ReactOS 0.4.17-dev-972-gd004b2c
palette.c
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1/* DirectDraw - IDirectPalette base interface
2 *
3 * Copyright 1997-2000 Marcus Meissner
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger for CodeWeavers
6 *
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 */
21
22#include "wined3d_private.h"
23
25
27{
28 unsigned int refcount = InterlockedIncrement(&palette->ref);
29
30 TRACE("%p increasing refcount to %u.\n", palette, refcount);
31
32 return refcount;
33}
34
35static void wined3d_palette_destroy_object(void *object)
36{
37 TRACE("object %p.\n", object);
38
39 free(object);
40}
41
43{
44 unsigned int refcount = InterlockedDecrement(&palette->ref);
45
46 TRACE("%p decreasing refcount to %u.\n", palette, refcount);
47
48 if (!refcount)
49 {
53 }
54
55 return refcount;
56}
57
59 uint32_t flags, unsigned int start, unsigned int count, PALETTEENTRY *entries)
60{
61 unsigned int i;
62 TRACE("palette %p, flags %#x, start %u, count %u, entries %p.\n",
63 palette, flags, start, count, entries);
64
65 if (flags)
66 return WINED3DERR_INVALIDCALL; /* unchecked */
69
71 {
72 BYTE *entry = (BYTE *)entries;
73
74 for (i = start; i < count + start; ++i)
75 *entry++ = palette->colors[i].rgbRed;
76 }
77 else
78 {
79 for (i = 0; i < count; ++i)
80 {
81 entries[i].peRed = palette->colors[i + start].rgbRed;
82 entries[i].peGreen = palette->colors[i + start].rgbGreen;
83 entries[i].peBlue = palette->colors[i + start].rgbBlue;
84 entries[i].peFlags = palette->colors[i + start].rgbReserved;
85 }
86 }
87
88 return WINED3D_OK;
89}
90
92{
93 if (SetDIBColorTable(dc, 0, 256, palette->colors) != 256)
94 ERR("Failed to set DIB color table.\n");
95}
96
98 uint32_t flags, unsigned int start, unsigned int count, const PALETTEENTRY *entries)
99{
100 unsigned int i;
101
102 TRACE("palette %p, flags %#x, start %u, count %u, entries %p.\n",
103 palette, flags, start, count, entries);
104 TRACE("Palette flags: %#x.\n", palette->flags);
105
107
109 {
110 const BYTE *entry = (const BYTE *)entries;
111
112 for (i = start; i < count + start; ++i)
113 palette->colors[i].rgbRed = *entry++;
114 }
115 else
116 {
117 for (i = 0; i < count; ++i)
118 {
119 palette->colors[i + start].rgbRed = entries[i].peRed;
120 palette->colors[i + start].rgbGreen = entries[i].peGreen;
121 palette->colors[i + start].rgbBlue = entries[i].peBlue;
122 palette->colors[i + start].rgbReserved = entries[i].peFlags;
123 }
124
125 /* When WINEDDCAPS_ALLOW256 isn't set we need to override entry 0 with black and 255 with white */
126 if (!(palette->flags & WINED3D_PALETTE_ALLOW_256))
127 {
128 TRACE("WINED3D_PALETTE_ALLOW_256 not set, overriding palette entry 0 with black and 255 with white.\n");
129 palette->colors[0].rgbRed = 0;
130 palette->colors[0].rgbGreen = 0;
131 palette->colors[0].rgbBlue = 0;
132
133 palette->colors[255].rgbRed = 255;
134 palette->colors[255].rgbGreen = 255;
135 palette->colors[255].rgbBlue = 255;
136 }
137 }
138
139 return WINED3D_OK;
140}
141
143 uint32_t flags, unsigned int entry_count, const PALETTEENTRY *entries)
144{
145 HRESULT hr;
146
147 palette->ref = 1;
148 palette->device = device;
149 palette->flags = flags;
150 palette->size = entry_count;
151
152 if (FAILED(hr = wined3d_palette_set_entries(palette, 0, 0, entry_count, entries)))
153 {
154 WARN("Failed to set palette entries, hr %#lx.\n", hr);
155 return hr;
156 }
157
158 return WINED3D_OK;
159}
160
162 unsigned int entry_count, const PALETTEENTRY *entries, struct wined3d_palette **palette)
163{
164 struct wined3d_palette *object;
165 HRESULT hr;
166
167 TRACE("device %p, flags %#x, entry_count %u, entries %p, palette %p.\n",
168 device, flags, entry_count, entries, palette);
169
170 if (!(object = calloc(1, sizeof(*object))))
171 return E_OUTOFMEMORY;
172
173 if (FAILED(hr = wined3d_palette_init(object, device, flags, entry_count, entries)))
174 {
175 WARN("Failed to initialize palette, hr %#lx.\n", hr);
176 free(object);
177 return hr;
178 }
179
180 TRACE("Created palette %p.\n", object);
181 *palette = object;
182
183 return WINED3D_OK;
184}
#define InterlockedIncrement
Definition: armddk.h:53
#define InterlockedDecrement
Definition: armddk.h:52
#define WINE_DEFAULT_DEBUG_CHANNEL(t)
Definition: precomp.h:23
#define WARN(fmt,...)
