|
ReactOS 0.4.17-dev-966-gf06eace
|
#include <d3d8_private.h>

Public Attributes | |
| DWORD * | elements |
| DWORD | elements_size |
| DWORD | stream_map |
| struct wined3d_vertex_declaration * | wined3d_vertex_declaration |
| DWORD | shader_handle |
Definition at line 264 of file d3d8_private.h.
| DWORD* d3d8_vertex_declaration::elements |
Definition at line 266 of file d3d8_private.h.
| DWORD d3d8_vertex_declaration::elements_size |
Definition at line 267 of file d3d8_private.h.
| DWORD d3d8_vertex_declaration::shader_handle |
Definition at line 270 of file d3d8_private.h.
Referenced by d3d8_device_GetVertexShader(), d3d8_vertex_shader_init(), and d3d8_vertexshader_create_vertexdeclaration().
| DWORD d3d8_vertex_declaration::stream_map |
Definition at line 268 of file d3d8_private.h.
Referenced by d3d8_device_upload_sysmem_vertex_buffers().
| struct wined3d_vertex_declaration* d3d8_vertex_declaration::wined3d_vertex_declaration |
Definition at line 269 of file d3d8_private.h.