ReactOS 0.4.17-dev-966-gf06eace
utils.c
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1/*
2 * DirectDraw helper functions
3 *
4 * Copyright (c) 1997-2000 Marcus Meissner
5 * Copyright (c) 1998 Lionel Ulmer
6 * Copyright (c) 2000 TransGaming Technologies Inc.
7 * Copyright (c) 2006 Stefan Dösinger
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
13 *
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
18 *
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with this library; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 */
23
24#include "ddraw_private.h"
25
27
28static void DDRAW_dump_pixelformat(const DDPIXELFORMAT *pf);
29
31{
32 DWORD Size = DDPixelFormat->dwSize;
33
34 if(Size==0) return;
35
36 memset(DDPixelFormat, 0x00, Size);
37 DDPixelFormat->dwSize = Size;
38 switch (wined3d_format)
39 {
41 DDPixelFormat->dwFlags = DDPF_RGB;
42 DDPixelFormat->dwFourCC = 0;
43 DDPixelFormat->dwRGBBitCount = 24;
44 DDPixelFormat->dwRBitMask = 0x00ff0000;
45 DDPixelFormat->dwGBitMask = 0x0000ff00;
46 DDPixelFormat->dwBBitMask = 0x000000ff;
47 DDPixelFormat->dwRGBAlphaBitMask = 0x0;
48 break;
49
51 DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
52 DDPixelFormat->dwFourCC = 0;
53 DDPixelFormat->dwRGBBitCount = 32;
54 DDPixelFormat->dwRBitMask = 0x00ff0000;
55 DDPixelFormat->dwGBitMask = 0x0000ff00;
56 DDPixelFormat->dwBBitMask = 0x000000ff;
57 DDPixelFormat->dwRGBAlphaBitMask = 0xff000000;
58 break;
59
61 DDPixelFormat->dwFlags = DDPF_RGB;
62 DDPixelFormat->dwFourCC = 0;
63 DDPixelFormat->dwRGBBitCount = 32;
64 DDPixelFormat->dwRBitMask = 0x00ff0000;
65 DDPixelFormat->dwGBitMask = 0x0000ff00;
66 DDPixelFormat->dwBBitMask = 0x000000ff;
67 DDPixelFormat->dwRGBAlphaBitMask = 0x0;
68 break;
69
71 DDPixelFormat->dwFlags = DDPF_RGB;
72 DDPixelFormat->dwFourCC = 0;
73 DDPixelFormat->dwRGBBitCount = 32;
74 DDPixelFormat->dwRBitMask = 0x000000ff;
75 DDPixelFormat->dwGBitMask = 0x0000ff00;
76 DDPixelFormat->dwBBitMask = 0x00ff0000;
77 DDPixelFormat->dwRGBAlphaBitMask = 0x0;
78 break;
79
81 DDPixelFormat->dwFlags = DDPF_RGB;
82 DDPixelFormat->dwFourCC = 0;
83 DDPixelFormat->dwRGBBitCount = 16;
84 DDPixelFormat->dwRBitMask = 0xF800;
85 DDPixelFormat->dwGBitMask = 0x07E0;
86 DDPixelFormat->dwBBitMask = 0x001F;
87 DDPixelFormat->dwRGBAlphaBitMask = 0x0;
88 break;
89
91 DDPixelFormat->dwFlags = DDPF_RGB;
92 DDPixelFormat->dwFourCC = 0;
93 DDPixelFormat->dwRGBBitCount = 16;
94 DDPixelFormat->dwRBitMask = 0x7C00;
95 DDPixelFormat->dwGBitMask = 0x03E0;
96 DDPixelFormat->dwBBitMask = 0x001F;
97 DDPixelFormat->dwRGBAlphaBitMask = 0x0;
98 break;
99
101 DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
102 DDPixelFormat->dwFourCC = 0;
103 DDPixelFormat->dwRGBBitCount = 16;
104 DDPixelFormat->dwRBitMask = 0x7C00;
105 DDPixelFormat->dwGBitMask = 0x03E0;
106 DDPixelFormat->dwBBitMask = 0x001F;
107 DDPixelFormat->dwRGBAlphaBitMask = 0x8000;
108 break;
109
111 DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
112 DDPixelFormat->dwFourCC = 0;
113 DDPixelFormat->dwRGBBitCount = 16;
114 DDPixelFormat->dwRBitMask = 0x0F00;
115 DDPixelFormat->dwGBitMask = 0x00F0;
116 DDPixelFormat->dwBBitMask = 0x000F;
117 DDPixelFormat->dwRGBAlphaBitMask = 0xF000;
118 break;
119
121 DDPixelFormat->dwFlags = DDPF_RGB;
122 DDPixelFormat->dwFourCC = 0;
123 DDPixelFormat->dwRGBBitCount = 8;
124 DDPixelFormat->dwRBitMask = 0xE0;
125 DDPixelFormat->dwGBitMask = 0x1C;
126 DDPixelFormat->dwBBitMask = 0x03;
127 DDPixelFormat->dwLuminanceAlphaBitMask = 0x0;
128 break;
129
131 DDPixelFormat->dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB;
132 DDPixelFormat->dwFourCC = 0;
133 DDPixelFormat->dwRGBBitCount = 8;
134 DDPixelFormat->dwRBitMask = 0x00;
135 DDPixelFormat->dwGBitMask = 0x00;
136 DDPixelFormat->dwBBitMask = 0x00;
137 break;
138
140 DDPixelFormat->dwFlags = DDPF_ALPHA;
141 DDPixelFormat->dwFourCC = 0;
142 DDPixelFormat->dwAlphaBitDepth = 8;
143 DDPixelFormat->dwRBitMask = 0x0;
144 DDPixelFormat->dwZBitMask = 0x0;
145 DDPixelFormat->dwStencilBitMask = 0x0;
146 DDPixelFormat->dwLuminanceAlphaBitMask = 0x0;
147 break;
148
150 DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
151 DDPixelFormat->dwFourCC = 0;
152 DDPixelFormat->dwRGBBitCount = 16;
153 DDPixelFormat->dwRBitMask = 0x00E0;
154 DDPixelFormat->dwGBitMask = 0x001C;
155 DDPixelFormat->dwBBitMask = 0x0003;
156 DDPixelFormat->dwRGBAlphaBitMask = 0xFF00;
157 break;
158
160 DDPixelFormat->dwFlags = DDPF_RGB;
161 DDPixelFormat->dwFourCC = 0;
162 DDPixelFormat->dwRGBBitCount = 16;
163 DDPixelFormat->dwRBitMask = 0x0F00;
164 DDPixelFormat->dwGBitMask = 0x00F0;
165 DDPixelFormat->dwBBitMask = 0x000F;
166 DDPixelFormat->dwRGBAlphaBitMask = 0x0;
167 break;
168
169 /* How are Z buffer bit depth and Stencil buffer bit depth related?
170 */
172 DDPixelFormat->dwFlags = DDPF_ZBUFFER;
173 DDPixelFormat->dwFourCC = 0;
174 DDPixelFormat->dwZBufferBitDepth = 16;
175 DDPixelFormat->dwStencilBitDepth = 0;
176 DDPixelFormat->dwZBitMask = 0x0000FFFF;
177 DDPixelFormat->dwStencilBitMask = 0x0;
178 DDPixelFormat->dwRGBZBitMask = 0x00000000;
179 break;
180
182 DDPixelFormat->dwFlags = DDPF_ZBUFFER;
183 DDPixelFormat->dwFourCC = 0;
184 DDPixelFormat->dwZBufferBitDepth = 32;
185 DDPixelFormat->dwStencilBitDepth = 0;
186 DDPixelFormat->dwZBitMask = 0xFFFFFFFF;
187 DDPixelFormat->dwStencilBitMask = 0x0;
188 DDPixelFormat->dwRGBZBitMask = 0x00000000;
189 break;
190
192 DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER;
193 DDPixelFormat->dwFourCC = 0;
194 /* Should I set dwZBufferBitDepth to 32 here? */
195 DDPixelFormat->dwZBufferBitDepth = 32;
196 DDPixelFormat->dwStencilBitDepth = 4;
197 DDPixelFormat->dwZBitMask = 0x00FFFFFF;
198 DDPixelFormat->dwStencilBitMask = 0x0F000000;
199 DDPixelFormat->dwRGBAlphaBitMask = 0x0;
200 break;
201
203 DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER;
204 DDPixelFormat->dwFourCC = 0;
205 DDPixelFormat->dwZBufferBitDepth = 32;
206 DDPixelFormat->dwStencilBitDepth = 8;
207 DDPixelFormat->dwZBitMask = 0x00FFFFFF;
208 DDPixelFormat->dwStencilBitMask = 0xFF000000;
209 DDPixelFormat->dwRGBAlphaBitMask = 0x0;
210 break;
211
213 DDPixelFormat->dwFlags = DDPF_ZBUFFER;
214 DDPixelFormat->dwFourCC = 0;
215 DDPixelFormat->dwZBufferBitDepth = 32;
216 DDPixelFormat->dwStencilBitDepth = 0;
