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void APIENTRY | _mesa_Accum (GLenum op, GLfloat value) |
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void APIENTRY | _mesa_AlphaFunc (GLenum func, GLclampf ref) |
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GLboolean APIENTRY | _mesa_AreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences) |
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void APIENTRY | _mesa_ArrayElement (GLint i) |
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void APIENTRY | _mesa_Begin (GLenum mode) |
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void APIENTRY | _mesa_BindTexture (GLenum target, GLuint texture) |
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void APIENTRY | _mesa_Bitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) |
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void APIENTRY | _mesa_BlendFunc (GLenum sfactor, GLenum dfactor) |
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void APIENTRY | _mesa_CallList (GLuint list) |
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void APIENTRY | _mesa_CallLists (GLsizei n, GLenum type, const GLvoid *lists) |
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void APIENTRY | _mesa_Clear (GLbitfield mask) |
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void APIENTRY | _mesa_ClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
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void APIENTRY | _mesa_ClearIndex (GLfloat c) |
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void APIENTRY | _mesa_ClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
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void APIENTRY | _mesa_ClearDepth (GLclampd depth) |
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void APIENTRY | _mesa_ClearStencil (GLint s) |
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void APIENTRY | _mesa_ClipPlane (GLenum plane, const GLdouble *equation) |
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void APIENTRY | _mesa_Color3b (GLbyte red, GLbyte green, GLbyte blue) |
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void APIENTRY | _mesa_Color3d (GLdouble red, GLdouble green, GLdouble blue) |
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void APIENTRY | _mesa_Color3f (GLfloat red, GLfloat green, GLfloat blue) |
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void APIENTRY | _mesa_Color3i (GLint red, GLint green, GLint blue) |
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void APIENTRY | _mesa_Color3s (GLshort red, GLshort green, GLshort blue) |
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void APIENTRY | _mesa_Color3ub (GLubyte red, GLubyte green, GLubyte blue) |
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void APIENTRY | _mesa_Color3ui (GLuint red, GLuint green, GLuint blue) |
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void APIENTRY | _mesa_Color3us (GLushort red, GLushort green, GLushort blue) |
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void APIENTRY | _mesa_Color4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) |
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void APIENTRY | _mesa_Color4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) |
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void APIENTRY | _mesa_Color4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
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void APIENTRY | _mesa_Color4i (GLint red, GLint green, GLint blue, GLint alpha) |
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void APIENTRY | _mesa_Color4s (GLshort red, GLshort green, GLshort blue, GLshort alpha) |
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void APIENTRY | _mesa_Color4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) |
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void APIENTRY | _mesa_Color4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha) |
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void APIENTRY | _mesa_Color4us (GLushort red, GLushort green, GLushort blue, GLushort alpha) |
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void APIENTRY | _mesa_Color3bv (const GLbyte *v) |
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void APIENTRY | _mesa_Color3dv (const GLdouble *v) |
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void APIENTRY | _mesa_Color3fv (const GLfloat *v) |
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void APIENTRY | _mesa_Color3iv (const GLint *v) |
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void APIENTRY | _mesa_Color3sv (const GLshort *v) |
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void APIENTRY | _mesa_Color3ubv (const GLubyte *v) |
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void APIENTRY | _mesa_Color3uiv (const GLuint *v) |
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void APIENTRY | _mesa_Color3usv (const GLushort *v) |
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void APIENTRY | _mesa_Color4bv (const GLbyte *v) |
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void APIENTRY | _mesa_Color4dv (const GLdouble *v) |
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void APIENTRY | _mesa_Color4fv (const GLfloat *v) |
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void APIENTRY | _mesa_Color4iv (const GLint *v) |
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void APIENTRY | _mesa_Color4sv (const GLshort *v) |
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void APIENTRY | _mesa_Color4ubv (const GLubyte *v) |
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void APIENTRY | _mesa_Color4uiv (const GLuint *v) |
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void APIENTRY | _mesa_Color4usv (const GLushort *v) |