Definition: precomp.h:61
#define ERR(fmt,...)
Definition: precomp.h:57
void wined3d_cs_destroy_object(struct wined3d_cs *cs, void(*callback)(void *object), void *object)
Definition: cs.c:2299
HDC dc
Definition: cylfrac.c:34
#define E_OUTOFMEMORY
Definition: ddrawi.h:100
#define free
Definition: debug_ros.c:5
HRESULT hr
Definition: delayimp.cpp:582
UINT32 uint32_t
Definition: types.h:75
HRESULT CDECL wined3d_palette_create(struct wined3d_device *device, uint32_t flags, unsigned int entry_count, const PALETTEENTRY *entries, struct wined3d_palette **palette)
Definition: palette.c:161
static void wined3d_palette_destroy_object(void *object)
Definition: palette.c:35
HRESULT CDECL wined3d_palette_get_entries(const struct wined3d_palette *palette, uint32_t flags, unsigned int start, unsigned int count, PALETTEENTRY *entries)
Definition: palette.c:58
ULONG CDECL wined3d_palette_incref(struct wined3d_palette *palette)
Definition: palette.c:26
ULONG CDECL wined3d_palette_decref(struct wined3d_palette *palette)
Definition: palette.c:42
void CDECL wined3d_palette_apply_to_dc(const struct wined3d_palette *palette, HDC dc)
Definition: palette.c:91
HRESULT CDECL wined3d_palette_set_entries(struct wined3d_palette *palette, uint32_t flags, unsigned int start, unsigned int count, const PALETTEENTRY *entries)
Definition: palette.c:97
static HRESULT wined3d_palette_init(struct wined3d_palette *palette, struct wined3d_device *device, uint32_t flags, unsigned int entry_count, const PALETTEENTRY *entries)
Definition: palette.c:142
#define CDECL
Definition: compat.h:29
GLuint start
Definition: gl.h:1545
GLuint GLuint GLsizei count
Definition: gl.h:1545
GLbitfield flags
Definition: glext.h:7161
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
#define FAILED(hr)
Definition: intsafe.h:51
uint32_t entry
Definition: isohybrid.c:63
static HDC
Definition: imagelist.c:88
static HPALETTE palette
Definition: clipboard.c:1457
#define calloc
Definition: rosglue.h:14
#define TRACE(s)
Definition: solgame.cpp:4
Definition: devices.h:37
uint32_t ULONG
Definition: typedefs.h:59
#define WINED3D_PALETTE_8BIT_ENTRIES
Definition: wined3d.h:1559
#define WINED3D_OK
Definition: wined3d.h:33
static bool wined3d_bound_range(unsigned int start, unsigned int count, unsigned int limit)
Definition: wined3d.h:2995
#define WINED3D_PALETTE_ALLOW_256
Definition: wined3d.h:1560
#define WINED3DERR_INVALIDCALL
Definition: wined3d.h:44
void WINAPI wined3d_mutex_unlock(void)
Definition: wined3d_main.c:544
void WINAPI wined3d_mutex_lock(void)
Definition: wined3d_main.c:539
static void wined3d_cs_finish(struct wined3d_cs *cs, enum wined3d_cs_queue_id queue_id)
@ WINED3D_CS_QUEUE_DEFAULT
UINT WINAPI SetDIBColorTable(_In_ HDC hdc, _In_ UINT iStart, _In_ UINT cEntries, _In_reads_(cEntries) const RGBQUAD *prgbq)
unsigned char BYTE
Definition: xxhash.c:193