217 DDPixelFormat->dwZBitMask = 0x00FFFFFF;
218 DDPixelFormat->dwStencilBitMask = 0x00000000;
219 DDPixelFormat->dwRGBAlphaBitMask = 0x0;
220 break;
221
223 DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER;
224 DDPixelFormat->dwFourCC = 0;
225 DDPixelFormat->dwZBufferBitDepth = 16;
226 DDPixelFormat->dwStencilBitDepth = 1;
227 DDPixelFormat->dwZBitMask = 0x7fff;
228 DDPixelFormat->dwStencilBitMask = 0x8000;
229 DDPixelFormat->dwRGBAlphaBitMask = 0x0;
230 break;
231
232 case WINED3DFMT_UYVY:
233 case WINED3DFMT_YUY2:
234 DDPixelFormat->dwYUVBitCount = 16;
235 DDPixelFormat->dwFlags = DDPF_FOURCC;
236 DDPixelFormat->dwFourCC = wined3d_format;
237 break;
238
239 case WINED3DFMT_YV12:
240 DDPixelFormat->dwYUVBitCount = 12;
241 DDPixelFormat->dwFlags = DDPF_FOURCC;
242 DDPixelFormat->dwFourCC = wined3d_format;
243 break;
244
245 case WINED3DFMT_DXT1:
246 case WINED3DFMT_DXT2:
247 case WINED3DFMT_DXT3:
248 case WINED3DFMT_DXT4:
249 case WINED3DFMT_DXT5:
253 DDPixelFormat->dwFlags = DDPF_FOURCC;
254 DDPixelFormat->dwFourCC = wined3d_format;
255 break;
256
257 /* Luminance */
259 DDPixelFormat->dwFlags = DDPF_LUMINANCE;
260 DDPixelFormat->dwFourCC = 0;
261 DDPixelFormat->dwLuminanceBitCount = 8;
262 DDPixelFormat->dwLuminanceBitMask = 0xff;
263 DDPixelFormat->dwBumpDvBitMask = 0x0;
264 DDPixelFormat->dwBumpLuminanceBitMask = 0x0;
265 DDPixelFormat->dwLuminanceAlphaBitMask = 0x0;
266 break;
267
269 DDPixelFormat->dwFlags = DDPF_ALPHAPIXELS | DDPF_LUMINANCE;
270 DDPixelFormat->dwFourCC = 0;
271 DDPixelFormat->dwLuminanceBitCount = 4;
272 DDPixelFormat->dwLuminanceBitMask = 0x0f;
273 DDPixelFormat->dwBumpDvBitMask = 0x0;
274 DDPixelFormat->dwBumpLuminanceBitMask = 0x0;
275 DDPixelFormat->dwLuminanceAlphaBitMask = 0xf0;
276 break;
277
279 DDPixelFormat->dwFlags = DDPF_ALPHAPIXELS | DDPF_LUMINANCE;
280 DDPixelFormat->dwFourCC = 0;
281 DDPixelFormat->dwLuminanceBitCount = 16;
282 DDPixelFormat->dwLuminanceBitMask = 0x00ff;
283 DDPixelFormat->dwBumpDvBitMask = 0x0;
284 DDPixelFormat->dwBumpLuminanceBitMask = 0x0;
285 DDPixelFormat->dwLuminanceAlphaBitMask = 0xff00;
286 break;
287
288 /* Bump mapping */
290 DDPixelFormat->dwFlags = DDPF_BUMPDUDV;
291 DDPixelFormat->dwFourCC = 0;
292 DDPixelFormat->dwBumpBitCount = 16;
293 DDPixelFormat->dwBumpDuBitMask = 0x000000ff;
294 DDPixelFormat->dwBumpDvBitMask = 0x0000ff00;
295 DDPixelFormat->dwBumpLuminanceBitMask = 0x00000000;
296 DDPixelFormat->dwLuminanceAlphaBitMask = 0x00000000;
297 break;
298
300 DDPixelFormat->dwFlags = DDPF_BUMPDUDV | DDPF_BUMPLUMINANCE;
301 DDPixelFormat->dwFourCC = 0;
302 DDPixelFormat->dwBumpBitCount = 16;
303 DDPixelFormat->dwBumpDuBitMask = 0x0000001f;
304 DDPixelFormat->dwBumpDvBitMask = 0x000003e0;
305 DDPixelFormat->dwBumpLuminanceBitMask = 0x0000fc00;
306 DDPixelFormat->dwLuminanceAlphaBitMask = 0x00000000;
307 break;
308
310 DDPixelFormat->dwFlags = DDPF_BUMPDUDV | DDPF_BUMPLUMINANCE;
311 DDPixelFormat->dwFourCC = 0;
312 DDPixelFormat->dwBumpBitCount = 32;
313 DDPixelFormat->dwBumpDuBitMask = 0x000000ff;
314 DDPixelFormat->dwBumpDvBitMask = 0x0000ff00;
315 DDPixelFormat->dwBumpLuminanceBitMask = 0x00ff0000;
316 DDPixelFormat->dwLuminanceAlphaBitMask = 0x00000000;
317 break;
318
319 default:
320 FIXME("Unhandled wined3d format %#x.\n", wined3d_format);
321 break;
322 }
323
324 if(TRACE_ON(ddraw)) {
325 TRACE("Returning: ");
326 DDRAW_dump_pixelformat(DDPixelFormat);
327 }
328}
329
331{
332 TRACE("Convert a DirectDraw Pixelformat to a WineD3D Pixelformat\n");
333 if(TRACE_ON(ddraw))
334 {
335 DDRAW_dump_pixelformat(DDPixelFormat);
336 }
337
338 if(DDPixelFormat->dwFlags & DDPF_PALETTEINDEXED8)
339 {
340 return WINED3DFMT_P8_UINT;
341 }
343 {
344 FIXME("DDPF_PALETTEINDEXED1 to DDPF_PALETTEINDEXED4 are not supported by WineD3D (yet). Returning WINED3DFMT_P8\n");
345 return WINED3DFMT_P8_UINT;
346 }
347 else if(DDPixelFormat->dwFlags & DDPF_RGB)
348 {
349 switch(DDPixelFormat->dwRGBBitCount)
350 {
351 case 8:
352 /* This is the only format that can match here */
354
355 case 16:
356 /* Read the Color masks */
357 if( (DDPixelFormat->dwRBitMask == 0xF800) &&
358 (DDPixelFormat->dwGBitMask == 0x07E0) &&
359 (DDPixelFormat->dwBBitMask == 0x001F) )
360 {
362 }
363
364 if( (DDPixelFormat->dwRBitMask == 0x7C00) &&
365 (DDPixelFormat->dwGBitMask == 0x03E0) &&
366 (DDPixelFormat->dwBBitMask == 0x001F) )
367 {
368 if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) &&
369 (DDPixelFormat->dwRGBAlphaBitMask == 0x8000))
371 else
373 }
374
375 if( (DDPixelFormat->dwRBitMask == 0x0F00) &&
376 (DDPixelFormat->dwGBitMask == 0x00F0) &&
377 (DDPixelFormat->dwBBitMask == 0x000F) )
378 {
379 if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) &&
380 (DDPixelFormat->dwRGBAlphaBitMask == 0xF000))
382 else
384 }
385
386 if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) &&
387 (DDPixelFormat->dwRGBAlphaBitMask == 0xFF00) &&
388 (DDPixelFormat->dwRBitMask == 0x00E0) &&
389 (DDPixelFormat->dwGBitMask == 0x001C) &&
390 (DDPixelFormat->dwBBitMask == 0x0003) )
391 {
393 }
394 WARN("16 bit RGB Pixel format does not match.\n");
395 return WINED3DFMT_UNKNOWN;
396
397 case 24:
399
400 case 32:
401 /* Read the Color masks */
402 if( (DDPixelFormat->dwRBitMask == 0x00FF0000) &&
403 (DDPixelFormat->dwGBitMask == 0x0000FF00) &&
404 (DDPixelFormat->dwBBitMask == 0x000000FF) )
405 {
406 if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) &&
407 (DDPixelFormat->dwRGBAlphaBitMask == 0xFF000000))
409 else
411
412 }
413 WARN("32 bit RGB pixel format does not match.\n");
414 return WINED3DFMT_UNKNOWN;
415
416 default:
417 WARN("Invalid dwRGBBitCount in Pixelformat structure.\n");
418 return WINED3DFMT_UNKNOWN;
419 }
420 }
421 else if( (DDPixelFormat->dwFlags & DDPF_ALPHA) )
422 {
423 /* Alpha only Pixelformat */
424 switch(DDPixelFormat->dwAlphaBitDepth)
425 {
426 case 8:
427 return WINED3DFMT_A8_UNORM;
428
429 default:
430 WARN("Invalid AlphaBitDepth in Alpha-Only Pixelformat.\n");
431 return WINED3DFMT_UNKNOWN;
432 }
433 }
434 else if(DDPixelFormat->dwFlags & DDPF_LUMINANCE)
435 {
436 /* Luminance-only or luminance-alpha */
437 if(DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS)
438 {
439 /* Luminance with Alpha */
440 switch(DDPixelFormat->dwLuminanceBitCount)
