Enumerator |
---|
WINED3D_SM4_OP_ADD | |
WINED3D_SM4_OP_AND | |
WINED3D_SM4_OP_BREAK | |
WINED3D_SM4_OP_BREAKC | |
WINED3D_SM4_OP_CASE | |
WINED3D_SM4_OP_CONTINUE | |
WINED3D_SM4_OP_CONTINUEC | |
WINED3D_SM4_OP_CUT | |
WINED3D_SM4_OP_DEFAULT | |
WINED3D_SM4_OP_DERIV_RTX | |
WINED3D_SM4_OP_DERIV_RTY | |
WINED3D_SM4_OP_DISCARD | |
WINED3D_SM4_OP_DIV | |
WINED3D_SM4_OP_DP2 | |
WINED3D_SM4_OP_DP3 | |
WINED3D_SM4_OP_DP4 | |
WINED3D_SM4_OP_ELSE | |
WINED3D_SM4_OP_EMIT | |
WINED3D_SM4_OP_ENDIF | |
WINED3D_SM4_OP_ENDLOOP | |
WINED3D_SM4_OP_ENDSWITCH | |
WINED3D_SM4_OP_EQ | |
WINED3D_SM4_OP_EXP | |
WINED3D_SM4_OP_FRC | |
WINED3D_SM4_OP_FTOI | |
WINED3D_SM4_OP_FTOU | |
WINED3D_SM4_OP_GE | |
WINED3D_SM4_OP_IADD | |
WINED3D_SM4_OP_IF | |
WINED3D_SM4_OP_IEQ | |
WINED3D_SM4_OP_IGE | |
WINED3D_SM4_OP_ILT | |
WINED3D_SM4_OP_IMAD | |
WINED3D_SM4_OP_IMAX | |
WINED3D_SM4_OP_IMIN | |
WINED3D_SM4_OP_IMUL | |
WINED3D_SM4_OP_INE | |
WINED3D_SM4_OP_INEG | |
WINED3D_SM4_OP_ISHL | |
WINED3D_SM4_OP_ISHR | |
WINED3D_SM4_OP_ITOF | |
WINED3D_SM4_OP_LABEL | |
WINED3D_SM4_OP_LD | |
WINED3D_SM4_OP_LD2DMS | |
WINED3D_SM4_OP_LOG | |
WINED3D_SM4_OP_LOOP | |
WINED3D_SM4_OP_LT | |
WINED3D_SM4_OP_MAD | |
WINED3D_SM4_OP_MIN | |
WINED3D_SM4_OP_MAX | |
WINED3D_SM4_OP_SHADER_DATA | |
WINED3D_SM4_OP_MOV | |
WINED3D_SM4_OP_MOVC | |
WINED3D_SM4_OP_MUL | |
WINED3D_SM4_OP_NE | |
WINED3D_SM4_OP_NOP | |
WINED3D_SM4_OP_NOT | |
WINED3D_SM4_OP_OR | |
WINED3D_SM4_OP_RESINFO | |
WINED3D_SM4_OP_RET | |
WINED3D_SM4_OP_RETC | |
WINED3D_SM4_OP_ROUND_NE | |
WINED3D_SM4_OP_ROUND_NI | |
WINED3D_SM4_OP_ROUND_PI | |
WINED3D_SM4_OP_ROUND_Z | |
WINED3D_SM4_OP_RSQ | |
WINED3D_SM4_OP_SAMPLE | |
WINED3D_SM4_OP_SAMPLE_C | |
WINED3D_SM4_OP_SAMPLE_C_LZ | |
WINED3D_SM4_OP_SAMPLE_LOD | |
WINED3D_SM4_OP_SAMPLE_GRAD | |
WINED3D_SM4_OP_SAMPLE_B | |
WINED3D_SM4_OP_SQRT | |
WINED3D_SM4_OP_SWITCH | |
WINED3D_SM4_OP_SINCOS | |
WINED3D_SM4_OP_UDIV | |
WINED3D_SM4_OP_ULT | |
WINED3D_SM4_OP_UGE | |
WINED3D_SM4_OP_UMUL | |
WINED3D_SM4_OP_UMAX | |
WINED3D_SM4_OP_UMIN | |
WINED3D_SM4_OP_USHR | |
WINED3D_SM4_OP_UTOF | |
WINED3D_SM4_OP_XOR | |
WINED3D_SM4_OP_DCL_RESOURCE | |
WINED3D_SM4_OP_DCL_CONSTANT_BUFFER | |
