ReactOS
0.4.15-dev-2087-g6bfb76b
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#include <wined3d.h>
enum wined3d_component_type wined3d_shader_signature_element::component_type |
Definition at line 2038 of file wined3d.h.
Referenced by compare_sig().
DWORD wined3d_shader_signature_element::mask |
Definition at line 2040 of file wined3d.h.
Referenced by compare_sig(), and shader_get_registers_used().
Definition at line 2039 of file wined3d.h.
Referenced by compare_sig(), and shader_get_registers_used().
Definition at line 2035 of file wined3d.h.
Referenced by compare_sig(), init_ps_input(), shader_glsl_generate_vs3_rasterizer_input_setup(), shader_glsl_input_pack(), and shader_glsl_setup_sm3_rasterizer_input().
Definition at line 2034 of file wined3d.h.
Referenced by compare_sig(), init_ps_input(), shader_glsl_generate_vs3_rasterizer_input_setup(), shader_glsl_input_pack(), and shader_glsl_setup_sm3_rasterizer_input().
enum wined3d_sysval_semantic wined3d_shader_signature_element::sysval_semantic |
Definition at line 2037 of file wined3d.h.
Referenced by compare_sig().