ReactOS 0.4.17-dev-966-gf06eace
wined3d_shader_signature_element Struct Reference

#include <wined3d_private.h>

Collaboration diagram for wined3d_shader_signature_element:

Public Attributes

const char * semantic_name
 
unsigned int semantic_idx
 
unsigned int stream_idx
 
enum wined3d_sysval_semantic sysval_semantic
 
enum wined3d_component_type component_type
 
unsigned int register_idx
 
uint32_t mask
 
unsigned int min_precision
 

Detailed Description

Definition at line 760 of file wined3d_private.h.

Member Data Documentation

◆ component_type

enum wined3d_component_type wined3d_shader_signature_element::component_type

◆ mask

◆ min_precision

unsigned int wined3d_shader_signature_element::min_precision

Definition at line 769 of file wined3d_private.h.

Referenced by shader_parse_signature().

◆ register_idx

◆ semantic_idx

◆ semantic_name

◆ stream_idx

◆ sysval_semantic

enum wined3d_sysval_semantic wined3d_shader_signature_element::sysval_semantic

The documentation for this struct was generated from the following file: