ReactOS 0.4.16-dev-250-g3ecd236
palette.c
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1/* DirectDraw - IDirectPalette base interface
2 *
3 * Copyright 1997-2000 Marcus Meissner
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger for CodeWeavers
6 *
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 */
21#include "config.h"
22#include "wine/port.h"
23#include "wined3d_private.h"
24
26
28{
29 ULONG refcount = InterlockedIncrement(&palette->ref);
30
31 TRACE("%p increasing refcount to %u.\n", palette, refcount);
32
33 return refcount;
34}
35
36static void wined3d_palette_destroy_object(void *object)
37{
38 heap_free(object);
39}
40
42{
43 ULONG refcount = InterlockedDecrement(&palette->ref);
44
45 TRACE("%p decreasing refcount to %u.\n", palette, refcount);
46
47 if (!refcount)
49
50 return refcount;
51}
52
55{
56 unsigned int i;
57 TRACE("palette %p, flags %#x, start %u, count %u, entries %p.\n",
58 palette, flags, start, count, entries);
59
60 if (flags)
61 return WINED3DERR_INVALIDCALL; /* unchecked */
62 if (start > palette->size || count > palette->size - start)
64
66 {
67 BYTE *entry = (BYTE *)entries;
68
69 for (i = start; i < count + start; ++i)
70 *entry++ = palette->colors[i].rgbRed;
71 }
72 else
73 {
74 for (i = 0; i < count; ++i)
75 {
76 entries[i].peRed = palette->colors[i + start].rgbRed;
77 entries[i].peGreen = palette->colors[i + start].rgbGreen;
78 entries[i].peBlue = palette->colors[i + start].rgbBlue;
79 entries[i].peFlags = palette->colors[i + start].rgbReserved;
80 }
81 }
82
83 return WINED3D_OK;
84}
85
87{
88 if (SetDIBColorTable(dc, 0, 256, palette->colors) != 256)
89#ifdef __REACTOS__
90 {
91 static int warn_once;
92 if (!warn_once++)
93 ERR("Failed to set DIB color table. (Only printing once)\n");
94 }
95#else
96 ERR("Failed to set DIB color table.\n");
97#endif
98}
99
101 DWORD flags, DWORD start, DWORD count, const PALETTEENTRY *entries)
102{
103 unsigned int i;
104
105 TRACE("palette %p, flags %#x, start %u, count %u, entries %p.\n",
106 palette, flags, start, count, entries);
107 TRACE("Palette flags: %#x.\n", palette->flags);
108
110 {
111 const BYTE *entry = (const BYTE *)entries;
112
113 for (i = start; i < count + start; ++i)
114 palette->colors[i].rgbRed = *entry++;
115 }
116 else
117 {
118 for (i = 0; i < count; ++i)
119 {
120 palette->colors[i + start].rgbRed = entries[i].peRed;
121 palette->colors[i + start].rgbGreen = entries[i].peGreen;
122 palette->colors[i + start].rgbBlue = entries[i].peBlue;
123 palette->colors[i + start].rgbReserved = entries[i].peFlags;
124 }
125
126 /* When WINEDDCAPS_ALLOW256 isn't set we need to override entry 0 with black and 255 with white */
127 if (!(palette->flags & WINED3D_PALETTE_ALLOW_256))
128 {
129 TRACE("WINED3D_PALETTE_ALLOW_256 not set, overriding palette entry 0 with black and 255 with white.\n");
130 palette->colors[0].rgbRed = 0;
131 palette->colors[0].rgbGreen = 0;
132 palette->colors[0].rgbBlue = 0;
133
134 palette->colors[255].rgbRed = 255;
135 palette->colors[255].rgbGreen = 255;
136 palette->colors[255].rgbBlue = 255;
137 }
138 }
139
140 return WINED3D_OK;
141}
142
144 DWORD flags, unsigned int entry_count, const PALETTEENTRY *entries)
145{
146 HRESULT hr;
147
148 palette->ref = 1;
149 palette->device = device;
150 palette->flags = flags;
151 palette->size = entry_count;
152
153 if (FAILED(hr = wined3d_palette_set_entries(palette, 0, 0, entry_count, entries)))
