ReactOS 0.4.15-dev-8612-g0707475
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Functions | |
WINE_DEFAULT_DEBUG_CHANNEL (d3d8) | |
static void STDMETHODCALLTYPE | d3d8_vertexshader_wined3d_object_destroyed (void *parent) |
void | d3d8_vertex_shader_destroy (struct d3d8_vertex_shader *shader) |
static HRESULT | d3d8_vertexshader_create_vertexdeclaration (struct d3d8_device *device, const DWORD *declaration, DWORD shader_handle, struct d3d8_vertex_declaration **decl_ptr) |
HRESULT | d3d8_vertex_shader_init (struct d3d8_vertex_shader *shader, struct d3d8_device *device, const DWORD *declaration, const DWORD *byte_code, DWORD shader_handle, DWORD usage) |
static void STDMETHODCALLTYPE | d3d8_pixelshader_wined3d_object_destroyed (void *parent) |
void | d3d8_pixel_shader_destroy (struct d3d8_pixel_shader *shader) |
HRESULT | d3d8_pixel_shader_init (struct d3d8_pixel_shader *shader, struct d3d8_device *device, const DWORD *byte_code, DWORD shader_handle) |
Variables | |
static const struct wined3d_parent_ops | d3d8_vertexshader_wined3d_parent_ops |
static const struct wined3d_parent_ops | d3d8_pixelshader_wined3d_parent_ops |
void d3d8_pixel_shader_destroy | ( | struct d3d8_pixel_shader * | shader | ) |
Definition at line 148 of file shader.c.
Referenced by d3d8_device_DeletePixelShader().
HRESULT d3d8_pixel_shader_init | ( | struct d3d8_pixel_shader * | shader, |
struct d3d8_device * | device, | ||
const DWORD * | byte_code, | ||
DWORD | shader_handle | ||
) |
Definition at line 162 of file shader.c.
Referenced by d3d8_device_CreatePixelShader().
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void d3d8_vertex_shader_destroy | ( | struct d3d8_vertex_shader * | shader | ) |
Definition at line 32 of file shader.c.
Referenced by d3d8_device_DeleteVertexShader().
HRESULT d3d8_vertex_shader_init | ( | struct d3d8_vertex_shader * | shader, |
struct d3d8_device * | device, | ||
const DWORD * | declaration, | ||
const DWORD * | byte_code, | ||
DWORD | shader_handle, | ||
DWORD | usage | ||
) |
Definition at line 79 of file shader.c.
Referenced by d3d8_device_CreateVertexShader().
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Definition at line 53 of file shader.c.
Referenced by d3d8_vertex_shader_init().
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Definition at line 25 of file shader.c.
Referenced by d3d8_vertex_shader_destroy().
WINE_DEFAULT_DEBUG_CHANNEL | ( | d3d8 | ) |
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Definition at line 157 of file shader.c.
Referenced by d3d8_pixel_shader_init().
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Definition at line 48 of file shader.c.
Referenced by d3d8_vertex_shader_init().