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void APIENTRY | _mesa_ColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
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void APIENTRY | _mesa_ColorMaterial (GLenum face, GLenum mode) |
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void APIENTRY | _mesa_ColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) |
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void APIENTRY | _mesa_CopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) |
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void APIENTRY | _mesa_CopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
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void APIENTRY | _mesa_CopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
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void APIENTRY | _mesa_CopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
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void APIENTRY | _mesa_CopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
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void APIENTRY | _mesa_CullFace (GLenum mode) |
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void APIENTRY | _mesa_DepthFunc (GLenum func) |
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void APIENTRY | _mesa_DepthMask (GLboolean flag) |
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void APIENTRY | _mesa_DepthRange (GLclampd near_val, GLclampd far_val) |
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void APIENTRY | _mesa_DeleteLists (GLuint list, GLsizei range) |
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void APIENTRY | _mesa_DeleteTextures (GLsizei n, const GLuint *textures) |
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void APIENTRY | _mesa_Disable (GLenum cap) |
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void APIENTRY | _mesa_DisableClientState (GLenum cap) |
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void APIENTRY | _mesa_DrawArrays (GLenum mode, GLint first, GLsizei count) |
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void APIENTRY | _mesa_DrawBuffer (GLenum mode) |
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void APIENTRY | _mesa_DrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) |
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void APIENTRY | _mesa_DrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
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void APIENTRY | _mesa_Enable (GLenum cap) |
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void APIENTRY | _mesa_EnableClientState (GLenum cap) |
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void APIENTRY | _mesa_End (void) |
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void APIENTRY | _mesa_EndList (void) |
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void APIENTRY | _mesa_EvalCoord1d (GLdouble u) |
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void APIENTRY | _mesa_EvalCoord1f (GLfloat u) |
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void APIENTRY | _mesa_EvalCoord1dv (const GLdouble *u) |
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void APIENTRY | _mesa_EvalCoord1fv (const GLfloat *u) |
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void APIENTRY | _mesa_EvalCoord2d (GLdouble u, GLdouble v) |
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void APIENTRY | _mesa_EvalCoord2f (GLfloat u, GLfloat v) |
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void APIENTRY | _mesa_EvalCoord2dv (const GLdouble *u) |
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void APIENTRY | _mesa_EvalCoord2fv (const GLfloat *u) |
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void APIENTRY | _mesa_EvalPoint1 (GLint i) |
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void APIENTRY | _mesa_EvalPoint2 (GLint i, GLint j) |
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void APIENTRY | _mesa_EvalMesh1 (GLenum mode, GLint i1, GLint i2) |
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void APIENTRY | _mesa_EdgeFlag (GLboolean flag) |
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void APIENTRY | _mesa_EdgeFlagv (const GLboolean *flag) |
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void APIENTRY | _mesa_EdgeFlagPointer (GLsizei stride, const GLboolean *ptr) |
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void APIENTRY | _mesa_EvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) |
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void APIENTRY | _mesa_FeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer) |
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void APIENTRY | _mesa_Finish (void) |
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void APIENTRY | _mesa_Flush (void) |
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void APIENTRY | _mesa_Fogf (GLenum pname, GLfloat param) |
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void APIENTRY | _mesa_Fogi (GLenum pname, GLint param) |
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void APIENTRY | _mesa_Fogfv (GLenum pname, const GLfloat *params) |
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void APIENTRY | _mesa_Fogiv (GLenum pname, const GLint *params) |
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void APIENTRY | _mesa_FrontFace (GLenum mode) |
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void APIENTRY | _mesa_Frustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval) |
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GLuint APIENTRY | _mesa_GenLists (GLsizei range) |
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void APIENTRY | _mesa_GenTextures (GLsizei n, GLuint *textures) |
