ReactOS  0.4.14-dev-98-gb0d4763
dplayx_messages.h File Reference
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "dplay.h"
#include "rpc.h"
#include "dplay_global.h"
#include "pshpack1.h"
#include "poppack.h"
Include dependency graph for dplayx_messages.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  tagDPMSG_SENDENVELOPE
 
struct  tagDPMSG_SYSMSGENVELOPE
 
struct  tagDPMSG_ENUMSESSIONSREPLY
 
struct  tagDPMSG_ENUMSESSIONSREQUEST
 
struct  tagDPMSG_CREATESESSION
 
struct  tagDPMSG_REQUESTNEWPLAYERID
 
struct  tagDPMSG_NEWPLAYERIDREPLY
 
struct  tagDPMSG_FORWARDADDPLAYER
 
struct  tagDPMSG_FORWARDADDPLAYERNACK
 

Macros

#define DPMSG_WAIT_5_SECS   5000
 
#define DPMSG_WAIT_30_SECS   30000
 
#define DPMSG_WAIT_60_SECS   60000
 
#define DPMSG_DEFAULT_WAIT_TIME   DPMSG_WAIT_30_SECS
 
#define DPMSGCMD_ENUMSESSIONSREPLY   1
 
#define DPMSGCMD_ENUMSESSIONSREQUEST   2
 
#define DPMSGCMD_GETNAMETABLEREPLY   3 /* Contains all existing players in session */
 
#define DPMSGCMD_REQUESTNEWPLAYERID   5
 
#define DPMSGCMD_NEWPLAYERIDREPLY   7
 
#define DPMSGCMD_CREATESESSION   8 /* Might be a create nameserver or new player msg */
 
#define DPMSGCMD_CREATENEWPLAYER   9
 
#define DPMSGCMD_SYSTEMMESSAGE   10
 
#define DPMSGCMD_DELETEPLAYER   11
 
#define DPMSGCMD_DELETEGROUP   12
 
#define DPMSGCMD_ENUMGROUPS   17
 
#define DPMSGCMD_FORWARDADDPLAYER   19
 
#define DPMSGCMD_PLAYERCHAT   22
 
#define DPMSGCMD_FORWARDADDPLAYERNACK   36
 
#define DPMSGCMD_JUSTENVELOPE   1000
 
#define DPMSGCMD_JUSTENVELOPEREPLY   1001
 
#define DPMSGVER_DP6   11
 
#define DPMSGMAGIC_DPLAYMSG   0x79616c70
 
#define FORWARDADDPLAYER_UNKNOWN4_INIT   { 0x30, 0xb, 0x0, 0x1e090002, 0x0, 0x0, 0x0, 0x32090002, 0x0, 0x0, 0x0, 0x0 }
 

