ IDirectPlay2AImpl_SetSessionDesc()

static HRESULT WINAPI IDirectPlay2AImpl_SetSessionDesc ( IDirectPlay2A iface,
DPSESSIONDESC2 sdesc,
DWORD  flags 
)
static

Definition at line 3822 of file dplay.c.

3825{
3827 return IDirectPlayX_SetSessionDesc( &This->IDirectPlay4A_iface, sdesc, flags );
#define IDirectPlayX_SetSessionDesc(p, a, b)
Definition: dplay.h:896

◆ IDirectPlay2Impl_AddPlayerToGroup()

static HRESULT WINAPI IDirectPlay2Impl_AddPlayerToGroup ( IDirectPlay2 *  iface,
DPID  group,
DPID  player 
)
static

Definition at line 840 of file dplay.c.

843{
845 return IDirectPlayX_AddPlayerToGroup( &This->IDirectPlay4_iface, group, player );
static IDirectPlayImpl * impl_from_IDirectPlay2(IDirectPlay2 *iface)
Definition: dplay.c:95

◆ IDirectPlay2Impl_AddRef()

static ULONG WINAPI IDirectPlay2Impl_AddRef ( IDirectPlay2 *  iface)
static

Definition at line 690 of file dplay.c.

692{
695
696 TRACE( "(%p) ref2=%d\n", This, ref );
697
698 if ( ref == 1 )
699 InterlockedIncrement( &This->numIfaces );
700
701 return ref;

◆ IDirectPlay2Impl_Close()

static HRESULT WINAPI IDirectPlay2Impl_Close ( IDirectPlay2 *  iface)
static

Definition at line 945 of file dplay.c.

947{
949 return IDirectPlayX_Close( &This->IDirectPlay4_iface );

◆ IDirectPlay2Impl_CreateGroup()

static HRESULT WINAPI IDirectPlay2Impl_CreateGroup ( IDirectPlay2 *  iface,
DPID lpidGroup,
DPNAME name,
void data,
DWORD  size,
DWORD  flags 
)
static

Definition at line 1208 of file dplay.c.

1211{
1213 return IDirectPlayX_CreateGroup( &This->IDirectPlay4_iface, lpidGroup, name, data, size,
1214 flags );

◆ IDirectPlay2Impl_CreatePlayer()

static HRESULT WINAPI IDirectPlay2Impl_CreatePlayer ( IDirectPlay2 *  iface,
DPID lpidPlayer,
DPNAME name,
HANDLE  event,
void data,
DWORD  size,
DWORD  flags 
)
static

Definition at line 1709 of file dplay.c.

1712{
1714 return IDirectPlayX_CreatePlayer( &This->IDirectPlay4_iface, lpidPlayer, name, event, data,
1715 size, flags );

◆ IDirectPlay2Impl_DeletePlayerFromGroup()

static HRESULT WINAPI IDirectPlay2Impl_DeletePlayerFromGroup ( IDirectPlay2 *  iface,
DPID  group,
DPID  player 
)
static

Definition at line 1794 of file dplay.c.

1797{
1799 return IDirectPlayX_DeletePlayerFromGroup( &This->IDirectPlay4_iface, group, player );

◆ IDirectPlay2Impl_DestroyGroup()

static HRESULT WINAPI IDirectPlay2Impl_DestroyGroup ( IDirectPlay2 *  iface,
DPID  group 
)
static

Definition at line 1962 of file dplay.c.

1964{
1966 return IDirectPlayX_DestroyGroup( &This->IDirectPlay4_iface, group );

◆ IDirectPlay2Impl_DestroyPlayer()

static HRESULT WINAPI IDirectPlay2Impl_DestroyPlayer ( IDirectPlay2 *  iface,
DPID  player 
)
static

Definition at line 2085 of file dplay.c.

2087{
2089 return IDirectPlayX_DestroyPlayer( &This->IDirectPlay4_iface, player );

◆ IDirectPlay2Impl_EnumGroupPlayers()

static HRESULT WINAPI IDirectPlay2Impl_EnumGroupPlayers ( IDirectPlay2 *  iface,
DPID  group,
GUID instance,
LPDPENUMPLAYERSCALLBACK2  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 2123 of file dplay.c.

2126{
2128 return IDirectPlayX_EnumGroupPlayers( &This->IDirectPlay4_iface, group, instance,
2129 enumplayercb, context, flags );

◆ IDirectPlay2Impl_EnumGroups()

static HRESULT WINAPI IDirectPlay2Impl_EnumGroups ( IDirectPlay2 *  iface,
GUID instance,
LPDPENUMPLAYERSCALLBACK2  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 2206 of file dplay.c.

2209{
2211 return IDirectPlayX_EnumGroups( &This->IDirectPlay4_iface, instance, enumplayercb, context,
2212 flags );

◆ IDirectPlay2Impl_EnumPlayers()

static HRESULT WINAPI IDirectPlay2Impl_EnumPlayers ( IDirectPlay2 *  iface,
GUID instance,
LPDPENUMPLAYERSCALLBACK2  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 2252 of file dplay.c.

2255{
2257 return IDirectPlayX_EnumPlayers( &This->IDirectPlay4_iface, instance, enumplayercb, context,
2258 flags );

◆ IDirectPlay2Impl_EnumSessions()

static HRESULT WINAPI IDirectPlay2Impl_EnumSessions ( IDirectPlay2 *  iface,
DPSESSIONDESC2 sdesc,
DWORD  timeout,
LPDPENUMSESSIONSCALLBACK2  enumsessioncb,
void context,
DWORD  flags 
)
static

Definition at line 2398 of file dplay.c.

2401{
2403 return IDirectPlayX_EnumSessions( &This->IDirectPlay4_iface, sdesc, timeout, enumsessioncb,
2404 context, flags );

◆ IDirectPlay2Impl_GetCaps()

static HRESULT WINAPI IDirectPlay2Impl_GetCaps ( IDirectPlay2 *  iface,
DPCAPS caps,
DWORD  flags 
)
static

Definition at line 2560 of file dplay.c.

2562{
2564 return IDirectPlayX_GetCaps( &This->IDirectPlay4_iface, caps, flags );

◆ IDirectPlay2Impl_GetGroupData()

static HRESULT WINAPI IDirectPlay2Impl_GetGroupData ( IDirectPlay2 *  iface,
DPID  group,
void data,
DWORD size,
DWORD  flags 
)
static

Definition at line 2595 of file dplay.c.

2598{
2600 return IDirectPlayX_GetGroupData( &This->IDirectPlay4_iface, group, data, size, flags );

◆ IDirectPlay2Impl_GetGroupName()

static HRESULT WINAPI IDirectPlay2Impl_GetGroupName ( IDirectPlay2 *  iface,
DPID  group,
void data,
DWORD size 
)
static

Definition at line 2728 of file dplay.c.

2731{
2733 return IDirectPlayX_GetGroupName( &This->IDirectPlay4_iface, group, data, size );

◆ IDirectPlay2Impl_GetMessageCount()

static HRESULT WINAPI IDirectPlay2Impl_GetMessageCount ( IDirectPlay2 *  iface,
DPID  player,
DWORD count 
)
static

Definition at line 2770 of file dplay.c.

2773{
2775 return IDirectPlayX_GetMessageCount( &This->IDirectPlay4_iface, player, count );

◆ IDirectPlay2Impl_GetPlayerAddress()

static HRESULT WINAPI IDirectPlay2Impl_GetPlayerAddress ( IDirectPlay2 *  iface,
DPID  player,
void data,
DWORD size 
)
static

Definition at line 2810 of file dplay.c.

2813{
2815 return IDirectPlayX_GetPlayerAddress( &This->IDirectPlay4_iface, player, data, size );

◆ IDirectPlay2Impl_GetPlayerCaps()

static HRESULT WINAPI IDirectPlay2Impl_GetPlayerCaps ( IDirectPlay2 *  iface,
DPID  player,
DPCAPS caps,
DWORD  flags 
)
static

Definition at line 2854 of file dplay.c.

2857{
2859 return IDirectPlayX_GetPlayerCaps( &This->IDirectPlay4_iface, player, caps, flags );

◆ IDirectPlay2Impl_GetPlayerData()

static HRESULT WINAPI IDirectPlay2Impl_GetPlayerData ( IDirectPlay2 *  iface,
DPID  player,
void data,
DWORD size,
DWORD  flags 
)
static

Definition at line 2915 of file dplay.c.

2918{
2920 return IDirectPlayX_GetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags );

◆ IDirectPlay2Impl_GetPlayerName()

static HRESULT WINAPI IDirectPlay2Impl_GetPlayerName ( IDirectPlay2 *  iface,
DPID  player,
void data,
DWORD size 
)
static

Definition at line 3055 of file dplay.c.

3058{
3060 return IDirectPlayX_GetPlayerName( &This->IDirectPlay4_iface, player, data, size );

◆ IDirectPlay2Impl_GetSessionDesc()

static HRESULT WINAPI IDirectPlay2Impl_GetSessionDesc ( IDirectPlay2 *  iface,
void data,
DWORD size 
)
static

Definition at line 3130 of file dplay.c.

3133{
3135 return IDirectPlayX_GetSessionDesc( &This->IDirectPlay4_iface, data, size );

◆ IDirectPlay2Impl_Initialize()

static HRESULT WINAPI IDirectPlay2Impl_Initialize ( IDirectPlay2 *  iface,
GUID guid 
)
static

Definition at line 3171 of file dplay.c.

3173{
3175 return IDirectPlayX_Initialize( &This->IDirectPlay4_iface, guid );

◆ IDirectPlay2Impl_Open()

static HRESULT WINAPI IDirectPlay2Impl_Open ( IDirectPlay2 *  iface,
DPSESSIONDESC2 sdesc,
DWORD  flags 
)
static

Definition at line 3322 of file dplay.c.

3325{
3327 return IDirectPlayX_Open( &This->IDirectPlay4_iface, sdesc, flags );

◆ IDirectPlay2Impl_QueryInterface()

static HRESULT WINAPI IDirectPlay2Impl_QueryInterface ( IDirectPlay2 *  iface,
REFIID  riid,
void **  ppv 
)
static

Definition at line 593 of file dplay.c.

596{
598 return IDirectPlayX_QueryInterface( &This->IDirectPlay4_iface, riid, ppv );

◆ IDirectPlay2Impl_Receive()

static HRESULT WINAPI IDirectPlay2Impl_Receive ( IDirectPlay2 *  iface,
DPID from,
DPID to,
DWORD  flags,
void data,
DWORD size 
)
static

Definition at line 3419 of file dplay.c.

3422{
3424 return IDirectPlayX_Receive( &This->IDirectPlay4_iface, from, to, flags, data, size );

◆ IDirectPlay2Impl_Release()

static ULONG WINAPI IDirectPlay2Impl_Release ( IDirectPlay2 *  iface)
static

Definition at line 768 of file dplay.c.

770{
773
774 TRACE( "(%p) ref2=%d\n", This, ref );
775
776 if ( !ref && !InterlockedDecrement( &This->numIfaces ) )
778
779 return ref;

◆ IDirectPlay2Impl_Send()

static HRESULT WINAPI IDirectPlay2Impl_Send ( IDirectPlay2 *  iface,
DPID  from,
DPID  to,
DWORD  flags,
void data,
DWORD  size 
)
static

Definition at line 3461 of file dplay.c.

3464{
3466 return IDirectPlayX_Send( &This->IDirectPlay4_iface, from, to, flags, data, size );

◆ IDirectPlay2Impl_SetGroupData()

static HRESULT WINAPI IDirectPlay2Impl_SetGroupData ( IDirectPlay2 *  iface,
DPID  group,
void data,
DWORD  size,
DWORD  flags 
)
static

Definition at line 3501 of file dplay.c.

3504{
3506 return IDirectPlayX_SetGroupData( &This->IDirectPlay4_iface, group, data, size, flags );

◆ IDirectPlay2Impl_SetGroupName()

static HRESULT WINAPI IDirectPlay2Impl_SetGroupName ( IDirectPlay2 *  iface,
DPID  group,
DPNAME name,
DWORD  flags 
)
static

Definition at line 3592 of file dplay.c.

3595{
3597 return IDirectPlayX_SetGroupName( &This->IDirectPlay4_iface, group, name, flags );

◆ IDirectPlay2Impl_SetPlayerData()

static HRESULT WINAPI IDirectPlay2Impl_SetPlayerData ( IDirectPlay2 *  iface,
DPID  player,
void data,
DWORD  size,
DWORD  flags 
)
static

Definition at line 3634 of file dplay.c.

3637{
3639 return IDirectPlayX_SetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags );

◆ IDirectPlay2Impl_SetPlayerName()

static HRESULT WINAPI IDirectPlay2Impl_SetPlayerName ( IDirectPlay2 *  iface,
DPID  player,
DPNAME name,
DWORD  flags 
)
static

Definition at line 3730 of file dplay.c.

3733{
3735 return IDirectPlayX_SetPlayerName( &This->IDirectPlay4_iface, player, name, flags );

◆ IDirectPlay2Impl_SetSessionDesc()

static HRESULT WINAPI IDirectPlay2Impl_SetSessionDesc ( IDirectPlay2 *  iface,
DPSESSIONDESC2 sdesc,
DWORD  flags 
)
static

Definition at line 3829 of file dplay.c.

3832{
3834 return IDirectPlayX_SetSessionDesc( &This->IDirectPlay4_iface, sdesc, flags );

◆ IDirectPlay3AImpl_AddGroupToGroup()

static HRESULT WINAPI IDirectPlay3AImpl_AddGroupToGroup ( IDirectPlay3A iface,
DPID  parent,
DPID  group 
)
static

Definition at line 3962 of file dplay.c.

3965{
3967 return IDirectPlayX_AddGroupToGroup( &This->IDirectPlay4A_iface, parent, group );
static IDirectPlayImpl * impl_from_IDirectPlay3A(IDirectPlay3A *iface)
Definition: dplay.c:105
#define IDirectPlayX_AddGroupToGroup(p, a, b)
Definition: dplay.h:898
r parent
Definition: btrfs.c:3010

◆ IDirectPlay3AImpl_AddPlayerToGroup()

static HRESULT WINAPI IDirectPlay3AImpl_AddPlayerToGroup ( IDirectPlay3A iface,
DPID  group,
DPID  player 
)
static

Definition at line 847 of file dplay.c.

850{
852 return IDirectPlayX_AddPlayerToGroup( &This->IDirectPlay4_iface, group, player );

◆ IDirectPlay3AImpl_AddRef()

static ULONG WINAPI IDirectPlay3AImpl_AddRef ( IDirectPlay3A iface)
static

Definition at line 703 of file dplay.c.

705{
707 ULONG ref = InterlockedIncrement( &This->ref3A );
708
709 TRACE( "(%p) ref3A=%d\n", This, ref );
710
711 if ( ref == 1 )
712 InterlockedIncrement( &This->numIfaces );
713
714 return ref;

◆ IDirectPlay3AImpl_Close()

static HRESULT WINAPI IDirectPlay3AImpl_Close ( IDirectPlay3A iface)
static

Definition at line 951 of file dplay.c.

953{
955 return IDirectPlayX_Close( &This->IDirectPlay4_iface );

◆ IDirectPlay3AImpl_CreateGroup()

static HRESULT WINAPI IDirectPlay3AImpl_CreateGroup ( IDirectPlay3A iface,
DPID group,
DPNAME name,
void data,
DWORD  size,
DWORD  flags 
)
static

Definition at line 1216 of file dplay.c.

1219{
1221 return IDirectPlayX_CreateGroup( &This->IDirectPlay4_iface, group, name, data, size,
1222 flags );

◆ IDirectPlay3AImpl_CreateGroupInGroup()

static HRESULT WINAPI IDirectPlay3AImpl_CreateGroupInGroup ( IDirectPlay3A iface,
DPID  parent,
DPID group,
DPNAME name,
void data,
DWORD  size,
DWORD  flags 
)
static

Definition at line 4106 of file dplay.c.

4109{
4111 return IDirectPlayX_CreateGroupInGroup( &This->IDirectPlay4A_iface, parent, group, name,
4112 data, size, flags );
#define IDirectPlayX_CreateGroupInGroup(p, a, b, c, d, e, f)
Definition: dplay.h:899

◆ IDirectPlay3AImpl_CreatePlayer()

static HRESULT WINAPI IDirectPlay3AImpl_CreatePlayer ( IDirectPlay3A iface,
DPID lpidPlayer,
DPNAME name,
HANDLE  event,
void data,
DWORD  size,
DWORD  flags 
)
static

Definition at line 1717 of file dplay.c.

1720{
1722 return IDirectPlayX_CreatePlayer( &This->IDirectPlay4_iface, lpidPlayer, name, event, data,
1723 size, flags );

◆ IDirectPlay3AImpl_DeleteGroupFromGroup()

static HRESULT WINAPI IDirectPlay3AImpl_DeleteGroupFromGroup ( IDirectPlay3A iface,
DPID  parent,
DPID  group 
)
static

Definition at line 4145 of file dplay.c.

4148{
4150 return IDirectPlayX_DeleteGroupFromGroup( &This->IDirectPlay4A_iface, parent, group );

◆ IDirectPlay3AImpl_DeletePlayerFromGroup()

static HRESULT WINAPI IDirectPlay3AImpl_DeletePlayerFromGroup ( IDirectPlay3A iface,
DPID  group,
DPID  player 
)
static

Definition at line 1801 of file dplay.c.

1804{
1806 return IDirectPlayX_DeletePlayerFromGroup( &This->IDirectPlay4_iface, group, player );

◆ IDirectPlay3AImpl_DestroyGroup()

static HRESULT WINAPI IDirectPlay3AImpl_DestroyGroup ( IDirectPlay3A iface,
DPID  group 
)
static

Definition at line 1968 of file dplay.c.

1970{
1972 return IDirectPlayX_DestroyGroup( &This->IDirectPlay4_iface, group );

◆ IDirectPlay3AImpl_DestroyPlayer()

static HRESULT WINAPI IDirectPlay3AImpl_DestroyPlayer ( IDirectPlay3A iface,
DPID  player 
)
static

Definition at line 2091 of file dplay.c.

2093{
2095 return IDirectPlayX_DestroyPlayer( &This->IDirectPlay4_iface, player );

◆ IDirectPlay3AImpl_EnumConnections()

static HRESULT WINAPI IDirectPlay3AImpl_EnumConnections ( IDirectPlay3A iface,
const GUID application,
LPDPENUMCONNECTIONSCALLBACK  enumcb,
void context,
DWORD  flags 
)
static

Definition at line 4234 of file dplay.c.

4237{
4239 return IDirectPlayX_EnumConnections( &This->IDirectPlay4A_iface, application, enumcb, context,
4240 flags );

◆ IDirectPlay3AImpl_EnumGroupPlayers()

static HRESULT WINAPI IDirectPlay3AImpl_EnumGroupPlayers ( IDirectPlay3A iface,
DPID  group,
GUID instance,
LPDPENUMPLAYERSCALLBACK2  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 2131 of file dplay.c.

2134{
2136 return IDirectPlayX_EnumGroupPlayers( &This->IDirectPlay4_iface, group, instance,
2137 enumplayercb, context, flags );

◆ IDirectPlay3AImpl_EnumGroups()

static HRESULT WINAPI IDirectPlay3AImpl_EnumGroups ( IDirectPlay3A iface,
GUID instance,
LPDPENUMPLAYERSCALLBACK2  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 2214 of file dplay.c.

2217{
2219 return IDirectPlayX_EnumGroups( &This->IDirectPlay4_iface, instance, enumplayercb, context,
2220 flags );

◆ IDirectPlay3AImpl_EnumGroupsInGroup()

static HRESULT WINAPI IDirectPlay3AImpl_EnumGroupsInGroup ( IDirectPlay3A iface,
DPID  group,
GUID instance,
LPDPENUMPLAYERSCALLBACK2  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 4493 of file dplay.c.

4496{
4498 return IDirectPlayX_EnumGroupsInGroup( &This->IDirectPlay4A_iface, group, instance,
4499 enumplayercb, context, flags );

◆ IDirectPlay3AImpl_EnumPlayers()

static HRESULT WINAPI IDirectPlay3AImpl_EnumPlayers ( IDirectPlay3A iface,
GUID instance,
LPDPENUMPLAYERSCALLBACK2  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 2260 of file dplay.c.

2263{
2265 return IDirectPlayX_EnumPlayers( &This->IDirectPlay4_iface, instance, enumplayercb, context,
2266 flags );

◆ IDirectPlay3AImpl_EnumSessions()

static HRESULT WINAPI IDirectPlay3AImpl_EnumSessions ( IDirectPlay3A iface,
DPSESSIONDESC2 sdesc,
DWORD  timeout,
LPDPENUMSESSIONSCALLBACK2  enumsessioncb,
void context,
DWORD  flags 
)
static

Definition at line 2406 of file dplay.c.