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void APIENTRY | _mesa_GetBooleanv (GLenum pname, GLboolean *params) |
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void APIENTRY | _mesa_GetClipPlane (GLenum plane, GLdouble *equation) |
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void APIENTRY | _mesa_GetDoublev (GLenum pname, GLdouble *params) |
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GLenum APIENTRY | _mesa_GetError (void) |
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void APIENTRY | _mesa_GetFloatv (GLenum pname, GLfloat *params) |
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void APIENTRY | _mesa_GetIntegerv (GLenum pname, GLint *params) |
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void APIENTRY | _mesa_GetLightfv (GLenum light, GLenum pname, GLfloat *params) |
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void APIENTRY | _mesa_GetLightiv (GLenum light, GLenum pname, GLint *params) |
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void APIENTRY | _mesa_GetMapdv (GLenum target, GLenum query, GLdouble *v) |
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void APIENTRY | _mesa_GetMapfv (GLenum target, GLenum query, GLfloat *v) |
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void APIENTRY | _mesa_GetMapiv (GLenum target, GLenum query, GLint *v) |
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void APIENTRY | _mesa_GetMaterialfv (GLenum face, GLenum pname, GLfloat *params) |
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void APIENTRY | _mesa_GetMaterialiv (GLenum face, GLenum pname, GLint *params) |
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void APIENTRY | _mesa_GetPixelMapfv (GLenum map, GLfloat *values) |
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void APIENTRY | _mesa_GetPixelMapuiv (GLenum map, GLuint *values) |
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void APIENTRY | _mesa_GetPixelMapusv (GLenum map, GLushort *values) |
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void APIENTRY | _mesa_GetPointerv (GLenum pname, GLvoid **params) |
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void APIENTRY | _mesa_GetPolygonStipple (GLubyte *mask) |
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const GLubyte *APIENTRY | _mesa_GetString (GLenum name) |
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void APIENTRY | _mesa_GetTexEnvfv (GLenum target, GLenum pname, GLfloat *params) |
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void APIENTRY | _mesa_GetTexEnviv (GLenum target, GLenum pname, GLint *params) |
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void APIENTRY | _mesa_GetTexGeniv (GLenum coord, GLenum pname, GLint *params) |
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void APIENTRY | _mesa_GetTexGendv (GLenum coord, GLenum pname, GLdouble *params) |
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void APIENTRY | _mesa_GetTexGenfv (GLenum coord, GLenum pname, GLfloat *params) |
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void APIENTRY | _mesa_GetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
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void APIENTRY | _mesa_GetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params) |
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void APIENTRY | _mesa_GetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) |
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void APIENTRY | _mesa_GetTexParameterfv (GLenum target, GLenum pname, GLfloat *params) |
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void APIENTRY | _mesa_GetTexParameteriv (GLenum target, GLenum pname, GLint *params) |
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void APIENTRY | _mesa_Hint (GLenum target, GLenum mode) |
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void APIENTRY | _mesa_Indexd (GLdouble c) |
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void APIENTRY | _mesa_Indexf (GLfloat c) |
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void APIENTRY | _mesa_Indexi (GLint c) |
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void APIENTRY | _mesa_Indexs (GLshort c) |
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void APIENTRY | _mesa_Indexdv (const GLdouble *c) |
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void APIENTRY | _mesa_Indexfv (const GLfloat *c) |
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void APIENTRY | _mesa_Indexiv (const GLint *c) |
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void APIENTRY | _mesa_Indexsv (const GLshort *c) |
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void APIENTRY | _mesa_IndexMask (GLuint mask) |
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void APIENTRY | _mesa_IndexPointer (GLenum type, GLsizei stride, const GLvoid *ptr) |
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void APIENTRY | _mesa_InterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer) |
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void APIENTRY | _mesa_InitNames (void) |
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GLboolean APIENTRY | _mesa_IsList (GLuint list) |
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GLboolean APIENTRY | _mesa_IsTexture (GLuint texture) |
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void APIENTRY | _mesa_Lightf (GLenum light, GLenum pname, GLfloat param) |
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void APIENTRY | _mesa_Lighti (GLenum light, GLenum pname, GLint param) |
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void APIENTRY | _mesa_Lightfv (GLenum light, GLenum pname, const GLfloat *params) |
