ReactOS
0.4.15-dev-5618-g8866b9d
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#include <windows.h>
#include <stdio.h>
#include <tchar.h>
Go to the source code of this file.
Macros | |
#define | red RGB(255,0,0) |
#define | grn RGB(0,255,0) |
#define | blu RGB(0,0,255) |
#define | blk RGB(0,0,0) |
Functions | |
LRESULT WINAPI | MainWndProc (HWND, UINT, WPARAM, LPARAM) |
int WINAPI | WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpszCmdLine, int nCmdShow) |
static void | DrawLines (HDC hDC) |
Variables | |
const TCHAR * | CLASS_NAME = _T("LineTestClass") |
Definition at line 70 of file linetest.c.
Definition at line 69 of file linetest.c.
Definition at line 68 of file linetest.c.
Definition at line 67 of file linetest.c.
Referenced by _mesa_ClearAccum(), _mesa_ClearColor(), _mesa_Color3b(), _mesa_Color3d(), _mesa_Color3f(), _mesa_Color3i(), _mesa_Color3s(), _mesa_Color3ub(), _mesa_Color3ui(), _mesa_Color3us(), _mesa_Color4b(), _mesa_Color4d(), _mesa_Color4f(), _mesa_Color4i(), _mesa_Color4s(), _mesa_Color4ub(), _mesa_Color4ui(), _mesa_Color4us(), _mesa_ColorMask(), antialiased_rgba_points(), apply_image_attributes(), apply_texture(), clear_color_buffer_with_masking(), ColorTest(), convert_r16g16(), convert_r32g32_float(), copy_depth_pixels(), copy_rgb_pixels(), copy_tex_sub_image(), copypixels_to_32bppBGRA(), d3drm1_CreateLightRGB(), d3drm2_CreateLightRGB(), d3drm3_CreateLightRGB(), d3drm_face1_SetColorRGB(), d3drm_face2_SetColorRGB(), d3drm_frame1_SetColorRGB(), d3drm_frame1_SetSceneBackgroundRGB(), d3drm_frame2_SetColorRGB(), d3drm_frame2_SetSceneBackgroundRGB(), d3drm_frame3_SetColorRGB(), d3drm_frame3_SetSceneBackgroundRGB(), d3drm_light_SetColorRGB(), d3drm_mesh_builder2_SetColorRGB(), d3drm_mesh_builder2_SetVertexColorRGB(), d3drm_mesh_builder3_SetColorRGB(), d3drm_mesh_builder3_SetVertexColorRGB(), d3drm_mesh_SetGroupColorRGB(), D3DRMCreateColorRGB(), D3DRMCreateColorRGBA(), DECLARE_INTERFACE_(), do_blend(), draw_color_pixels(), draw_depth_pixels(), draw_index_pixels(), DrawLines(), get_1d_texel(), get_2d_texel(), gl_Accum(), gl_blend_pixels(), gl_blend_span(), gl_ClearAccum(), gl_ClearColor(), gl_Color3f(), gl_Color3f8bit(), gl_Color4f(), gl_Color4f8bit(), gl_Color4ub(), gl_Color4ub8bit(), gl_ColorMask(), gl_ColorMat3f(), gl_ColorMat4f(), gl_ColorMat4ub(), gl_flush_pb(), gl_fog_color_pixels(), gl_logicop_rgba_pixels(), gl_logicop_rgba_span(), gl_mask_color_pixels(), gl_mask_color_span(), gl_read_color_span(), gl_save_ClearAccum(), gl_save_ClearColor(), gl_save_ColorMask(), gl_texture_pixels(), gl_write_color_span(), gl_write_monocolor_span(), gl_write_texture_span(), gl_write_zoomed_color_span(), image_to_texture(), map_rgba(), mi_fill_rect(), mi_line(), mi_paint_rect(), MSSTYLES_GetPropertyColor(), opt_sample_rgb_2d(), opt_sample_rgba_2d(), palette_sample(), quickdraw_rgb(), read_color_image(), read_color_pixels(), sample_1d_linear(), sample_1d_linear_mipmap_linear(), sample_1d_linear_mipmap_nearest(), sample_1d_nearest(), sample_1d_nearest_mipmap_linear(), sample_1d_nearest_mipmap_nearest(), sample_2d_linear(), sample_2d_linear_mipmap_linear(), sample_2d_linear_mipmap_nearest(), sample_2d_nearest(), sample_2d_nearest_mipmap_linear(), sample_2d_nearest_mipmap_nearest(), sample_lambda_1d(), sample_lambda_2d(), sample_linear_1d(), sample_linear_2d(), sample_nearest_1d(), sample_nearest_2d(), scale_and_bias_rgba(), SetDesktopBackColor(), size1_rgba_points(), test_D3DXSHEvalConeLight(), test_frame_mesh_materials(), textured_rgba_points(), ui_create_colourmap(), update_pixel_masking(), and wined3d_caps_gl_ctx_test_viewport_subpixel_bits().
Definition at line 73 of file linetest.c.
Referenced by MainWndProc().
Definition at line 144 of file linetest.c.
Referenced by WinMain().
int WINAPI WinMain | ( | HINSTANCE | hInstance, |
HINSTANCE | hPrevInstance, | ||
LPSTR | lpszCmdLine, | ||
int | nCmdShow | ||
) |
Definition at line 12 of file linetest.c.