2409{
2411 return IDirectPlayX_EnumSessions( &This->IDirectPlay4_iface, sdesc, timeout, enumsessioncb,
2412 context, flags );

◆ IDirectPlay3AImpl_GetCaps()

static HRESULT WINAPI IDirectPlay3AImpl_GetCaps ( IDirectPlay3A iface,
DPCAPS caps,
DWORD  flags 
)
static

Definition at line 2566 of file dplay.c.

2568{
2570 return IDirectPlayX_GetCaps( &This->IDirectPlay4_iface, caps, flags );

◆ IDirectPlay3AImpl_GetGroupConnectionSettings()

static HRESULT WINAPI IDirectPlay3AImpl_GetGroupConnectionSettings ( IDirectPlay3A iface,
DWORD  flags,
DPID  group,
void data,
DWORD size 
)
static

Definition at line 4551 of file dplay.c.

4554{
4556 return IDirectPlayX_GetGroupConnectionSettings( &This->IDirectPlay4A_iface, flags, group,
4557 data, size );
#define IDirectPlayX_GetGroupConnectionSettings(p, a, b, c, d)
Definition: dplay.h:903

◆ IDirectPlay3AImpl_GetGroupData()

static HRESULT WINAPI IDirectPlay3AImpl_GetGroupData ( IDirectPlay3A iface,
DPID  group,
void data,
DWORD size,
DWORD  flags 
)
static

Definition at line 2602 of file dplay.c.

2605{
2607 return IDirectPlayX_GetGroupData( &This->IDirectPlay4_iface, group, data, size, flags );

◆ IDirectPlay3AImpl_GetGroupFlags()

static HRESULT WINAPI IDirectPlay3AImpl_GetGroupFlags ( IDirectPlay3A iface,
DPID  group,
DWORD flags 
)
static

Definition at line 5030 of file dplay.c.

5033{
5035 return IDirectPlayX_GetGroupFlags( &This->IDirectPlay4A_iface, group, flags );
#define IDirectPlayX_GetGroupFlags(p, a, b)
Definition: dplay.h:909

◆ IDirectPlay3AImpl_GetGroupName()

static HRESULT WINAPI IDirectPlay3AImpl_GetGroupName ( IDirectPlay3A iface,
DPID  group,
void data,
DWORD size 
)
static

Definition at line 2735 of file dplay.c.

2738{
2740 return IDirectPlayX_GetGroupName( &This->IDirectPlay4_iface, group, data, size );

◆ IDirectPlay3AImpl_GetGroupParent()

static HRESULT WINAPI IDirectPlay3AImpl_GetGroupParent ( IDirectPlay3A iface,
DPID  group,
DPID parent 
)
static

Definition at line 5059 of file dplay.c.

5062{
5064 return IDirectPlayX_GetGroupParent( &This->IDirectPlay4A_iface, group, parent );
#define IDirectPlayX_GetGroupParent(p, a, b)
Definition: dplay.h:910

◆ IDirectPlay3AImpl_GetMessageCount()

static HRESULT WINAPI IDirectPlay3AImpl_GetMessageCount ( IDirectPlay3A iface,
DPID  player,
DWORD count 
)
static

Definition at line 2777 of file dplay.c.

2780{
2782 return IDirectPlayX_GetMessageCount( &This->IDirectPlay4_iface, player, count );

◆ IDirectPlay3AImpl_GetPlayerAccount()

static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerAccount ( IDirectPlay3A iface,
DPID  player,
DWORD  flags,
void data,
DWORD size 
)
static

Definition at line 5096 of file dplay.c.

5099{
5101 return IDirectPlayX_GetPlayerAccount( &This->IDirectPlay4A_iface, player, flags, data, size );
#define IDirectPlayX_GetPlayerAccount(p, a, b, c, d)
Definition: dplay.h:911

◆ IDirectPlay3AImpl_GetPlayerAddress()

static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerAddress ( IDirectPlay3A iface,
DPID  player,
void data,
DWORD size 
)
static

Definition at line 2817 of file dplay.c.

2820{
2822 return IDirectPlayX_GetPlayerAddress( &This->IDirectPlay4_iface, player, data, size );

◆ IDirectPlay3AImpl_GetPlayerCaps()

static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerCaps ( IDirectPlay3A iface,
DPID  player,
DPCAPS caps,
DWORD  flags 
)
static

Definition at line 2861 of file dplay.c.

2864{
2866 return IDirectPlayX_GetPlayerCaps( &This->IDirectPlay4_iface, player, caps, flags );

◆ IDirectPlay3AImpl_GetPlayerData()

static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerData ( IDirectPlay3A iface,
DPID  player,
void data,
DWORD size,
DWORD  flags 
)
static

Definition at line 2922 of file dplay.c.

2925{
2927 return IDirectPlayX_GetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags );

◆ IDirectPlay3AImpl_GetPlayerFlags()

static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerFlags ( IDirectPlay3A iface,
DPID  player,
DWORD flags 
)
static

Definition at line 5126 of file dplay.c.

5129{
5131 return IDirectPlayX_GetPlayerFlags( &This->IDirectPlay4A_iface, player, flags );
#define IDirectPlayX_GetPlayerFlags(p, a, b)
Definition: dplay.h:912

◆ IDirectPlay3AImpl_GetPlayerName()

static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerName ( IDirectPlay3A iface,
DPID  player,
void data,
DWORD size 
)
static

Definition at line 3062 of file dplay.c.

3065{
3067 return IDirectPlayX_GetPlayerName( &This->IDirectPlay4_iface, player, data, size );

◆ IDirectPlay3AImpl_GetSessionDesc()

static HRESULT WINAPI IDirectPlay3AImpl_GetSessionDesc ( IDirectPlay3A iface,
void data,
DWORD size 
)
static

Definition at line 3137 of file dplay.c.

3140{
3142 return IDirectPlayX_GetSessionDesc( &This->IDirectPlay4_iface, data, size );

◆ IDirectPlay3AImpl_Initialize()

static HRESULT WINAPI IDirectPlay3AImpl_Initialize ( IDirectPlay3A iface,
GUID guid 
)
static

Definition at line 3177 of file dplay.c.

3179{
3181 return IDirectPlayX_Initialize( &This->IDirectPlay4_iface, guid );

◆ IDirectPlay3AImpl_InitializeConnection()

static HRESULT WINAPI IDirectPlay3AImpl_InitializeConnection ( IDirectPlay3A iface,
void connection,
DWORD  flags 
)
static

Definition at line 4824 of file dplay.c.

4827{
4829 return IDirectPlayX_InitializeConnection( &This->IDirectPlay4A_iface, connection, flags );

◆ IDirectPlay3AImpl_Open()

static HRESULT WINAPI IDirectPlay3AImpl_Open ( IDirectPlay3A iface,
DPSESSIONDESC2 sdesc,
DWORD  flags 
)
static

Definition at line 3329 of file dplay.c.

3332{
3334 return IDirectPlayX_Open( &This->IDirectPlay4_iface, sdesc, flags );

◆ IDirectPlay3AImpl_QueryInterface()

static HRESULT WINAPI IDirectPlay3AImpl_QueryInterface ( IDirectPlay3A iface,
REFIID  riid,
void **  ppv 
)
static

Definition at line 600 of file dplay.c.

603{
605 return IDirectPlayX_QueryInterface( &This->IDirectPlay4_iface, riid, ppv );

◆ IDirectPlay3AImpl_Receive()

static HRESULT WINAPI IDirectPlay3AImpl_Receive ( IDirectPlay3A iface,
DPID from,
DPID to,
DWORD  flags,
void data,
DWORD size 
)
static

Definition at line 3426 of file dplay.c.

3429{
3431 return IDirectPlayX_Receive( &This->IDirectPlay4_iface, from, to, flags, data, size );

◆ IDirectPlay3AImpl_Release()

static ULONG WINAPI IDirectPlay3AImpl_Release ( IDirectPlay3A iface)
static

Definition at line 781 of file dplay.c.

783{
785 ULONG ref = InterlockedDecrement( &This->ref3A );
786
787 TRACE( "(%p) ref3A=%d\n", This, ref );
788
789 if ( !ref && !InterlockedDecrement( &This->numIfaces ) )
791
792 return ref;

◆ IDirectPlay3AImpl_SecureOpen()

static HRESULT WINAPI IDirectPlay3AImpl_SecureOpen ( IDirectPlay3A iface,
const DPSESSIONDESC2 sdesc,
DWORD  flags,
const DPSECURITYDESC security,
const DPCREDENTIALS credentials 
)
static

Definition at line 4906 of file dplay.c.

4910{
4912 return IDirectPlayX_SecureOpen( &This->IDirectPlay4A_iface, sdesc, flags, security,
4913 credentials );
#define IDirectPlayX_SecureOpen(p, a, b, c, d)
Definition: dplay.h:905

◆ IDirectPlay3AImpl_Send()

static HRESULT WINAPI IDirectPlay3AImpl_Send ( IDirectPlay3A iface,
DPID  from,
DPID  to,
DWORD  flags,
void data,
DWORD  size 
)
static

Definition at line 3468 of file dplay.c.

3471{
3473 return IDirectPlayX_Send( &This->IDirectPlay4_iface, from, to, flags, data, size );

◆ IDirectPlay3AImpl_SendChatMessage()

static HRESULT WINAPI IDirectPlay3AImpl_SendChatMessage ( IDirectPlay3A iface,
DPID  from,
DPID  to,
DWORD  flags,
DPCHAT chatmsg 
)
static

Definition at line 4940 of file dplay.c.

4943{
4945 return IDirectPlayX_SendChatMessage( &This->IDirectPlay4A_iface, from, to, flags, chatmsg );
#define IDirectPlayX_SendChatMessage(p, a, b, c, d)
Definition: dplay.h:906

◆ IDirectPlay3AImpl_SetGroupConnectionSettings()

static HRESULT WINAPI IDirectPlay3AImpl_SetGroupConnectionSettings ( IDirectPlay3A iface,
DWORD  flags,
DPID  group,
DPLCONNECTION connection 
)
static

Definition at line 4970 of file dplay.c.

4973{
4975 return IDirectPlayX_SetGroupConnectionSettings( &This->IDirectPlay4A_iface, flags, group,
4976 connection );
#define IDirectPlayX_SetGroupConnectionSettings(p, a, b, c)
Definition: dplay.h:907

◆ IDirectPlay3AImpl_SetGroupData()

static HRESULT WINAPI IDirectPlay3AImpl_SetGroupData ( IDirectPlay3A iface,
DPID  group,
void data,
DWORD  size,
DWORD  flags 
)
static

Definition at line 3508 of file dplay.c.

3511{
3513 return IDirectPlayX_SetGroupData( &This->IDirectPlay4_iface, group, data, size, flags );

◆ IDirectPlay3AImpl_SetGroupName()

static HRESULT WINAPI IDirectPlay3AImpl_SetGroupName ( IDirectPlay3A iface,
DPID  group,
DPNAME name,
DWORD  flags 
)
static

Definition at line 3599 of file dplay.c.

3602{
3604 return IDirectPlayX_SetGroupName( &This->IDirectPlay4_iface, group, name, flags );

◆ IDirectPlay3AImpl_SetPlayerData()

static HRESULT WINAPI IDirectPlay3AImpl_SetPlayerData ( IDirectPlay3A iface,
DPID  player,
void data,
DWORD  size,
DWORD  flags 
)
static

Definition at line 3641 of file dplay.c.

3644{
3646 return IDirectPlayX_SetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags );

◆ IDirectPlay3AImpl_SetPlayerName()

static HRESULT WINAPI IDirectPlay3AImpl_SetPlayerName ( IDirectPlay3A iface,
DPID  player,
DPNAME name,
DWORD  flags 
)
static

Definition at line 3737 of file dplay.c.

3740{
3742 return IDirectPlayX_SetPlayerName( &This->IDirectPlay4_iface, player, name, flags );

◆ IDirectPlay3AImpl_SetSessionDesc()

static HRESULT WINAPI IDirectPlay3AImpl_SetSessionDesc ( IDirectPlay3A iface,
DPSESSIONDESC2 sdesc,
DWORD  flags 
)
static

Definition at line 3836 of file dplay.c.

3839{
3841 return IDirectPlayX_SetSessionDesc( &This->IDirectPlay4_iface, sdesc, flags );

◆ IDirectPlay3AImpl_StartSession()

static HRESULT WINAPI IDirectPlay3AImpl_StartSession ( IDirectPlay3A iface,
DWORD  flags,
DPID  group 
)
static

Definition at line 5002 of file dplay.c.

5005{
5007 return IDirectPlayX_StartSession( &This->IDirectPlay4A_iface, flags, group );
#define IDirectPlayX_StartSession(p, a, b)
Definition: dplay.h:908

◆ IDirectPlay3Impl_AddGroupToGroup()

static HRESULT WINAPI IDirectPlay3Impl_AddGroupToGroup ( IDirectPlay3 *  iface,
DPID  parent,
DPID  group 
)
static

Definition at line 3969 of file dplay.c.

3972{
3974 return IDirectPlayX_AddGroupToGroup( &This->IDirectPlay4_iface, parent, group );
static IDirectPlayImpl * impl_from_IDirectPlay3(IDirectPlay3 *iface)
Definition: dplay.c:110

◆ IDirectPlay3Impl_AddPlayerToGroup()

static HRESULT WINAPI IDirectPlay3Impl_AddPlayerToGroup ( IDirectPlay3 *  iface,
DPID  group,
DPID  player 
)
static

Definition at line 854 of file dplay.c.

857{
859 return IDirectPlayX_AddPlayerToGroup( &This->IDirectPlay4_iface, group, player );

◆ IDirectPlay3Impl_AddRef()

static ULONG WINAPI IDirectPlay3Impl_AddRef ( IDirectPlay3 *  iface)
static

Definition at line 716 of file dplay.c.

718{
721
722 TRACE( "(%p) ref3=%d\n", This, ref );
723
724 if ( ref == 1 )
725 InterlockedIncrement( &This->numIfaces );
726
727 return ref;

◆ IDirectPlay3Impl_Close()

static HRESULT WINAPI IDirectPlay3Impl_Close ( IDirectPlay3 *  iface)
static

Definition at line 957 of file dplay.c.

959{
961 return IDirectPlayX_Close( &This->IDirectPlay4_iface );

◆ IDirectPlay3Impl_CreateGroup()

static HRESULT WINAPI IDirectPlay3Impl_CreateGroup ( IDirectPlay3 *  iface,
DPID lpidGroup,
DPNAME name,
void data,
DWORD  size,
DWORD  flags 
)
static

Definition at line 1224 of file dplay.c.

1227{
1229 return IDirectPlayX_CreateGroup( &This->IDirectPlay4_iface, lpidGroup, name, data, size,
1230 flags );

◆ IDirectPlay3Impl_CreateGroupInGroup()

static HRESULT WINAPI IDirectPlay3Impl_CreateGroupInGroup ( IDirectPlay3 *  iface,
DPID  parent,
DPID group,
DPNAME name,
void data,
DWORD  size,
DWORD  flags 
)
static

Definition at line 4114 of file dplay.c.

4117{
4119 return IDirectPlayX_CreateGroupInGroup( &This->IDirectPlay4_iface, parent, group, name,
4120 data, size, flags );

◆ IDirectPlay3Impl_CreatePlayer()

static HRESULT WINAPI IDirectPlay3Impl_CreatePlayer ( IDirectPlay3 *  iface,
DPID lpidPlayer,
DPNAME name,
HANDLE  event,
void data,
DWORD  size,
DWORD  flags 
)
static

Definition at line 1725 of file dplay.c.

1728{
1730 return IDirectPlayX_CreatePlayer( &This->IDirectPlay4_iface, lpidPlayer, name, event, data,
1731 size, flags );

◆ IDirectPlay3Impl_DeleteGroupFromGroup()

static HRESULT WINAPI IDirectPlay3Impl_DeleteGroupFromGroup ( IDirectPlay3 *  iface,
DPID  parent,
DPID  group 
)
static

Definition at line 4152 of file dplay.c.

4155{
4157 return IDirectPlayX_DeleteGroupFromGroup( &This->IDirectPlay4_iface, parent, group );

◆ IDirectPlay3Impl_DeletePlayerFromGroup()

static HRESULT WINAPI IDirectPlay3Impl_DeletePlayerFromGroup ( IDirectPlay3 *  iface,
DPID  group,
DPID  player 
)
static

Definition at line 1808 of file dplay.c.

1811{
1813 return IDirectPlayX_DeletePlayerFromGroup( &This->IDirectPlay4_iface, group, player );

◆ IDirectPlay3Impl_DestroyGroup()

static HRESULT WINAPI IDirectPlay3Impl_DestroyGroup ( IDirectPlay3 *  iface,
DPID  group 
)
static

Definition at line 1974 of file dplay.c.

1976{
1978 return IDirectPlayX_DestroyGroup( &This->IDirectPlay4_iface, group );

◆ IDirectPlay3Impl_DestroyPlayer()

static HRESULT WINAPI IDirectPlay3Impl_DestroyPlayer ( IDirectPlay3 *  iface,
DPID  player 
)
static

Definition at line 2097 of file dplay.c.

2099{
2101 return IDirectPlayX_DestroyPlayer( &This->IDirectPlay4_iface, player );

◆ IDirectPlay3Impl_EnumConnections()

static HRESULT WINAPI IDirectPlay3Impl_EnumConnections ( IDirectPlay3 *  iface,
const GUID application,
LPDPENUMCONNECTIONSCALLBACK  enumcb,
void context,
DWORD  flags 
)
static

Definition at line 4242 of file dplay.c.

4245{
4247 return IDirectPlayX_EnumConnections( &This->IDirectPlay4_iface, application, enumcb, context,
4248 flags );

◆ IDirectPlay3Impl_EnumGroupPlayers()

static HRESULT WINAPI IDirectPlay3Impl_EnumGroupPlayers ( IDirectPlay3 *  iface,
DPID  group,
GUID instance,
LPDPENUMPLAYERSCALLBACK2  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 2139 of file dplay.c.

2142{
2144 return IDirectPlayX_EnumGroupPlayers( &This->IDirectPlay4_iface, group, instance,
2145 enumplayercb, context, flags );

◆ IDirectPlay3Impl_EnumGroups()

static HRESULT WINAPI IDirectPlay3Impl_EnumGroups ( IDirectPlay3 *  iface,
GUID instance,
LPDPENUMPLAYERSCALLBACK2  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 2222 of file dplay.c.

2225{
2227 return IDirectPlayX_EnumGroups( &This->IDirectPlay4_iface, instance, enumplayercb, context,
2228 flags );

◆ IDirectPlay3Impl_EnumGroupsInGroup()

static HRESULT WINAPI IDirectPlay3Impl_EnumGroupsInGroup ( IDirectPlay3 *  iface,
DPID  group,
GUID instance,
LPDPENUMPLAYERSCALLBACK2  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 4501 of file dplay.c.

4504{
4506 return IDirectPlayX_EnumGroupsInGroup( &This->IDirectPlay4_iface, group, instance,
4507 enumplayercb, context, flags );

◆ IDirectPlay3Impl_EnumPlayers()

static HRESULT WINAPI IDirectPlay3Impl_EnumPlayers ( IDirectPlay3 *  iface,
GUID instance,
LPDPENUMPLAYERSCALLBACK2  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 2268 of file dplay.c.

2271{
2273 return IDirectPlayX_EnumPlayers( &This->IDirectPlay4_iface, instance, enumplayercb, context,
2274 flags );

◆ IDirectPlay3Impl_EnumSessions()

static HRESULT WINAPI IDirectPlay3Impl_EnumSessions ( IDirectPlay3 *  iface,
DPSESSIONDESC2 sdesc,
DWORD  timeout,
LPDPENUMSESSIONSCALLBACK2  enumsessioncb,
void context,
DWORD  flags 
)
static

Definition at line 2414 of file dplay.c.

2417{
2419 return IDirectPlayX_EnumSessions( &This->IDirectPlay4_iface, sdesc, timeout, enumsessioncb,
2420 context, flags );

◆ IDirectPlay3Impl_GetCaps()

static HRESULT WINAPI IDirectPlay3Impl_GetCaps ( IDirectPlay3 *  iface,
DPCAPS caps,
DWORD  flags 
)
static

Definition at line 2572 of file dplay.c.

2574{
2576 return IDirectPlayX_GetCaps( &This->IDirectPlay4_iface, caps, flags );

◆ IDirectPlay3Impl_GetGroupConnectionSettings()

static HRESULT WINAPI IDirectPlay3Impl_GetGroupConnectionSettings ( IDirectPlay3 *  iface,
DWORD  flags,
DPID  group,
void data,
DWORD size 
)
static

Definition at line 4559 of file dplay.c.

4562{
4564 return IDirectPlayX_GetGroupConnectionSettings( &This->IDirectPlay4_iface, flags, group,
4565 data, size );

◆ IDirectPlay3Impl_GetGroupData()

static HRESULT WINAPI IDirectPlay3Impl_GetGroupData ( IDirectPlay3 *  iface,
DPID  group,
void data,
DWORD size,
DWORD  flags 
)
static

Definition at line 2609 of file dplay.c.