Typedefs

typedef struct tagDPMSG_SENDENVELOPE DPMSG_SENDENVELOPE
 
typedef struct tagDPMSG_SENDENVELOPELPDPMSG_SENDENVELOPE
 
typedef const DPMSG_SENDENVELOPELPCDPMSG_SENDENVELOPE
 
typedef struct tagDPMSG_SYSMSGENVELOPE DPMSG_SYSMSGENVELOPE
 
typedef struct tagDPMSG_SYSMSGENVELOPELPDPMSG_SYSMSGENVELOPE
 
typedef const DPMSG_SYSMSGENVELOPELPCDPMSG_SYSMSGENVELOPE
 
typedef struct tagDPMSG_ENUMSESSIONSREPLY DPMSG_ENUMSESSIONSREPLY
 
typedef struct tagDPMSG_ENUMSESSIONSREPLYLPDPMSG_ENUMSESSIONSREPLY
 
typedef const DPMSG_ENUMSESSIONSREPLYLPCDPMSG_ENUMSESSIONSREPLY
 
typedef struct tagDPMSG_ENUMSESSIONSREQUEST DPMSG_ENUMSESSIONSREQUEST
 
typedef struct tagDPMSG_ENUMSESSIONSREQUESTLPDPMSG_ENUMSESSIONSREQUEST
 
typedef const DPMSG_ENUMSESSIONSREQUESTLPCDPMSG_ENUMSESSIONSREQUEST
 
typedef struct tagDPMSG_CREATESESSION DPMSG_CREATESESSION
 
typedef struct tagDPMSG_CREATESESSIONLPDPMSG_CREATESESSION
 
typedef const DPMSG_CREATESESSIONLPCDPMSG_CREATESESSION
 
typedef struct tagDPMSG_REQUESTNEWPLAYERID DPMSG_REQUESTNEWPLAYERID
 
typedef struct tagDPMSG_REQUESTNEWPLAYERIDLPDPMSG_REQUESTNEWPLAYERID
 
typedef const DPMSG_REQUESTNEWPLAYERIDLPCDPMSG_REQUESTNEWPLAYERID
 
typedef struct tagDPMSG_NEWPLAYERIDREPLY DPMSG_NEWPLAYERIDREPLY
 
typedef struct tagDPMSG_NEWPLAYERIDREPLYLPDPMSG_NEWPLAYERIDREPLY
 
typedef const DPMSG_NEWPLAYERIDREPLYLPCDPMSG_NEWPLAYERIDREPLY
 
typedef struct tagDPMSG_FORWARDADDPLAYER DPMSG_FORWARDADDPLAYER
 
typedef struct tagDPMSG_FORWARDADDPLAYERLPDPMSG_FORWARDADDPLAYER
 
typedef const DPMSG_FORWARDADDPLAYERLPCDPMSG_FORWARDADDPLAYER
 
typedef struct tagDPMSG_FORWARDADDPLAYERNACK DPMSG_FORWARDADDPLAYERNACK
 
typedef struct tagDPMSG_FORWARDADDPLAYERNACKLPDPMSG_FORWARDADDPLAYERNACK
 
typedef const DPMSG_FORWARDADDPLAYERNACKLPCDPMSG_FORWARDADDPLAYERNACK
 

Functions

DWORD CreateLobbyMessageReceptionThread (HANDLE hNotifyEvent, HANDLE hStart, HANDLE hDeath, HANDLE hConnRead) DECLSPEC_HIDDEN
 
HRESULT DP_MSG_SendRequestPlayerId (IDirectPlayImpl *This, DWORD dwFlags, LPDPID lpdipidAllocatedId) DECLSPEC_HIDDEN
 
HRESULT DP_MSG_ForwardPlayerCreation (IDirectPlayImpl *This, DPID dpidServer) DECLSPEC_HIDDEN
 
void DP_MSG_ReplyReceived (IDirectPlayImpl *This, WORD wCommandId, LPCVOID lpMsgBody, DWORD dwMsgBodySize) DECLSPEC_HIDDEN
 
void DP_MSG_ErrorReceived (IDirectPlayImpl *This, WORD wCommandId, LPCVOID lpMsgBody, DWORD dwMsgBodySize) DECLSPEC_HIDDEN
 
void DP_MSG_ToSelf (IDirectPlayImpl *This, DPID dpidSelf) DECLSPEC_HIDDEN
 

Macro Definition Documentation

◆ DPMSG_DEFAULT_WAIT_TIME

#define DPMSG_DEFAULT_WAIT_TIME   DPMSG_WAIT_30_SECS

Definition at line 48 of file dplayx_messages.h.

◆ DPMSG_WAIT_30_SECS

#define DPMSG_WAIT_30_SECS   30000

Definition at line 46 of file dplayx_messages.h.

◆ DPMSG_WAIT_5_SECS

#define DPMSG_WAIT_5_SECS   5000

Definition at line 45 of file dplayx_messages.h.

◆ DPMSG_WAIT_60_SECS

#define DPMSG_WAIT_60_SECS   60000

Definition at line 47 of file dplayx_messages.h.

