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ReactOS 0.4.17-dev-966-gf06eace
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#include <wined3d_private.h>

Definition at line 760 of file wined3d_private.h.
| enum wined3d_component_type wined3d_shader_signature_element::component_type |
Definition at line 766 of file wined3d_private.h.
Referenced by shader_glsl_generate_color_output(), and shader_glsl_generate_fragment_shader().
| uint32_t wined3d_shader_signature_element::mask |
Definition at line 768 of file wined3d_private.h.
Referenced by geometry_shader_init_stream_output(), shader_get_registers_used(), shader_get_stream_output_register_info(), shader_glsl_generate_default_control_point_phase(), shader_glsl_generate_vs3_rasterizer_input_setup(), shader_glsl_setup_sm3_rasterizer_input(), shader_glsl_setup_sm4_shader_output(), and shader_glsl_setup_vs3_output().
Definition at line 769 of file wined3d_private.h.
Referenced by shader_parse_signature().
Definition at line 767 of file wined3d_private.h.
Referenced by geometry_shader_init_stream_output(), shader_get_registers_used(), shader_get_stream_output_register_info(), shader_glsl_generate_color_output(), shader_glsl_generate_default_control_point_phase(), shader_glsl_generate_fragment_shader(), shader_glsl_generate_geometry_shader(), shader_glsl_generate_vs3_rasterizer_input_setup(), shader_glsl_setup_sm3_rasterizer_input(), shader_glsl_setup_sm4_shader_output(), shader_glsl_setup_vs3_output(), and shader_parse_signature().
Definition at line 763 of file wined3d_private.h.
Referenced by shader_find_signature_element(), shader_glsl_generate_color_output(), shader_glsl_generate_fragment_shader(), shader_glsl_generate_vs3_rasterizer_input_setup(), shader_glsl_input_pack(), shader_glsl_setup_sm3_rasterizer_input(), shader_glsl_setup_vs3_output(), and shader_parse_signature().
Definition at line 762 of file wined3d_private.h.
Referenced by shader_find_signature_element(), shader_get_registers_used(), shader_glsl_generate_vs3_rasterizer_input_setup(), shader_glsl_input_pack(), shader_glsl_setup_sm3_rasterizer_input(), shader_glsl_setup_vs3_output(), and shader_parse_signature().
Definition at line 764 of file wined3d_private.h.
Referenced by shader_find_signature_element(), shader_glsl_setup_sm3_rasterizer_input(), shader_glsl_setup_sm4_shader_output(), and shader_parse_signature().
| enum wined3d_sysval_semantic wined3d_shader_signature_element::sysval_semantic |
Definition at line 765 of file wined3d_private.h.
Referenced by shader_glsl_setup_sm3_rasterizer_input(), and shader_parse_signature().