441 {
442 case 4:
443 if(DDPixelFormat->dwAlphaBitDepth == 4)
445 WARN("Unknown Alpha / Luminance bit depth combination.\n");
446 return WINED3DFMT_UNKNOWN;
447
448 case 6:
449 FIXME("A luminance Pixelformat shouldn't have 6 luminance bits. Returning D3DFMT_L6V5U5 for now.\n");
451
452 case 8:
453 if(DDPixelFormat->dwAlphaBitDepth == 8)
455 WARN("Unknown Alpha / Lumincase bit depth combination.\n");
456 return WINED3DFMT_UNKNOWN;
457 }
458 }
459 else
460 {
461 /* Luminance-only */
462 switch(DDPixelFormat->dwLuminanceBitCount)
463 {
464 case 6:
465 FIXME("A luminance Pixelformat shouldn't have 6 luminance bits. Returning D3DFMT_L6V5U5 for now.\n");
467
468 case 8:
469 return WINED3DFMT_L8_UNORM;
470
471 default:
472 WARN("Unknown luminance-only bit depth %lu.\n", DDPixelFormat->dwLuminanceBitCount);
473 return WINED3DFMT_UNKNOWN;
474 }
475 }
476 }
477 else if(DDPixelFormat->dwFlags & DDPF_ZBUFFER)
478 {
479 /* Z buffer */
480 if(DDPixelFormat->dwFlags & DDPF_STENCILBUFFER)
481 {
482 switch(DDPixelFormat->dwZBufferBitDepth)
483 {
484 case 16:
485 if (DDPixelFormat->dwStencilBitDepth == 1) return WINED3DFMT_S1_UINT_D15_UNORM;
486 WARN("Unknown depth stencil format: 16 z bits, %lu stencil bits.\n",
487 DDPixelFormat->dwStencilBitDepth);
488 return WINED3DFMT_UNKNOWN;
489
490 case 32:
491 if (DDPixelFormat->dwStencilBitDepth == 8) return WINED3DFMT_D24_UNORM_S8_UINT;
492 else if (DDPixelFormat->dwStencilBitDepth == 4) return WINED3DFMT_S4X4_UINT_D24_UNORM;
493 WARN("Unknown depth stencil format: 32 z bits, %lu stencil bits.\n",
494 DDPixelFormat->dwStencilBitDepth);
495 return WINED3DFMT_UNKNOWN;
496
497 default:
498 WARN("Unknown depth stencil format: %lu z bits, %lu stencil bits.\n",
499 DDPixelFormat->dwZBufferBitDepth, DDPixelFormat->dwStencilBitDepth);
500 return WINED3DFMT_UNKNOWN;
501 }
502 }
503 else
504 {
505 switch(DDPixelFormat->dwZBufferBitDepth)
506 {
507 case 16:
509
510 case 24:
512
513 case 32:
514 if (DDPixelFormat->dwZBitMask == 0x00FFFFFF) return WINED3DFMT_X8D24_UNORM;
515 else if (DDPixelFormat->dwZBitMask == 0xFFFFFF00) return WINED3DFMT_X8D24_UNORM;
516 else if (DDPixelFormat->dwZBitMask == 0xFFFFFFFF) return WINED3DFMT_D32_UNORM;
517 WARN("Unknown depth-only format: 32 z bits, mask 0x%08lx\n",
518 DDPixelFormat->dwZBitMask);
519 return WINED3DFMT_UNKNOWN;
520
521 default:
522 WARN("Unknown depth-only format: %lu z bits, mask 0x%08lx\n",
523 DDPixelFormat->dwZBufferBitDepth, DDPixelFormat->dwZBitMask);
524 return WINED3DFMT_UNKNOWN;
525 }
526 }
527 }
528 else if(DDPixelFormat->dwFlags & DDPF_FOURCC)
529 {
530 return DDPixelFormat->dwFourCC;
531 }
532 else if(DDPixelFormat->dwFlags & DDPF_BUMPDUDV)
533 {
534 if( (DDPixelFormat->dwBumpBitCount == 16 ) &&
535 (DDPixelFormat->dwBumpDuBitMask == 0x000000ff) &&
536 (DDPixelFormat->dwBumpDvBitMask == 0x0000ff00) &&
537 (DDPixelFormat->dwBumpLuminanceBitMask == 0x00000000) )
538 {
540 }
541 else if ( (DDPixelFormat->dwBumpBitCount == 16 ) &&
542 (DDPixelFormat->dwBumpDuBitMask == 0x0000001f) &&
543 (DDPixelFormat->dwBumpDvBitMask == 0x000003e0) &&
544 (DDPixelFormat->dwBumpLuminanceBitMask == 0x0000fc00) )
545 {
547 }
548 else if ( (DDPixelFormat->dwBumpBitCount == 32 ) &&
549 (DDPixelFormat->dwBumpDuBitMask == 0x000000ff) &&
550 (DDPixelFormat->dwBumpDvBitMask == 0x0000ff00) &&
551 (DDPixelFormat->dwBumpLuminanceBitMask == 0x00ff0000) )
552 {
554 }
555 }
556
557 WARN("Unknown Pixelformat.\n");
558 return WINED3DFMT_UNKNOWN;
559}
560
562{
563 static const unsigned int handled = DDLOCK_NOSYSLOCK
567 unsigned int wined3d_flags;
568
569 wined3d_flags = flags & handled;
571 wined3d_flags |= WINED3D_MAP_READ;
572 if (!(flags & DDLOCK_READONLY))
573 wined3d_flags |= WINED3D_MAP_WRITE;
574 if (!(wined3d_flags & (WINED3D_MAP_READ | WINED3D_MAP_WRITE)))
575 wined3d_flags |= WINED3D_MAP_READ | WINED3D_MAP_WRITE;
577 wined3d_flags |= WINED3D_MAP_NO_DIRTY_UPDATE;
579
580 if (flags)
581 FIXME("Unhandled flags %#x.\n", flags);
582
583 return wined3d_flags;
584}
585
586static float colour_to_float(DWORD colour, DWORD mask)
587{
588 if (!mask)
589 return 0.0f;
590 return (float)(colour & mask) / (float)mask;
591}
592
594 DWORD colour, struct wined3d_color *wined3d_colour)
595{
596 if (pf->dwFlags & DDPF_ALPHA)
597 {
598 DWORD size, mask;
599
600 size = pf->dwAlphaBitDepth;
601 mask = size < 32 ? (1u << size) - 1 : ~0u;
602 wined3d_colour->r = 0.0f;
603 wined3d_colour->g = 0.0f;
604 wined3d_colour->b = 0.0f;
605 wined3d_colour->a = colour_to_float(colour, mask);
606 return TRUE;
607 }
608
609 if (pf->dwFlags & DDPF_FOURCC)
610 {
611 WARN("FourCC formats not supported.\n");
612 goto fail;
613 }
614
616 {
618
619 colour &= 0xff;
620 if (!palette || FAILED(wined3d_palette_get_entries(palette->wined3d_palette, 0, colour, 1, &entry)))
621 {
622 wined3d_colour->r = 0.0f;
623 wined3d_colour->g = 0.0f;
624 wined3d_colour->b = 0.0f;
625 }
626 else
627 {
628 wined3d_colour->r = entry.peRed / 255.0f;
629 wined3d_colour->g = entry.peGreen / 255.0f;
630 wined3d_colour->b = entry.peBlue / 255.0f;
631 }
632 wined3d_colour->a = colour / 255.0f;
633 return TRUE;
634 }
635
636 if (pf->dwFlags & DDPF_RGB)
637 {
638 wined3d_colour->r = colour_to_float(colour, pf->dwRBitMask);
639 wined3d_colour->g = colour_to_float(colour, pf->dwGBitMask);
640 wined3d_colour->b = colour_to_float(colour, pf->dwBBitMask);
641 if (pf->dwFlags & DDPF_ALPHAPIXELS)
642 wined3d_colour->a = colour_to_float(colour, pf->dwRGBAlphaBitMask);
643 else
644 wined3d_colour->a = 0.0f;
645 return TRUE;
646 }
647
648 if (pf->dwFlags & DDPF_ZBUFFER)
649 {
650 wined3d_colour->r = colour_to_float(colour, pf->dwZBitMask);
651 if (pf->dwFlags & DDPF_STENCILBUFFER)
652 wined3d_colour->g = colour_to_float(colour, pf->dwStencilBitMask);
653 else
654 wined3d_colour->g = 0.0f;
655 wined3d_colour->b = 0.0f;
656 wined3d_colour->a = 0.0f;
657 return TRUE;
658 }
659
660 FIXME("Unhandled pixel format.\n");
662
663fail:
664 wined3d_colour->r = 0.0f;
665 wined3d_colour->g = 0.0f;
666 wined3d_colour->b = 0.0f;
667 wined3d_colour->a = 0.0f;
668
669 return FALSE;
670}
671
672/*****************************************************************************
673 * Various dumping functions.
674 *
675 * They write the contents of a specific function to a TRACE.