◆ DPMSGCMD_CREATENEWPLAYER

#define DPMSGCMD_CREATENEWPLAYER   9

Definition at line 62 of file dplayx_messages.h.

◆ DPMSGCMD_CREATESESSION

#define DPMSGCMD_CREATESESSION   8 /* Might be a create nameserver or new player msg */

Definition at line 61 of file dplayx_messages.h.

◆ DPMSGCMD_DELETEGROUP

#define DPMSGCMD_DELETEGROUP   12

Definition at line 65 of file dplayx_messages.h.

◆ DPMSGCMD_DELETEPLAYER

#define DPMSGCMD_DELETEPLAYER   11

Definition at line 64 of file dplayx_messages.h.

◆ DPMSGCMD_ENUMGROUPS

#define DPMSGCMD_ENUMGROUPS   17

Definition at line 67 of file dplayx_messages.h.

◆ DPMSGCMD_ENUMSESSIONSREPLY

#define DPMSGCMD_ENUMSESSIONSREPLY   1

Definition at line 54 of file dplayx_messages.h.

◆ DPMSGCMD_ENUMSESSIONSREQUEST

#define DPMSGCMD_ENUMSESSIONSREQUEST   2

Definition at line 55 of file dplayx_messages.h.

◆ DPMSGCMD_FORWARDADDPLAYER

#define DPMSGCMD_FORWARDADDPLAYER   19

Definition at line 69 of file dplayx_messages.h.

◆ DPMSGCMD_FORWARDADDPLAYERNACK

#define DPMSGCMD_FORWARDADDPLAYERNACK   36

Definition at line 73 of file dplayx_messages.h.

◆ DPMSGCMD_GETNAMETABLEREPLY

#define DPMSGCMD_GETNAMETABLEREPLY   3 /* Contains all existing players in session */

Definition at line 56 of file dplayx_messages.h.

◆ DPMSGCMD_JUSTENVELOPE

#define DPMSGCMD_JUSTENVELOPE   1000

Definition at line 75 of file dplayx_messages.h.

◆ DPMSGCMD_JUSTENVELOPEREPLY

#define DPMSGCMD_JUSTENVELOPEREPLY   1001

Definition at line 76 of file dplayx_messages.h.

◆ DPMSGCMD_NEWPLAYERIDREPLY

#define DPMSGCMD_NEWPLAYERIDREPLY   7

Definition at line 60 of file dplayx_messages.h.

◆ DPMSGCMD_PLAYERCHAT

#define DPMSGCMD_PLAYERCHAT   22

Definition at line 71 of file dplayx_messages.h.

◆ DPMSGCMD_REQUESTNEWPLAYERID

#define DPMSGCMD_REQUESTNEWPLAYERID   5

Definition at line 58 of file dplayx_messages.h.

◆ DPMSGCMD_SYSTEMMESSAGE

#define DPMSGCMD_SYSTEMMESSAGE   10

Definition at line 63 of file dplayx_messages.h.

◆ DPMSGMAGIC_DPLAYMSG

#define DPMSGMAGIC_DPLAYMSG   0x79616c70

Definition at line 84 of file dplayx_messages.h.

◆ DPMSGVER_DP6

#define DPMSGVER_DP6   11

Definition at line 81 of file dplayx_messages.h.

◆ FORWARDADDPLAYER_UNKNOWN4_INIT

#define FORWARDADDPLAYER_UNKNOWN4_INIT   { 0x30, 0xb, 0x0, 0x1e090002, 0x0, 0x0, 0x0, 0x32090002, 0x0, 0x0, 0x0, 0x0 }

Definition at line 204 of file dplayx_messages.h.