2612{
2614 return IDirectPlayX_GetGroupData( &This->IDirectPlay4_iface, group, data, size, flags );

◆ IDirectPlay3Impl_GetGroupFlags()

static HRESULT WINAPI IDirectPlay3Impl_GetGroupFlags ( IDirectPlay3 *  iface,
DPID  group,
DWORD flags 
)
static

Definition at line 5037 of file dplay.c.

5040{
5042 return IDirectPlayX_GetGroupFlags( &This->IDirectPlay4_iface, group, flags );

◆ IDirectPlay3Impl_GetGroupName()

static HRESULT WINAPI IDirectPlay3Impl_GetGroupName ( IDirectPlay3 *  iface,
DPID  group,
void data,
DWORD size 
)
static

Definition at line 2742 of file dplay.c.

2745{
2747 return IDirectPlayX_GetGroupName( &This->IDirectPlay4_iface, group, data, size );

◆ IDirectPlay3Impl_GetGroupParent()

static HRESULT WINAPI IDirectPlay3Impl_GetGroupParent ( IDirectPlay3 *  iface,
DPID  group,
DPID parent 
)
static

Definition at line 5066 of file dplay.c.

5069{
5071 return IDirectPlayX_GetGroupParent( &This->IDirectPlay4_iface, group, parent );

◆ IDirectPlay3Impl_GetMessageCount()

static HRESULT WINAPI IDirectPlay3Impl_GetMessageCount ( IDirectPlay3 *  iface,
DPID  player,
DWORD count 
)
static

Definition at line 2784 of file dplay.c.

2787{
2789 return IDirectPlayX_GetMessageCount( &This->IDirectPlay4_iface, player, count );

◆ IDirectPlay3Impl_GetPlayerAccount()

static HRESULT WINAPI IDirectPlay3Impl_GetPlayerAccount ( IDirectPlay3 *  iface,
DPID  player,
DWORD  flags,
void data,
DWORD size 
)
static

Definition at line 5103 of file dplay.c.

5106{
5108 return IDirectPlayX_GetPlayerAccount( &This->IDirectPlay4_iface, player, flags, data, size );

◆ IDirectPlay3Impl_GetPlayerAddress()

static HRESULT WINAPI IDirectPlay3Impl_GetPlayerAddress ( IDirectPlay3 *  iface,
DPID  player,
void data,
DWORD size 
)
static

Definition at line 2824 of file dplay.c.

2827{
2829 return IDirectPlayX_GetPlayerAddress( &This->IDirectPlay4_iface, player, data, size );

◆ IDirectPlay3Impl_GetPlayerCaps()

static HRESULT WINAPI IDirectPlay3Impl_GetPlayerCaps ( IDirectPlay3 *  iface,
DPID  player,
DPCAPS caps,
DWORD  flags 
)
static

Definition at line 2868 of file dplay.c.

2871{
2873 return IDirectPlayX_GetPlayerCaps( &This->IDirectPlay4_iface, player, caps, flags );

◆ IDirectPlay3Impl_GetPlayerData()

static HRESULT WINAPI IDirectPlay3Impl_GetPlayerData ( IDirectPlay3 *  iface,
DPID  player,
void data,
DWORD size,
DWORD  flags 
)
static

Definition at line 2929 of file dplay.c.

2932{
2934 return IDirectPlayX_GetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags );

◆ IDirectPlay3Impl_GetPlayerFlags()

static HRESULT WINAPI IDirectPlay3Impl_GetPlayerFlags ( IDirectPlay3 *  iface,
DPID  player,
DWORD flags 
)
static

Definition at line 5133 of file dplay.c.

5136{
5138 return IDirectPlayX_GetPlayerFlags( &This->IDirectPlay4_iface, player, flags );

◆ IDirectPlay3Impl_GetPlayerName()

static HRESULT WINAPI IDirectPlay3Impl_GetPlayerName ( IDirectPlay3 *  iface,
DPID  player,
void data,
DWORD size 
)
static

Definition at line 3069 of file dplay.c.

3072{
3074 return IDirectPlayX_GetPlayerName( &This->IDirectPlay4_iface, player, data, size );

◆ IDirectPlay3Impl_GetSessionDesc()

static HRESULT WINAPI IDirectPlay3Impl_GetSessionDesc ( IDirectPlay3 *  iface,
void data,
DWORD size 
)
static

Definition at line 3144 of file dplay.c.

3147{
3149 return IDirectPlayX_GetSessionDesc( &This->IDirectPlay4_iface, data, size );

◆ IDirectPlay3Impl_Initialize()

static HRESULT WINAPI IDirectPlay3Impl_Initialize ( IDirectPlay3 *  iface,
GUID guid 
)
static

Definition at line 3183 of file dplay.c.

3185{
3187 return IDirectPlayX_Initialize( &This->IDirectPlay4_iface, guid );

◆ IDirectPlay3Impl_InitializeConnection()

static HRESULT WINAPI IDirectPlay3Impl_InitializeConnection ( IDirectPlay3 *  iface,
void connection,
DWORD  flags 
)
static

Definition at line 4831 of file dplay.c.

4834{
4836 return IDirectPlayX_InitializeConnection( &This->IDirectPlay4_iface, connection, flags );

◆ IDirectPlay3Impl_Open()

static HRESULT WINAPI IDirectPlay3Impl_Open ( IDirectPlay3 *  iface,
DPSESSIONDESC2 sdesc,
DWORD  flags 
)
static

Definition at line 3336 of file dplay.c.

3339{
3341 return IDirectPlayX_Open( &This->IDirectPlay4_iface, sdesc, flags );

◆ IDirectPlay3Impl_QueryInterface()

static HRESULT WINAPI IDirectPlay3Impl_QueryInterface ( IDirectPlay3 *  iface,
REFIID  riid,
void **  ppv 
)
static

Definition at line 607 of file dplay.c.

610{
612 return IDirectPlayX_QueryInterface( &This->IDirectPlay4_iface, riid, ppv );

◆ IDirectPlay3Impl_Receive()

static HRESULT WINAPI IDirectPlay3Impl_Receive ( IDirectPlay3 *  iface,
DPID from,
DPID to,
DWORD  flags,
void data,
DWORD size 
)
static

Definition at line 3433 of file dplay.c.

3436{
3438 return IDirectPlayX_Receive( &This->IDirectPlay4_iface, from, to, flags, data, size );

◆ IDirectPlay3Impl_Release()

static ULONG WINAPI IDirectPlay3Impl_Release ( IDirectPlay3 *  iface)
static

Definition at line 794 of file dplay.c.

796{
799
800 TRACE( "(%p) ref3=%d\n", This, ref );
801
802 if ( !ref && !InterlockedDecrement( &This->numIfaces ) )
804
805 return ref;

◆ IDirectPlay3Impl_SecureOpen()

static HRESULT WINAPI IDirectPlay3Impl_SecureOpen ( IDirectPlay3 *  iface,
const DPSESSIONDESC2 sdesc,
DWORD  flags,
const DPSECURITYDESC security,
const DPCREDENTIALS credentials 
)
static

Definition at line 4915 of file dplay.c.

4919{
4921 return IDirectPlayX_SecureOpen( &This->IDirectPlay4_iface, sdesc, flags, security,
4922 credentials );

◆ IDirectPlay3Impl_Send()

static HRESULT WINAPI IDirectPlay3Impl_Send ( IDirectPlay3 *  iface,
DPID  from,
DPID  to,
DWORD  flags,
void data,
DWORD  size 
)
static

Definition at line 3475 of file dplay.c.

3478{
3480 return IDirectPlayX_Send( &This->IDirectPlay4_iface, from, to, flags, data, size );

◆ IDirectPlay3Impl_SendChatMessage()

static HRESULT WINAPI IDirectPlay3Impl_SendChatMessage ( IDirectPlay3 *  iface,
DPID  from,
DPID  to,
DWORD  flags,
DPCHAT chatmsg 
)
static

Definition at line 4947 of file dplay.c.

4950{
4952 return IDirectPlayX_SendChatMessage( &This->IDirectPlay4_iface, from, to, flags, chatmsg );

◆ IDirectPlay3Impl_SetGroupConnectionSettings()

static HRESULT WINAPI IDirectPlay3Impl_SetGroupConnectionSettings ( IDirectPlay3 *  iface,
DWORD  flags,
DPID  group,
DPLCONNECTION connection 
)
static

Definition at line 4978 of file dplay.c.

4981{
4983 return IDirectPlayX_SetGroupConnectionSettings( &This->IDirectPlay4_iface, flags, group,
4984 connection );

◆ IDirectPlay3Impl_SetGroupData()

static HRESULT WINAPI IDirectPlay3Impl_SetGroupData ( IDirectPlay3 *  iface,
DPID  group,
void data,
DWORD  size,
DWORD  flags 
)
static

Definition at line 3515 of file dplay.c.

3518{
3520 return IDirectPlayX_SetGroupData( &This->IDirectPlay4_iface, group, data, size, flags );

◆ IDirectPlay3Impl_SetGroupName()

static HRESULT WINAPI IDirectPlay3Impl_SetGroupName ( IDirectPlay3 *  iface,
DPID  group,
DPNAME name,
DWORD  flags 
)
static

Definition at line 3606 of file dplay.c.

3609{
3611 return IDirectPlayX_SetGroupName( &This->IDirectPlay4_iface, group, name, flags );

◆ IDirectPlay3Impl_SetPlayerData()

static HRESULT WINAPI IDirectPlay3Impl_SetPlayerData ( IDirectPlay3 *  iface,
DPID  player,
void data,
DWORD  size,
DWORD  flags 
)
static

Definition at line 3648 of file dplay.c.

3651{
3653 return IDirectPlayX_SetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags );

◆ IDirectPlay3Impl_SetPlayerName()

static HRESULT WINAPI IDirectPlay3Impl_SetPlayerName ( IDirectPlay3 *  iface,
DPID  player,
DPNAME name,
DWORD  flags 
)
static

Definition at line 3744 of file dplay.c.

3747{
3749 return IDirectPlayX_SetPlayerName( &This->IDirectPlay4_iface, player, name, flags );

◆ IDirectPlay3Impl_SetSessionDesc()

static HRESULT WINAPI IDirectPlay3Impl_SetSessionDesc ( IDirectPlay3 *  iface,
DPSESSIONDESC2 sdesc,
DWORD  flags 
)
static

Definition at line 3843 of file dplay.c.

3846{
3848 return IDirectPlayX_SetSessionDesc( &This->IDirectPlay4_iface, sdesc, flags );

◆ IDirectPlay3Impl_StartSession()

static HRESULT WINAPI IDirectPlay3Impl_StartSession ( IDirectPlay3 *  iface,
DWORD  flags,
DPID  group 
)
static

Definition at line 5009 of file dplay.c.

5012{
5014 return IDirectPlayX_StartSession( &This->IDirectPlay4_iface, flags, group );

◆ IDirectPlay4AImpl_AddGroupToGroup()

static HRESULT WINAPI IDirectPlay4AImpl_AddGroupToGroup ( IDirectPlay4A iface,
DPID  parent,
DPID  group 
)
static

Definition at line 3976 of file dplay.c.

3979{
3981 return IDirectPlayX_AddGroupToGroup( &This->IDirectPlay4_iface, parent, group );
static IDirectPlayImpl * impl_from_IDirectPlay4A(IDirectPlay4A *iface)
Definition: dplay.c:115

◆ IDirectPlay4AImpl_AddPlayerToGroup()

static HRESULT WINAPI IDirectPlay4AImpl_AddPlayerToGroup ( IDirectPlay4A iface,
DPID  group,
DPID  player 
)
static

Definition at line 861 of file dplay.c.

864{
866 return IDirectPlayX_AddPlayerToGroup( &This->IDirectPlay4_iface, group, player );

◆ IDirectPlay4AImpl_AddRef()

static ULONG WINAPI IDirectPlay4AImpl_AddRef ( IDirectPlay4A iface)
static

Definition at line 729 of file dplay.c.

731{
733 ULONG ref = InterlockedIncrement( &This->ref4A );
734
735 TRACE( "(%p) ref4A=%d\n", This, ref );
736
737 if ( ref == 1 )
738 InterlockedIncrement( &This->numIfaces );
739
740 return ref;

◆ IDirectPlay4AImpl_CancelMessage()

static HRESULT WINAPI IDirectPlay4AImpl_CancelMessage ( IDirectPlay4A iface,
DWORD  msgid,
DWORD  flags 
)
static

Definition at line 5349 of file dplay.c.

5352{
5354 return IDirectPlayX_CancelMessage( &This->IDirectPlay4_iface, msgid, flags );
#define IDirectPlayX_CancelMessage(p, a, b)
Definition: dplay.h:918

◆ IDirectPlay4AImpl_CancelPriority()

static HRESULT WINAPI IDirectPlay4AImpl_CancelPriority ( IDirectPlay4A iface,
DWORD  minprio,
DWORD  maxprio,
DWORD  flags 
)
static

Definition at line 5370 of file dplay.c.

5373{
5375 return IDirectPlayX_CancelPriority( &This->IDirectPlay4_iface, minprio, maxprio, flags );
#define IDirectPlayX_CancelPriority(p, a, b, c)
Definition: dplay.h:919

◆ IDirectPlay4AImpl_Close()

static HRESULT WINAPI IDirectPlay4AImpl_Close ( IDirectPlay4A iface)
static

Definition at line 963 of file dplay.c.

965{
967 return IDirectPlayX_Close( &This->IDirectPlay4_iface);

◆ IDirectPlay4AImpl_CreateGroup()

static HRESULT WINAPI IDirectPlay4AImpl_CreateGroup ( IDirectPlay4A iface,
DPID lpidGroup,
DPNAME lpGroupName,
void lpData,
DWORD  dwDataSize,
DWORD  dwFlags 
)
static

Definition at line 1232 of file dplay.c.

1235{
1237
1238 *lpidGroup = DPID_UNKNOWN;
1239
1240 return DP_IF_CreateGroup( This, NULL, lpidGroup, lpGroupName, lpData, dwDataSize, dwFlags,
1241 TRUE );

◆ IDirectPlay4AImpl_CreateGroupInGroup()

static HRESULT WINAPI IDirectPlay4AImpl_CreateGroupInGroup ( IDirectPlay4A iface,
DPID  idParentGroup,
DPID lpidGroup,
DPNAME lpGroupName,
void lpData,
DWORD  dwDataSize,
DWORD  dwFlags 
)
static

Definition at line 4122 of file dplay.c.

4126{
4128
4129 *lpidGroup = DPID_UNKNOWN;
4130
4131 return DP_IF_CreateGroupInGroup( This, NULL, idParentGroup, lpidGroup, lpGroupName, lpData,
4132 dwDataSize, dwFlags, TRUE );
static HRESULT DP_IF_CreateGroupInGroup(IDirectPlayImpl *This, void *lpMsgHdr, DPID idParentGroup, DPID *lpidGroup, DPNAME *lpGroupName, void *lpData, DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi)
Definition: dplay.c:4019

◆ IDirectPlay4AImpl_CreatePlayer()

static HRESULT WINAPI IDirectPlay4AImpl_CreatePlayer ( IDirectPlay4A iface,
DPID lpidPlayer,
DPNAME lpPlayerName,
HANDLE  hEvent,
void lpData,
DWORD  dwDataSize,
DWORD  dwFlags 
)
static

Definition at line 1733 of file dplay.c.

1736{
1738
1739 if( lpidPlayer == NULL )
1740 {
1741 return DPERR_INVALIDPARAMS;
1742 }
1743
1745 {
1746 *lpidPlayer = DPID_SERVERPLAYER;
1747 }
1748 else
1749 {
1750 *lpidPlayer = DPID_UNKNOWN;
1751 }
1752
1753 return DP_IF_CreatePlayer( This, NULL, lpidPlayer, lpPlayerName, hEvent,
1754 lpData, dwDataSize, dwFlags, TRUE );

◆ IDirectPlay4AImpl_DeleteGroupFromGroup()

static HRESULT WINAPI IDirectPlay4AImpl_DeleteGroupFromGroup ( IDirectPlay4A iface,
DPID  parent,
DPID  group 
)
static

Definition at line 4159 of file dplay.c.

4162{
4164 return IDirectPlayX_DeleteGroupFromGroup( &This->IDirectPlay4_iface, parent, group );

◆ IDirectPlay4AImpl_DeletePlayerFromGroup()

static HRESULT WINAPI IDirectPlay4AImpl_DeletePlayerFromGroup ( IDirectPlay4A iface,
DPID  group,
DPID  player 
)
static

Definition at line 1815 of file dplay.c.

1818{
1820 return IDirectPlayX_DeletePlayerFromGroup( &This->IDirectPlay4_iface, group, player );

◆ IDirectPlay4AImpl_DestroyGroup()

static HRESULT WINAPI IDirectPlay4AImpl_DestroyGroup ( IDirectPlay4A iface,
DPID  idGroup 
)
static

Definition at line 1980 of file dplay.c.

1982{
1984 return DP_IF_DestroyGroup( This, NULL, idGroup, TRUE );
static HRESULT DP_IF_DestroyGroup(IDirectPlayImpl *This, void *lpMsgHdr, DPID idGroup, BOOL bAnsi)
Definition: dplay.c:1904

◆ IDirectPlay4AImpl_DestroyPlayer()

static HRESULT WINAPI IDirectPlay4AImpl_DestroyPlayer ( IDirectPlay4A iface,
DPID  idPlayer 
)
static

Definition at line 2103 of file dplay.c.

2105{
2107 return DP_IF_DestroyPlayer( This, NULL, idPlayer, TRUE );
static HRESULT DP_IF_DestroyPlayer(IDirectPlayImpl *This, void *lpMsgHdr, DPID idPlayer, BOOL bAnsi)
Definition: dplay.c:1999

◆ IDirectPlay4AImpl_EnumConnections()

static HRESULT WINAPI IDirectPlay4AImpl_EnumConnections ( IDirectPlay4A iface,
const GUID lpguidApplication,
LPDPENUMCONNECTIONSCALLBACK  lpEnumCallback,
void lpContext,
DWORD  dwFlags 
)
static

Definition at line 4250 of file dplay.c.

4254{
4256 TRACE("(%p)->(%p,%p,%p,0x%08x)\n", This, lpguidApplication, lpEnumCallback, lpContext, dwFlags );
4257
4258 /* A default dwFlags (0) is backwards compatible -- DPCONNECTION_DIRECTPLAY */
4259 if( dwFlags == 0 )
4260 {
4262 }
4263
4264 if( ! ( ( dwFlags & DPCONNECTION_DIRECTPLAY ) ||
4266 )
4267 {
4268 return DPERR_INVALIDFLAGS;
4269 }
4270
4271 if( !lpEnumCallback )
4272 {
4273 return DPERR_INVALIDPARAMS;
4274 }
4275
4276 /* Enumerate DirectPlay service providers */
4278 {
4279 HKEY hkResult;
4280 LPCSTR searchSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Service Providers";
4281 LPCSTR guidDataSubKey = "Guid";
4282 char subKeyName[51];
4283 DWORD dwIndex, sizeOfSubKeyName=50;
4285
4286 /* Need to loop over the service providers in the registry */
4287 if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey,
4288 0, KEY_READ, &hkResult ) != ERROR_SUCCESS )
4289 {
4290 /* Hmmm. Does this mean that there are no service providers? */
4291 ERR(": no service providers?\n");
4292 return DP_OK;
4293 }
4294
4295
4296 /* Traverse all the service providers we have available */
4297 for( dwIndex=0;
4298 RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName,
4300 ++dwIndex, sizeOfSubKeyName=51 )
4301 {
4302
4303 HKEY hkServiceProvider;
4304 GUID serviceProviderGUID;
4305 DWORD returnTypeGUID, sizeOfReturnBuffer = 50;
4306 char returnBuffer[51];
4307 WCHAR buff[51];
4308 DPNAME dpName;
4309 BOOL bBuildPass;
4310
4311 LPVOID lpAddressBuffer = NULL;
4312 DWORD dwAddressBufferSize = 0;
4313
4314 TRACE(" this time through: %s\n", subKeyName );
4315
4316 /* Get a handle for this particular service provider */
4317 if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ,
4318 &hkServiceProvider ) != ERROR_SUCCESS )
4319 {
4320 ERR(": what the heck is going on?\n" );
4321 continue;
4322 }
4323
4324 if( RegQueryValueExA( hkServiceProvider, guidDataSubKey,
4325 NULL, &returnTypeGUID, (LPBYTE)returnBuffer,
4326 &sizeOfReturnBuffer ) != ERROR_SUCCESS )
4327 {
4328 ERR(": missing GUID registry data members\n" );
4329 RegCloseKey(hkServiceProvider);
4330 continue;
4331 }
4332 RegCloseKey(hkServiceProvider);
4333
4334 /* FIXME: Check return types to ensure we're interpreting data right */
4335 MultiByteToWideChar( CP_ACP, 0, returnBuffer, -1, buff, ARRAY_SIZE( buff ));
4336 CLSIDFromString( buff, &serviceProviderGUID );
4337 /* FIXME: Have I got a memory leak on the serviceProviderGUID? */
4338
4339 /* Fill in the DPNAME struct for the service provider */
4340 dpName.dwSize = sizeof( dpName );
4341 dpName.dwFlags = 0;
4342 dpName.u1.lpszShortNameA = subKeyName;
4343 dpName.u2.lpszLongNameA = NULL;
4344
4345 /* Create the compound address for the service provider.
4346 * NOTE: This is a gruesome architectural scar right now. DP
4347 * uses DPL and DPL uses DP. Nasty stuff. This may be why the
4348 * native dll just gets around this little bit by allocating an
4349 * 80 byte buffer which isn't even filled with a valid compound
4350 * address. Oh well. Creating a proper compound address is the
4351 * way to go anyways despite this method taking slightly more
4352 * heap space and realtime :) */
4353
4354 bBuildPass = DP_BuildSPCompoundAddr( &serviceProviderGUID,
4355 &lpAddressBuffer,
4356 &dwAddressBufferSize );
4357 if( !bBuildPass )
4358 {
4359 ERR( "Can't build compound addr\n" );
4360 return DPERR_GENERIC;
4361 }
4362
4363 /* The enumeration will return FALSE if we are not to continue */
4364 if( !lpEnumCallback( &serviceProviderGUID, lpAddressBuffer, dwAddressBufferSize,
4365 &dpName, dwFlags, lpContext ) )
4366 {
4367 HeapFree( GetProcessHeap(), 0, lpAddressBuffer );
4368 return DP_OK;
4369 }
4370 HeapFree( GetProcessHeap(), 0, lpAddressBuffer );
4371 }
4372 }
4373
4374 /* Enumerate DirectPlayLobby service providers */
4376 {
4377 HKEY hkResult;
4378 LPCSTR searchSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Lobby Providers";
4379 LPCSTR guidDataSubKey = "Guid";
4380 char subKeyName[51];
4381 DWORD dwIndex, sizeOfSubKeyName=50;
4383
4384 /* Need to loop over the service providers in the registry */
4385 if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey,
4386 0, KEY_READ, &hkResult ) != ERROR_SUCCESS )
4387 {
4388 TRACE("No Lobby Providers have been registered.\n");
4389 return DP_OK;
4390 }
4391
4392
4393 /* Traverse all the lobby providers we have available */
4394 for( dwIndex=0;
4395 RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName,
4397 ++dwIndex, sizeOfSubKeyName=51 )
4398 {
4399
4400 HKEY hkServiceProvider;
4401 GUID serviceProviderGUID;
4402 DWORD returnTypeGUID, sizeOfReturnBuffer = 50;
4403 char returnBuffer[51];
4404 WCHAR buff[51];
4405 DPNAME dpName;
4406 HRESULT hr;
4407
4408 DPCOMPOUNDADDRESSELEMENT dpCompoundAddress;
4409 LPVOID lpAddressBuffer = NULL;
4410 DWORD dwAddressBufferSize = 0;
4411
4412 TRACE(" this time through: %s\n", subKeyName );
4413
4414 /* Get a handle for this particular service provider */
4415 if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ,
4416 &hkServiceProvider ) != ERROR_SUCCESS )
4417 {
4418 ERR(": what the heck is going on?\n" );
4419 continue;
4420 }
4421
4422 if( RegQueryValueExA( hkServiceProvider, guidDataSubKey,
4423 NULL, &returnTypeGUID, (LPBYTE)returnBuffer,
4424 &sizeOfReturnBuffer ) != ERROR_SUCCESS )
4425 {
4426 ERR(": missing GUID registry data members\n" );
4427 RegCloseKey(hkServiceProvider);
4428 continue;
4429 }
4430 RegCloseKey(hkServiceProvider);
4431
4432 /* FIXME: Check return types to ensure we're interpreting data right */
4433 MultiByteToWideChar( CP_ACP, 0, returnBuffer, -1, buff, ARRAY_SIZE( buff ));
4434 CLSIDFromString( buff, &serviceProviderGUID );
4435 /* FIXME: Have I got a memory leak on the serviceProviderGUID? */
4436
4437 /* Fill in the DPNAME struct for the service provider */
4438 dpName.dwSize = sizeof( dpName );
4439 dpName.dwFlags = 0;
4440 dpName.u1.lpszShortNameA = subKeyName;
4441 dpName.u2.lpszLongNameA = NULL;
4442
4443 /* Create the compound address for the service provider.
4444 NOTE: This is a gruesome architectural scar right now. DP uses DPL and DPL uses DP
4445 nast stuff. This may be why the native dll just gets around this little bit by
4446 allocating an 80 byte buffer which isn't even a filled with a valid compound
4447 address. Oh well. Creating a proper compound address is the way to go anyways
4448 despite this method taking slightly more heap space and realtime :) */
4449
4450 dpCompoundAddress.guidDataType = DPAID_LobbyProvider;
4451 dpCompoundAddress.dwDataSize = sizeof( GUID );
4452 dpCompoundAddress.lpData = &serviceProviderGUID;
4453
4454 if( ( hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, lpAddressBuffer,
4455 &dwAddressBufferSize, TRUE ) ) != DPERR_BUFFERTOOSMALL )
4456 {
4457 ERR( "can't get buffer size: %s\n", DPLAYX_HresultToString( hr ) );
4458 return hr;
4459 }
4460
4461 /* Now allocate the buffer */
4462 lpAddressBuffer = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwAddressBufferSize );
4463
4464 if( ( hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, lpAddressBuffer,
4465 &dwAddressBufferSize, TRUE ) ) != DP_OK )
4466 {
4467 ERR( "can't create address: %s\n", DPLAYX_HresultToString( hr ) );
4468 HeapFree( GetProcessHeap(), 0, lpAddressBuffer );
4469 return hr;
4470 }
4471
4472 /* The enumeration will return FALSE if we are not to continue */
4473 if( !lpEnumCallback( &serviceProviderGUID, lpAddressBuffer, dwAddressBufferSize,
4474 &dpName, dwFlags, lpContext ) )
4475 {
4476 HeapFree( GetProcessHeap(), 0, lpAddressBuffer );
4477 return DP_OK;
4478 }
4479 HeapFree( GetProcessHeap(), 0, lpAddressBuffer );
4480 }
4481 }
4482
4483 return DP_OK;
#define RegCloseKey(hKey)
Definition: registry.h:49
static BOOL DP_BuildSPCompoundAddr(LPGUID lpcSpGuid, LPVOID *lplpAddrBuf, LPDWORD lpdwBufSize)
Definition: dplay.c:4197
#define DPCONNECTION_DIRECTPLAYLOBBY
Definition: dplay.h:983
unsigned int BOOL
Definition: ntddk_ex.h:94
DWORD dwFlags
Definition: dplay.h:189

◆ IDirectPlay4AImpl_EnumGroupPlayers()

static HRESULT WINAPI IDirectPlay4AImpl_EnumGroupPlayers ( IDirectPlay4A iface,
DPID  group,
GUID instance,
LPDPENUMPLAYERSCALLBACK2  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 2147 of file dplay.c.

2150{
2152 return IDirectPlayX_EnumGroupPlayers( &This->IDirectPlay4_iface, group, instance, enumplayercb,
2153 context, flags );

◆ IDirectPlay4AImpl_EnumGroups()

static HRESULT WINAPI IDirectPlay4AImpl_EnumGroups ( IDirectPlay4A iface,
GUID instance,
LPDPENUMPLAYERSCALLBACK2  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 2230 of file dplay.c.

2233{
2234 return IDirectPlayX_EnumGroupsInGroup( iface, DPID_SYSTEM_GROUP, instance, enumplayercb,
2235 context, flags );

◆ IDirectPlay4AImpl_EnumGroupsInGroup()

static HRESULT WINAPI IDirectPlay4AImpl_EnumGroupsInGroup ( IDirectPlay4A iface,
DPID  group,
GUID instance,
LPDPENUMPLAYERSCALLBACK2  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 4509 of file dplay.c.

4512{
4514 return IDirectPlayX_EnumGroupsInGroup( &This->IDirectPlay4_iface, group, instance,
4515 enumplayercb, context, flags );

◆ IDirectPlay4AImpl_EnumPlayers()

static HRESULT WINAPI IDirectPlay4AImpl_EnumPlayers ( IDirectPlay4A iface,
GUID instance,
LPDPENUMPLAYERSCALLBACK2  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 2276 of file dplay.c.

2279{
2280 return IDirectPlayX_EnumGroupPlayers( iface, DPID_SYSTEM_GROUP, instance, enumplayercb,
2281 context, flags );

◆ IDirectPlay4AImpl_EnumSessions()

static HRESULT WINAPI IDirectPlay4AImpl_EnumSessions ( IDirectPlay4A iface,
DPSESSIONDESC2 sdesc,
DWORD  timeout,
LPDPENUMSESSIONSCALLBACK2  enumsessioncb,
void context,
DWORD  flags 
)
static

Definition at line 2422 of file dplay.c.

2425{
2427 return IDirectPlayX_EnumSessions( &This->IDirectPlay4_iface, sdesc, timeout, enumsessioncb,
2428 context, flags );

◆ IDirectPlay4AImpl_GetCaps()

static HRESULT WINAPI IDirectPlay4AImpl_GetCaps ( IDirectPlay4A iface,
DPCAPS caps,
DWORD  flags 
)
static

Definition at line 2578 of file dplay.c.

2580{
2581 return IDirectPlayX_GetPlayerCaps( iface, DPID_ALLPLAYERS, caps, flags );

◆ IDirectPlay4AImpl_GetGroupConnectionSettings()

static HRESULT WINAPI IDirectPlay4AImpl_GetGroupConnectionSettings ( IDirectPlay4A iface,
DWORD  flags,
DPID  group,
void data,
DWORD size 
)
static

Definition at line 4567 of file dplay.c.

4570{
4572 FIXME("(%p)->(0x%08x,0x%08x,%p,%p): stub\n", This, flags, group, data, size );
4573 return DP_OK;

◆ IDirectPlay4AImpl_GetGroupData()

static HRESULT WINAPI IDirectPlay4AImpl_GetGroupData ( IDirectPlay4A iface,
DPID  group,
void data,
DWORD size,
DWORD  flags 
)
static

Definition at line 2616 of file dplay.c.

2619{
2621 return IDirectPlayX_GetGroupData( &This->IDirectPlay4_iface, group, data, size, flags );

◆ IDirectPlay4AImpl_GetGroupFlags()

static HRESULT WINAPI IDirectPlay4AImpl_GetGroupFlags ( IDirectPlay4A iface,
DPID  group,
DWORD flags 
)
static

Definition at line 5044 of file dplay.c.

5047{
5049 return IDirectPlayX_GetGroupFlags( &This->IDirectPlay4_iface, group, flags );

◆ IDirectPlay4AImpl_GetGroupName()

static HRESULT WINAPI IDirectPlay4AImpl_GetGroupName ( IDirectPlay4A iface,
DPID  idGroup,
void lpData,
DWORD lpdwDataSize 
)
static

Definition at line 2749 of file dplay.c.

2752{
2754 return DP_IF_GetGroupName( This, idGroup, lpData, lpdwDataSize, TRUE );
static HRESULT DP_IF_GetGroupName(IDirectPlayImpl *This, DPID idGroup, void *lpData, DWORD *lpdwDataSize, BOOL bAnsi)
Definition: dplay.c:2660

◆ IDirectPlay4AImpl_GetGroupOwner()

static HRESULT WINAPI IDirectPlay4AImpl_GetGroupOwner ( IDirectPlay4A iface,
DPID  group,
DPID owner 
)
static

Definition at line 5155 of file dplay.c.

5158{
5160 return IDirectPlayX_GetGroupOwner( &This->IDirectPlay4_iface, group, owner );
#define IDirectPlayX_GetGroupOwner(p, a, b)
Definition: dplay.h:914

◆ IDirectPlay4AImpl_GetGroupParent()

static HRESULT WINAPI IDirectPlay4AImpl_GetGroupParent ( IDirectPlay4A iface,
DPID  group,
DPID parent 
)
static

Definition at line 5073 of file dplay.c.

5076{
5078 return IDirectPlayX_GetGroupParent( &This->IDirectPlay4_iface, group, parent );

◆ IDirectPlay4AImpl_GetMessageCount()

static HRESULT WINAPI IDirectPlay4AImpl_GetMessageCount ( IDirectPlay4A iface,
DPID  player,
DWORD count 
)
static

Definition at line 2791 of file dplay.c.

2794{
2795 return IDirectPlayX_GetMessageQueue( iface, 0, player, DPMESSAGEQUEUE_RECEIVE, count, NULL );
#define IDirectPlayX_GetMessageQueue(p, a, b, c, d, e)
Definition: dplay.h:917
#define DPMESSAGEQUEUE_RECEIVE
Definition: dplay.h:1062

◆ IDirectPlay4AImpl_GetMessageQueue()

static HRESULT WINAPI IDirectPlay4AImpl_GetMessageQueue ( IDirectPlay4A iface,
DPID  from,
DPID  to,
DWORD  flags,
DWORD msgs,
DWORD bytes 
)
static

Definition at line 5279 of file dplay.c.

5282{
5284 return IDirectPlayX_GetMessageQueue( &This->IDirectPlay4_iface, from, to, flags, msgs, bytes );
static unsigned char bytes[4]
Definition: adnsresfilter.c:74

◆ IDirectPlay4AImpl_GetPlayerAccount()

static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerAccount ( IDirectPlay4A iface,
DPID  player,
DWORD  flags,
void data,
DWORD size 
)
static

Definition at line 5110 of file dplay.c.

5113{
5115 FIXME("(%p)->(0x%08x,0x%08x,%p,%p): stub\n", This, player, flags, data, size );
5116 return DP_OK;

◆ IDirectPlay4AImpl_GetPlayerAddress()

static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerAddress ( IDirectPlay4A iface,
DPID  player,
void data,
DWORD size 
)
static

Definition at line 2831 of file dplay.c.

2834{
2836 FIXME("(%p)->(0x%08x,%p,%p): stub\n", This, player, data, size );
2837 return DP_OK;

◆ IDirectPlay4AImpl_GetPlayerCaps()

static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerCaps ( IDirectPlay4A iface,
DPID  player,
DPCAPS caps,
DWORD  flags 
)
static

Definition at line 2875 of file dplay.c.

2878{
2880 return IDirectPlayX_GetPlayerCaps( &This->IDirectPlay4_iface, player, caps, flags );

◆ IDirectPlay4AImpl_GetPlayerData()

static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerData ( IDirectPlay4A iface,
DPID  player,
void data,
DWORD size,
DWORD  flags 
)
static

Definition at line 2936 of file dplay.c.

2939{
2941 return IDirectPlayX_GetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags );

◆ IDirectPlay4AImpl_GetPlayerFlags()

static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerFlags ( IDirectPlay4A iface,
DPID  player,
DWORD flags 
)
static

Definition at line 5140 of file dplay.c.

5143{
5145 return IDirectPlayX_GetPlayerFlags( &This->IDirectPlay4_iface, player, flags );

◆ IDirectPlay4AImpl_GetPlayerName()

static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerName ( IDirectPlay4A iface,
DPID  idPlayer,
void lpData,
DWORD lpdwDataSize 
)
static

Definition at line 3076 of file dplay.c.

3079{
3081 return DP_IF_GetPlayerName( This, idPlayer, lpData, lpdwDataSize, TRUE );
static HRESULT DP_IF_GetPlayerName(IDirectPlayImpl *This, DPID idPlayer, void *lpData, DWORD *lpdwDataSize, BOOL bAnsi)
Definition: dplay.c:2982

◆ IDirectPlay4AImpl_GetSessionDesc()

static HRESULT WINAPI IDirectPlay4AImpl_GetSessionDesc ( IDirectPlay4A iface,
void lpData,
DWORD lpdwDataSize 
)
static

Definition at line 3151 of file dplay.c.

3154{
3156 return DP_GetSessionDesc( This, lpData, lpdwDataSize, TRUE );
static HRESULT DP_GetSessionDesc(IDirectPlayImpl *This, void *lpData, DWORD *lpdwDataSize, BOOL bAnsi)
Definition: dplay.c:3090

◆ IDirectPlay4AImpl_Initialize()

static HRESULT WINAPI IDirectPlay4AImpl_Initialize ( IDirectPlay4A iface,
GUID guid 
)
static

Definition at line 3190 of file dplay.c.

3192{
3194 TRACE("(%p)->(%p): no-op\n", This, guid );

◆ IDirectPlay4AImpl_InitializeConnection()

static HRESULT WINAPI IDirectPlay4AImpl_InitializeConnection ( IDirectPlay4A iface,
void connection,
DWORD  flags 
)
static

Definition at line 4838 of file dplay.c.

4841{
4843 return IDirectPlayX_InitializeConnection( &This->IDirectPlay4_iface, connection, flags );

◆ IDirectPlay4AImpl_Open()

static HRESULT WINAPI IDirectPlay4AImpl_Open ( IDirectPlay4A iface,
DPSESSIONDESC2 sdesc,
DWORD  flags 
)
static

Definition at line 3343 of file dplay.c.

3346{
3347 return IDirectPlayX_SecureOpen( iface, sdesc, flags, NULL, NULL );

◆ IDirectPlay4AImpl_QueryInterface()

static HRESULT WINAPI IDirectPlay4AImpl_QueryInterface ( IDirectPlay4A iface,
REFIID  riid,
void **  ppv 
)
static

Definition at line 614 of file dplay.c.

617{
619 return IDirectPlayX_QueryInterface( &This->IDirectPlay4_iface, riid, ppv );

◆ IDirectPlay4AImpl_Receive()

static HRESULT WINAPI IDirectPlay4AImpl_Receive ( IDirectPlay4A iface,
DPID lpidFrom,
DPID lpidTo,
DWORD  dwFlags,
void lpData,
DWORD lpdwDataSize 
)
static

Definition at line 3440 of file dplay.c.

3443{
3445 return DP_IF_Receive( This, lpidFrom, lpidTo, dwFlags, lpData, lpdwDataSize, TRUE );
static HRESULT DP_IF_Receive(IDirectPlayImpl *This, DPID *lpidFrom, DPID *lpidTo, DWORD dwFlags, void *lpData, DWORD *lpdwDataSize, BOOL bAnsi)
Definition: dplay.c:3355

◆ IDirectPlay4AImpl_Release()

static ULONG WINAPI IDirectPlay4AImpl_Release ( IDirectPlay4A iface)
static

Definition at line 807 of file dplay.c.

809{
811 ULONG ref = InterlockedDecrement( &This->ref4A );
812
813 TRACE( "(%p) ref4A=%d\n", This, ref );
814
815 if ( !ref && !InterlockedDecrement( &This->numIfaces ) )
817
818 return ref;

◆ IDirectPlay4AImpl_SecureOpen()

static HRESULT WINAPI IDirectPlay4AImpl_SecureOpen ( IDirectPlay4A iface,
const DPSESSIONDESC2 lpsd,
DWORD  dwFlags,
const DPSECURITYDESC lpSecurity,
const DPCREDENTIALS lpCredentials 
)
static

Definition at line 4924 of file dplay.c.

4928{
4930 return DP_SecureOpen( This, lpsd, dwFlags, lpSecurity, lpCredentials, TRUE );
static HRESULT DP_SecureOpen(IDirectPlayImpl *This, const DPSESSIONDESC2 *lpsd, DWORD dwFlags, const DPSECURITYDESC *lpSecurity, const DPCREDENTIALS *lpCredentials, BOOL bAnsi)
Definition: dplay.c:3205

◆ IDirectPlay4AImpl_Send()

static HRESULT WINAPI IDirectPlay4AImpl_Send ( IDirectPlay4A iface,
DPID  from,
DPID  to,
DWORD  flags,
void data,
DWORD  size 
)
static

Definition at line 3482 of file dplay.c.

3485{
3486 return IDirectPlayX_SendEx( iface, from, to, flags, data, size, 0, 0, NULL, NULL );

◆ IDirectPlay4AImpl_SendChatMessage()

static HRESULT WINAPI IDirectPlay4AImpl_SendChatMessage ( IDirectPlay4A iface,
DPID  from,
DPID  to,
DWORD  flags,
DPCHAT chatmsg 
)
static

Definition at line 4954 of file dplay.c.

4957{
4959 FIXME("(%p)->(0x%08x,0x%08x,0x%08x,%p): stub\n", This, from, to, flags, chatmsg );
4960 return DP_OK;

◆ IDirectPlay4AImpl_SendEx()

static HRESULT WINAPI IDirectPlay4AImpl_SendEx ( IDirectPlay4A iface,
DPID  from,
DPID  to,
DWORD  flags,
void data,
DWORD  size,
DWORD  priority,
DWORD  timeout,
void context,
DWORD msgid 
)
static

Definition at line 5185 of file dplay.c.

5189{
5191 return IDirectPlayX_SendEx( &This->IDirectPlay4_iface, from, to, flags, data, size, priority,
5192 timeout, context, msgid );
static int priority
Definition: timer.c:163

◆ IDirectPlay4AImpl_SetGroupConnectionSettings()

static HRESULT WINAPI IDirectPlay4AImpl_SetGroupConnectionSettings ( IDirectPlay4A iface,
DWORD  flags,
DPID  group,
DPLCONNECTION connection 
)
static

Definition at line 4986 of file dplay.c.

4989{
4991 FIXME("(%p)->(0x%08x,0x%08x,%p): stub\n", This, flags, group, connection );
4992 return DP_OK;

◆ IDirectPlay4AImpl_SetGroupData()

static HRESULT WINAPI IDirectPlay4AImpl_SetGroupData ( IDirectPlay4A iface,
DPID  group,
void data,
DWORD  size,
DWORD  flags 
)
static

Definition at line 3522 of file dplay.c.

3525{
3527 return IDirectPlayX_SetGroupData( &This->IDirectPlay4_iface, group, data, size, flags );

◆ IDirectPlay4AImpl_SetGroupName()

static HRESULT WINAPI IDirectPlay4AImpl_SetGroupName ( IDirectPlay4A iface,
DPID  idGroup,
DPNAME lpGroupName,
DWORD  dwFlags 
)
static

Definition at line 3613 of file dplay.c.

3616{
3618 return DP_IF_SetGroupName( This, idGroup, lpGroupName, dwFlags, TRUE );
static HRESULT DP_IF_SetGroupName(IDirectPlayImpl *This, DPID idGroup, DPNAME *lpGroupName, DWORD dwFlags, BOOL bAnsi)
Definition: dplay.c:3564

◆ IDirectPlay4AImpl_SetGroupOwner()

static HRESULT WINAPI IDirectPlay4AImpl_SetGroupOwner ( IDirectPlay4A iface,
DPID  group,
DPID  owner 
)
static

Definition at line 5170 of file dplay.c.

5173{
5175 return IDirectPlayX_SetGroupOwner( &This->IDirectPlay4_iface, group, owner );
#define IDirectPlayX_SetGroupOwner(p, a, b)
Definition: dplay.h:915

◆ IDirectPlay4AImpl_SetPlayerData()

static HRESULT WINAPI IDirectPlay4AImpl_SetPlayerData ( IDirectPlay4A iface,
DPID  player,
void data,
DWORD  size,
DWORD  flags 
)
static

Definition at line 3655 of file dplay.c.

3658{
3660 return IDirectPlayX_SetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags );

◆ IDirectPlay4AImpl_SetPlayerName()

static HRESULT WINAPI IDirectPlay4AImpl_SetPlayerName ( IDirectPlay4A iface,
DPID  idPlayer,
DPNAME lpPlayerName,
DWORD  dwFlags 
)
static

Definition at line 3751 of file dplay.c.

3754{
3756 return DP_IF_SetPlayerName( This, idPlayer, lpPlayerName, dwFlags, TRUE );
static HRESULT DP_IF_SetPlayerName(IDirectPlayImpl *This, DPID idPlayer, DPNAME *lpPlayerName, DWORD dwFlags, BOOL bAnsi)
Definition: dplay.c:3697

◆ IDirectPlay4AImpl_SetSessionDesc()

static HRESULT WINAPI IDirectPlay4AImpl_SetSessionDesc ( IDirectPlay4A iface,
DPSESSIONDESC2 lpSessDesc,
DWORD  dwFlags 
)
static

Definition at line 3850 of file dplay.c.

3853{
3855 return DP_SetSessionDesc( This, lpSessDesc, dwFlags, FALSE, TRUE );

◆ IDirectPlay4AImpl_StartSession()

static HRESULT WINAPI IDirectPlay4AImpl_StartSession ( IDirectPlay4A iface,
DWORD  flags,
DPID  group 
)
static

Definition at line 5016 of file dplay.c.

5019{
5021 return IDirectPlayX_StartSession( &This->IDirectPlay4_iface, flags, group );

◆ IDirectPlay4Impl_AddGroupToGroup()

static HRESULT WINAPI IDirectPlay4Impl_AddGroupToGroup ( IDirectPlay4 *  iface,
DPID  parent,
DPID  group 
)
static

Definition at line 3983 of file dplay.c.

3986{
3988 lpGroupData gdata;
3990
3991 TRACE( "(%p)->(0x%08x,0x%08x)\n", This, parent, group );
3992
3993 if ( This->dp2->connectionInitialized == NO_PROVIDER )
3994 return DPERR_UNINITIALIZED;
3995
3996 if ( !DP_FindAnyGroup(This, parent ) )
3997 return DPERR_INVALIDGROUP;
3998
3999 if ( ( gdata = DP_FindAnyGroup(This, group ) ) == NULL )
4000 return DPERR_INVALIDGROUP;
4001
4002 /* Create a player list (ie "shortcut" ) */
4004 if ( !glist )
4005 return DPERR_CANTADDPLAYER;
4006
4007 /* Add the shortcut */
4008 gdata->uRef++;
4009 glist->lpGData = gdata;
4010
4011 /* Add the player to the list of players for this group */
4012 DPQ_INSERT( gdata->groups, glist, groups );
4013
4014 /* Send a ADDGROUPTOGROUP message */
4015 FIXME( "Not sending message\n" );
4016
4017 return DP_OK;
static IDirectPlayImpl * impl_from_IDirectPlay4(IDirectPlay4 *iface)
Definition: dplay.c:120
LOCAL siconvt_t * glist
Definition: sic_nls.c:92

◆ IDirectPlay4Impl_AddPlayerToGroup()

static HRESULT WINAPI IDirectPlay4Impl_AddPlayerToGroup ( IDirectPlay4 *  iface,
DPID  group,
DPID  player 
)
static

Definition at line 868 of file dplay.c.

871{
873 lpGroupData gdata;
875 lpPlayerList newplist;
876
877 TRACE( "(%p)->(0x%08x,0x%08x)\n", This, group, player );
878
879 if ( This->dp2->connectionInitialized == NO_PROVIDER )
880 return DPERR_UNINITIALIZED;
881
882 /* Find the group */
883 if ( ( gdata = DP_FindAnyGroup( This, group ) ) == NULL )
884 return DPERR_INVALIDGROUP;
885
886 /* Find the player */
887 if ( ( plist = DP_FindPlayer( This, player ) ) == NULL )
888 return DPERR_INVALIDPLAYER;
889
890 /* Create a player list (ie "shortcut" ) */
891 newplist = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *newplist ) );
892 if ( !newplist )
893 return DPERR_CANTADDPLAYER;
894
895 /* Add the shortcut */
896 plist->lpPData->uRef++;
897 newplist->lpPData = plist->lpPData;
898
899 /* Add the player to the list of players for this group */
900 DPQ_INSERT(gdata->players, newplist, players);
901
902 /* Let the SP know that we've added a player to the group */
903 if ( This->dp2->spData.lpCB->AddPlayerToGroup )
904 {
906
907 TRACE( "Calling SP AddPlayerToGroup\n" );
908
909 data.idPlayer = player;
910 data.idGroup = group;
911 data.lpISP = This->dp2->spData.lpISP;
912
913 (*This->dp2->spData.lpCB->AddPlayerToGroup)( &data );
914 }
915
916 /* Inform all other peers of the addition of player to the group. If there are
917 * no peers keep this event quiet.
918 * Also, if this event was the result of another machine sending it to us,
919 * don't bother rebroadcasting it.
920 */
921 if ( This->dp2->lpSessionDesc &&
922 ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) )
923 {
926
927 msg.dpIdGroup = group;
928 msg.dpIdPlayer = player;
929
930 /* FIXME: Correct to just use send effectively? */
931 /* FIXME: Should size include data w/ message or just message "header" */
932 /* FIXME: Check return code */
934 0, 0, NULL, NULL );
935 }
936
937 return DP_OK;
#define DPSYS_ADDPLAYERTOGROUP
Definition: dplay.h:1091
static Parse plist[]
Definition: dwarfinfo.c:339

◆ IDirectPlay4Impl_AddRef()

static ULONG WINAPI IDirectPlay4Impl_AddRef ( IDirectPlay4 *  iface)
static

Definition at line 742 of file dplay.c.

744{
747
748 TRACE( "(%p) ref4=%d\n", This, ref );
749
750 if ( ref == 1 )
751 InterlockedIncrement( &This->numIfaces );
752
753 return ref;

◆ IDirectPlay4Impl_CancelMessage()

static HRESULT WINAPI IDirectPlay4Impl_CancelMessage ( IDirectPlay4 *  iface,
DWORD  msgid,
DWORD  flags 
)
static

Definition at line 5356 of file dplay.c.

5359{
5361
5362 if ( flags != 0 )
5363 return DPERR_INVALIDFLAGS;
5364
5365 if ( msgid == 0 )
5367
5368 return dplay_cancelmsg( This, msgid, flags, 0, 0 );
static HRESULT dplay_cancelmsg(IDirectPlayImpl *This, DWORD msgid, DWORD flags, DWORD minprio, DWORD maxprio)
Definition: dplay.c:5319
#define DPCANCELSEND_ALL
Definition: dplaysp.h:278

◆ IDirectPlay4Impl_CancelPriority()

static HRESULT WINAPI IDirectPlay4Impl_CancelPriority ( IDirectPlay4 *  iface,
DWORD  minprio,
DWORD  maxprio,
DWORD  flags 
)
static

Definition at line 5377 of file dplay.c.

5380{
5382
5383 if ( flags != 0 )
5384 return DPERR_INVALIDFLAGS;
5385
5386 return dplay_cancelmsg( This, 0, DPCANCELSEND_PRIORITY, minprio, maxprio );
#define DPCANCELSEND_PRIORITY
Definition: dplaysp.h:277

◆ IDirectPlay4Impl_Close()

static HRESULT WINAPI IDirectPlay4Impl_Close ( IDirectPlay4 *  iface)
static

Definition at line 969 of file dplay.c.

971{
973 HRESULT hr = DP_OK;
974
975 TRACE( "(%p)\n", This );
976
977 /* FIXME: Need to find a new host I assume (how?) */
978 /* FIXME: Need to destroy all local groups */
979 /* FIXME: Need to migrate all remotely visible players to the new host */
980
981 /* Invoke the SP callback to inform of session close */
982 if( This->dp2->spData.lpCB->CloseEx )
983 {
985
986 TRACE( "Calling SP CloseEx\n" );
987 data.lpISP = This->dp2->spData.lpISP;
988 hr = (*This->dp2->spData.lpCB->CloseEx)( &data );
989 }
990 else if ( This->dp2->spData.lpCB->Close ) /* Try obsolete version */
991 {
992 TRACE( "Calling SP Close (obsolete interface)\n" );
993 hr = (*This->dp2->spData.lpCB->Close)();
994 }
995
996 return hr;

◆ IDirectPlay4Impl_CreateGroup()

static HRESULT WINAPI IDirectPlay4Impl_CreateGroup ( IDirectPlay4 *  iface,
DPID lpidGroup,
DPNAME lpGroupName,
void lpData,
DWORD  dwDataSize,
DWORD  dwFlags 
)
static

Definition at line 1243 of file dplay.c.

1246{
1248
1249 *lpidGroup = DPID_UNKNOWN;
1250
1251 return DP_IF_CreateGroup( This, NULL, lpidGroup, lpGroupName, lpData, dwDataSize, dwFlags,
1252 FALSE );

◆ IDirectPlay4Impl_CreateGroupInGroup()

static HRESULT WINAPI IDirectPlay4Impl_CreateGroupInGroup ( IDirectPlay4 *  iface,
DPID  idParentGroup,
DPID lpidGroup,
DPNAME lpGroupName,
void lpData,
DWORD  dwDataSize,
DWORD  dwFlags 
)
static

Definition at line 4134 of file dplay.c.

4137{
4139
4140 *lpidGroup = DPID_UNKNOWN;
4141
4142 return DP_IF_CreateGroupInGroup( This, NULL, idParentGroup, lpidGroup, lpGroupName, lpData,
4143 dwDataSize, dwFlags, FALSE );

◆ IDirectPlay4Impl_CreatePlayer()

static HRESULT WINAPI IDirectPlay4Impl_CreatePlayer ( IDirectPlay4 *  iface,
DPID lpidPlayer,
DPNAME lpPlayerName,
HANDLE  hEvent,
void lpData,
DWORD  dwDataSize,
DWORD  dwFlags 
)
static

Definition at line 1756 of file dplay.c.

1759{
1761
1762 if( lpidPlayer == NULL )
1763 {
1764 return DPERR_INVALIDPARAMS;
1765 }
1766
1768 {
1769 *lpidPlayer = DPID_SERVERPLAYER;
1770 }
1771 else
1772 {
1773 *lpidPlayer = DPID_UNKNOWN;
1774 }
1775
1776 return DP_IF_CreatePlayer( This, NULL, lpidPlayer, lpPlayerName, hEvent,
1777 lpData, dwDataSize, dwFlags, FALSE );

◆ IDirectPlay4Impl_DeleteGroupFromGroup()

static HRESULT WINAPI IDirectPlay4Impl_DeleteGroupFromGroup ( IDirectPlay4 *  iface,
DPID  parent,
DPID  group 
)
static

Definition at line 4166 of file dplay.c.

4169{
4172 lpGroupData parentdata;
4173
4174 TRACE("(%p)->(0x%08x,0x%08x)\n", This, parent, group );
4175
4176 /* Is the parent group valid? */
4177 if ( ( parentdata = DP_FindAnyGroup(This, parent ) ) == NULL )
4178 return DPERR_INVALIDGROUP;
4179
4180 /* Remove the group from the parent group queue */
4181 DPQ_REMOVE_ENTRY( parentdata->groups, groups, lpGData->dpid, ==, group, glist );
4182
4183 if ( glist == NULL )
4184 return DPERR_INVALIDGROUP;
4185
4186 /* Decrement the ref count */
4187 glist->lpGData->uRef--;
4188
4189 /* Free up the list item */
4190 HeapFree( GetProcessHeap(), 0, glist );
4191
4192 /* Should send a DELETEGROUPFROMGROUP message */
4193 FIXME( "message not sent\n" );
4194
4195 return DP_OK;

◆ IDirectPlay4Impl_DeletePlayerFromGroup()

static HRESULT WINAPI IDirectPlay4Impl_DeletePlayerFromGroup ( IDirectPlay4 *  iface,
DPID  group,
DPID  player 
)
static

Definition at line 1822 of file dplay.c.

1825{
1827 HRESULT hr = DP_OK;
1828
1829 lpGroupData gdata;
1831
1832 TRACE( "(%p)->(0x%08x,0x%08x)\n", This, group, player );
1833
1834 /* Find the group */
1835 if ( ( gdata = DP_FindAnyGroup( This, group ) ) == NULL )
1836 return DPERR_INVALIDGROUP;
1837
1838 /* Find the player */
1839 if ( DP_FindPlayer( This, player ) == NULL )
1840 return DPERR_INVALIDPLAYER;
1841
1842 /* Remove the player shortcut from the group */
1843 DPQ_REMOVE_ENTRY( gdata->players, players, lpPData->dpid, ==, player, plist );
1844
1845 if ( !plist )
1846 return DPERR_INVALIDPLAYER;
1847
1848 /* One less reference */
1849 plist->lpPData->uRef--;
1850
1851 /* Delete the Player List element */
1852 HeapFree( GetProcessHeap(), 0, plist );
1853
1854 /* Inform the SP if they care */
1855 if ( This->dp2->spData.lpCB->RemovePlayerFromGroup )
1856 {
1858
1859 TRACE( "Calling SP RemovePlayerFromGroup\n" );
1860 data.idPlayer = player;
1861 data.idGroup = group;
1862 data.lpISP = This->dp2->spData.lpISP;
1863 hr = (*This->dp2->spData.lpCB->RemovePlayerFromGroup)( &data );
1864 }
1865
1866 /* Need to send a DELETEPLAYERFROMGROUP message */
1867 FIXME( "Need to send a message\n" );
1868
1869 return hr;

◆ IDirectPlay4Impl_DestroyGroup()

static HRESULT WINAPI IDirectPlay4Impl_DestroyGroup ( IDirectPlay4 *  iface,
DPID  idGroup 
)
static

Definition at line 1986 of file dplay.c.

1988{
1990 return DP_IF_DestroyGroup( This, NULL, idGroup, FALSE );

◆ IDirectPlay4Impl_DestroyPlayer()

static HRESULT WINAPI IDirectPlay4Impl_DestroyPlayer ( IDirectPlay4 *  iface,
DPID  idPlayer 
)
static

Definition at line 2109 of file dplay.c.

2111{
2113 return DP_IF_DestroyPlayer( This, NULL, idPlayer, FALSE );

◆ IDirectPlay4Impl_EnumConnections()

static HRESULT WINAPI IDirectPlay4Impl_EnumConnections ( IDirectPlay4 *  iface,
const GUID application,
LPDPENUMCONNECTIONSCALLBACK  enumcb,
void context,
DWORD  flags 
)
static

Definition at line 4485 of file dplay.c.

4488{
4490 return IDirectPlayX_EnumConnections( &This->IDirectPlay4A_iface, application, enumcb, context,
4491 flags );

◆ IDirectPlay4Impl_EnumGroupPlayers()

static HRESULT WINAPI IDirectPlay4Impl_EnumGroupPlayers ( IDirectPlay4 *  iface,
DPID  group,
GUID instance,
LPDPENUMPLAYERSCALLBACK2  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 2155 of file dplay.c.

2158{
2160 lpGroupData gdata;
2162
2163 FIXME( "(%p)->(0x%08x,%p,%p,%p,0x%08x): semi stub\n", This, group, instance, enumplayercb,
2164 context, flags );
2165
2166 if ( This->dp2->connectionInitialized == NO_PROVIDER )
2167 return DPERR_UNINITIALIZED;
2168
2169 /* Find the group */
2170 if ( ( gdata = DP_FindAnyGroup( This, group ) ) == NULL )
2171 return DPERR_INVALIDGROUP;
2172
2173 if ( DPQ_IS_EMPTY( gdata->players ) )
2174 return DP_OK;
2175
2176 /* Walk the players in this group */
2177 for( plist = DPQ_FIRST( gdata->players ); ; plist = DPQ_NEXT( plist->players ) )
2178 {
2179 /* We do not enum the name server or app server as they are of no
2180 * consequence to the end user.
2181 */
2182 if ( ( plist->lpPData->dpid != DPID_NAME_SERVER ) &&
2183 ( plist->lpPData->dpid != DPID_SERVERPLAYER ) )
2184 {
2185 /* FIXME: Need to add stuff for flags checking */
2186 if ( !enumplayercb( plist->lpPData->dpid, DPPLAYERTYPE_PLAYER,
2187 &plist->lpPData->name, plist->lpPData->dwFlags, context ) )
2188 /* User requested break */
2189 return DP_OK;
2190 }
2191
2192 if ( DPQ_IS_ENDOFLIST( plist->players ) )
2193 break;
2194 }
2195 return DP_OK;
#define DPQ_IS_ENDOFLIST(elem)
Definition: dplayx_queue.h:69
#define DPQ_NEXT(elem)
Definition: dplayx_queue.h:67
#define DPQ_FIRST(head)
Definition: dplayx_queue.h:61
#define DPQ_IS_EMPTY(head)
Definition: dplayx_queue.h:64
int name
Definition: dwarfinfo.c:331

◆ IDirectPlay4Impl_EnumGroups()

static HRESULT WINAPI IDirectPlay4Impl_EnumGroups ( IDirectPlay4 *  iface,
GUID instance,
LPDPENUMPLAYERSCALLBACK2  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 2237 of file dplay.c.

2240{
2241 return IDirectPlayX_EnumGroupsInGroup( iface, DPID_SYSTEM_GROUP, instance, enumplayercb,
2242 context, flags );

◆ IDirectPlay4Impl_EnumGroupsInGroup()

static HRESULT WINAPI IDirectPlay4Impl_EnumGroupsInGroup ( IDirectPlay4 *  iface,
DPID  group,
GUID instance,
LPDPENUMPLAYERSCALLBACK2  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 4517 of file dplay.c.

4520{
4523 lpGroupData gdata;
4524
4525 FIXME( "(%p)->(0x%08x,%p,%p,%p,0x%08x): semi stub\n", This, group, instance, enumplayercb,
4526 context, flags );
4527
4528 if ( This->dp2->connectionInitialized == NO_PROVIDER )
4529 return DPERR_UNINITIALIZED;
4530
4531 if ( ( gdata = DP_FindAnyGroup(This, group ) ) == NULL )
4532 return DPERR_INVALIDGROUP;
4533
4534 if ( DPQ_IS_EMPTY( gdata->groups ) )
4535 return DP_OK;
4536
4537
4538 for( glist = DPQ_FIRST( gdata->groups ); ; glist = DPQ_NEXT( glist->groups ) )
4539 {
4540 /* FIXME: Should check flags for match here */
4541 if ( !(*enumplayercb)( glist->lpGData->dpid, DPPLAYERTYPE_GROUP, &glist->lpGData->name,
4542 flags, context ) )
4543 return DP_OK; /* User requested break */
4544
4545 if ( DPQ_IS_ENDOFLIST( glist->groups ) )
4546 break;
4547 }
4548
4549 return DP_OK;

◆ IDirectPlay4Impl_EnumPlayers()

static HRESULT WINAPI IDirectPlay4Impl_EnumPlayers ( IDirectPlay4 *  iface,
GUID instance,
LPDPENUMPLAYERSCALLBACK2  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 2283 of file dplay.c.

2286{
2287 return IDirectPlayX_EnumGroupPlayers( iface, DPID_SYSTEM_GROUP, instance, enumplayercb,
2288 context, flags );

◆ IDirectPlay4Impl_EnumSessions()

static HRESULT WINAPI IDirectPlay4Impl_EnumSessions ( IDirectPlay4 *  iface,
DPSESSIONDESC2 sdesc,
DWORD  timeout,
LPDPENUMSESSIONSCALLBACK2  enumsessioncb,
void context,
DWORD  flags 
)
static

Definition at line 2430 of file dplay.c.

2433{
2435 void *connection;
2436 DWORD size;
2437 HRESULT hr = DP_OK;
2438
2439 TRACE( "(%p)->(%p,0x%08x,%p,%p,0x%08x)\n", This, sdesc, timeout, enumsessioncb,
2440 context, flags );
2441
2442 if ( This->dp2->connectionInitialized == NO_PROVIDER )
2443 return DPERR_UNINITIALIZED;
2444
2445 /* Can't enumerate if the interface is already open */
2446 if ( This->dp2->bConnectionOpen )
2447 return DPERR_GENERIC;
2448
2449 /* The loading of a lobby provider _seems_ to require a backdoor loading
2450 * of the service provider to also associate with this DP object. This is
2451 * because the app doesn't seem to have to call EnumConnections and
2452 * InitializeConnection for the SP before calling this method. As such
2453 * we'll do their dirty work for them with a quick hack so as to always
2454 * load the TCP/IP service provider.
2455 *
2456 * The correct solution would seem to involve creating a dialog box which
2457 * contains the possible SPs. These dialog boxes most likely follow SDK
2458 * examples.
2459 */
2460 if ( This->dp2->bDPLSPInitialized && !This->dp2->bSPInitialized )
2461 {
2462 WARN( "Hack providing TCP/IP SP for lobby provider activated\n" );
2463
2464 if ( !DP_BuildSPCompoundAddr( (GUID*)&DPSPGUID_TCPIP, &connection, &size ) )
2465 {
2466 ERR( "Can't build compound addr\n" );
2467 return DPERR_GENERIC;
2468 }
2469
2470 hr = IDirectPlayX_InitializeConnection( &This->IDirectPlay4_iface, connection, 0 );
2471 if ( FAILED(hr) )
2472 return hr;
2473
2474 HeapFree( GetProcessHeap(), 0, connection );
2475 This->dp2->bSPInitialized = TRUE;
2476 }
2477
2478
2479 /* Use the service provider default? */
2480 if ( !timeout )
2481 {
2482 DPCAPS caps;
2483 caps.dwSize = sizeof( caps );
2484
2485 IDirectPlayX_GetCaps( &This->IDirectPlay4_iface, &caps, 0 );
2486 timeout = caps.dwTimeout;
2487 if ( !timeout )
2488 timeout = DPMSG_WAIT_5_SECS; /* Provide the TCP/IP default */
2489 }
2490
2492 {
2494 return hr;
2495 }
2496
2498 {
2499 /* Enumerate everything presently in the local session cache */
2500 DP_InvokeEnumSessionCallbacks( enumsessioncb, This->dp2->lpNameServerData, timeout,
2501 context );
2502
2503 if ( This->dp2->dwEnumSessionLock )
2504 return DPERR_CONNECTING;
2505
2506 /* See if we've already created a thread to service this interface */
2507 if ( This->dp2->hEnumSessionThread == INVALID_HANDLE_VALUE )
2508 {
2509 DWORD tid;
2510 This->dp2->dwEnumSessionLock++;
2511
2512 /* Send the first enum request inline since the user may cancel a dialog
2513 * if one is presented. Also, may also have a connecting return code.
2514 */
2516 &This->dp2->spData );
2517
2518 if ( SUCCEEDED(hr) )
2519 {
2521 HEAP_ZERO_MEMORY, sizeof( *data ) );
2522 /* FIXME: need to kill the thread on object deletion */
2523 data->lpSpData = &This->dp2->spData;
2524 data->requestGuid = sdesc->guidApplication;
2525 data->dwEnumSessionFlags = flags;
2526 data->dwTimeout = timeout;
2527
2528 This->dp2->hKillEnumSessionThreadEvent = CreateEventW( NULL, TRUE, FALSE, NULL );
2529 if ( !DuplicateHandle( GetCurrentProcess(), This->dp2->hKillEnumSessionThreadEvent,
2530 GetCurrentProcess(), &data->hSuicideRequest, 0, FALSE,
2532 ERR( "Can't duplicate thread killing handle\n" );
2533
2534 TRACE( ": creating EnumSessionsRequest thread\n" );
2535 This->dp2->hEnumSessionThread = CreateThread( NULL, 0,
2537 }
2538 This->dp2->dwEnumSessionLock--;
2539 }
2540 }
2541 else
2542 {
2543 /* Invalidate the session cache for the interface */
2544 NS_InvalidateSessionCache( This->dp2->lpNameServerData );
2545 /* Send the broadcast for session enumeration */
2546 hr = NS_SendSessionRequestBroadcast( &sdesc->guidApplication, flags, &This->dp2->spData );
2547 SleepEx( timeout, FALSE );
2548 DP_InvokeEnumSessionCallbacks( enumsessioncb, This->dp2->lpNameServerData, timeout,
2549 context );
2550 }
2551
2552 return hr;
HANDLE WINAPI DECLSPEC_HOTPATCH CreateThread(IN LPSECURITY_ATTRIBUTES lpThreadAttributes, IN DWORD dwStackSize, IN LPTHREAD_START_ROUTINE lpStartAddress, IN LPVOID lpParameter, IN DWORD dwCreationFlags, OUT LPDWORD lpThreadId)
Definition: thread.c:137
static void DP_InvokeEnumSessionCallbacks(LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, LPVOID lpNSInfo, DWORD dwTimeout, LPVOID lpContext)
Definition: dplay.c:2294
static DWORD CALLBACK DP_EnumSessionsSendAsyncRequestThread(LPVOID lpContext)
Definition: dplay.c:2323
#define DPERR_CONNECTING
Definition: dplay.h:128
#define DPENUMSESSIONS_ASYNC
Definition: dplay.h:1018
#define DPENUMSESSIONS_STOPASYNC
Definition: dplay.h:1019
#define DPMSG_WAIT_5_SECS
#define SUCCEEDED(hr)
Definition: intsafe.h:50
static TfClientId tid
void NS_InvalidateSessionCache(LPVOID lpNSInfo)
Definition: name_server.c:243
DWORD dwSize
Definition: dplay.h:169
DWORD dwTimeout
Definition: dplay.h:180
GUID guidApplication
Definition: dplay.h:235
DWORD WINAPI SleepEx(IN DWORD dwMilliseconds, IN BOOL bAlertable)
Definition: synch.c:802
HANDLE WINAPI DECLSPEC_HOTPATCH CreateEventW(IN LPSECURITY_ATTRIBUTES lpEventAttributes OPTIONAL, IN BOOL bManualReset, IN BOOL bInitialState, IN LPCWSTR lpName OPTIONAL)
Definition: synch.c:651

◆ IDirectPlay4Impl_GetCaps()

static HRESULT WINAPI IDirectPlay4Impl_GetCaps ( IDirectPlay4 *  iface,
DPCAPS caps,
DWORD  flags 
)
static

Definition at line 2583 of file dplay.c.

2585{
2586 return IDirectPlayX_GetPlayerCaps( iface, DPID_ALLPLAYERS, caps, flags );

◆ IDirectPlay4Impl_GetGroupConnectionSettings()

static HRESULT WINAPI IDirectPlay4Impl_GetGroupConnectionSettings ( IDirectPlay4 *  iface,
DWORD  flags,
DPID  group,
void data,
DWORD size 
)
static

Definition at line 4575 of file dplay.c.

4578{
4580 FIXME( "(%p)->(0x%08x,0x%08x,%p,%p): stub\n", This, flags, group, data, size );
4581 return DP_OK;

◆ IDirectPlay4Impl_GetGroupData()

static HRESULT WINAPI IDirectPlay4Impl_GetGroupData ( IDirectPlay4 *  iface,
DPID  group,
void data,
DWORD size,
DWORD  flags 
)
static

Definition at line 2623 of file dplay.c.

2626{
2628 lpGroupData gdata;
2629 DWORD bufsize;
2630 void *src;
2631
2632 TRACE( "(%p)->(0x%08x,%p,%p,0x%08x)\n", This, group, data, size, flags );
2633
2634 if ( ( gdata = DP_FindAnyGroup( This, group ) ) == NULL )
2635 return DPERR_INVALIDGROUP;
2636
2637 /* How much buffer is required? */
2638 if ( flags & DPSET_LOCAL )
2639 {
2640 bufsize = gdata->dwLocalDataSize;
2641 src = gdata->lpLocalData;
2642 }
2643 else
2644 {
2645 bufsize = gdata->dwRemoteDataSize;
2646 src = gdata->lpRemoteData;
2647 }
2648
2649 /* Is the user requesting to know how big a buffer is required? */
2650 if ( !data || *size < bufsize )
2651 {
2652 *size = bufsize;
2653 return DPERR_BUFFERTOOSMALL;
2654 }
2655
2657
2658 return DP_OK;
GLenum src
Definition: glext.h:6340
GLenum GLuint GLsizei bufsize
Definition: glext.h:7473

◆ IDirectPlay4Impl_GetGroupFlags()

static HRESULT WINAPI IDirectPlay4Impl_GetGroupFlags ( IDirectPlay4 *  iface,
DPID  group,
DWORD flags 
)
static

Definition at line 5051 of file dplay.c.

5054{
5056 FIXME( "(%p)->(0x%08x,%p): stub\n", This, group, flags );
5057 return DP_OK;

◆ IDirectPlay4Impl_GetGroupName()

static HRESULT WINAPI IDirectPlay4Impl_GetGroupName ( IDirectPlay4 *  iface,
DPID  idGroup,
void lpData,
DWORD lpdwDataSize 
)
static

Definition at line 2756 of file dplay.c.

2759{
2761 return DP_IF_GetGroupName( This, idGroup, lpData, lpdwDataSize, FALSE );

◆ IDirectPlay4Impl_GetGroupOwner()

static HRESULT WINAPI IDirectPlay4Impl_GetGroupOwner ( IDirectPlay4 *  iface,
DPID  group,
DPID owner 
)
static

Definition at line 5162 of file dplay.c.

5165{
5167 FIXME( "(%p)->(0x%08x,%p): stub\n", This, group, owner );
5168 return DP_OK;

◆ IDirectPlay4Impl_GetGroupParent()

static HRESULT WINAPI IDirectPlay4Impl_GetGroupParent ( IDirectPlay4 *  iface,
DPID  group,
DPID parent 
)
static

Definition at line 5080 of file dplay.c.

5083{
5085 lpGroupData gdata;
5086
5087 TRACE( "(%p)->(0x%08x,%p)\n", This, group, parent );
5088
5089 if ( ( gdata = DP_FindAnyGroup( This, group ) ) == NULL )
5090 return DPERR_INVALIDGROUP;
5091
5092 *parent = gdata->dpid;
5093
5094 return DP_OK;

◆ IDirectPlay4Impl_GetMessageCount()

static HRESULT WINAPI IDirectPlay4Impl_GetMessageCount ( IDirectPlay4 *  iface,
DPID  player,
DWORD count 
)
static

Definition at line 2797 of file dplay.c.

2800{
2801 return IDirectPlayX_GetMessageQueue( iface, 0, player, DPMESSAGEQUEUE_RECEIVE, count, NULL );

◆ IDirectPlay4Impl_GetMessageQueue()

static HRESULT WINAPI IDirectPlay4Impl_GetMessageQueue ( IDirectPlay4 *  iface,
DPID  from,
DPID  to,
DWORD  flags,
DWORD msgs,
DWORD bytes 
)
static

Definition at line 5286 of file dplay.c.

5289{
5291 HRESULT hr = DP_OK;
5292
5293 FIXME( "(%p)->(0x%08x,0x%08x,0x%08x,%p,%p): semi-stub\n", This, from, to, flags, msgs, bytes );
5294
5295 /* FIXME: Do we need to do from and to sanity checking here? */
5296 /* FIXME: What about sends which are not immediate? */
5297
5298 if ( This->dp2->spData.lpCB->GetMessageQueue )
5299 {
5301
5302 FIXME( "Calling SP GetMessageQueue - is it right?\n" );
5303
5304 /* FIXME: None of this is documented :( */
5305 data.lpISP = This->dp2->spData.lpISP;
5306 data.dwFlags = flags;
5307 data.idFrom = from;
5308 data.idTo = to;
5309 data.lpdwNumMsgs = msgs;
5310 data.lpdwNumBytes = bytes;
5311
5312 hr = (*This->dp2->spData.lpCB->GetMessageQueue)( &data );
5313 }
5314 else
5315 FIXME( "No SP for GetMessageQueue - fake some data\n" );
5316
5317 return hr;

◆ IDirectPlay4Impl_GetPlayerAccount()

static HRESULT WINAPI IDirectPlay4Impl_GetPlayerAccount ( IDirectPlay4 *  iface,
DPID  player,
DWORD  flags,
void data,
DWORD size 
)
static

Definition at line 5118 of file dplay.c.

5121{
5123 FIXME( "(%p)->(0x%08x,0x%08x,%p,%p): stub\n", This, player, flags, data, size );
5124 return DP_OK;

◆ IDirectPlay4Impl_GetPlayerAddress()

static HRESULT WINAPI IDirectPlay4Impl_GetPlayerAddress ( IDirectPlay4 *  iface,
DPID  player,
void data,
DWORD size 
)
static

Definition at line 2839 of file dplay.c.

2842{
2844 FIXME( "(%p)->(0x%08x,%p,%p): stub\n", This, player, data, size );
2845 return DP_OK;

◆ IDirectPlay4Impl_GetPlayerCaps()

static HRESULT WINAPI IDirectPlay4Impl_GetPlayerCaps ( IDirectPlay4 *  iface,
DPID  player,
DPCAPS caps,
DWORD  flags 
)
static

Definition at line 2882 of file dplay.c.

2885{
2888
2889 TRACE( "(%p)->(0x%08x,%p,0x%08x)\n", This, player, caps, flags);
2890
2891 if ( !caps )
2892 return DPERR_INVALIDPARAMS;
2893
2894 if ( This->dp2->connectionInitialized == NO_PROVIDER )
2895 return DPERR_UNINITIALIZED;
2896
2897 if( caps->dwSize != sizeof(DPCAPS) )
2898 return DPERR_INVALIDPARAMS;
2899
2900 /* Query the service provider */
2901 data.idPlayer = player;
2902 data.dwFlags = flags;
2903 data.lpCaps = caps;
2904 data.lpISP = This->dp2->spData.lpISP;
2905
2906 return (*This->dp2->spData.lpCB->GetCaps)( &data );

◆ IDirectPlay4Impl_GetPlayerData()

static HRESULT WINAPI IDirectPlay4Impl_GetPlayerData ( IDirectPlay4 *  iface,
DPID  player,
void data,
DWORD size,
DWORD  flags 
)
static

Definition at line 2943 of file dplay.c.

2946{
2949 DWORD bufsize;
2950 void *src;
2951
2952 TRACE( "(%p)->(0x%08x,%p,%p,0x%08x)\n", This, player, data, size, flags );
2953
2954 if ( This->dp2->connectionInitialized == NO_PROVIDER )
2955 return DPERR_UNINITIALIZED;
2956
2957 if ( ( plist = DP_FindPlayer( This, player ) ) == NULL )
2958 return DPERR_INVALIDPLAYER;
2959
2960 if ( flags & DPSET_LOCAL )
2961 {
2962 bufsize = plist->lpPData->dwLocalDataSize;
2963 src = plist->lpPData->lpLocalData;
2964 }
2965 else
2966 {
2967 bufsize = plist->lpPData->dwRemoteDataSize;
2968 src = plist->lpPData->lpRemoteData;
2969 }
2970
2971 /* Is the user requesting to know how big a buffer is required? */
2972 if ( !data || *size < bufsize )
2973 {
2974 *size = bufsize;
2975 return DPERR_BUFFERTOOSMALL;
2976 }
2977
2979
2980 return DP_OK;

◆ IDirectPlay4Impl_GetPlayerFlags()

static HRESULT WINAPI IDirectPlay4Impl_GetPlayerFlags ( IDirectPlay4 *  iface,
DPID  player,
DWORD flags 
)
static

Definition at line 5147 of file dplay.c.

5150{
5152 FIXME( "(%p)->(0x%08x,%p): stub\n", This, player, flags );
5153 return DP_OK;

◆ IDirectPlay4Impl_GetPlayerName()

static HRESULT WINAPI IDirectPlay4Impl_GetPlayerName ( IDirectPlay4 *  iface,
DPID  idPlayer,
void lpData,
DWORD lpdwDataSize 
)
static

Definition at line 3083 of file dplay.c.

3086{
3088 return DP_IF_GetPlayerName( This, idPlayer, lpData, lpdwDataSize, FALSE );

◆ IDirectPlay4Impl_GetSessionDesc()

static HRESULT WINAPI IDirectPlay4Impl_GetSessionDesc ( IDirectPlay4 *  iface,
void lpData,
DWORD lpdwDataSize 
)
static

Definition at line 3158 of file dplay.c.

3161{
3163 return DP_GetSessionDesc( This, lpData, lpdwDataSize, TRUE );

◆ IDirectPlay4Impl_Initialize()

static HRESULT WINAPI IDirectPlay4Impl_Initialize ( IDirectPlay4 *  iface,
GUID guid 
)
static

Definition at line 3197 of file dplay.c.

3199{
3201 TRACE( "(%p)->(%p): no-op\n", This, guid );

◆ IDirectPlay4Impl_InitializeConnection()

static HRESULT WINAPI IDirectPlay4Impl_InitializeConnection ( IDirectPlay4 *  iface,
void connection,
DWORD  flags 
)
static

Definition at line 4845 of file dplay.c.

4848{
4850 HMODULE servprov;
4851 GUID sp;
4852 const DWORD size = 80; /* FIXME: Need to calculate it correctly */
4853 BOOL is_dp_sp; /* TRUE if Direct Play SP, FALSE if Direct Play Lobby SP */
4854 HRESULT hr;
4855
4856 TRACE( "(%p)->(%p,0x%08x)\n", This, connection, flags );
4857
4858 if ( !connection )
4859 return DPERR_INVALIDPARAMS;
4860
4861 if ( flags )
4862 return DPERR_INVALIDFLAGS;
4863
4864 if ( This->dp2->connectionInitialized != NO_PROVIDER )
4866
4867 /* Find out what the requested SP is and how large this buffer is */
4869
4870 if ( FAILED(hr) )
4871 {
4872 ERR( "Invalid compound address?\n" );
4873 return DPERR_UNAVAILABLE;
4874 }
4875
4876 /* Load the service provider */
4877 servprov = DP_LoadSP( &sp, &This->dp2->spData, &is_dp_sp );
4878
4879 if ( !servprov )
4880 {
4881 ERR( "Unable to load service provider %s\n", debugstr_guid(&sp) );
4882 return DPERR_UNAVAILABLE;
4883 }
4884
4885 if ( is_dp_sp )
4886 {
4887 /* Fill in what we can of the Service Provider required information.
4888 * The rest was be done in DP_LoadSP
4889 */
4890 This->dp2->spData.lpAddress = connection;
4891 This->dp2->spData.dwAddressSize = size;
4892 This->dp2->spData.lpGuid = &sp;
4893 hr = DP_InitializeDPSP( This, servprov );
4894 }
4895 else
4896 {
4897 This->dp2->dplspData.lpAddress = connection;
4898 hr = DP_InitializeDPLSP( This, servprov );
4899 }
4900
4901 if ( FAILED(hr) )
4902 return hr;
4903
4904 return DP_OK;
static HRESULT DP_InitializeDPLSP(IDirectPlayImpl *This, HMODULE hLobbyProvider)
Definition: dplay.c:4784
static HRESULT DP_InitializeDPSP(IDirectPlayImpl *This, HMODULE hServiceProvider)
Definition: dplay.c:4745
static HMODULE DP_LoadSP(LPCGUID lpcGuid, LPSPINITDATA lpSpData, LPBOOL lpbIsDpSp)
Definition: dplay.c:4614
static BOOL CALLBACK DP_GetSpLpGuidFromCompoundAddress(REFGUID guidDataType, DWORD dwDataSize, LPCVOID lpData, LPVOID lpContext)
Definition: dplay.c:4583
HRESULT DPL_EnumAddress(LPDPENUMADDRESSCALLBACK lpEnumAddressCallback, LPCVOID lpAddress, DWORD dwAddressSize, LPVOID lpContext) DECLSPEC_HIDDEN
Definition: dplobby.c:644
static const WCHAR sp[]
Definition: suminfo.c:287

◆ IDirectPlay4Impl_Open()

static HRESULT WINAPI IDirectPlay4Impl_Open ( IDirectPlay4 *  iface,
DPSESSIONDESC2 sdesc,
DWORD  flags 
)
static

Definition at line 3349 of file dplay.c.