676 *
677 *****************************************************************************/
678static void
680{
681 TRACE("%ld\n", *((const DWORD *) in));
682}
683static void
684DDRAW_dump_PTR(const void *in)
685{
686 TRACE("%p\n", *((const void * const*) in));
687}
688static void
690{
691 TRACE("Low : 0x%08lx - High : 0x%08lx\n", ddck->dwColorSpaceLowValue, ddck->dwColorSpaceHighValue);
692}
693
694static void DDRAW_dump_flags_nolf(DWORD flags, const struct flag_info *names, size_t num_names)
695{
696 unsigned int i;
697
698 for (i=0; i < num_names; i++)
699 if ((flags & names[i].val) || /* standard flag value */
700 ((!flags) && (!names[i].val))) /* zero value only */
701 TRACE("%s ", names[i].name);
702}
703
704static void DDRAW_dump_flags(DWORD flags, const struct flag_info *names, size_t num_names)
705{
706 DDRAW_dump_flags_nolf(flags, names, num_names);
707 TRACE("\n");
708}
709
711{
712 static const struct flag_info flags[] =
713 {
744 };
745 static const struct flag_info flags2[] =
746 {
766 };
767
769 DDRAW_dump_flags(in->dwCaps2, flags2, ARRAY_SIZE(flags2));
770}
771
772static void
774{
775 DDSCAPS2 in_bis;
776
777 in_bis.dwCaps = in->dwCaps;
778 in_bis.dwCaps2 = 0;
779 in_bis.dwCaps3 = 0;
780 in_bis.dwCaps4 = 0;
781
782 DDRAW_dump_DDSCAPS2(&in_bis);
783}
784
785static void
787{
788 static const struct flag_info flags[] =
789 {
791 FE(DDPF_ALPHA),
796 FE(DDPF_RGB),
799 FE(DDPF_YUV),
804 };
805
807}
808
809static void DDRAW_dump_members(DWORD flags, const void *data, const struct member_info *mems, size_t num_mems)
810{
811 unsigned int i;
812
813 for (i=0; i < num_mems; i++)
814 {
815 if (mems[i].val & flags)
816 {
817 TRACE(" - %s : ", mems[i].name);
818 mems[i].func((const char *)data + mems[i].offset);
819 }
820 }
821}
822
823static void
825{
826 TRACE("( ");
828 if (pf->dwFlags & DDPF_FOURCC)
829 TRACE(", dwFourCC code %s - %lu bits per pixel",
831 pf->dwYUVBitCount);
832 if (pf->dwFlags & DDPF_RGB)
833 {
834 TRACE(", RGB bits: %lu, R 0x%08lx G 0x%08lx B 0x%08lx",
835 pf->dwRGBBitCount,
836 pf->dwRBitMask,
837 pf->dwGBitMask,
838 pf->dwBBitMask);
839 if (pf->dwFlags & DDPF_ALPHAPIXELS)
840 TRACE(" A 0x%08lx", pf->dwRGBAlphaBitMask);
841 if (pf->dwFlags & DDPF_ZPIXELS)
842 TRACE(" Z 0x%08lx", pf->dwRGBZBitMask);
843 }
844 if (pf->dwFlags & DDPF_ZBUFFER)
845 TRACE(", Z bits: %lu", pf->dwZBufferBitDepth);
846 if (pf->dwFlags & DDPF_ALPHA)
847 TRACE(", Alpha bits: %lu", pf->dwAlphaBitDepth);
848 if (pf->dwFlags & DDPF_BUMPDUDV)
849 TRACE(", Bump bits: %lu, U 0x%08lx V 0x%08lx L 0x%08lx",
850 pf->dwBumpBitCount,
851 pf->dwBumpDuBitMask,
852 pf->dwBumpDvBitMask,
854 TRACE(")\n");
855}
856
858{
859#define STRUCT DDSURFACEDESC2
860 static const struct member_info members[] =
861 {
862 ME(DDSD_HEIGHT, DDRAW_dump_DWORD, dwHeight),
863 ME(DDSD_WIDTH, DDRAW_dump_DWORD, dwWidth),
870 ME(DDSD_LPSURFACE, DDRAW_dump_PTR, lpSurface),
872 ME(DDSD_CKDESTBLT, DDRAW_dump_DDCOLORKEY, ddckCKDestBlt),
873 ME(DDSD_CKSRCOVERLAY, DDRAW_dump_DDCOLORKEY, ddckCKSrcOverlay),
874 ME(DDSD_CKSRCBLT, DDRAW_dump_DDCOLORKEY, ddckCKSrcBlt),
876 };
877 static const struct member_info members_caps[] =
878 {
880 };
881 static const struct member_info members_caps2[] =
882 {
884 };
885#undef STRUCT
886
887 if (NULL == lpddsd)
888 {
889 TRACE("(null)\n");
890 }
891 else
892 {
893 if (lpddsd->dwSize >= sizeof(DDSURFACEDESC2))
894 {
895 DDRAW_dump_members(lpddsd->dwFlags, lpddsd, members_caps2, 1);
896 }
897 else
898 {
899 DDRAW_dump_members(lpddsd->dwFlags, lpddsd, members_caps, 1);
900 }
901 DDRAW_dump_members(lpddsd->dwFlags, lpddsd, members, ARRAY_SIZE(members));
902 }
903}
904
905void
907{
908 TRACE(" %f %f %f %f\n", mat->_11, mat->_12, mat->_13, mat->_14);
909 TRACE(" %f %f %f %f\n", mat->_21, mat->_22, mat->_23, mat->_24);
910 TRACE(" %f %f %f %f\n", mat->_31, mat->_32, mat->_33, mat->_34);
911 TRACE(" %f %f %f %f\n", mat->_41, mat->_42, mat->_43, mat->_44);
912}
913
914DWORD
916{
917 DWORD size = 0;
918 DWORD i;
919
920 if (d3dvtVertexType & D3DFVF_NORMAL) size += 3 * sizeof(D3DVALUE);
921 if (d3dvtVertexType & D3DFVF_DIFFUSE) size += sizeof(DWORD);
922 if (d3dvtVertexType & D3DFVF_SPECULAR) size += sizeof(DWORD);
923 if (d3dvtVertexType & D3DFVF_RESERVED1) size += sizeof(DWORD);
924 switch (d3dvtVertexType & D3DFVF_POSITION_MASK)
925 {
926 case D3DFVF_XYZ: size += 3 * sizeof(D3DVALUE); break;
927 case D3DFVF_XYZRHW: size += 4 * sizeof(D3DVALUE); break;
928 case D3DFVF_XYZB1: size += 4 * sizeof(D3DVALUE); break;
929 case D3DFVF_XYZB2: size += 5 * sizeof(D3DVALUE); break;
930 case D3DFVF_XYZB3: size += 6 * sizeof(D3DVALUE); break;
931 case D3DFVF_XYZB4: size += 7 * sizeof(D3DVALUE); break;
932 case D3DFVF_XYZB5: size += 8 * sizeof(D3DVALUE); break;
933 default: ERR("Unexpected position mask\n");
934 }
935 for (i = 0; i < GET_TEXCOUNT_FROM_FVF(d3dvtVertexType); i++)
936 {
937 size += GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, i) * sizeof(D3DVALUE);
938 }
939
940 return size;
941}
942
944{
945 /* 2 adds three additional caps fields to the end. Both versions
946 * are unversioned. */
947 pOut->dwCaps = pIn->dwCaps;
948 pOut->dwCaps2 = 0;
949 pOut->dwCaps3 = 0;
950 pOut->dwCaps4 = 0;
951}
952
954{
955 /* 2 adds a dwWHQLLevel field to the end. Both structures are
956 * unversioned. */
957 memcpy(pOut, pIn, sizeof(*pOut));
958}
959
961{
962 static const struct flag_info flags[] =
963 {
973 };
974
975 if (TRACE_ON(ddraw))
976 {
977 TRACE(" - ");
979 }
980}
981
982void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps)
983{
984 static const struct flag_info flags1[] =
985 {
986 FE(DDCAPS_3D),
992 FE(DDCAPS_BLT),
996 FE(DDCAPS_GDI),
1005 FE(DDCAPS_VBI),
1018 };
1019 static const struct flag_info flags2[] =
1020 {
1046 };
1047 static const struct flag_info flags3[] =
1048 {
1068 };
1069 static const struct flag_info flags4[] =
1070 {
1099 };
1100 static const struct flag_info flags5[] =
1101 {
1112 };
1113 static const struct flag_info flags6[] =
1114 {
1126 };
1127 static const struct flag_info flags7[] =
1128 {
1134 };
1135
1136 TRACE(" - dwSize : %lu\n", lpcaps->dwSize);
1137 TRACE(" - dwCaps : "); DDRAW_dump_flags(lpcaps->dwCaps, flags1, ARRAY_SIZE(flags1));
1138 TRACE(" - dwCaps2 : "); DDRAW_dump_flags(lpcaps->dwCaps2, flags2, ARRAY_SIZE(flags2));
1139 TRACE(" - dwCKeyCaps : "); DDRAW_dump_flags(lpcaps->dwCKeyCaps, flags3, ARRAY_SIZE(flags3));
1140 TRACE(" - dwFXCaps : "); DDRAW_dump_flags(lpcaps->dwFXCaps, flags4, ARRAY_SIZE(flags4));
1141 TRACE(" - dwFXAlphaCaps : "); DDRAW_dump_flags(lpcaps->dwFXAlphaCaps, flags5, ARRAY_SIZE(flags5));
1142 TRACE(" - dwPalCaps : "); DDRAW_dump_flags(lpcaps->dwPalCaps, flags6, ARRAY_SIZE(flags6));
1143 TRACE(" - dwSVCaps : "); DDRAW_dump_flags(lpcaps->dwSVCaps, flags7, ARRAY_SIZE(flags7));
1144 TRACE("...\n");
1145 TRACE(" - dwNumFourCCCodes : %lu\n", lpcaps->dwNumFourCCCodes);
1146 TRACE(" - dwCurrVisibleOverlays : %lu\n", lpcaps->dwCurrVisibleOverlays);
1147 TRACE(" - dwMinOverlayStretch : %lu\n", lpcaps->dwMinOverlayStretch);
1148 TRACE(" - dwMaxOverlayStretch : %lu\n", lpcaps->dwMaxOverlayStretch);
1149 TRACE("...\n");
1150 TRACE(" - ddsCaps : "); DDRAW_dump_DDSCAPS2(&lpcaps->ddsCaps);
1151}
1152
1153void multiply_matrix(struct wined3d_matrix *dst, const struct wined3d_matrix *src1, const struct wined3d_matrix *src2)
1154{
1155 struct wined3d_matrix temp;
1156
1157 /* Now do the multiplication 'by hand'.