Typedef Documentation

◆ DPMSG_CREATESESSION

◆ DPMSG_ENUMSESSIONSREPLY

◆ DPMSG_ENUMSESSIONSREQUEST

◆ DPMSG_FORWARDADDPLAYER

◆ DPMSG_FORWARDADDPLAYERNACK

◆ DPMSG_NEWPLAYERIDREPLY

◆ DPMSG_REQUESTNEWPLAYERID

◆ DPMSG_SENDENVELOPE

◆ DPMSG_SYSMSGENVELOPE

◆ LPCDPMSG_CREATESESSION

◆ LPCDPMSG_ENUMSESSIONSREPLY

◆ LPCDPMSG_ENUMSESSIONSREQUEST

◆ LPCDPMSG_FORWARDADDPLAYER

◆ LPCDPMSG_FORWARDADDPLAYERNACK

◆ LPCDPMSG_NEWPLAYERIDREPLY

◆ LPCDPMSG_REQUESTNEWPLAYERID

◆ LPCDPMSG_SENDENVELOPE

Definition at line 96 of file dplayx_messages.h.

◆ LPCDPMSG_SYSMSGENVELOPE

◆ LPDPMSG_CREATESESSION

◆ LPDPMSG_ENUMSESSIONSREPLY

◆ LPDPMSG_ENUMSESSIONSREQUEST

◆ LPDPMSG_FORWARDADDPLAYER

◆ LPDPMSG_FORWARDADDPLAYERNACK

◆ LPDPMSG_NEWPLAYERIDREPLY

◆ LPDPMSG_REQUESTNEWPLAYERID

◆ LPDPMSG_SENDENVELOPE

◆ LPDPMSG_SYSMSGENVELOPE

Function Documentation

◆ CreateLobbyMessageReceptionThread()

DWORD CreateLobbyMessageReceptionThread ( HANDLE  hNotifyEvent,
HANDLE  hStart,
HANDLE  hDeath,
HANDLE  hConnRead 
)

Definition at line 55 of file dplayx_messages.c.

57 {
58  DWORD dwMsgThreadId;
59  LPMSGTHREADINFO lpThreadInfo;
61 
62  lpThreadInfo = HeapAlloc( GetProcessHeap(), 0, sizeof( *lpThreadInfo ) );
63  if( lpThreadInfo == NULL )
64  {
65  return 0;
66  }
67 
68  /* The notify event may or may not exist. Depends if async comm or not */
69  if( hNotifyEvent &&
70  !DuplicateHandle( GetCurrentProcess(), hNotifyEvent,
71  GetCurrentProcess(), &lpThreadInfo->hNotifyEvent,
73  {
74  ERR( "Unable to duplicate event handle\n" );
75  goto error;
76  }
77 
78  /* These 3 handles don't need to be duplicated because we don't keep a
79  * reference to them where they're created. They're created specifically
80  * for the message thread
81  */
82  lpThreadInfo->hStart = hStart;
83  lpThreadInfo->hDeath = hDeath;
84  lpThreadInfo->hSettingRead = hConnRead;
85 
86  hThread = CreateThread( NULL, /* Security attribs */
87  0, /* Stack */
88  DPL_MSG_ThreadMain, /* Msg reception function */
89  lpThreadInfo, /* Msg reception func parameter */
90  0, /* Flags */
91  &dwMsgThreadId /* Updated with thread id */
92  );
93  if ( hThread == NULL )
94  {
95  ERR( "Unable to create msg thread\n" );
96  goto error;
97  }
98 
100 
101  return dwMsgThreadId;
102 
103 error:
104 
105  HeapFree( GetProcessHeap(), 0, lpThreadInfo );
106 
107  return 0;
108 }
#define CloseHandle
Definition: compat.h:398
static DWORD CALLBACK DPL_MSG_ThreadMain(LPVOID lpContext)
#define error(str)
Definition: mkdosfs.c:1605
#define DUPLICATE_SAME_ACCESS
HANDLE WINAPI DECLSPEC_HOTPATCH CreateThread(IN LPSECURITY_ATTRIBUTES lpThreadAttributes, IN DWORD dwStackSize, IN LPTHREAD_START_ROUTINE lpStartAddress, IN LPVOID lpParameter, IN DWORD dwCreationFlags, OUT LPDWORD lpThreadId)
Definition: thread.c:136
smooth NULL
Definition: ftsmooth.c:416
#define GetProcessHeap()
Definition: compat.h:395
PVOID WINAPI HeapAlloc(HANDLE, DWORD, SIZE_T)
HANDLE WINAPI GetCurrentProcess(VOID)
Definition: proc.c:1138
unsigned long DWORD
Definition: ntddk_ex.h:95
#define ERR(fmt,...)
Definition: debug.h:109
HANDLE hThread
Definition: wizard.c:27
#define HeapFree(x, y, z)
Definition: compat.h:394
BOOL WINAPI DuplicateHandle(IN HANDLE hSourceProcessHandle, IN HANDLE hSourceHandle, IN HANDLE hTargetProcessHandle, OUT LPHANDLE lpTargetHandle, IN DWORD dwDesiredAccess, IN BOOL bInheritHandle, IN DWORD dwOptions)
Definition: handle.c:149