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void APIENTRY | _mesa_Lightiv (GLenum light, GLenum pname, const GLint *params) |
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void APIENTRY | _mesa_LightModelf (GLenum pname, GLfloat param) |
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void APIENTRY | _mesa_LightModeli (GLenum pname, GLint param) |
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void APIENTRY | _mesa_LightModelfv (GLenum pname, const GLfloat *params) |
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void APIENTRY | _mesa_LightModeliv (GLenum pname, const GLint *params) |
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void APIENTRY | _mesa_LineWidth (GLfloat width) |
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void APIENTRY | _mesa_LineStipple (GLint factor, GLushort pattern) |
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void APIENTRY | _mesa_ListBase (GLuint base) |
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void APIENTRY | _mesa_LoadIdentity (void) |
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void APIENTRY | _mesa_LoadMatrixd (const GLdouble *m) |
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void APIENTRY | _mesa_LoadMatrixf (const GLfloat *m) |
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void APIENTRY | _mesa_LoadName (GLuint name) |
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void APIENTRY | _mesa_LogicOp (GLenum opcode) |
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void APIENTRY | _mesa_Map1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) |
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void APIENTRY | _mesa_Map1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) |
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void APIENTRY | _mesa_Map2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) |
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void APIENTRY | _mesa_Map2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) |
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void APIENTRY | _mesa_MapGrid1d (GLint un, GLdouble u1, GLdouble u2) |
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void APIENTRY | _mesa_MapGrid1f (GLint un, GLfloat u1, GLfloat u2) |
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void APIENTRY | _mesa_MapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) |
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void APIENTRY | _mesa_MapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) |
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void APIENTRY | _mesa_Materialf (GLenum face, GLenum pname, GLfloat param) |
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void APIENTRY | _mesa_Materiali (GLenum face, GLenum pname, GLint param) |
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void APIENTRY | _mesa_Materialfv (GLenum face, GLenum pname, const GLfloat *params) |
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void APIENTRY | _mesa_Materialiv (GLenum face, GLenum pname, const GLint *params) |
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void APIENTRY | _mesa_MatrixMode (GLenum mode) |
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void APIENTRY | _mesa_MultMatrixd (const GLdouble *m) |
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void APIENTRY | _mesa_MultMatrixf (const GLfloat *m) |
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void APIENTRY | _mesa_NewList (GLuint list, GLenum mode) |
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void APIENTRY | _mesa_Normal3b (GLbyte nx, GLbyte ny, GLbyte nz) |
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void APIENTRY | _mesa_Normal3d (GLdouble nx, GLdouble ny, GLdouble nz) |
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void APIENTRY | _mesa_Normal3f (GLfloat nx, GLfloat ny, GLfloat nz) |
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void APIENTRY | _mesa_Normal3i (GLint nx, GLint ny, GLint nz) |
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void APIENTRY | _mesa_Normal3s (GLshort nx, GLshort ny, GLshort nz) |
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void APIENTRY | _mesa_Normal3bv (const GLbyte *v) |
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void APIENTRY | _mesa_Normal3dv (const GLdouble *v) |
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void APIENTRY | _mesa_Normal3fv (const GLfloat *v) |
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void APIENTRY | _mesa_Normal3iv (const GLint *v) |
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void APIENTRY | _mesa_Normal3sv (const GLshort *v) |
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void APIENTRY | _mesa_NormalPointer (GLenum type, GLsizei stride, const GLvoid *ptr) |
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void APIENTRY | _mesa_Ortho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval) |
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void APIENTRY | _mesa_PassThrough (GLfloat token) |
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void APIENTRY | _mesa_PixelMapfv (GLenum map, GLint mapsize, const GLfloat *values) |
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void APIENTRY | _mesa_PixelMapuiv (GLenum map, GLint mapsize, const GLuint *values) |
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void APIENTRY | _mesa_PixelMapusv (GLenum map, GLint mapsize, const GLushort *values) |
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void APIENTRY | _mesa_PixelStoref (GLenum pname, GLfloat param) |
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void APIENTRY | _mesa_PixelStorei (GLenum pname, GLint param) |
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void APIENTRY | _mesa_PixelTransferf (GLenum pname, GLfloat param) |