1158 I know that all this could be optimised, but this will be done later :-) */
1159 temp._11 = (src1->_11 * src2->_11) + (src1->_21 * src2->_12) + (src1->_31 * src2->_13) + (src1->_41 * src2->_14);
1160 temp._21 = (src1->_11 * src2->_21) + (src1->_21 * src2->_22) + (src1->_31 * src2->_23) + (src1->_41 * src2->_24);
1161 temp._31 = (src1->_11 * src2->_31) + (src1->_21 * src2->_32) + (src1->_31 * src2->_33) + (src1->_41 * src2->_34);
1162 temp._41 = (src1->_11 * src2->_41) + (src1->_21 * src2->_42) + (src1->_31 * src2->_43) + (src1->_41 * src2->_44);
1163
1164 temp._12 = (src1->_12 * src2->_11) + (src1->_22 * src2->_12) + (src1->_32 * src2->_13) + (src1->_42 * src2->_14);
1165 temp._22 = (src1->_12 * src2->_21) + (src1->_22 * src2->_22) + (src1->_32 * src2->_23) + (src1->_42 * src2->_24);
1166 temp._32 = (src1->_12 * src2->_31) + (src1->_22 * src2->_32) + (src1->_32 * src2->_33) + (src1->_42 * src2->_34);
1167 temp._42 = (src1->_12 * src2->_41) + (src1->_22 * src2->_42) + (src1->_32 * src2->_43) + (src1->_42 * src2->_44);
1168
1169 temp._13 = (src1->_13 * src2->_11) + (src1->_23 * src2->_12) + (src1->_33 * src2->_13) + (src1->_43 * src2->_14);
1170 temp._23 = (src1->_13 * src2->_21) + (src1->_23 * src2->_22) + (src1->_33 * src2->_23) + (src1->_43 * src2->_24);
1171 temp._33 = (src1->_13 * src2->_31) + (src1->_23 * src2->_32) + (src1->_33 * src2->_33) + (src1->_43 * src2->_34);
1172 temp._43 = (src1->_13 * src2->_41) + (src1->_23 * src2->_42) + (src1->_33 * src2->_43) + (src1->_43 * src2->_44);
1173
1174 temp._14 = (src1->_14 * src2->_11) + (src1->_24 * src2->_12) + (src1->_34 * src2->_13) + (src1->_44 * src2->_14);
1175 temp._24 = (src1->_14 * src2->_21) + (src1->_24 * src2->_22) + (src1->_34 * src2->_23) + (src1->_44 * src2->_24);
1176 temp._34 = (src1->_14 * src2->_31) + (src1->_24 * src2->_32) + (src1->_34 * src2->_33) + (src1->_44 * src2->_34);
1177 temp._44 = (src1->_14 * src2->_41) + (src1->_24 * src2->_42) + (src1->_34 * src2->_43) + (src1->_44 * src2->_44);
1178
1179 *dst = temp;
1180}
1181
1182HRESULT
1184{
1185 switch(hr)
1186 {
1191 default: return hr;
1192 }
1193}
1194
1195/* Note that this function writes the full sizeof(DDSURFACEDESC2) size, don't use it
1196 * for writing into application-provided DDSURFACEDESC2 structures if the size may
1197 * be different */
1199{
1200 /* The output of this function is never passed to the application directly, so
1201 * the memset is not strictly needed. CreateSurface still has problems with this
1202 * though. Don't forget to set ddsCaps.dwCaps2/3/4 to 0 when removing this */
1203 memset(out, 0x00, sizeof(*out));
1204 out->dwSize = sizeof(*out);
1205 out->dwFlags = in->dwFlags & ~DDSD_ZBUFFERBITDEPTH;
1206 if (in->dwFlags & DDSD_WIDTH) out->dwWidth = in->dwWidth;
1207 if (in->dwFlags & DDSD_HEIGHT) out->dwHeight = in->dwHeight;
1208 if (in->dwFlags & DDSD_PIXELFORMAT) out->ddpfPixelFormat = in->ddpfPixelFormat;
1209 else if(in->dwFlags & DDSD_ZBUFFERBITDEPTH)
1210 {
1211 out->dwFlags |= DDSD_PIXELFORMAT;
1212 memset(&out->ddpfPixelFormat, 0, sizeof(out->ddpfPixelFormat));
1213 out->ddpfPixelFormat.dwSize = sizeof(out->ddpfPixelFormat);
1214 out->ddpfPixelFormat.dwFlags = DDPF_ZBUFFER;
1215 out->ddpfPixelFormat.dwZBufferBitDepth = in->dwZBufferBitDepth;
1216 /* 0 is not a valid DDSURFACEDESC / DDPIXELFORMAT on either side of the
1217 * conversion */
1218 out->ddpfPixelFormat.dwZBitMask = ~0U >> (32 - in->dwZBufferBitDepth);
1219 }
1220 /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */
1221 out->ddsCaps.dwCaps = in->ddsCaps.dwCaps;
1222 if (in->dwFlags & DDSD_PITCH) out->lPitch = in->lPitch;
1223 if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->dwBackBufferCount;
1224 if (in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth;
1225 /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */
1226 out->lpSurface = in->lpSurface;
1227 if (in->dwFlags & DDSD_CKDESTOVERLAY) out->ddckCKDestOverlay = in->ddckCKDestOverlay;
1228 if (in->dwFlags & DDSD_CKDESTBLT) out->ddckCKDestBlt = in->ddckCKDestBlt;
1229 if (in->dwFlags & DDSD_CKSRCOVERLAY) out->ddckCKSrcOverlay = in->ddckCKSrcOverlay;
1230 if (in->dwFlags & DDSD_CKSRCBLT) out->ddckCKSrcBlt = in->ddckCKSrcBlt;
1231 if (in->dwFlags & DDSD_MIPMAPCOUNT) out->dwMipMapCount = in->dwMipMapCount;
1232 if (in->dwFlags & DDSD_REFRESHRATE) out->dwRefreshRate = in->dwRefreshRate;
1233 if (in->dwFlags & DDSD_LINEARSIZE) out->dwLinearSize = in->dwLinearSize;
1234 /* Does not exist in DDSURFACEDESC:
1235 * DDSD_TEXTURESTAGE, DDSD_FVF, DDSD_SRCVBHANDLE,
1236 */
1237}
1238
1239/* Note that this function writes the full sizeof(DDSURFACEDESC) size, don't use it
1240 * for writing into application-provided DDSURFACEDESC structures if the size may
1241 * be different */
1243{
1244 memset(out, 0, sizeof(*out));
1245 out->dwSize = sizeof(*out);
1246 out->dwFlags = in->dwFlags;
1247 if (in->dwFlags & DDSD_WIDTH) out->dwWidth = in->dwWidth;
1248 if (in->dwFlags & DDSD_HEIGHT) out->dwHeight = in->dwHeight;
1249 if (in->dwFlags & DDSD_PIXELFORMAT)
1250 {
1251 out->ddpfPixelFormat = in->ddpfPixelFormat;
1252 if ((in->dwFlags & DDSD_CAPS) && (in->ddsCaps.dwCaps & DDSCAPS_ZBUFFER))
1253 {
1254 /* Z buffers have DDSD_ZBUFFERBITDEPTH set, but not DDSD_PIXELFORMAT. They do
1255 * have valid data in ddpfPixelFormat though */
1256 out->dwFlags &= ~DDSD_PIXELFORMAT;
1257 out->dwFlags |= DDSD_ZBUFFERBITDEPTH;
1258 out->dwZBufferBitDepth = in->ddpfPixelFormat.dwZBufferBitDepth;
1259 }
1260 }
1261 /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */
1262 out->ddsCaps.dwCaps = in->ddsCaps.dwCaps;
1263 if (in->dwFlags & DDSD_PITCH) out->lPitch = in->lPitch;
1264 if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->dwBackBufferCount;
1265 if (in->dwFlags & DDSD_ZBUFFERBITDEPTH) out->dwZBufferBitDepth = in->dwMipMapCount; /* same union */
1266 if (in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth;
1267 /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */
1268 out->lpSurface = in->lpSurface;
1269 if (in->dwFlags & DDSD_CKDESTOVERLAY) out->ddckCKDestOverlay = in->ddckCKDestOverlay;
1270 if (in->dwFlags & DDSD_CKDESTBLT) out->ddckCKDestBlt = in->ddckCKDestBlt;
1271 if (in->dwFlags & DDSD_CKSRCOVERLAY) out->ddckCKSrcOverlay = in->ddckCKSrcOverlay;
1272 if (in->dwFlags & DDSD_CKSRCBLT) out->ddckCKSrcBlt = in->ddckCKSrcBlt;
1273 if (in->dwFlags & DDSD_MIPMAPCOUNT) out->dwMipMapCount = in->dwMipMapCount;
1274 if (in->dwFlags & DDSD_REFRESHRATE) out->dwRefreshRate = in->dwRefreshRate;
1275 if (in->dwFlags & DDSD_LINEARSIZE) out->dwLinearSize = in->dwLinearSize;
1276 /* Does not exist in DDSURFACEDESC:
1277 * DDSD_TEXTURESTAGE, DDSD_FVF, DDSD_SRCVBHANDLE,
1278 */
1279 if (in->dwFlags & DDSD_TEXTURESTAGE) WARN("Does not exist in DDSURFACEDESC: DDSD_TEXTURESTAGE\n");
1280 if (in->dwFlags & DDSD_FVF) WARN("Does not exist in DDSURFACEDESC: DDSD_FVF\n");
1281 if (in->dwFlags & DDSD_SRCVBHANDLE) WARN("Does not exist in DDSURFACEDESC: DDSD_SRCVBHANDLE\n");
1283}
#define WINE_DEFAULT_DEBUG_CHANNEL(t)
Definition: precomp.h:23
#define ARRAY_SIZE(A)
Definition: main.h:20
#define U(x)
Definition: wordpad.c:45
#define FIXME(fmt,...)
Definition: precomp.h:53
#define WARN(fmt,...)
Definition: precomp.h:61
#define ERR(fmt,...)
Definition: precomp.h:57
#define D3DFVF_DIFFUSE
Definition: d3d8types.h:122
#define D3DFVF_XYZ
Definition: d3d8types.h:113
#define D3DFVF_XYZB1
Definition: d3d8types.h:115
#define D3DFVF_XYZB5
Definition: d3d8types.h:119
#define D3DFVF_XYZRHW
Definition: d3d8types.h:114
#define D3DFVF_XYZB4
Definition: d3d8types.h:118
#define D3DFVF_NORMAL
Definition: d3d8types.h:120
#define D3DFVF_XYZB3
Definition: d3d8types.h:117
#define D3DFVF_XYZB2
Definition: d3d8types.h:116
#define D3DFVF_SPECULAR
Definition: d3d8types.h:123
#define D3DFVF_POSITION_MASK
Definition: d3d8types.h:112
float D3DVALUE
Definition: d3dtypes.h:89
#define D3DFVF_RESERVED1
Definition: d3dtypes.h:1309
#define ME(x, f, e)
#define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num)
#define FE(x)
#define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType)
#define DDSD_LPSURFACE
Definition: ddrawex.h:22
HRESULT hr
Definition: delayimp.cpp:582
#define NULL
Definition: types.h:112
#define TRUE
Definition: types.h:120
#define FALSE
Definition: types.h:117
#define DDSCAPS_PALETTE
Definition: surface.c:97
#define DDSCAPS_ALPHA
Definition: surface.c:95
static void DDRAW_dump_members(DWORD flags, const void *data, const struct member_info *mems, size_t num_mems)
Definition: utils.c:809
unsigned int wined3dmapflags_from_ddrawmapflags(unsigned int flags)
Definition: utils.c:561
static void DDRAW_dump_PTR(const void *in)
Definition: utils.c:684
void multiply_matrix(struct wined3d_matrix *dst, const struct wined3d_matrix *src1, const struct wined3d_matrix *src2)
Definition: utils.c:1153
static void DDRAW_dump_flags(DWORD flags, const struct flag_info *names, size_t num_names)
Definition: utils.c:704
static float colour_to_float(DWORD colour, DWORD mask)
Definition: utils.c:586
void dump_D3DMATRIX(const D3DMATRIX *mat)
Definition: utils.c:906
void ddrawformat_from_wined3dformat(DDPIXELFORMAT *DDPixelFormat, enum wined3d_format_id wined3d_format)
Definition: utils.c:30
void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out)
Definition: utils.c:1198
void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out)
Definition: utils.c:1242
static void DDRAW_dump_DDSCAPS(const DDSCAPS *in)
Definition: utils.c:773
static void DDRAW_dump_DDCOLORKEY(const DDCOLORKEY *ddck)
Definition: utils.c:689
void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in)
Definition: utils.c:710
HRESULT hr_ddraw_from_wined3d(HRESULT hr)
Definition: utils.c:1183
void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd)
Definition: utils.c:857
void DDRAW_dump_cooperativelevel(DWORD cooplevel)
Definition: utils.c:960
enum wined3d_format_id wined3dformat_from_ddrawformat(const DDPIXELFORMAT *DDPixelFormat)
Definition: utils.c:330
static void DDRAW_dump_pixelformat(const DDPIXELFORMAT *pf)
Definition: utils.c:824
static void DDRAW_dump_flags_nolf(DWORD flags, const struct flag_info *names, size_t num_names)
Definition: utils.c:694
static void DDRAW_dump_DWORD(const void *in)
Definition: utils.c:679
void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2 *pIn, DDDEVICEIDENTIFIER *pOut)
Definition: utils.c:953
static void DDRAW_dump_pixelformat_flag(DWORD flagmask)
Definition: utils.c:786
DWORD get_flexible_vertex_size(DWORD d3dvtVertexType)
Definition: utils.c:915
BOOL wined3d_colour_from_ddraw_colour(const DDPIXELFORMAT *pf, const struct ddraw_palette *palette, DWORD colour, struct wined3d_color *wined3d_colour)
Definition: utils.c:593
void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps)
Definition: utils.c:982
void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS *pIn, DDSCAPS2 *pOut)
Definition: utils.c:943
HRESULT CDECL wined3d_palette_get_entries(const struct wined3d_palette *palette, uint32_t flags, unsigned int start, unsigned int count, PALETTEENTRY *entries)
Definition: palette.c:58
#define TRACE_ON(x)
Definition: compat.h:75
#define DDPF_LUMINANCE
Definition: ddsformat.c:61
#define DDPF_ALPHA
Definition: ddsformat.c:57
#define DDPF_FOURCC
Definition: ddsformat.c:58
#define DDPF_RGB
Definition: ddsformat.c:60
#define DDSCAPS2_CUBEMAP
Definition: ddsformat.c:64
#define DDPF_PALETTEINDEXED8
Definition: ddsformat.c:59
#define DDPF_ALPHAPIXELS
Definition: ddsformat.c:56
#define DDPF_BUMPDUDV
Definition: ddsformat.c:62
unsigned int BOOL
Definition: ntddk_ex.h:94
unsigned long DWORD
Definition: ntddk_ex.h:95
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl.h:1950
GLuint GLuint * names
Definition: glext.h:11545
GLsizeiptr size
Definition: glext.h:5919
GLintptr offset
Definition: glext.h:5920
GLenum GLint GLuint mask
Definition: glext.h:6028
GLuint in
Definition: glext.h:9616
GLenum GLenum dst
Definition: glext.h:6340
GLbitfield flags
Definition: glext.h:7161
GLuint GLfloat * val
Definition: glext.h:7180
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble * u
Definition: glfuncs.h:240
#define FAILED(hr)
Definition: intsafe.h:51
uint32_t entry
Definition: isohybrid.c:63
#define memcpy(s1, s2, n)
Definition: mkisofs.h:878
static const MAT2 mat
Definition: font.c:51
static HPALETTE palette
Definition: clipboard.c:1457
#define DWORD
Definition: nt_native.h:44
static calc_node_t temp
Definition: rpn_ieee.c:38
#define DDSVCAPS_RESERVED4
Definition: ddraw.h:442
#define DDSCL_SETDEVICEWINDOW
Definition: ddraw.h:541
#define DDSCAPS_MODEX
Definition: ddraw.h:273
#define DDFXCAPS_OVERLAYSHRINKXN
Definition: ddraw.h:425
#define DDPF_ZBUFFER
Definition: ddraw.h:513
#define DDCKEYCAPS_DESTBLTCLRSPACEYUV
Definition: ddraw.h:485
#define DDPCAPS_PRIMARYSURFACE
Definition: ddraw.h:458
#define DDSD_WIDTH
Definition: ddraw.h:212
#define DDSCL_SETFOCUSWINDOW
Definition: ddraw.h:540
#define DDCKEYCAPS_SRCBLTCLRSPACEYUV
Definition: ddraw.h:494
#define DDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL
Definition: ddraw.h:388
#define DDPF_PALETTEINDEXEDTO8
Definition: ddraw.h:507
#define DDSCAPS2_CUBEMAP_NEGATIVEZ
Definition: ddraw.h:298
#define DDSCAPS_FRONTBUFFER
Definition: ddraw.h:256
#define DDCAPS_OVERLAYSTRETCH
Definition: ddraw.h:345
#define DDFXALPHACAPS_BLTALPHASURFACES
Definition: ddraw.h:397
#define DDSCAPS_ALLOCONLOAD
Definition: ddraw.h:276
#define DDCAPS_3D
Definition: ddraw.h:331
#define DDFXALPHACAPS_BLTALPHAPIXELS
Definition: ddraw.h:395
#define DDERR_NOTAOVERLAYSURFACE
Definition: ddraw.h:156
#define DDFXCAPS_BLTSHRINKYN
Definition: ddraw.h:418
#define DDPF_PALETTEINDEXED4
Definition: ddraw.h:506
#define DDSCAPS_ZBUFFER
Definition: ddraw.h:269
#define DDCAPS_BLT
Definition: ddraw.h:337
#define DDFXALPHACAPS_OVERLAYALPHASURFACESNEG
Definition: ddraw.h:403
#define DDCAPS_ALIGNBOUNDARYSRC
Definition: ddraw.h:334
#define DDCAPS2_CANDROPZ16BIT
Definition: ddraw.h:372
#define DDCAPS_BLTDEPTHFILL
Definition: ddraw.h:359
#define DDSD_PIXELFORMAT
Definition: ddraw.h:218
#define DDSCAPS2_OPAQUE
Definition: ddraw.h:290
#define DDSCL_NORMAL
Definition: ddraw.h:537
#define DDCAPS2_FLIPINTERVAL
Definition: ddraw.h:383
#define DDSCAPS_OVERLAY
Definition: ddraw.h:258
#define DDSCAPS_VISIBLE
Definition: ddraw.h:267
#define DDPF_PALETTEINDEXED2
Definition: ddraw.h:515
#define DDSCAPS2_HARDWAREDEINTERLACE
Definition: ddraw.h:283
#define DDCKEYCAPS_DESTBLT
Definition: ddraw.h:483
#define DDCKEYCAPS_SRCOVERLAYYUV
Definition: ddraw.h:500
#define DDCKEYCAPS_SRCBLTYUV
Definition: ddraw.h:495
#define DDSVCAPS_RESERVED3
Definition: ddraw.h:441
#define DDFXCAPS_BLTSHRINKX
Definition: ddraw.h:415
DWORD dwAlphaBitDepth
Definition: ddraw.h:3
#define DDCAPS_ALIGNBOUNDARYDEST
Definition: ddraw.h:332
#define DDCAPS2_FLIPNOVSYNC
Definition: ddraw.h:384
#define DDCAPS_PALETTE
Definition: ddraw.h:346
#define DDSCAPS2_RESERVED1
Definition: ddraw.h:288
#define DDSD_PITCH
Definition: ddraw.h:213
#define DDSD_REFRESHRATE
Definition: ddraw.h:224
#define DDSCAPS_HWCODEC
Definition: ddraw.h:272
#define DDPF_COMPRESSED
Definition: ddraw.h:510
#define DDSCAPS_RESERVED2
Definition: ddraw.h:275
#define DDPCAPS_VSYNC
Definition: ddraw.h:461
#define DDCAPS_OVERLAY
Definition: ddraw.h:342
#define DDFXALPHACAPS_OVERLAYALPHAPIXELS
Definition: ddraw.h:400
#define DDCAPS2_PRIMARYGAMMA
Definition: ddraw.h:380
#define DDCKEYCAPS_DESTOVERLAY
Definition: ddraw.h:487
#define DDSD_MIPMAPCOUNT
Definition: ddraw.h:223
#define DDCAPS_BLTQUEUE
Definition: ddraw.h:338
#define DDCAPS2_COLORCONTROLOVERLAY
Definition: ddraw.h:370
DWORD dwRefreshRate
Definition: ddraw.h:2
#define DDFXCAPS_OVERLAYARITHSTRETCHY
Definition: ddraw.h:423
#define DDPCAPS_ALLOW256
Definition: ddraw.h:460
#define DDLOCK_READONLY
Definition: ddraw.h:626
#define DDSD_ALPHABITDEPTH
Definition: ddraw.h:216
#define DDCAPS2_CANRENDERWINDOWED
Definition: ddraw.h:381
#define DDCAPS_STEREOVIEW
Definition: ddraw.h:65
#define DDSVCAPS_RESERVED1
Definition: ddraw.h:439
#define DDSD_TEXTURESTAGE
Definition: ddraw.h:226
#define DDSCAPS2_CUBEMAP_POSITIVEX
Definition: ddraw.h:293
#define DDSCAPS_MIPMAP
Definition: ddraw.h:274
#define DDCKEYCAPS_DESTBLTCLRSPACE
Definition: ddraw.h:484
#define DDCAPS2_NONLOCALVIDMEM
Definition: ddraw.h:373
#define DDCKEYCAPS_SRCOVERLAY
Definition: ddraw.h:496
#define DDSD_HEIGHT
Definition: ddraw.h:211
#define DDSCAPS_PRIMARYSURFACE
Definition: ddraw.h:260
#define DDSD_ZBUFFERBITDEPTH
Definition: ddraw.h:215
#define DDPCAPS_8BITENTRIES
Definition: ddraw.h:456
#define DDFXCAPS_BLTSTRETCHYN
Definition: ddraw.h:422
#define DDFXCAPS_BLTMIRRORLEFTRIGHT
Definition: ddraw.h:411
#define DDFXCAPS_OVERLAYARITHSTRETCHYN
Definition: ddraw.h:408
#define DDCAPS_ALPHA
Definition: ddraw.h:354
#define DDCAPS_CANBLTSYSMEM
Definition: ddraw.h:362
#define DDCAPS_READSCANLINE
Definition: ddraw.h:348
#define DDFXCAPS_BLTMIRRORUPDOWN
Definition: ddraw.h:412
DDPIXELFORMAT ddpfPixelFormat
Definition: ddraw.h:0
#define DDSCAPS_WRITEONLY
Definition: ddraw.h:268
#define DDFXCAPS_OVERLAYSTRETCHXN
Definition: ddraw.h:429
#define DDSCAPS_OPTIMIZED
Definition: ddraw.h:281
#define DDCAPS2_CERTIFIED
Definition: ddraw.h:364
#define DDSD_CKDESTOVERLAY
Definition: ddraw.h:219
#define DDSVCAPS_STEREOSEQUENTIAL
Definition: ddraw.h:452
#define DDSCAPS_NONLOCALVIDMEM
Definition: ddraw.h:279
#define DDCAPS_OVERLAYFOURCC
Definition: ddraw.h:344
#define DDCAPS2_COLORCONTROLPRIMARY
Definition: ddraw.h:371
#define DDCKEYCAPS_DESTOVERLAYCLRSPACE
Definition: ddraw.h:488
#define DDSCL_EXCLUSIVE
Definition: ddraw.h:538
#define DDSCAPS_RESERVED1
Definition: ddraw.h:251
#define DDCAPS2_NONLOCALVIDMEMCAPS
Definition: ddraw.h:374
#define DDLOCK_WRITEONLY
Definition: ddraw.h:627
#define DDCAPS_BLTSTRETCH
Definition: ddraw.h:340
#define DDPF_STENCILBUFFER
Definition: ddraw.h:517
LONG lPitch
Definition: ddraw.h:0
#define DDSCAPS2_MIPMAPSUBLEVEL
Definition: ddraw.h:306
#define DDFXCAPS_OVERLAYSHRINKX
Definition: ddraw.h:424
#define DDSCL_ALLOWREBOOT
Definition: ddraw.h:535
#define DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV
Definition: ddraw.h:498
#define DDFXCAPS_BLTSTRETCHXN
Definition: ddraw.h:420
#define DDFXALPHACAPS_OVERLAYALPHASURFACES
Definition: ddraw.h:402
#define DDCAPS_ALIGNSIZESRC
Definition: ddraw.h:335
#define DDCKEYCAPS_SRCBLT
Definition: ddraw.h:492
#define DDFXCAPS_BLTSTRETCHY
Definition: ddraw.h:421
#define DDCKEYCAPS_SRCOVERLAYONEACTIVE
Definition: ddraw.h:499
DDCOLORKEY ddckCKDestOverlay
Definition: ddraw.h:0
#define DDSCAPS_LIVEVIDEO
Definition: ddraw.h:271
DWORD dwBackBufferCount
Definition: ddraw.h:0
#define DDCAPS_OVERLAYCANTCLIP
Definition: ddraw.h:343
DWORD dwMipMapCount
Definition: ddraw.h:0
#define DDERR_OVERLAYNOTVISIBLE
Definition: ddraw.h:153
#define DDCAPS_CANCLIPSTRETCHED
Definition: ddraw.h:361
#define DDSCAPS2_D3DTEXTUREMANAGE
Definition: ddraw.h:307
#define DDCAPS_ZBLTS
Definition: ddraw.h:351
#define DDPF_YUV
Definition: ddraw.h:512
#define DDSCAPS_OFFSCREENPLAIN
Definition: ddraw.h:257
#define DDFXCAPS_BLTARITHSTRETCHY
Definition: ddraw.h:409
#define DDCAPS2_CANBOBINTERLEAVED
Definition: ddraw.h:368
#define DDFXCAPS_BLTARITHSTRETCHYN
Definition: ddraw.h:410
#define DDCAPS_BANKSWITCHED
Definition: ddraw.h:358
#define DDPCAPS_1BIT
Definition: ddraw.h:462
#define DDSCAPS2_RESERVED2
Definition: ddraw.h:289
#define DDCAPS2_CANBOBNONINTERLEAVED
Definition: ddraw.h:369
#define DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND
Definition: ddraw.h:399
#define DDPF_ZPIXELS
Definition: ddraw.h:516
#define DDCAPS_GDI
Definition: ddraw.h:341
#define DDFXCAPS_BLTSHRINKXN
Definition: ddraw.h:416
#define DDLOCK_NODIRTYUPDATE
Definition: ddraw.h:634
#define DDCAPS_VBI
Definition: ddraw.h:350
#define DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG
Definition: ddraw.h:401
#define DDCAPS2_CANCALIBRATEGAMMA
Definition: ddraw.h:382
#define DDLOCK_DONOTWAIT
Definition: ddraw.h:632
#define DDCKEYCAPS_DESTOVERLAYONEACTIVE
Definition: ddraw.h:490
#define DDSD_CKSRCBLT
Definition: ddraw.h:222
#define DDCAPS_CANCLIP
Definition: ddraw.h:360
#define DDPCAPS_2BIT
Definition: ddraw.h:463
#define DDSCAPS_PRIMARYSURFACELEFT
Definition: ddraw.h:262
#define DDCAPS_BLTCOLORFILL
Definition: ddraw.h:357
#define DDSVCAPS_RESERVED2
Definition: ddraw.h:440
#define DDFXCAPS_OVERLAYMIRRORUPDOWN
Definition: ddraw.h:433
#define DDCAPS2_WIDESURFACES
Definition: ddraw.h:376
#define DDPF_PALETTEINDEXED1
Definition: ddraw.h:514
#define DDCAPS2_COPYFOURCC
Definition: ddraw.h:379
#define DDFXCAPS_BLTSTRETCHX
Definition: ddraw.h:419
#define DDSCAPS_FLIP
Definition: ddraw.h:255
#define DDFXCAPS_OVERLAYMIRRORLEFTRIGHT
Definition: ddraw.h:432
#define DDCAPS_ALIGNSTRIDE
Definition: ddraw.h:336
#define DDSCAPS2_HINTDYNAMIC
Definition: ddraw.h:285
#define DDSCAPS_BACKBUFFER
Definition: ddraw.h:253
#define DDPCAPS_8BIT
Definition: ddraw.h:457
#define DDFXALPHACAPS_BLTALPHAEDGEBLEND
Definition: ddraw.h:394
#define DDCKEYCAPS_DESTBLTYUV
Definition: ddraw.h:486
#define DDCAPS2_AUTOFLIPOVERLAY
Definition: ddraw.h:367
#define DDFXCAPS_OVERLAYSTRETCHY
Definition: ddraw.h:430
#define DDSCL_CREATEDEVICEWINDOW
Definition: ddraw.h:542
#define DDFXCAPS_BLTROTATION90
Definition: ddraw.h:414
#define DDSCAPS2_CUBEMAP_NEGATIVEY
Definition: ddraw.h:296
#define DDFXCAPS_OVERLAYALPHA
Definition: ddraw.h:407
#define DDLOCK_DISCARDCONTENTS
Definition: ddraw.h:630
#define DDERR_UNSUPPORTED
Definition: ddraw.h:129
#define DDPF_RGBTOYUV
Definition: ddraw.h:511
#define DDSCAPS_3DDEVICE
Definition: ddraw.h:265
#define DDSD_LINEARSIZE
Definition: ddraw.h:225
#define DDCAPS_COLORKEY
Definition: ddraw.h:353
DWORD dwLinearSize
Definition: ddraw.h:1
#define DDFXCAPS_OVERLAYSTRETCHX
Definition: ddraw.h:428
#define DDCAPS2_CANFLIPODDEVEN
Definition: ddraw.h:377
#define DDPF_BUMPLUMINANCE