Referenced by IDirectPlayLobby3AImpl_RunApplication().

◆ DP_MSG_ErrorReceived()

void DP_MSG_ErrorReceived ( IDirectPlayImpl This,
WORD  wCommandId,
LPCVOID  lpMsgBody,
DWORD  dwMsgBodySize 
)

◆ DP_MSG_ForwardPlayerCreation()

HRESULT DP_MSG_ForwardPlayerCreation ( IDirectPlayImpl This,
DPID  dpidServer 
)

Definition at line 250 of file dplayx_messages.c.

251 {
252  LPVOID lpMsg;
253  LPDPMSG_FORWARDADDPLAYER lpMsgBody;
254  DWORD dwMsgSize;
255  HRESULT hr = DP_OK;
256 
257  dwMsgSize = This->dp2->spData.dwSPHeaderSize + sizeof( *lpMsgBody );
258 
259  lpMsg = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwMsgSize );
260 
261  lpMsgBody = (LPDPMSG_FORWARDADDPLAYER)( (BYTE*)lpMsg +
262  This->dp2->spData.dwSPHeaderSize );
263 
264  /* Compose dplay message envelope */
265  lpMsgBody->envelope.dwMagic = DPMSGMAGIC_DPLAYMSG;
267  lpMsgBody->envelope.wVersion = DPMSGVER_DP6;
268 
269 #if 0
270  {
271  LPBYTE lpPData;
272  DWORD dwDataSize;
273 
274  /* SP Player remote data needs to be propagated at some point - is this the point? */
275  IDirectPlaySP_GetSPPlayerData( This->dp2->spData.lpISP, 0, &lpPData, &dwDataSize, DPSET_REMOTE );
276 
277  ERR( "Player Data size is 0x%08lx\n"
278  "[%02x%02x %02x%02x %02x%02x %02x%02x %02x%02x %02x%02x %02x%02x %02x%02x]\n"
279  "[%02x%02x %02x%02x %02x%02x %02x%02x %02x%02x %02x%02x %02x%02x %02x%02x]\n",
280 
281  dwDataSize,
282  lpPData[0], lpPData[1], lpPData[2], lpPData[3], lpPData[4],
283  lpPData[5], lpPData[6], lpPData[7], lpPData[8], lpPData[9],
284  lpPData[10], lpPData[11], lpPData[12], lpPData[13], lpPData[14],
285  lpPData[15], lpPData[16], lpPData[17], lpPData[18], lpPData[19],
286  lpPData[20], lpPData[21], lpPData[22], lpPData[23], lpPData[24],
287  lpPData[25], lpPData[26], lpPData[27], lpPData[28], lpPData[29],
288  lpPData[30], lpPData[31]
289  );
290  DebugBreak();
291  }
292 #endif
293 
294  /* Compose body of message */
295  lpMsgBody->dpidAppServer = dpidServer;
296  lpMsgBody->unknown2[0] = 0x0;
297  lpMsgBody->unknown2[1] = 0x1c;
298  lpMsgBody->unknown2[2] = 0x6c;
299  lpMsgBody->unknown2[3] = 0x50;
300  lpMsgBody->unknown2[4] = 0x9;
301 
302  lpMsgBody->dpidAppServer2 = dpidServer;
303  lpMsgBody->unknown3[0] = 0x0;
304  lpMsgBody->unknown3[1] = 0x0;
305  lpMsgBody->unknown3[2] = 0x20;
306  lpMsgBody->unknown3[3] = 0x0;
307  lpMsgBody->unknown3[4] = 0x0;
308 
309  lpMsgBody->dpidAppServer3 = dpidServer;
310  lpMsgBody->unknown4[0] = 0x30;
311  lpMsgBody->unknown4[1] = 0xb;
312  lpMsgBody->unknown4[2] = 0x0;
313 
314  lpMsgBody->unknown4[3] = NS_GetNsMagic( This->dp2->lpNameServerData ) -
315  0x02000000;