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void APIENTRY | _mesa_PixelTransferi (GLenum pname, GLint param) |
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void APIENTRY | _mesa_PixelZoom (GLfloat xfactor, GLfloat yfactor) |
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void APIENTRY | _mesa_PointSize (GLfloat size) |
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void APIENTRY | _mesa_PolygonMode (GLenum face, GLenum mode) |
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void APIENTRY | _mesa_PolygonOffset (GLfloat factor, GLfloat units) |
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void APIENTRY | _mesa_PolygonStipple (const GLubyte *mask) |
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void APIENTRY | _mesa_PopAttrib (void) |
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void APIENTRY | _mesa_PopClientAttrib (void) |
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void APIENTRY | _mesa_PopMatrix (void) |
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void APIENTRY | _mesa_PopName (void) |
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void APIENTRY | _mesa_PrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities) |
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void APIENTRY | _mesa_PushMatrix (void) |
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void APIENTRY | _mesa_RasterPos2d (GLdouble x, GLdouble y) |
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void APIENTRY | _mesa_RasterPos2f (GLfloat x, GLfloat y) |
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void APIENTRY | _mesa_RasterPos2i (GLint x, GLint y) |
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void APIENTRY | _mesa_RasterPos2s (GLshort x, GLshort y) |
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void APIENTRY | _mesa_RasterPos3d (GLdouble x, GLdouble y, GLdouble z) |
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void APIENTRY | _mesa_RasterPos3f (GLfloat x, GLfloat y, GLfloat z) |
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void APIENTRY | _mesa_RasterPos3i (GLint x, GLint y, GLint z) |
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void APIENTRY | _mesa_RasterPos3s (GLshort x, GLshort y, GLshort z) |
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void APIENTRY | _mesa_RasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
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void APIENTRY | _mesa_RasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
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void APIENTRY | _mesa_RasterPos4i (GLint x, GLint y, GLint z, GLint w) |
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void APIENTRY | _mesa_RasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w) |
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void APIENTRY | _mesa_RasterPos2dv (const GLdouble *v) |
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void APIENTRY | _mesa_RasterPos2fv (const GLfloat *v) |
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void APIENTRY | _mesa_RasterPos2iv (const GLint *v) |
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void APIENTRY | _mesa_RasterPos2sv (const GLshort *v) |
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void APIENTRY | _mesa_RasterPos3dv (const GLdouble *v) |
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void APIENTRY | _mesa_RasterPos3fv (const GLfloat *v) |
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void APIENTRY | _mesa_RasterPos3iv (const GLint *v) |
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void APIENTRY | _mesa_RasterPos3sv (const GLshort *v) |
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void APIENTRY | _mesa_RasterPos4dv (const GLdouble *v) |
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void APIENTRY | _mesa_RasterPos4fv (const GLfloat *v) |
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void APIENTRY | _mesa_RasterPos4iv (const GLint *v) |
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void APIENTRY | _mesa_RasterPos4sv (const GLshort *v) |
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void APIENTRY | _mesa_ReadBuffer (GLenum mode) |
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void APIENTRY | _mesa_ReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) |
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void APIENTRY | _mesa_Rectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) |
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void APIENTRY | _mesa_Rectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) |
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void APIENTRY | _mesa_Recti (GLint x1, GLint y1, GLint x2, GLint y2) |
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void APIENTRY | _mesa_Rects (GLshort x1, GLshort y1, GLshort x2, GLshort y2) |
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void APIENTRY | _mesa_Rectdv (const GLdouble *v1, const GLdouble *v2) |
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void APIENTRY | _mesa_Rectfv (const GLfloat *v1, const GLfloat *v2) |
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void APIENTRY | _mesa_Rectiv (const GLint *v1, const GLint *v2) |
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void APIENTRY | _mesa_Rectsv (const GLshort *v1, const GLshort *v2) |
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void APIENTRY | _mesa_Scissor (GLint x, GLint y, GLsizei width, GLsizei height) |
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GLboolean APIENTRY | _mesa_IsEnabled (GLenum cap) |
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void APIENTRY | _mesa_PushAttrib (GLbitfield mask) |