WINED3D_SM4_OP_DCL_SAMPLER | |
WINED3D_SM4_OP_DCL_INDEX_RANGE | |
WINED3D_SM4_OP_DCL_OUTPUT_TOPOLOGY | |
WINED3D_SM4_OP_DCL_INPUT_PRIMITIVE | |
WINED3D_SM4_OP_DCL_VERTICES_OUT | |
WINED3D_SM4_OP_DCL_INPUT | |
WINED3D_SM4_OP_DCL_INPUT_SGV | |
WINED3D_SM4_OP_DCL_INPUT_SIV | |
WINED3D_SM4_OP_DCL_INPUT_PS | |
WINED3D_SM4_OP_DCL_INPUT_PS_SGV | |
WINED3D_SM4_OP_DCL_INPUT_PS_SIV | |
WINED3D_SM4_OP_DCL_OUTPUT | |
WINED3D_SM4_OP_DCL_OUTPUT_SIV | |
WINED3D_SM4_OP_DCL_TEMPS | |
WINED3D_SM4_OP_DCL_INDEXABLE_TEMP | |
WINED3D_SM4_OP_DCL_GLOBAL_FLAGS | |
WINED3D_SM4_OP_LOD | |
WINED3D_SM4_OP_GATHER4 | |
WINED3D_SM4_OP_SAMPLE_POS | |
WINED3D_SM4_OP_SAMPLE_INFO | |
WINED3D_SM5_OP_HS_DECLS | |
WINED3D_SM5_OP_HS_CONTROL_POINT_PHASE | |
WINED3D_SM5_OP_HS_FORK_PHASE | |
WINED3D_SM5_OP_HS_JOIN_PHASE | |
WINED3D_SM5_OP_EMIT_STREAM | |
WINED3D_SM5_OP_CUT_STREAM | |
WINED3D_SM5_OP_FCALL | |
WINED3D_SM5_OP_BUFINFO | |
WINED3D_SM5_OP_DERIV_RTX_COARSE | |
WINED3D_SM5_OP_DERIV_RTX_FINE | |
WINED3D_SM5_OP_DERIV_RTY_COARSE | |
WINED3D_SM5_OP_DERIV_RTY_FINE | |
WINED3D_SM5_OP_GATHER4_C | |
WINED3D_SM5_OP_GATHER4_PO | |
WINED3D_SM5_OP_GATHER4_PO_C | |
WINED3D_SM5_OP_RCP | |
WINED3D_SM5_OP_F32TOF16 | |
WINED3D_SM5_OP_F16TOF32 | |
WINED3D_SM5_OP_COUNTBITS | |
WINED3D_SM5_OP_FIRSTBIT_HI | |
WINED3D_SM5_OP_FIRSTBIT_LO | |
WINED3D_SM5_OP_FIRSTBIT_SHI | |
WINED3D_SM5_OP_UBFE | |
WINED3D_SM5_OP_IBFE | |
WINED3D_SM5_OP_BFI | |
WINED3D_SM5_OP_BFREV | |
WINED3D_SM5_OP_SWAPC | |
WINED3D_SM5_OP_DCL_STREAM | |
WINED3D_SM5_OP_DCL_FUNCTION_BODY | |
WINED3D_SM5_OP_DCL_FUNCTION_TABLE | |
WINED3D_SM5_OP_DCL_INTERFACE | |
WINED3D_SM5_OP_DCL_INPUT_CONTROL_POINT_COUNT | |
WINED3D_SM5_OP_DCL_OUTPUT_CONTROL_POINT_COUNT | |
WINED3D_SM5_OP_DCL_TESSELLATOR_DOMAIN | |
WINED3D_SM5_OP_DCL_TESSELLATOR_PARTITIONING | |
WINED3D_SM5_OP_DCL_TESSELLATOR_OUTPUT_PRIMITIVE | |
WINED3D_SM5_OP_DCL_HS_MAX_TESSFACTOR | |
WINED3D_SM5_OP_DCL_HS_FORK_PHASE_INSTANCE_COUNT | |
WINED3D_SM5_OP_DCL_HS_JOIN_PHASE_INSTANCE_COUNT | |
WINED3D_SM5_OP_DCL_THREAD_GROUP | |
WINED3D_SM5_OP_DCL_UAV_TYPED | |
WINED3D_SM5_OP_DCL_UAV_RAW | |
WINED3D_SM5_OP_DCL_UAV_STRUCTURED | |
WINED3D_SM5_OP_DCL_TGSM_RAW | |
WINED3D_SM5_OP_DCL_TGSM_STRUCTURED | |