316  TRACE( "Setting first magic to 0x%08x\n", lpMsgBody->unknown4[3] );
317 
318  lpMsgBody->unknown4[4] = 0x0;
319  lpMsgBody->unknown4[5] = 0x0;
320  lpMsgBody->unknown4[6] = 0x0;
321 
322  lpMsgBody->unknown4[7] = NS_GetNsMagic( This->dp2->lpNameServerData );
323  TRACE( "Setting second magic to 0x%08x\n", lpMsgBody->unknown4[7] );
324 
325  lpMsgBody->unknown4[8] = 0x0;
326  lpMsgBody->unknown4[9] = 0x0;
327  lpMsgBody->unknown4[10] = 0x0;
328  lpMsgBody->unknown4[11] = 0x0;
329 
330  lpMsgBody->unknown5[0] = 0x0;
331  lpMsgBody->unknown5[1] = 0x0;
332 
333  /* Send the message */
334  {
336 
337  data.dwFlags = DPSEND_GUARANTEED;
338  data.idPlayerTo = 0; /* Name server */
339  data.idPlayerFrom = dpidServer; /* Sending from session server */
340  data.lpMessage = lpMsg;
341  data.dwMessageSize = dwMsgSize;
342  data.bSystemMessage = TRUE; /* Allow reply to be sent */
343  data.lpISP = This->dp2->spData.lpISP;
344 
345  TRACE( "Sending forward player request with 0x%08x\n", dpidServer );
346 
347  lpMsg = DP_MSG_ExpectReply( This, &data,
350  &lpMsg, &dwMsgSize );
351  }
352 
353  /* Need to examine the data and extract the new player id */
354  if( lpMsg != NULL )
355  {
356  FIXME( "Name Table reply received: stub\n" );
357  }
358 
359  return hr;
360 }
DWORD NS_GetNsMagic(LPVOID lpNSInfo)
Definition: name_server.c:178
#define DPSET_REMOTE
Definition: dplay.h:1056
DPMSG_SENDENVELOPE envelope
#define TRUE
Definition: types.h:120
HRESULT hr
Definition: shlfolder.c:183
#define DPSEND_GUARANTEED
Definition: dplay.h:1038
#define DPMSG_WAIT_60_SECS
struct tagDPMSG_FORWARDADDPLAYER * LPDPMSG_FORWARDADDPLAYER
unsigned char * LPBYTE
Definition: typedefs.h:52
#define DP_OK
Definition: dplay.h:88
#define FIXME(fmt,...)
Definition: debug.h:110
void WINAPI DebugBreak(void)
smooth NULL
Definition: ftsmooth.c:416
static void * DP_MSG_ExpectReply(IDirectPlayImpl *This, DPSP_SENDDATA *data, DWORD dwWaitTime, WORD wReplyCommandId, void **lplpReplyMsg, DWORD *lpdwMsgBodySize)
#define TRACE(s)
Definition: solgame.cpp:4
#define GetProcessHeap()
Definition: compat.h:395
PVOID WINAPI HeapAlloc(HANDLE, DWORD, SIZE_T)
LONG HRESULT
Definition: typedefs.h:77
#define DPMSGVER_DP6
unsigned long DWORD
Definition: ntddk_ex.h:95
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl.h:1950
#define DPMSGMAGIC_DPLAYMSG
unsigned char BYTE
Definition: mem.h:68
#define ERR(fmt,...)
Definition: debug.h:109
#define IDirectPlaySP_GetSPPlayerData(p, a, b, c, d)
Definition: dplaysp.h:104
#define HEAP_ZERO_MEMORY
Definition: compat.h:123
#define DPMSGCMD_GETNAMETABLEREPLY
#define DPMSGCMD_FORWARDADDPLAYER

Referenced by DP_IF_CreatePlayer().

◆ DP_MSG_ReplyReceived()

void DP_MSG_ReplyReceived ( IDirectPlayImpl This,
WORD  wCommandId,
LPCVOID  lpMsgBody,
DWORD  dwMsgBodySize 
)

◆ DP_MSG_SendRequestPlayerId()

HRESULT DP_MSG_SendRequestPlayerId ( IDirectPlayImpl This,
DWORD  dwFlags,
LPDPID  lpdipidAllocatedId 
)

◆ DP_MSG_ToSelf()

void DP_MSG_ToSelf ( IDirectPlayImpl This,
DPID  dpidSelf 
)

Definition at line 447 of file dplayx_messages.c.

448 {
449  LPVOID lpMsg;
450  LPDPMSG_SENDENVELOPE lpMsgBody;
451  DWORD dwMsgSize;
452 
453  dwMsgSize = This->dp2->spData.dwSPHeaderSize + sizeof( *lpMsgBody );
454 
455  lpMsg = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwMsgSize );
456 
457  lpMsgBody = (LPDPMSG_SENDENVELOPE)( (BYTE*)lpMsg +
458  This->dp2->spData.dwSPHeaderSize );
459 
460  /* Compose dplay message envelope */
461  lpMsgBody->dwMagic = DPMSGMAGIC_DPLAYMSG;
462  lpMsgBody->wCommandId = DPMSGCMD_JUSTENVELOPE;
463  lpMsgBody->wVersion = DPMSGVER_DP6;
464 
465  /* Send the message to ourselves */
466  {
468 
469  data.dwFlags = 0;
470  data.idPlayerTo = dpidSelf; /* Sending to session server */
471  data.idPlayerFrom = 0; /* Sending from session server */
472  data.lpMessage = lpMsg;
473  data.dwMessageSize = dwMsgSize;
474  data.bSystemMessage = TRUE; /* Allow reply to be sent */
475  data.lpISP = This->dp2->spData.lpISP;
476 
477  lpMsg = DP_MSG_ExpectReply( This, &data,
480  &lpMsg, &dwMsgSize );
481  }
482 }
#define TRUE
Definition: types.h:120
struct tagDPMSG_SENDENVELOPE * LPDPMSG_SENDENVELOPE
static void * DP_MSG_ExpectReply(IDirectPlayImpl *This, DPSP_SENDDATA *data, DWORD dwWaitTime, WORD wReplyCommandId, void **lplpReplyMsg, DWORD *lpdwMsgBodySize)
#define DPMSGCMD_JUSTENVELOPE
#define GetProcessHeap()
Definition: compat.h:395
PVOID WINAPI HeapAlloc(HANDLE, DWORD, SIZE_T)
#define DPMSGVER_DP6
unsigned long DWORD
Definition: ntddk_ex.h:95
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl.h:1950
#define DPMSGMAGIC_DPLAYMSG
unsigned char BYTE
Definition: mem.h:68
#define HEAP_ZERO_MEMORY
Definition: compat.h:123
#define DPMSG_WAIT_5_SECS

Referenced by DP_HandleMessage(), and DP_IF_CreatePlayer().