Definition: ddraw.h:520
#define DDSCAPS2_CUBEMAP_POSITIVEY
Definition: ddraw.h:295
#define DDCAPS_NOHARDWARE
Definition: ddraw.h:356
#define DDSCAPS2_CUBEMAP_NEGATIVEX
Definition: ddraw.h:294
#define DDCAPS_BLTFOURCC
Definition: ddraw.h:339
#define DDPCAPS_PRIMARYSURFACELEFT
Definition: ddraw.h:459
#define DDSCAPS2_TEXTUREMANAGE
Definition: ddraw.h:287
#define DDSCL_NOWINDOWCHANGES
Definition: ddraw.h:536
#define DDLOCK_NOOVERWRITE
Definition: ddraw.h:629
#define DDCKEYCAPS_DESTOVERLAYYUV
Definition: ddraw.h:491
#define DDSCAPS2_HINTANTIALIASING
Definition: ddraw.h:291
#define DDPCAPS_ALPHA
Definition: ddraw.h:464
#define DDSCAPS2_CUBEMAP_POSITIVEZ
Definition: ddraw.h:297
#define DDERR_INVALIDPARAMS
Definition: ddraw.h:81
#define DDSCAPS_TEXTURE
Definition: ddraw.h:264
#define DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV
Definition: ddraw.h:489
#define DDCAPS2_STEREO
Definition: ddraw.h:387
#define DDFXCAPS_OVERLAYSTRETCHYN
Definition: ddraw.h:431
#define DDSCAPS_VIDEOMEMORY
Definition: ddraw.h:266
#define DDCKEYCAPS_SRCOVERLAYCLRSPACE
Definition: ddraw.h:497
#define DDCAPS_ALIGNSIZEDEST
Definition: ddraw.h:333
#define DDSD_SRCVBHANDLE
Definition: ddraw.h:228
#define DDSCAPS_LOCALVIDMEM
Definition: ddraw.h:278
#define DDFXALPHACAPS_BLTALPHAPIXELSNEG
Definition: ddraw.h:396
#define DDSD_CAPS
Definition: ddraw.h:210
#define DDFXCAPS_BLTROTATION
Definition: ddraw.h:413
#define DDFXALPHACAPS_BLTALPHASURFACESNEG
Definition: ddraw.h:398
#define DDSD_CKDESTBLT
Definition: ddraw.h:220
#define DDCKEYCAPS_SRCBLTCLRSPACE
Definition: ddraw.h:493
#define DDSD_FVF
Definition: ddraw.h:227
#define DDSCAPS_OWNDC
Definition: ddraw.h:270
#define DDCAPS2_TEXMANINNONLOCALVIDMEM
Definition: ddraw.h:386
#define DDCAPS2_NOPAGELOCKREQUIRED
Definition: ddraw.h:375
#define DDLOCK_NOSYSLOCK
Definition: ddraw.h:628
#define DDLOCK_WAIT
Definition: ddraw.h:624
#define DDFXCAPS_OVERLAYSHRINKYN
Definition: ddraw.h:427
#define DDCAPS2_CANBOBHARDWARE
Definition: ddraw.h:378
#define DDSCAPS_SYSTEMMEMORY
Definition: ddraw.h:263
#define DDCAPS2_CANMANAGETEXTURE
Definition: ddraw.h:385
#define DDSCAPS2_HINTSTATIC
Definition: ddraw.h:286
#define DDSCAPS_VIDEOPORT
Definition: ddraw.h:277
#define DDFXCAPS_BLTSHRINKY
Definition: ddraw.h:417
#define DDPCAPS_INITIALIZE
Definition: ddraw.h:454
#define DDSD_BACKBUFFERCOUNT
Definition: ddraw.h:214
#define DDSCL_ALLOWMODEX
Definition: ddraw.h:539
#define DDSCAPS_STANDARDVGAMODE
Definition: ddraw.h:280
#define DDSCAPS2_STEREOSURFACELEFT
Definition: ddraw.h:309
#define DDCKEYCAPS_NOCOSTOVERLAY
Definition: ddraw.h:501
#define DDSCAPS2_DONOTPERSIST
Definition: ddraw.h:308
#define DDFXCAPS_OVERLAYSHRINKY
Definition: ddraw.h:426
#define DDSCAPS_COMPLEX
Definition: ddraw.h:254
#define DDCAPS_ZOVERLAYS
Definition: ddraw.h:352
#define DDCAPS_COLORKEYHWASSIST
Definition: ddraw.h:355
#define DDCAPS2_VIDEOPORT
Definition: ddraw.h:366
#define DDCAPS2_NO2DDURING3DSCENE
Definition: ddraw.h:365
#define DDCAPS_PALETTEVSYNC
Definition: ddraw.h:347
#define DDPCAPS_4BIT
Definition: ddraw.h:455
#define DDSD_CKSRCOVERLAY
Definition: ddraw.h:221
#define DDFXCAPS_BLTALPHA
Definition: ddraw.h:406
#define DDSCL_FULLSCREEN
Definition: ddraw.h:534
static __inline const char * debugstr_fourcc(unsigned int cc)
Definition: debug.h:397
#define memset(x, y, z)
Definition: compat.h:39
#define TRACE(s)
Definition: solgame.cpp:4
DWORD dwRGBZBitMask
Definition: ddraw.h:1118
DWORD dwLuminanceAlphaBitMask
Definition: ddraw.h:1117
DWORD dwBBitMask
Definition: ddraw.h:1108
DWORD dwBumpDuBitMask
Definition: ddraw.h:1091
DWORD dwBumpBitCount
Definition: ddraw.h:1082
DWORD dwBumpDvBitMask
Definition: ddraw.h:1099
DWORD dwZBufferBitDepth
Definition: ddraw.h:1079
DWORD dwSize
Definition: ddraw.h:1072
DWORD dwAlphaBitDepth
Definition: ddraw.h:1080
DWORD dwFourCC
Definition: ddraw.h:1074
DWORD dwLuminanceBitMask
Definition: ddraw.h:1090
DWORD dwBumpLuminanceBitMask
Definition: ddraw.h:1111
DWORD dwStencilBitDepth
Definition: ddraw.h:1089
DWORD dwRGBBitCount
Definition: ddraw.h:1077
DWORD dwYUVBitCount
Definition: ddraw.h:1078
DWORD dwRBitMask
Definition: ddraw.h:1087
DWORD dwLuminanceBitCount
Definition: ddraw.h:1081
DWORD dwGBitMask
Definition: ddraw.h:1096
DWORD dwFlags
Definition: ddraw.h:1073
DWORD dwRGBAlphaBitMask
Definition: ddraw.h:1115
DWORD dwZBitMask
Definition: ddraw.h:1098
DWORD dwStencilBitMask
Definition: ddraw.h:1110
DWORD dwCaps4
Definition: ddraw.h:739
DWORD dwCaps3
Definition: ddraw.h:736
DWORD dwCaps2
Definition: ddraw.h:735
DWORD dwCaps
Definition: ddraw.h:734
DWORD dwCaps
Definition: ddraw.h:729
DWORD dwFlags
Definition: ddraw.h:1155
DWORD dwSize
Definition: ddraw.h:1154
void(* func)(const void *)
Definition: name.c:39
wchar_t tm const _CrtWcstime_Writes_and_advances_ptr_ count wchar_t ** out
Definition: wcsftime.cpp:383
_Must_inspect_result_ _In_ WDFDEVICE _In_ PWDF_DEVICE_PROPERTY_DATA _In_ DEVPROPTYPE _In_ ULONG Size
Definition: wdfdevice.h:4539
#define WINED3D_MAP_NO_DIRTY_UPDATE
Definition: wined3d.h:955
#define WINEDDERR_OVERLAYNOTVISIBLE
Definition: wined3d.h:49
#define WINED3DERR_NOTAVAILABLE
Definition: wined3d.h:42
#define WINED3D_MAP_READ
Definition: wined3d.h:957
wined3d_format_id
Definition: wined3d.h:126
@ WINED3DFMT_B2G3R3_UNORM
Definition: wined3d.h:131
@ WINED3DFMT_B4G4R4A4_UNORM
Definition: wined3d.h:130
@ WINED3DFMT_X8D24_UNORM
Definition: wined3d.h:151
@ WINED3DFMT_DXT2
Definition: wined3d.h:261
@ WINED3DFMT_B8G8R8A8_UNORM
Definition: wined3d.h:244
@ WINED3DFMT_S1_UINT_D15_UNORM
Definition: wined3d.h:150
@ WINED3DFMT_B2G3R3A8_UNORM
Definition: wined3d.h:132
@ WINED3DFMT_L8A8_UNORM
Definition: wined3d.h:139
@ WINED3DFMT_L4A4_UNORM
Definition: wined3d.h:140
@ WINED3DFMT_B8G8R8X8_UNORM
Definition: wined3d.h:245
@ WINED3DFMT_R8G8B8X8_UNORM
Definition: wined3d.h:134
@ WINED3DFMT_B5G5R5X1_UNORM
Definition: wined3d.h:129
@ WINED3DFMT_D16_UNORM
Definition: wined3d.h:212
@ WINED3DFMT_L8_UNORM
Definition: wined3d.h:138
@ WINED3DFMT_R8G8_SNORM
Definition: wined3d.h:208
@ WINED3DFMT_UNKNOWN
Definition: wined3d.h:127
@ WINED3DFMT_R5G5_SNORM_L6_UNORM
Definition: wined3d.h:141
@ WINED3DFMT_B8G8R8_UNORM
Definition: wined3d.h:128
@ WINED3DFMT_DXT1
Definition: wined3d.h:260
@ WINED3DFMT_B5G5R5A1_UNORM
Definition: wined3d.h:243
@ WINED3DFMT_DXT3
Definition: wined3d.h:262
@ WINED3DFMT_DXT4
Definition: wined3d.h:263
@ WINED3DFMT_D32_UNORM
Definition: wined3d.h:149
@ WINED3DFMT_R8G8_SNORM_L8X8_UNORM
Definition: wined3d.h:142
@ WINED3DFMT_YV12
Definition: wined3d.h:259
@ WINED3DFMT_B5G6R5_UNORM
Definition: wined3d.h:242
@ WINED3DFMT_S4X4_UINT_D24_UNORM
Definition: wined3d.h:152
@ WINED3DFMT_DXT5
Definition: wined3d.h:264
@ WINED3DFMT_YUY2
Definition: wined3d.h:258
@ WINED3DFMT_G8R8_G8B8
Definition: wined3d.h:266
@ WINED3DFMT_P8_UINT
Definition: wined3d.h:137
@ WINED3DFMT_UYVY
Definition: wined3d.h:257
@ WINED3DFMT_A8_UNORM
Definition: wined3d.h:222
@ WINED3DFMT_R8G8_B8G8
Definition: wined3d.h:267
@ WINED3DFMT_B4G4R4X4_UNORM
Definition: wined3d.h:133
@ WINED3DFMT_MULTI2_ARGB8
Definition: wined3d.h:265
@ WINED3DFMT_D24_UNORM_S8_UINT
Definition: wined3d.h:202
#define WINED3D_MAP_WRITE
Definition: wined3d.h:956
#define WINED3DERR_INVALIDCALL
Definition: wined3d.h:44
#define WINEDDERR_NOTAOVERLAYSURFACE
Definition: wined3d.h:45