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void APIENTRY | _mesa_PushClientAttrib (GLbitfield mask) |
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void APIENTRY | _mesa_PushName (GLuint name) |
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GLint APIENTRY | _mesa_RenderMode (GLenum mode) |
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void APIENTRY | _mesa_Rotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z) |
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void APIENTRY | _mesa_Rotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z) |
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void APIENTRY | _mesa_SelectBuffer (GLsizei size, GLuint *buffer) |
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void APIENTRY | _mesa_Scaled (GLdouble x, GLdouble y, GLdouble z) |
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void APIENTRY | _mesa_Scalef (GLfloat x, GLfloat y, GLfloat z) |
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void APIENTRY | _mesa_ShadeModel (GLenum mode) |
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void APIENTRY | _mesa_StencilFunc (GLenum func, GLint ref, GLuint mask) |
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void APIENTRY | _mesa_StencilMask (GLuint mask) |
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void APIENTRY | _mesa_StencilOp (GLenum fail, GLenum zfail, GLenum zpass) |
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void APIENTRY | _mesa_TexCoord1d (GLdouble s) |
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void APIENTRY | _mesa_TexCoord1f (GLfloat s) |
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void APIENTRY | _mesa_TexCoord1i (GLint s) |
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void APIENTRY | _mesa_TexCoord1s (GLshort s) |
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void APIENTRY | _mesa_TexCoord2d (GLdouble s, GLdouble t) |
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void APIENTRY | _mesa_TexCoord2f (GLfloat s, GLfloat t) |
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void APIENTRY | _mesa_TexCoord2i (GLint s, GLint t) |
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void APIENTRY | _mesa_TexCoord2s (GLshort s, GLshort t) |
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void APIENTRY | _mesa_TexCoord3d (GLdouble s, GLdouble t, GLdouble r) |
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void APIENTRY | _mesa_TexCoord3f (GLfloat s, GLfloat t, GLfloat r) |
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void APIENTRY | _mesa_TexCoord3i (GLint s, GLint t, GLint r) |
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void APIENTRY | _mesa_TexCoord3s (GLshort s, GLshort t, GLshort r) |
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void APIENTRY | _mesa_TexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
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void APIENTRY | _mesa_TexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
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void APIENTRY | _mesa_TexCoord4i (GLint s, GLint t, GLint r, GLint q) |
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void APIENTRY | _mesa_TexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q) |
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void APIENTRY | _mesa_TexCoord1dv (const GLdouble *v) |
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void APIENTRY | _mesa_TexCoord1fv (const GLfloat *v) |
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void APIENTRY | _mesa_TexCoord1iv (const GLint *v) |
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void APIENTRY | _mesa_TexCoord1sv (const GLshort *v) |
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void APIENTRY | _mesa_TexCoord2dv (const GLdouble *v) |
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void APIENTRY | _mesa_TexCoord2fv (const GLfloat *v) |
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void APIENTRY | _mesa_TexCoord2iv (const GLint *v) |
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void APIENTRY | _mesa_TexCoord2sv (const GLshort *v) |
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void APIENTRY | _mesa_TexCoord3dv (const GLdouble *v) |
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void APIENTRY | _mesa_TexCoord3fv (const GLfloat *v) |
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void APIENTRY | _mesa_TexCoord3iv (const GLint *v) |
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void APIENTRY | _mesa_TexCoord3sv (const GLshort *v) |
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void APIENTRY | _mesa_TexCoord4dv (const GLdouble *v) |
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void APIENTRY | _mesa_TexCoord4fv (const GLfloat *v) |
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void APIENTRY | _mesa_TexCoord4iv (const GLint *v) |
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void APIENTRY | _mesa_TexCoord4sv (const GLshort *v) |
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void APIENTRY | _mesa_TexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) |
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void APIENTRY | _mesa_TexGend (GLenum coord, GLenum pname, GLdouble param) |
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void APIENTRY | _mesa_TexGenf (GLenum coord, GLenum pname, GLfloat param) |
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void APIENTRY | _mesa_TexGeni (GLenum coord, GLenum pname, GLint param) |
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void APIENTRY | _mesa_TexGendv (GLenum coord, GLenum pname, const GLdouble *params) |
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void APIENTRY | _mesa_TexGeniv (GLenum coord, GLenum pname, const GLint *params) |