WINED3D_SM5_OP_DCL_RESOURCE_RAW | |
WINED3D_SM5_OP_DCL_RESOURCE_STRUCTURED | |
WINED3D_SM5_OP_LD_UAV_TYPED | |
WINED3D_SM5_OP_STORE_UAV_TYPED | |
WINED3D_SM5_OP_LD_RAW | |
WINED3D_SM5_OP_STORE_RAW | |
WINED3D_SM5_OP_LD_STRUCTURED | |
WINED3D_SM5_OP_STORE_STRUCTURED | |
WINED3D_SM5_OP_ATOMIC_AND | |
WINED3D_SM5_OP_ATOMIC_OR | |
WINED3D_SM5_OP_ATOMIC_XOR | |
WINED3D_SM5_OP_ATOMIC_CMP_STORE | |
WINED3D_SM5_OP_ATOMIC_IADD | |
WINED3D_SM5_OP_ATOMIC_IMAX | |
WINED3D_SM5_OP_ATOMIC_IMIN | |
WINED3D_SM5_OP_ATOMIC_UMAX | |
WINED3D_SM5_OP_ATOMIC_UMIN | |
WINED3D_SM5_OP_IMM_ATOMIC_ALLOC | |
WINED3D_SM5_OP_IMM_ATOMIC_CONSUME | |
WINED3D_SM5_OP_IMM_ATOMIC_IADD | |
WINED3D_SM5_OP_IMM_ATOMIC_AND | |
WINED3D_SM5_OP_IMM_ATOMIC_OR | |
WINED3D_SM5_OP_IMM_ATOMIC_XOR | |
WINED3D_SM5_OP_IMM_ATOMIC_EXCH | |
WINED3D_SM5_OP_IMM_ATOMIC_CMP_EXCH | |
WINED3D_SM5_OP_IMM_ATOMIC_IMAX | |
WINED3D_SM5_OP_IMM_ATOMIC_IMIN | |
WINED3D_SM5_OP_IMM_ATOMIC_UMAX | |
WINED3D_SM5_OP_IMM_ATOMIC_UMIN | |
WINED3D_SM5_OP_SYNC | |
WINED3D_SM5_OP_EVAL_SAMPLE_INDEX | |
WINED3D_SM5_OP_DCL_GS_INSTANCES | |
118{
302};
@ WINED3D_SM4_OP_DCL_INPUT_PRIMITIVE
@ WINED3D_SM5_OP_DCL_UAV_STRUCTURED
@ WINED3D_SM4_OP_DCL_CONSTANT_BUFFER
@ WINED3D_SM5_OP_IMM_ATOMIC_EXCH
@ WINED3D_SM4_OP_SAMPLE_C_LZ
@ WINED3D_SM5_OP_HS_JOIN_PHASE
@ WINED3D_SM5_OP_DCL_OUTPUT_CONTROL_POINT_COUNT
@ WINED3D_SM5_OP_DCL_HS_FORK_PHASE_INSTANCE_COUNT
@ WINED3D_SM5_OP_DCL_RESOURCE_RAW
@ WINED3D_SM5_OP_DCL_TGSM_RAW
@ WINED3D_SM4_OP_SAMPLE_B
@ WINED3D_SM5_OP_EMIT_STREAM
@ WINED3D_SM4_OP_CONTINUE
@ WINED3D_SM5_OP_IMM_ATOMIC_UMAX
@ WINED3D_SM5_OP_ATOMIC_UMIN
@ WINED3D_SM4_OP_SAMPLE_LOD
@ WINED3D_SM4_OP_DERIV_RTY
@ WINED3D_SM4_OP_ROUND_PI
@ WINED3D_SM5_OP_DCL_INTERFACE
@ WINED3D_SM5_OP_STORE_UAV_TYPED
@ WINED3D_SM4_OP_SAMPLE_INFO
@ WINED3D_SM5_OP_F16TOF32
@ WINED3D_SM5_OP_ATOMIC_UMAX
@ WINED3D_SM5_OP_ATOMIC_XOR
@ WINED3D_SM5_OP_DCL_FUNCTION_TABLE
@ WINED3D_SM5_OP_EVAL_SAMPLE_INDEX
@ WINED3D_SM4_OP_DCL_INPUT_PS_SIV
@ WINED3D_SM4_OP_SAMPLE_GRAD
@ WINED3D_SM5_OP_ATOMIC_OR
@ WINED3D_SM5_OP_GATHER4_PO
@ WINED3D_SM5_OP_GATHER4_PO_C
@ WINED3D_SM5_OP_DERIV_RTX_FINE
@ WINED3D_SM5_OP_DCL_RESOURCE_STRUCTURED