3352{
3353 return IDirectPlayX_SecureOpen( iface, sdesc, flags, NULL, NULL );

◆ IDirectPlay4Impl_QueryInterface()

static HRESULT WINAPI IDirectPlay4Impl_QueryInterface ( IDirectPlay4 *  iface,
REFIID  riid,
void **  ppv 
)
static

Definition at line 621 of file dplay.c.

624{
626
627 if ( IsEqualGUID( &IID_IUnknown, riid ) )
628 {
629 TRACE( "(%p)->(IID_IUnknown %p)\n", This, ppv );
630 *ppv = &This->IDirectPlay_iface;
631 }
632 else if ( IsEqualGUID( &IID_IDirectPlay, riid ) )
633 {
634 TRACE( "(%p)->(IID_IDirectPlay %p)\n", This, ppv );
635 *ppv = &This->IDirectPlay_iface;
636 }
637 else if ( IsEqualGUID( &IID_IDirectPlay2A, riid ) )
638 {
639 TRACE( "(%p)->(IID_IDirectPlay2A %p)\n", This, ppv );
640 *ppv = &This->IDirectPlay2A_iface;
641 }
642 else if ( IsEqualGUID( &IID_IDirectPlay2, riid ) )
643 {
644 TRACE( "(%p)->(IID_IDirectPlay2 %p)\n", This, ppv );
645 *ppv = &This->IDirectPlay2_iface;
646 }
647 else if ( IsEqualGUID( &IID_IDirectPlay3A, riid ) )
648 {
649 TRACE( "(%p)->(IID_IDirectPlay3A %p)\n", This, ppv );
650 *ppv = &This->IDirectPlay3A_iface;
651 }
652 else if ( IsEqualGUID( &IID_IDirectPlay3, riid ) )
653 {
654 TRACE( "(%p)->(IID_IDirectPlay3 %p)\n", This, ppv );
655 *ppv = &This->IDirectPlay3_iface;
656 }
657 else if ( IsEqualGUID( &IID_IDirectPlay4A, riid ) )
658 {
659 TRACE( "(%p)->(IID_IDirectPlay4A %p)\n", This, ppv );
660 *ppv = &This->IDirectPlay4A_iface;
661 }
662 else if ( IsEqualGUID( &IID_IDirectPlay4, riid ) )
663 {
664 TRACE( "(%p)->(IID_IDirectPlay4 %p)\n", This, ppv );
665 *ppv = &This->IDirectPlay4_iface;
666 }
667 else
668 {
669 WARN("(%p)->(%s %p)\n", This, debugstr_guid(riid), ppv);
670 *ppv = NULL;
671 return E_NOINTERFACE;
672 }
673
674 IUnknown_AddRef((IUnknown*)*ppv);
675 return S_OK;
const GUID IID_IUnknown
#define S_OK
Definition: intsafe.h:52
#define E_NOINTERFACE
Definition: winerror.h:2364

◆ IDirectPlay4Impl_Receive()

static HRESULT WINAPI IDirectPlay4Impl_Receive ( IDirectPlay4 *  iface,
DPID lpidFrom,
DPID lpidTo,
DWORD  dwFlags,
void lpData,
DWORD lpdwDataSize 
)
static

Definition at line 3447 of file dplay.c.

3450{
3452 return DP_IF_Receive( This, lpidFrom, lpidTo, dwFlags, lpData, lpdwDataSize, FALSE );

◆ IDirectPlay4Impl_Release()

static ULONG WINAPI IDirectPlay4Impl_Release ( IDirectPlay4 *  iface)
static

Definition at line 820 of file dplay.c.

822{
825
826 TRACE( "(%p) ref4=%d\n", This, ref );
827
828 if ( !ref && !InterlockedDecrement( &This->numIfaces ) )
830
831 return ref;

◆ IDirectPlay4Impl_SecureOpen()

static HRESULT WINAPI IDirectPlay4Impl_SecureOpen ( IDirectPlay4 *  iface,
const DPSESSIONDESC2 lpsd,
DWORD  dwFlags,
const DPSECURITYDESC lpSecurity,
const DPCREDENTIALS lpCredentials 
)
static

Definition at line 4932 of file dplay.c.

4936{
4938 return DP_SecureOpen( This, lpsd, dwFlags, lpSecurity, lpCredentials, FALSE );

◆ IDirectPlay4Impl_Send()

static HRESULT WINAPI IDirectPlay4Impl_Send ( IDirectPlay4 *  iface,
DPID  from,
DPID  to,
DWORD  flags,
void data,
DWORD  size 
)
static

Definition at line 3488 of file dplay.c.

3491{
3492 return IDirectPlayX_SendEx( iface, from, to, flags, data, size, 0, 0, NULL, NULL );

◆ IDirectPlay4Impl_SendChatMessage()

static HRESULT WINAPI IDirectPlay4Impl_SendChatMessage ( IDirectPlay4 *  iface,
DPID  from,
DPID  to,
DWORD  flags,
DPCHAT chatmsg 
)
static

Definition at line 4962 of file dplay.c.

4965{
4967 FIXME( "(%p)->(0x%08x,0x%08x,0x%08x,%p): stub\n", This, from, to, flags, chatmsg );
4968 return DP_OK;

◆ IDirectPlay4Impl_SendEx()

static HRESULT WINAPI IDirectPlay4Impl_SendEx ( IDirectPlay4 *  iface,
DPID  from,
DPID  to,
DWORD  flags,
void data,
DWORD  size,
DWORD  priority,
DWORD  timeout,
void context,
DWORD msgid 
)
static

Definition at line 5194 of file dplay.c.

5198{
5200
5201 FIXME( "(%p)->(0x%08x,0x%08x,0x%08x,%p,0x%08x,0x%08x,0x%08x,%p,%p): semi-stub\n",
5202 This, from, to, flags, data, size, priority, timeout, context, msgid );
5203
5204 if ( This->dp2->connectionInitialized == NO_PROVIDER )
5205 return DPERR_UNINITIALIZED;
5206
5207 /* FIXME: Add parameter checking */
5208 /* FIXME: First call to this needs to acquire a message id which will be
5209 * used for multiple sends
5210 */
5211
5212 /* NOTE: Can't send messages to yourself - this will be trapped in receive */
5213
5214 /* Verify that the message is being sent from a valid local player. The
5215 * from player may be anonymous DPID_UNKNOWN
5216 */
5217 if ( from != DPID_UNKNOWN && !DP_FindPlayer( This, from ) )
5218 {
5219 WARN( "INFO: Invalid from player 0x%08x\n", from );
5220 return DPERR_INVALIDPLAYER;
5221 }
5222
5223 /* Verify that the message is being sent to a valid player, group or to
5224 * everyone. If it's valid, send it to those players.
5225 */
5226 if ( to == DPID_ALLPLAYERS )
5227 {
5228 /* See if SP has the ability to multicast. If so, use it */
5229 if ( This->dp2->spData.lpCB->SendToGroupEx )
5230 FIXME( "Use group sendex to group 0\n" );
5231 else if ( This->dp2->spData.lpCB->SendToGroup ) /* obsolete interface */
5232 FIXME( "Use obsolete group send to group 0\n" );
5233 else /* No multicast, multiplicate */
5234 FIXME( "Send to all players using EnumPlayersInGroup\n" );
5235 }
5236 else if ( DP_FindPlayer( This, to ) )
5237 {
5238 /* Have the service provider send this message */
5239 /* FIXME: Could optimize for local interface sends */
5240 return DP_SP_SendEx( This, flags, data, size, priority, timeout, context, msgid );
5241 }
5242 else if ( DP_FindAnyGroup( This, to ) )
5243 {
5244 /* See if SP has the ability to multicast. If so, use it */
5245 if ( This->dp2->spData.lpCB->SendToGroupEx )
5246 FIXME( "Use group sendex\n" );
5247 else if ( This->dp2->spData.lpCB->SendToGroup ) /* obsolete interface */
5248 FIXME( "Use obsolete group send to group\n" );
5249 else /* No multicast, multiplicate */
5250 FIXME( "Send to all players using EnumPlayersInGroup\n" );
5251
5252 }
5253 else
5254 return DPERR_INVALIDPLAYER;
5255
5256 /* FIXME: Should return what the send returned */
5257 return DP_OK;
static HRESULT DP_SP_SendEx(IDirectPlayImpl *This, DWORD dwFlags, void *lpData, DWORD dwDataSize, DWORD dwPriority, DWORD dwTimeout, void *lpContext, DWORD *lpdwMsgID)
Definition: dplay.c:5259

◆ IDirectPlay4Impl_SetGroupConnectionSettings()

static HRESULT WINAPI IDirectPlay4Impl_SetGroupConnectionSettings ( IDirectPlay4 *  iface,
DWORD  flags,
DPID  group,
DPLCONNECTION connection 
)
static

Definition at line 4994 of file dplay.c.

4997{
4999 FIXME( "(%p)->(0x%08x,0x%08x,%p): stub\n", This, flags, group, connection );
5000 return DP_OK;

◆ IDirectPlay4Impl_SetGroupData()

static HRESULT WINAPI IDirectPlay4Impl_SetGroupData ( IDirectPlay4 *  iface,
DPID  group,
void data,
DWORD  size,
DWORD  flags 
)
static

Definition at line 3529 of file dplay.c.

3532{
3534 lpGroupData gdata;
3535
3536 TRACE( "(%p)->(0x%08x,%p,0x%08x,0x%08x)\n", This, group, data, size, flags );
3537
3538 /* Parameter check */
3539 if ( !data && size )
3540 return DPERR_INVALIDPARAMS;
3541
3542 /* Find the pointer to the data for this player */
3543 if ( ( gdata = DP_FindAnyGroup( This, group ) ) == NULL )
3544 return DPERR_INVALIDOBJECT;
3545
3546 if ( !(flags & DPSET_LOCAL) )
3547 {
3548 FIXME( "Was this group created by this interface?\n" );
3549 /* FIXME: If this is a remote update need to allow it but not
3550 * send a message.
3551 */
3552 }
3553
3554 DP_SetGroupData( gdata, flags, data, size );
3555
3556 /* FIXME: Only send a message if this group is local to the session otherwise
3557 * it will have been rejected above
3558 */
3559 if ( !(flags & DPSET_LOCAL) )
3560 FIXME( "Send msg?\n" );
3561
3562 return DP_OK;
#define DPERR_INVALIDOBJECT
Definition: dplay.h:101

◆ IDirectPlay4Impl_SetGroupName()

static HRESULT WINAPI IDirectPlay4Impl_SetGroupName ( IDirectPlay4 *  iface,
DPID  idGroup,
DPNAME lpGroupName,
DWORD  dwFlags 
)
static

Definition at line 3620 of file dplay.c.

3623{
3625 return DP_IF_SetGroupName( This, idGroup, lpGroupName, dwFlags, FALSE );

◆ IDirectPlay4Impl_SetGroupOwner()

static HRESULT WINAPI IDirectPlay4Impl_SetGroupOwner ( IDirectPlay4 *  iface,
DPID  group,
DPID  owner 
)
static

Definition at line 5177 of file dplay.c.

5180{
5182 FIXME( "(%p)->(0x%08x,0x%08x): stub\n", This, group, owner );
5183 return DP_OK;

◆ IDirectPlay4Impl_SetPlayerData()

static HRESULT WINAPI IDirectPlay4Impl_SetPlayerData ( IDirectPlay4 *  iface,
DPID  player,
void data,
DWORD  size,
DWORD  flags 
)
static

Definition at line 3662 of file dplay.c.

3665{
3668
3669 TRACE( "(%p)->(0x%08x,%p,0x%08x,0x%08x)\n", This, player, data, size, flags );
3670
3671 if ( This->dp2->connectionInitialized == NO_PROVIDER )
3672 return DPERR_UNINITIALIZED;
3673
3674 /* Parameter check */
3675 if ( !data && size )
3676 return DPERR_INVALIDPARAMS;
3677
3678 /* Find the pointer to the data for this player */
3679 if ( (plist = DP_FindPlayer( This, player )) == NULL )
3680 return DPERR_INVALIDPLAYER;
3681
3682 if ( !(flags & DPSET_LOCAL) )
3683 {
3684 FIXME( "Was this group created by this interface?\n" );
3685 /* FIXME: If this is a remote update need to allow it but not
3686 * send a message.
3687 */
3688 }
3689
3690 DP_SetPlayerData( plist->lpPData, flags, data, size );
3691
3692 if ( !(flags & DPSET_LOCAL) )
3693 FIXME( "Send msg?\n" );
3694
3695 return DP_OK;

◆ IDirectPlay4Impl_SetPlayerName()

static HRESULT WINAPI IDirectPlay4Impl_SetPlayerName ( IDirectPlay4 *  iface,
DPID  idPlayer,
DPNAME lpPlayerName,
DWORD  dwFlags 
)
static

Definition at line 3758 of file dplay.c.

3761{
3763 return DP_IF_SetPlayerName( This, idPlayer, lpPlayerName, dwFlags, FALSE );

◆ IDirectPlay4Impl_SetSessionDesc()

static HRESULT WINAPI IDirectPlay4Impl_SetSessionDesc ( IDirectPlay4 *  iface,
DPSESSIONDESC2 lpSessDesc,
DWORD  dwFlags 
)
static

Definition at line 3857 of file dplay.c.

3860{
3862 return DP_SetSessionDesc( This, lpSessDesc, dwFlags, FALSE, TRUE );

◆ IDirectPlay4Impl_StartSession()

static HRESULT WINAPI IDirectPlay4Impl_StartSession ( IDirectPlay4 *  iface,
DWORD  flags,
DPID  group 
)
static

Definition at line 5023 of file dplay.c.

5025{
5027 FIXME( "(%p)->(0x%08x,0x%08x): stub\n", This, flags, group );
5028 return DP_OK;

◆ IDirectPlayImpl_AddPlayerToGroup()

static HRESULT WINAPI IDirectPlayImpl_AddPlayerToGroup ( IDirectPlay *  iface,
DPID  group,
DPID  player 
)
static

Definition at line 385 of file dplay.c.

388{
390 FIXME( "(%p)->(0x%08x,0x%08x): stub\n", This, group, player );
391 return E_NOTIMPL;
#define E_NOTIMPL
Definition: ddrawi.h:99
static IDirectPlayImpl * impl_from_IDirectPlay(IDirectPlay *iface)
Definition: dplay.c:90

◆ IDirectPlayImpl_AddRef()

static ULONG WINAPI IDirectPlayImpl_AddRef ( IDirectPlay *  iface)
static

Definition at line 359 of file dplay.c.

361{
364
365 TRACE( "(%p) ref=%d\n", This, ref );
366
367 if ( ref == 1 )
368 InterlockedIncrement( &This->numIfaces );
369
370 return ref;

◆ IDirectPlayImpl_Close()

static HRESULT WINAPI IDirectPlayImpl_Close ( IDirectPlay *  iface)
static

Definition at line 393 of file dplay.c.

395{
397 FIXME( "(%p): stub\n", This );
398 return E_NOTIMPL;

◆ IDirectPlayImpl_CreateGroup()

static HRESULT WINAPI IDirectPlayImpl_CreateGroup ( IDirectPlay *  iface,
DPID group,
LPSTR  name,
LPSTR  fullname 
)
static

Definition at line 409 of file dplay.c.

412{
414 FIXME( "(%p)->(%p,%s,%s): stub\n", This, group, debugstr_a( name ), debugstr_a( fullname ) );
415 return E_NOTIMPL;
#define debugstr_a
Definition: kernel32.h:31
const char * fullname
Definition: shader.c:1766

◆ IDirectPlayImpl_CreatePlayer()

static HRESULT WINAPI IDirectPlayImpl_CreatePlayer ( IDirectPlay *  iface,
DPID player,
LPSTR  name,
LPSTR  fullname,
HANDLE event 
)
static

Definition at line 400 of file dplay.c.

403{
405 FIXME( "(%p)->(%p,%s,%s,%p): stub\n", This, player, debugstr_a( name ), debugstr_a( fullname ),
406 event );
407 return E_NOTIMPL;

◆ IDirectPlayImpl_DeletePlayerFromGroup()

static HRESULT WINAPI IDirectPlayImpl_DeletePlayerFromGroup ( IDirectPlay *  iface,
DPID  group,
DPID  player 
)
static

Definition at line 417 of file dplay.c.

420{
422 FIXME( "(%p)->(0x%08x,0x%08x): stub\n", This, group, player );
423 return E_NOTIMPL;

◆ IDirectPlayImpl_DestroyGroup()

static HRESULT WINAPI IDirectPlayImpl_DestroyGroup ( IDirectPlay *  iface,
DPID  group 
)
static

Definition at line 432 of file dplay.c.

434{
436 FIXME( "(%p)->(0x%08x): stub\n", This, group );
437 return E_NOTIMPL;

◆ IDirectPlayImpl_DestroyPlayer()

static HRESULT WINAPI IDirectPlayImpl_DestroyPlayer ( IDirectPlay *  iface,
DPID  player 
)
static

Definition at line 425 of file dplay.c.

427{
429 FIXME( "(%p)->(0x%08x): stub\n", This, player );
430 return E_NOTIMPL;

◆ IDirectPlayImpl_EnableNewPlayers()

static HRESULT WINAPI IDirectPlayImpl_EnableNewPlayers ( IDirectPlay *  iface,
BOOL  enable 
)
static

Definition at line 439 of file dplay.c.

441{
443 FIXME( "(%p)->(%d): stub\n", This, enable );
444 return E_NOTIMPL;
GLboolean enable
Definition: glext.h:11120

◆ IDirectPlayImpl_EnumGroupPlayers()

static HRESULT WINAPI IDirectPlayImpl_EnumGroupPlayers ( IDirectPlay *  iface,
DPID  group,
LPDPENUMPLAYERSCALLBACK  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 446 of file dplay.c.

449{
451 FIXME( "(%p)->(0x%08x,%p,%p,0x%08x): stub\n", This, group, enumplayercb, context, flags );
452 return E_NOTIMPL;

◆ IDirectPlayImpl_EnumGroups()

static HRESULT WINAPI IDirectPlayImpl_EnumGroups ( IDirectPlay *  iface,
DWORD  session,
LPDPENUMPLAYERSCALLBACK  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 454 of file dplay.c.

457{
459 FIXME( "(%p)->(0x%08x,%p,%p,0x%08x): stub\n", This, session, enumplayercb, context, flags );
460 return E_NOTIMPL;

◆ IDirectPlayImpl_EnumPlayers()

static HRESULT WINAPI IDirectPlayImpl_EnumPlayers ( IDirectPlay *  iface,
DWORD  session,
LPDPENUMPLAYERSCALLBACK  enumplayercb,
void context,
DWORD  flags 
)
static

Definition at line 462 of file dplay.c.

465{
467 FIXME( "(%p)->(0x%08x,%p,%p,0x%08x): stub\n", This, session, enumplayercb, context, flags );
468 return E_NOTIMPL;

◆ IDirectPlayImpl_EnumSessions()

static HRESULT WINAPI IDirectPlayImpl_EnumSessions ( IDirectPlay *  iface,
DPSESSIONDESC sdesc,
DWORD  timeout,
LPDPENUMSESSIONSCALLBACK  enumsessioncb,
void context,
DWORD  flags 
)
static

Definition at line 470 of file dplay.c.

473{
475 FIXME( "(%p)->(%p,%u,%p,%p,0x%08x): stub\n", This, sdesc, timeout, enumsessioncb, context,
476 flags );
477 return E_NOTIMPL;

◆ IDirectPlayImpl_GetCaps()

static HRESULT WINAPI IDirectPlayImpl_GetCaps ( IDirectPlay *  iface,
DPCAPS caps 
)
static

Definition at line 479 of file dplay.c.

481{
483 FIXME( "(%p)->(%p): stub\n", This, caps );
484 return E_NOTIMPL;

◆ IDirectPlayImpl_GetMessageCount()

static HRESULT WINAPI IDirectPlayImpl_GetMessageCount ( IDirectPlay *  iface,
DPID  player,
DWORD count 
)
static

Definition at line 486 of file dplay.c.

489{
491 FIXME( "(%p)->(0x%08x,%p): stub\n", This, player, count );
492 return E_NOTIMPL;

◆ IDirectPlayImpl_GetPlayerCaps()

static HRESULT WINAPI IDirectPlayImpl_GetPlayerCaps ( IDirectPlay *  iface,
DPID  player,
DPCAPS caps 
)
static

Definition at line 494 of file dplay.c.

