ReactOS 0.4.16-dev-320-g3bd9ddc
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struct | tex_op_args |
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static const struct StateEntryTemplate | nvrc_fragmentstate_template [] |
const struct fragment_pipeline | nvts_fragment_pipeline |
const struct fragment_pipeline | nvrc_fragment_pipeline |
Definition at line 88 of file nvidia_texture_shader.c.
Referenced by get_src_and_opr_nvrc(), and set_tex_op_nvrc().
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Definition at line 129 of file nvidia_texture_shader.c.
Referenced by set_tex_op_nvrc().
Definition at line 121 of file nvidia_texture_shader.c.
Referenced by set_tex_op_nvrc().
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Definition at line 478 of file nvidia_texture_shader.c.
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Definition at line 908 of file nvidia_texture_shader.c.
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Definition at line 913 of file nvidia_texture_shader.c.
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Definition at line 656 of file nvidia_texture_shader.c.
Referenced by nvts_enable().
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Definition at line 747 of file nvidia_texture_shader.c.
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Definition at line 753 of file nvidia_texture_shader.c.
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Definition at line 686 of file nvidia_texture_shader.c.
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Definition at line 742 of file nvidia_texture_shader.c.
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Definition at line 584 of file nvidia_texture_shader.c.
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Definition at line 646 of file nvidia_texture_shader.c.
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Definition at line 33 of file nvidia_texture_shader.c.
Referenced by nvrc_colorop(), and nvts_texdim().
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Definition at line 618 of file nvidia_texture_shader.c.
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Definition at line 761 of file nvidia_texture_shader.c.
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Definition at line 671 of file nvidia_texture_shader.c.
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Definition at line 600 of file nvidia_texture_shader.c.
void set_tex_op_nvrc | ( | const struct wined3d_gl_info * | gl_info, |
const struct wined3d_state * | state, | ||
BOOL | is_alpha, | ||
int | stage, | ||
enum wined3d_texture_op | op, | ||
DWORD | arg1, | ||
DWORD | arg2, | ||
DWORD | arg3, | ||
INT | texture_idx, | ||
DWORD | dst | ||
) |
Definition at line 143 of file nvidia_texture_shader.c.
Referenced by nvrc_colorop(), and tex_alphaop().
WINE_DEFAULT_DEBUG_CHANNEL | ( | d3d | ) |
const struct fragment_pipeline nvrc_fragment_pipeline |
Definition at line 930 of file nvidia_texture_shader.c.
Referenced by select_fragment_implementation().
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Definition at line 767 of file nvidia_texture_shader.c.
const struct fragment_pipeline nvts_fragment_pipeline |
Definition at line 918 of file nvidia_texture_shader.c.
Referenced by select_fragment_implementation().