@ WINED3D_SM5_OP_DERIV_RTX_COARSE
@ WINED3D_SM4_OP_SAMPLE_C
@ WINED3D_SM4_OP_DERIV_RTX
@ WINED3D_SM5_OP_IMM_ATOMIC_ALLOC
@ WINED3D_SM5_OP_FIRSTBIT_SHI
@ WINED3D_SM5_OP_DCL_HS_JOIN_PHASE_INSTANCE_COUNT
@ WINED3D_SM5_OP_IMM_ATOMIC_CONSUME
@ WINED3D_SM5_OP_DCL_STREAM
@ WINED3D_SM5_OP_STORE_STRUCTURED
@ WINED3D_SM5_OP_STORE_RAW
@ WINED3D_SM5_OP_F32TOF16
@ WINED3D_SM5_OP_IMM_ATOMIC_UMIN
@ WINED3D_SM5_OP_GATHER4_C
@ WINED3D_SM4_OP_DCL_INPUT
@ WINED3D_SM4_OP_DCL_OUTPUT
@ WINED3D_SM5_OP_ATOMIC_CMP_STORE
@ WINED3D_SM4_OP_ROUND_NE
@ WINED3D_SM5_OP_FIRSTBIT_HI
@ WINED3D_SM4_OP_DCL_INPUT_SIV
@ WINED3D_SM5_OP_HS_CONTROL_POINT_PHASE
@ WINED3D_SM5_OP_ATOMIC_IMIN
@ WINED3D_SM5_OP_IMM_ATOMIC_AND
@ WINED3D_SM4_OP_DCL_INDEX_RANGE
@ WINED3D_SM4_OP_DCL_VERTICES_OUT
@ WINED3D_SM4_OP_SAMPLE_POS
@ WINED3D_SM5_OP_DCL_TGSM_STRUCTURED
@ WINED3D_SM4_OP_DCL_OUTPUT_TOPOLOGY
@ WINED3D_SM5_OP_LD_STRUCTURED
@ WINED3D_SM5_OP_DCL_UAV_RAW
@ WINED3D_SM5_OP_HS_FORK_PHASE
@ WINED3D_SM4_OP_DCL_OUTPUT_SIV
@ WINED3D_SM5_OP_DERIV_RTY_FINE
@ WINED3D_SM5_OP_DCL_TESSELLATOR_PARTITIONING
@ WINED3D_SM4_OP_ENDSWITCH
@ WINED3D_SM5_OP_IMM_ATOMIC_IADD
@ WINED3D_SM5_OP_HS_DECLS
@ WINED3D_SM5_OP_DCL_TESSELLATOR_DOMAIN
@ WINED3D_SM5_OP_DCL_FUNCTION_BODY
@ WINED3D_SM5_OP_CUT_STREAM
@ WINED3D_SM4_OP_DCL_SAMPLER
@ WINED3D_SM5_OP_IMM_ATOMIC_IMAX
@ WINED3D_SM4_OP_DCL_INPUT_PS_SGV
@ WINED3D_SM5_OP_IMM_ATOMIC_OR
@ WINED3D_SM5_OP_DCL_HS_MAX_TESSFACTOR
@ WINED3D_SM5_OP_LD_UAV_TYPED
@ WINED3D_SM5_OP_DERIV_RTY_COARSE
@ WINED3D_SM5_OP_DCL_GS_INSTANCES
@ WINED3D_SM5_OP_IMM_ATOMIC_CMP_EXCH
@ WINED3D_SM4_OP_DCL_GLOBAL_FLAGS
@ WINED3D_SM5_OP_COUNTBITS
@ WINED3D_SM5_OP_FIRSTBIT_LO
@ WINED3D_SM4_OP_ROUND_NI
@ WINED3D_SM4_OP_DCL_TEMPS
@ WINED3D_SM5_OP_ATOMIC_IMAX
@ WINED3D_SM4_OP_CONTINUEC
@ WINED3D_SM5_OP_DCL_THREAD_GROUP
@ WINED3D_SM5_OP_DCL_TESSELLATOR_OUTPUT_PRIMITIVE
@ WINED3D_SM4_OP_DCL_INPUT_PS
@ WINED3D_SM4_OP_DCL_RESOURCE
@ WINED3D_SM4_OP_DCL_INPUT_SGV
@ WINED3D_SM5_OP_IMM_ATOMIC_IMIN
@ WINED3D_SM4_OP_DCL_INDEXABLE_TEMP
@ WINED3D_SM5_OP_DCL_INPUT_CONTROL_POINT_COUNT
@ WINED3D_SM5_OP_ATOMIC_AND
@ WINED3D_SM4_OP_SHADER_DATA
@ WINED3D_SM5_OP_DCL_UAV_TYPED
@ WINED3D_SM5_OP_ATOMIC_IADD
@ WINED3D_SM5_OP_IMM_ATOMIC_XOR