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ReactOS 0.4.16-dev-1946-g52006dd
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#include <wined3d.h>
Public Attributes | |
| float | r |
| float | g |
| float | b |
| float | a |
| float wined3d_color::a |
Definition at line 1593 of file wined3d.h.
Referenced by wined3d_color_from_d3dcolor(), wined3d_colour_from_ddraw_colour(), and wined3d_format_get_float_color_key().
| float wined3d_color::b |
Definition at line 1592 of file wined3d.h.
Referenced by device_clear_render_targets(), wined3d_color_from_d3dcolor(), wined3d_colour_from_ddraw_colour(), and wined3d_format_get_float_color_key().
| float wined3d_color::g |
Definition at line 1591 of file wined3d.h.
Referenced by device_clear_render_targets(), wined3d_color_from_d3dcolor(), wined3d_colour_from_ddraw_colour(), and wined3d_format_get_float_color_key().
| float wined3d_color::r |
Definition at line 1590 of file wined3d.h.
Referenced by ddraw_surface_blt(), device_clear_render_targets(), shader_glsl_load_color_key_constant(), wined3d_color_from_d3dcolor(), wined3d_colour_from_ddraw_colour(), and wined3d_format_get_float_color_key().