154 {
155 WARN("Failed to set palette entries, hr %#x.\n", hr);
156 return hr;
157 }
158
159 return WINED3D_OK;
160}
161
163 unsigned int entry_count, const PALETTEENTRY *entries, struct wined3d_palette **palette)
164{
165 struct wined3d_palette *object;
166 HRESULT hr;
167
168 TRACE("device %p, flags %#x, entry_count %u, entries %p, palette %p.\n",
169 device, flags, entry_count, entries, palette);
170
171 if (!(object = heap_alloc_zero(sizeof(*object))))
172 return E_OUTOFMEMORY;
173
174 if (FAILED(hr = wined3d_palette_init(object, device, flags, entry_count, entries)))
175 {
176 WARN("Failed to initialize palette, hr %#x.\n", hr);
177 heap_free(object);
178 return hr;
179 }
180
181 TRACE("Created palette %p.\n", object);
182 *palette = object;
183
184 return WINED3D_OK;
185}
static BOOL heap_free(void *mem)
Definition: appwiz.h:76
#define InterlockedIncrement
Definition: armddk.h:53
#define InterlockedDecrement
Definition: armddk.h:52
#define WINE_DEFAULT_DEBUG_CHANNEL(t)
Definition: precomp.h:23
#define WARN(fmt,...)
Definition: precomp.h:61
#define ERR(fmt,...)
Definition: precomp.h:57
void wined3d_cs_destroy_object(struct wined3d_cs *cs, void(*callback)(void *object), void *object)
Definition: cs.c:1885
#define E_OUTOFMEMORY
Definition: ddrawi.h:100
static void wined3d_palette_destroy_object(void *object)
Definition: palette.c:36
static HRESULT wined3d_palette_init(struct wined3d_palette *palette, struct wined3d_device *device, DWORD flags, unsigned int entry_count, const PALETTEENTRY *entries)
Definition: palette.c:143
ULONG CDECL wined3d_palette_incref(struct wined3d_palette *palette)
Definition: palette.c:27
HRESULT CDECL wined3d_palette_set_entries(struct wined3d_palette *palette, DWORD flags, DWORD start, DWORD count, const PALETTEENTRY *entries)
Definition: palette.c:100
ULONG CDECL wined3d_palette_decref(struct wined3d_palette *palette)
Definition: palette.c:41
void CDECL wined3d_palette_apply_to_dc(const struct wined3d_palette *palette, HDC dc)
Definition: palette.c:86
HRESULT CDECL wined3d_palette_get_entries(const struct wined3d_palette *palette, DWORD flags, DWORD start, DWORD count, PALETTEENTRY *entries)
Definition: palette.c:53
HRESULT CDECL wined3d_palette_create(struct wined3d_device *device, DWORD flags, unsigned int entry_count, const PALETTEENTRY *entries, struct wined3d_palette **palette)
Definition: palette.c:162
#define CDECL
Definition: compat.h:29
unsigned long DWORD
Definition: ntddk_ex.h:95
GLuint start
Definition: gl.h:1545
GLuint GLuint GLsizei count
Definition: gl.h:1545
GLbitfield flags
Definition: glext.h:7161
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
#define FAILED(hr)
Definition: intsafe.h:51
uint32_t entry
Definition: isohybrid.c:63
static const WCHAR dc[]
static HDC
Definition: imagelist.c:88
static HPALETTE palette
Definition: clipboard.c:1345
HRESULT hr
Definition: shlfolder.c:183
#define TRACE(s)
Definition: solgame.cpp:4
Definition: devices.h:37
uint32_t ULONG
Definition: typedefs.h:59
#define WINED3D_PALETTE_8BIT_ENTRIES
Definition: wined3d.h:1554
#define WINED3D_OK
Definition: wined3d.h:37
#define WINED3D_PALETTE_ALLOW_256
Definition: wined3d.h:1555
#define WINED3DERR_INVALIDCALL
Definition: wined3d.h:48
UINT WINAPI SetDIBColorTable(_In_ HDC hdc, _In_ UINT iStart, _In_ UINT cEntries, _In_reads_(cEntries) const RGBQUAD *prgbq)
unsigned char BYTE
Definition: xxhash.c:193