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void APIENTRY | _mesa_TexGenfv (GLenum coord, GLenum pname, const GLfloat *params) |
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void APIENTRY | _mesa_TexEnvf (GLenum target, GLenum pname, GLfloat param) |
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void APIENTRY | _mesa_TexEnvi (GLenum target, GLenum pname, GLint param) |
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void APIENTRY | _mesa_TexEnvfv (GLenum target, GLenum pname, const GLfloat *param) |
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void APIENTRY | _mesa_TexEnviv (GLenum target, GLenum pname, const GLint *param) |
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void APIENTRY | _mesa_TexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
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void APIENTRY | _mesa_TexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
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void APIENTRY | _mesa_TexParameterf (GLenum target, GLenum pname, GLfloat param) |
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void APIENTRY | _mesa_TexParameteri (GLenum target, GLenum pname, GLint param) |
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void APIENTRY | _mesa_TexParameterfv (GLenum target, GLenum pname, const GLfloat *params) |
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void APIENTRY | _mesa_TexParameteriv (GLenum target, GLenum pname, const GLint *params) |
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void APIENTRY | _mesa_TexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
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void APIENTRY | _mesa_TexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
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void APIENTRY | _mesa_Translated (GLdouble x, GLdouble y, GLdouble z) |
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void APIENTRY | _mesa_Translatef (GLfloat x, GLfloat y, GLfloat z) |
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void APIENTRY | _mesa_Vertex2d (GLdouble x, GLdouble y) |
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void APIENTRY | _mesa_Vertex2f (GLfloat x, GLfloat y) |
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void APIENTRY | _mesa_Vertex2i (GLint x, GLint y) |
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void APIENTRY | _mesa_Vertex2s (GLshort x, GLshort y) |
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void APIENTRY | _mesa_Vertex3d (GLdouble x, GLdouble y, GLdouble z) |
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void APIENTRY | _mesa_Vertex3f (GLfloat x, GLfloat y, GLfloat z) |
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void APIENTRY | _mesa_Vertex3i (GLint x, GLint y, GLint z) |
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void APIENTRY | _mesa_Vertex3s (GLshort x, GLshort y, GLshort z) |
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void APIENTRY | _mesa_Vertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
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void APIENTRY | _mesa_Vertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
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void APIENTRY | _mesa_Vertex4i (GLint x, GLint y, GLint z, GLint w) |
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void APIENTRY | _mesa_Vertex4s (GLshort x, GLshort y, GLshort z, GLshort w) |
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void APIENTRY | _mesa_Vertex2dv (const GLdouble *v) |
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void APIENTRY | _mesa_Vertex2fv (const GLfloat *v) |
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void APIENTRY | _mesa_Vertex2iv (const GLint *v) |
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void APIENTRY | _mesa_Vertex2sv (const GLshort *v) |
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void APIENTRY | _mesa_Vertex3dv (const GLdouble *v) |
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void APIENTRY | _mesa_Vertex3fv (const GLfloat *v) |
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void APIENTRY | _mesa_Vertex3iv (const GLint *v) |
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void APIENTRY | _mesa_Vertex3sv (const GLshort *v) |
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void APIENTRY | _mesa_Vertex4dv (const GLdouble *v) |
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void APIENTRY | _mesa_Vertex4fv (const GLfloat *v) |
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void APIENTRY | _mesa_Vertex4iv (const GLint *v) |
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void APIENTRY | _mesa_Vertex4sv (const GLshort *v) |
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void APIENTRY | _mesa_VertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) |
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void APIENTRY | _mesa_Viewport (GLint x, GLint y, GLsizei width, GLsizei height) |
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void APIENTRY | _mesa_ColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
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void APIENTRY | _mesa_ColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) |
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void APIENTRY | _mesa_GetColorTableEXT (GLenum target, GLenum format, GLenum type, GLvoid *table) |
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void APIENTRY | _mesa_GetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params) |
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void APIENTRY | _mesa_GetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params) |
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