496{
498 FIXME( "(%p)->(0x%08x,%p): stub\n", This, player, caps );
499 return E_NOTIMPL;

◆ IDirectPlayImpl_GetPlayerName()

static HRESULT WINAPI IDirectPlayImpl_GetPlayerName ( IDirectPlay *  iface,
DPID  player,
LPSTR  name,
DWORD size_name,
LPSTR  fullname,
DWORD size_fullname 
)
static

Definition at line 501 of file dplay.c.

504{
506 FIXME( "(%p)->(0x%08x,%p,%p,%p,%p): stub\n", This, player, name, size_name, fullname,
507 size_fullname );
508 return E_NOTIMPL;

◆ IDirectPlayImpl_Initialize()

static HRESULT WINAPI IDirectPlayImpl_Initialize ( IDirectPlay *  iface,
GUID guid 
)
static

Definition at line 510 of file dplay.c.

512{
514 FIXME( "(%p)->(%p): stub\n", This, guid );
515 return E_NOTIMPL;

◆ IDirectPlayImpl_Open()

static HRESULT WINAPI IDirectPlayImpl_Open ( IDirectPlay *  iface,
DPSESSIONDESC sdesc 
)
static

Definition at line 517 of file dplay.c.

519{
521 FIXME( "(%p)->(%p): stub\n", This, sdesc );
522 return E_NOTIMPL;

◆ IDirectPlayImpl_QueryInterface()

static HRESULT WINAPI IDirectPlayImpl_QueryInterface ( IDirectPlay *  iface,
REFIID  riid,
void **  ppv 
)
static

Definition at line 353 of file dplay.c.

355{
357 return IDirectPlayX_QueryInterface( &This->IDirectPlay4_iface, riid, ppv );

◆ IDirectPlayImpl_Receive()

static HRESULT WINAPI IDirectPlayImpl_Receive ( IDirectPlay *  iface,
DPID from,
DPID to,
DWORD  flags,
void data,
DWORD size 
)
static

Definition at line 524 of file dplay.c.

527{
529 FIXME( "(%p)->(%p,%p,0x%08x,%p,%p): stub\n", This, from, to, flags, data, size );
530 return E_NOTIMPL;

◆ IDirectPlayImpl_Release()

static ULONG WINAPI IDirectPlayImpl_Release ( IDirectPlay *  iface)
static

Definition at line 372 of file dplay.c.

374{
377
378 TRACE( "(%p) ref=%d\n", This, ref );
379
380 if ( !ref && !InterlockedDecrement( &This->numIfaces ) )
382
383 return ref;

◆ IDirectPlayImpl_SaveSession()

static HRESULT WINAPI IDirectPlayImpl_SaveSession ( IDirectPlay *  iface,
LPSTR  reserved 
)
static

Definition at line 532 of file dplay.c.

534{
536 FIXME( "(%p)->(%p): stub\n", This, reserved );
537 return E_NOTIMPL;
r reserved
Definition: btrfs.c:3006

◆ IDirectPlayImpl_Send()

static HRESULT WINAPI IDirectPlayImpl_Send ( IDirectPlay *  iface,
DPID  from,
DPID  to,
DWORD  flags,
void data,
DWORD  size 
)
static

Definition at line 539 of file dplay.c.

542{
544 FIXME( "(%p)->(0x%08x,0x%08x,0x%08x,%p,%u): stub\n", This, from, to, flags, data, size );
545 return E_NOTIMPL;

◆ IDirectPlayImpl_SetPlayerName()

static HRESULT WINAPI IDirectPlayImpl_SetPlayerName ( IDirectPlay *  iface,
DPID  player,
LPSTR  name,
LPSTR  fullname 
)
static

Definition at line 547 of file dplay.c.

550{
552 FIXME( "(%p)->(0x%08x,%s,%s): stub\n", This, player, debugstr_a( name ),
553 debugstr_a ( fullname ) );
554 return E_NOTIMPL;

◆ impl_from_IDirectPlay()

◆ impl_from_IDirectPlay2()

◆ impl_from_IDirectPlay2A()

◆ impl_from_IDirectPlay3()

static IDirectPlayImpl * impl_from_IDirectPlay3 ( IDirectPlay3 *  iface)
inlinestatic

Definition at line 110 of file dplay.c.

112{
113 return CONTAINING_RECORD( iface, IDirectPlayImpl, IDirectPlay3_iface );

Referenced by IDirectPlay3Impl_AddGroupToGroup(), IDirectPlay3Impl_AddPlayerToGroup(), IDirectPlay3Impl_AddRef(), IDirectPlay3Impl_Close(), IDirectPlay3Impl_CreateGroup(), IDirectPlay3Impl_CreateGroupInGroup(), IDirectPlay3Impl_CreatePlayer(), IDirectPlay3Impl_DeleteGroupFromGroup(), IDirectPlay3Impl_DeletePlayerFromGroup(), IDirectPlay3Impl_DestroyGroup(), IDirectPlay3Impl_DestroyPlayer(), IDirectPlay3Impl_EnumConnections(), IDirectPlay3Impl_EnumGroupPlayers(), IDirectPlay3Impl_EnumGroups(), IDirectPlay3Impl_EnumGroupsInGroup(), IDirectPlay3Impl_EnumPlayers(), IDirectPlay3Impl_EnumSessions(), IDirectPlay3Impl_GetCaps(), IDirectPlay3Impl_GetGroupConnectionSettings(), IDirectPlay3Impl_GetGroupData(), IDirectPlay3Impl_GetGroupFlags(), IDirectPlay3Impl_GetGroupName(), IDirectPlay3Impl_GetGroupParent(), IDirectPlay3Impl_GetMessageCount(), IDirectPlay3Impl_GetPlayerAccount(), IDirectPlay3Impl_GetPlayerAddress(), IDirectPlay3Impl_GetPlayerCaps(), IDirectPlay3Impl_GetPlayerData(), IDirectPlay3Impl_GetPlayerFlags(), IDirectPlay3Impl_GetPlayerName(), IDirectPlay3Impl_GetSessionDesc(), IDirectPlay3Impl_Initialize(), IDirectPlay3Impl_InitializeConnection(), IDirectPlay3Impl_Open(), IDirectPlay3Impl_QueryInterface(), IDirectPlay3Impl_Receive(), IDirectPlay3Impl_Release(), IDirectPlay3Impl_SecureOpen(), IDirectPlay3Impl_Send(), IDirectPlay3Impl_SendChatMessage(), IDirectPlay3Impl_SetGroupConnectionSettings(), IDirectPlay3Impl_SetGroupData(), IDirectPlay3Impl_SetGroupName(), IDirectPlay3Impl_SetPlayerData(), IDirectPlay3Impl_SetPlayerName(), IDirectPlay3Impl_SetSessionDesc(), and IDirectPlay3Impl_StartSession().

◆ impl_from_IDirectPlay3A()

static IDirectPlayImpl * impl_from_IDirectPlay3A ( IDirectPlay3A iface)
inlinestatic

Definition at line 105 of file dplay.c.

107{
108 return CONTAINING_RECORD( iface, IDirectPlayImpl, IDirectPlay3A_iface );

Referenced by IDirectPlay3AImpl_AddGroupToGroup(), IDirectPlay3AImpl_AddPlayerToGroup(), IDirectPlay3AImpl_AddRef(), IDirectPlay3AImpl_Close(), IDirectPlay3AImpl_CreateGroup(), IDirectPlay3AImpl_CreateGroupInGroup(), IDirectPlay3AImpl_CreatePlayer(), IDirectPlay3AImpl_DeleteGroupFromGroup(), IDirectPlay3AImpl_DeletePlayerFromGroup(), IDirectPlay3AImpl_DestroyGroup(), IDirectPlay3AImpl_DestroyPlayer(), IDirectPlay3AImpl_EnumConnections(), IDirectPlay3AImpl_EnumGroupPlayers(), IDirectPlay3AImpl_EnumGroups(), IDirectPlay3AImpl_EnumGroupsInGroup(), IDirectPlay3AImpl_EnumPlayers(), IDirectPlay3AImpl_EnumSessions(), IDirectPlay3AImpl_GetCaps(), IDirectPlay3AImpl_GetGroupConnectionSettings(), IDirectPlay3AImpl_GetGroupData(), IDirectPlay3AImpl_GetGroupFlags(), IDirectPlay3AImpl_GetGroupName(), IDirectPlay3AImpl_GetGroupParent(), IDirectPlay3AImpl_GetMessageCount(), IDirectPlay3AImpl_GetPlayerAccount(), IDirectPlay3AImpl_GetPlayerAddress(), IDirectPlay3AImpl_GetPlayerCaps(), IDirectPlay3AImpl_GetPlayerData(), IDirectPlay3AImpl_GetPlayerFlags(), IDirectPlay3AImpl_GetPlayerName(), IDirectPlay3AImpl_GetSessionDesc(), IDirectPlay3AImpl_Initialize(), IDirectPlay3AImpl_InitializeConnection(), IDirectPlay3AImpl_Open(), IDirectPlay3AImpl_QueryInterface(), IDirectPlay3AImpl_Receive(), IDirectPlay3AImpl_Release(), IDirectPlay3AImpl_SecureOpen(), IDirectPlay3AImpl_Send(), IDirectPlay3AImpl_SendChatMessage(), IDirectPlay3AImpl_SetGroupConnectionSettings(), IDirectPlay3AImpl_SetGroupData(), IDirectPlay3AImpl_SetGroupName(), IDirectPlay3AImpl_SetPlayerData(), IDirectPlay3AImpl_SetPlayerName(), IDirectPlay3AImpl_SetSessionDesc(), and IDirectPlay3AImpl_StartSession().

◆ impl_from_IDirectPlay4()

static IDirectPlayImpl * impl_from_IDirectPlay4 ( IDirectPlay4 *  iface)
inlinestatic

Definition at line 120 of file dplay.c.

122{
123 return CONTAINING_RECORD( iface, IDirectPlayImpl, IDirectPlay4_iface );

Referenced by IDirectPlay4Impl_AddGroupToGroup(), IDirectPlay4Impl_AddPlayerToGroup(), IDirectPlay4Impl_AddRef(), IDirectPlay4Impl_CancelMessage(), IDirectPlay4Impl_CancelPriority(), IDirectPlay4Impl_Close(), IDirectPlay4Impl_CreateGroup(), IDirectPlay4Impl_CreateGroupInGroup(), IDirectPlay4Impl_CreatePlayer(), IDirectPlay4Impl_DeleteGroupFromGroup(), IDirectPlay4Impl_DeletePlayerFromGroup(), IDirectPlay4Impl_DestroyGroup(), IDirectPlay4Impl_DestroyPlayer(), IDirectPlay4Impl_EnumConnections(), IDirectPlay4Impl_EnumGroupPlayers(), IDirectPlay4Impl_EnumGroupsInGroup(), IDirectPlay4Impl_EnumSessions(), IDirectPlay4Impl_GetGroupConnectionSettings(), IDirectPlay4Impl_GetGroupData(), IDirectPlay4Impl_GetGroupFlags(), IDirectPlay4Impl_GetGroupName(), IDirectPlay4Impl_GetGroupOwner(), IDirectPlay4Impl_GetGroupParent(), IDirectPlay4Impl_GetMessageQueue(), IDirectPlay4Impl_GetPlayerAccount(), IDirectPlay4Impl_GetPlayerAddress(), IDirectPlay4Impl_GetPlayerCaps(), IDirectPlay4Impl_GetPlayerData(), IDirectPlay4Impl_GetPlayerFlags(), IDirectPlay4Impl_GetPlayerName(), IDirectPlay4Impl_GetSessionDesc(), IDirectPlay4Impl_Initialize(), IDirectPlay4Impl_InitializeConnection(), IDirectPlay4Impl_QueryInterface(), IDirectPlay4Impl_Receive(), IDirectPlay4Impl_Release(), IDirectPlay4Impl_SecureOpen(), IDirectPlay4Impl_SendChatMessage(), IDirectPlay4Impl_SendEx(), IDirectPlay4Impl_SetGroupConnectionSettings(), IDirectPlay4Impl_SetGroupData(), IDirectPlay4Impl_SetGroupName(), IDirectPlay4Impl_SetGroupOwner(), IDirectPlay4Impl_SetPlayerData(), IDirectPlay4Impl_SetPlayerName(), IDirectPlay4Impl_SetSessionDesc(), and IDirectPlay4Impl_StartSession().

◆ impl_from_IDirectPlay4A()

static IDirectPlayImpl * impl_from_IDirectPlay4A ( IDirectPlay4A iface)
inlinestatic

Definition at line 115 of file dplay.c.

117{
118 return CONTAINING_RECORD( iface, IDirectPlayImpl, IDirectPlay4A_iface );

Referenced by IDirectPlay4AImpl_AddGroupToGroup(), IDirectPlay4AImpl_AddPlayerToGroup(), IDirectPlay4AImpl_AddRef(), IDirectPlay4AImpl_CancelMessage(), IDirectPlay4AImpl_CancelPriority(), IDirectPlay4AImpl_Close(), IDirectPlay4AImpl_CreateGroup(), IDirectPlay4AImpl_CreateGroupInGroup(), IDirectPlay4AImpl_CreatePlayer(), IDirectPlay4AImpl_DeleteGroupFromGroup(), IDirectPlay4AImpl_DeletePlayerFromGroup(), IDirectPlay4AImpl_DestroyGroup(), IDirectPlay4AImpl_DestroyPlayer(), IDirectPlay4AImpl_EnumConnections(), IDirectPlay4AImpl_EnumGroupPlayers(), IDirectPlay4AImpl_EnumGroupsInGroup(), IDirectPlay4AImpl_EnumSessions(), IDirectPlay4AImpl_GetGroupConnectionSettings(), IDirectPlay4AImpl_GetGroupData(), IDirectPlay4AImpl_GetGroupFlags(), IDirectPlay4AImpl_GetGroupName(), IDirectPlay4AImpl_GetGroupOwner(), IDirectPlay4AImpl_GetGroupParent(), IDirectPlay4AImpl_GetMessageQueue(), IDirectPlay4AImpl_GetPlayerAccount(), IDirectPlay4AImpl_GetPlayerAddress(), IDirectPlay4AImpl_GetPlayerCaps(), IDirectPlay4AImpl_GetPlayerData(), IDirectPlay4AImpl_GetPlayerFlags(), IDirectPlay4AImpl_GetPlayerName(), IDirectPlay4AImpl_GetSessionDesc(), IDirectPlay4AImpl_Initialize(), IDirectPlay4AImpl_InitializeConnection(), IDirectPlay4AImpl_QueryInterface(), IDirectPlay4AImpl_Receive(), IDirectPlay4AImpl_Release(), IDirectPlay4AImpl_SecureOpen(), IDirectPlay4AImpl_SendChatMessage(), IDirectPlay4AImpl_SendEx(), IDirectPlay4AImpl_SetGroupConnectionSettings(), IDirectPlay4AImpl_SetGroupData(), IDirectPlay4AImpl_SetGroupName(), IDirectPlay4AImpl_SetGroupOwner(), IDirectPlay4AImpl_SetPlayerData(), IDirectPlay4AImpl_SetPlayerName(), IDirectPlay4AImpl_SetSessionDesc(), and IDirectPlay4AImpl_StartSession().

◆ WINE_DEFAULT_DEBUG_CHANNEL()

WINE_DEFAULT_DEBUG_CHANNEL ( dplay  )

Variable Documentation

◆ dp2_vt

const IDirectPlay2Vtbl dp2_vt
static

Definition at line 5388 of file dplay.c.

Referenced by dplay_create().

◆ dp2A_vt

const IDirectPlay2Vtbl dp2A_vt
static

Definition at line 5424 of file dplay.c.

Referenced by dplay_create().

◆ dp3_vt

const IDirectPlay3Vtbl dp3_vt
static

Definition at line 5460 of file dplay.c.

Referenced by dplay_create().

◆ dp3A_vt

const IDirectPlay3Vtbl dp3A_vt
static

Definition at line 5511 of file dplay.c.

Referenced by dplay_create().

◆ dp4_vt

const IDirectPlay4Vtbl dp4_vt
static

Definition at line 5562 of file dplay.c.

Referenced by dplay_create().

◆ dp4A_vt

const IDirectPlay4Vtbl dp4A_vt
static

Definition at line 5619 of file dplay.c.

Referenced by dplay_create().

◆ dp_vt

const IDirectPlayVtbl dp_vt
static
Initial value:
=
{
}
static HRESULT WINAPI IDirectPlayImpl_SetPlayerName(IDirectPlay *iface, DPID player, LPSTR name, LPSTR fullname)
Definition: dplay.c:547
static HRESULT WINAPI IDirectPlayImpl_Close(IDirectPlay *iface)
Definition: dplay.c:393
static HRESULT WINAPI IDirectPlayImpl_CreatePlayer(IDirectPlay *iface, DPID *player, LPSTR name, LPSTR fullname, HANDLE *event)
Definition: dplay.c:400
static HRESULT WINAPI IDirectPlayImpl_Initialize(IDirectPlay *iface, GUID *guid)
Definition: dplay.c:510
static HRESULT WINAPI IDirectPlayImpl_Receive(IDirectPlay *iface, DPID *from, DPID *to, DWORD flags, void *data, DWORD *size)
Definition: dplay.c:524
static HRESULT WINAPI IDirectPlayImpl_AddPlayerToGroup(IDirectPlay *iface, DPID group, DPID player)
Definition: dplay.c:385
static HRESULT WINAPI IDirectPlayImpl_EnumGroupPlayers(IDirectPlay *iface, DPID group, LPDPENUMPLAYERSCALLBACK enumplayercb, void *context, DWORD flags)
Definition: dplay.c:446
static HRESULT WINAPI IDirectPlayImpl_DeletePlayerFromGroup(IDirectPlay *iface, DPID group, DPID player)
Definition: dplay.c:417
static HRESULT WINAPI IDirectPlayImpl_Open(IDirectPlay *iface, DPSESSIONDESC *sdesc)
Definition: dplay.c:517
static HRESULT WINAPI IDirectPlayImpl_CreateGroup(IDirectPlay *iface, DPID *group, LPSTR name, LPSTR fullname)
Definition: dplay.c:409
static HRESULT WINAPI IDirectPlayImpl_EnumGroups(IDirectPlay *iface, DWORD session, LPDPENUMPLAYERSCALLBACK enumplayercb, void *context, DWORD flags)
Definition: dplay.c:454
static HRESULT WINAPI IDirectPlayImpl_EnumSessions(IDirectPlay *iface, DPSESSIONDESC *sdesc, DWORD timeout, LPDPENUMSESSIONSCALLBACK enumsessioncb, void *context, DWORD flags)
Definition: dplay.c:470
static HRESULT WINAPI IDirectPlayImpl_EnableNewPlayers(IDirectPlay *iface, BOOL enable)
Definition: dplay.c:439
static HRESULT WINAPI IDirectPlayImpl_GetPlayerCaps(IDirectPlay *iface, DPID player, DPCAPS *caps)
Definition: dplay.c:494
static HRESULT WINAPI IDirectPlayImpl_DestroyPlayer(IDirectPlay *iface, DPID player)
Definition: dplay.c:425
static HRESULT WINAPI IDirectPlayImpl_GetMessageCount(IDirectPlay *iface, DPID player, DWORD *count)
Definition: dplay.c:486
static ULONG WINAPI IDirectPlayImpl_AddRef(IDirectPlay *iface)
Definition: dplay.c:359
static HRESULT WINAPI IDirectPlayImpl_GetPlayerName(IDirectPlay *iface, DPID player, LPSTR name, DWORD *size_name, LPSTR fullname, DWORD *size_fullname)
Definition: dplay.c:501
static HRESULT WINAPI IDirectPlayImpl_Send(IDirectPlay *iface, DPID from, DPID to, DWORD flags, void *data, DWORD size)
Definition: dplay.c:539
static ULONG WINAPI IDirectPlayImpl_Release(IDirectPlay *iface)
Definition: dplay.c:372
static HRESULT WINAPI IDirectPlayImpl_QueryInterface(IDirectPlay *iface, REFIID riid, void **ppv)
Definition: dplay.c:353
static HRESULT WINAPI IDirectPlayImpl_DestroyGroup(IDirectPlay *iface, DPID group)
Definition: dplay.c:432
static HRESULT WINAPI IDirectPlayImpl_EnumPlayers(IDirectPlay *iface, DWORD session, LPDPENUMPLAYERSCALLBACK enumplayercb, void *context, DWORD flags)
Definition: dplay.c:462
static HRESULT WINAPI IDirectPlayImpl_SaveSession(IDirectPlay *iface, LPSTR reserved)
Definition: dplay.c:532
static HRESULT WINAPI IDirectPlayImpl_GetCaps(IDirectPlay *iface, DPCAPS *caps)
Definition: dplay.c:479

Definition at line 556 of file dplay.c.

Referenced by dplay_create().

◆ kludgePlayerGroupId

LONG kludgePlayerGroupId = 1000
static

Definition at line 87 of file dplay.c.

Referenced by DP_NextObjectId().