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ReactOS 0.4.17-dev-966-gf06eace
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#include "wined3d_private.h"
Go to the source code of this file.
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| struct | wined3d_fvf_convert_state |
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static |
Definition at line 311 of file vertexdeclaration.c.
Referenced by convert_fvf_to_declaration().
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Definition at line 334 of file vertexdeclaration.c.
Referenced by wined3d_vertex_declaration_create_from_fvf().
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Definition at line 86 of file vertexdeclaration.c.
Referenced by vertexdeclaration_init().
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Definition at line 29 of file vertexdeclaration.c.
Referenced by vertexdeclaration_init().
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Definition at line 174 of file vertexdeclaration.c.
| WINE_DEFAULT_DEBUG_CHANNEL | ( | d3d_decl | ) |
| HRESULT CDECL wined3d_vertex_declaration_create | ( | struct wined3d_device * | device, |
| const struct wined3d_vertex_element * | elements, | ||
| UINT | element_count, | ||
| void * | parent, | ||
| const struct wined3d_parent_ops * | parent_ops, | ||
| struct wined3d_vertex_declaration ** | declaration | ||
| ) |
Definition at line 276 of file vertexdeclaration.c.
Referenced by d3d8_vertex_declaration_init(), d3d_input_layout_init(), vertexdeclaration_init(), and wined3d_vertex_declaration_create_from_fvf().
| HRESULT CDECL wined3d_vertex_declaration_create_from_fvf | ( | struct wined3d_device * | device, |
| uint32_t | fvf, | ||
| void * | parent, | ||
| const struct wined3d_parent_ops * | parent_ops, | ||
| struct wined3d_vertex_declaration ** | declaration | ||
| ) |
Definition at line 445 of file vertexdeclaration.c.
Referenced by d3d8_vertex_declaration_init_fvf(), and ddraw_find_decl().
| ULONG CDECL wined3d_vertex_declaration_decref | ( | struct wined3d_vertex_declaration * | declaration | ) |
Definition at line 61 of file vertexdeclaration.c.
Referenced by d3d11_input_layout_Release(), d3d8_vertex_declaration_destroy(), d3d9_device_Release(), d3d9_vertex_declaration_Release(), d3d_vertex_buffer7_Release(), ddraw_destroy_swapchain(), ddraw_find_decl(), state_unbind_resources(), wined3d_device_context_set_vertex_declaration(), wined3d_stateblock_capture(), wined3d_stateblock_set_vertex_declaration(), and wined3d_stateblock_state_cleanup().
Definition at line 51 of file vertexdeclaration.c.
Referenced by wined3d_vertex_declaration_decref().
| void *CDECL wined3d_vertex_declaration_get_parent | ( | const struct wined3d_vertex_declaration * | declaration | ) |
Definition at line 79 of file vertexdeclaration.c.
Referenced by d3d10_device_IAGetInputLayout(), d3d11_device_context_IAGetInputLayout(), d3d8_device_GetVertexShader(), d3d8_device_upload_sysmem_vertex_buffers(), d3d9_device_GetFVF(), d3d9_device_GetVertexDeclaration(), and d3d9_device_upload_sysmem_vertex_buffers().
| ULONG CDECL wined3d_vertex_declaration_incref | ( | struct wined3d_vertex_declaration * | declaration | ) |
Definition at line 42 of file vertexdeclaration.c.
Referenced by d3d11_input_layout_AddRef(), d3d9_vertex_declaration_AddRef(), d3d_vertex_buffer_create(), device_get_fvf_declaration(), wined3d_device_context_set_vertex_declaration(), wined3d_stateblock_capture(), and wined3d_stateblock_set_vertex_declaration().