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ReactOS 0.4.17-dev-934-g091855f
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#include "d3d11_private.h"
Go to the source code of this file.
Macros | |
| #define | WINE_D3D_TO_STR(x) case x: return #x |
Definition at line 502 of file utils.c.
Referenced by d3d10_buffer_GetDesc(), d3d10_texture1d_GetDesc(), d3d10_texture2d_GetDesc(), and d3d10_texture3d_GetDesc().
Definition at line 534 of file utils.c.
Referenced by d3d10_buffer_GetDesc(), d3d10_texture1d_GetDesc(), d3d10_texture2d_GetDesc(), and d3d10_texture3d_GetDesc().
Definition at line 567 of file utils.c.
Referenced by d3d10_buffer_GetDesc(), d3d10_texture1d_GetDesc(), d3d10_texture2d_GetDesc(), and d3d10_texture3d_GetDesc().
| enum D3D10_USAGE d3d10_usage_from_d3d11_usage | ( | enum D3D11_USAGE | usage | ) |
Definition at line 471 of file utils.c.
Referenced by d3d10_buffer_GetDesc(), d3d10_texture1d_GetDesc(), d3d10_texture2d_GetDesc(), and d3d10_texture3d_GetDesc().
Definition at line 592 of file utils.c.
Referenced by validate_d3d11_resource_access_flags().
Definition at line 485 of file utils.c.
Referenced by d3d10_device_CreateBuffer(), d3d10_device_CreateTexture1D(), d3d10_device_CreateTexture2D(), and d3d10_device_CreateTexture3D().
Definition at line 522 of file utils.c.
Referenced by d3d10_device_CreateBuffer(), d3d10_device_CreateTexture1D(), d3d10_device_CreateTexture2D(), and d3d10_device_CreateTexture3D().
| void d3d11_primitive_topology_from_wined3d_primitive_type | ( | enum wined3d_primitive_type | primitive_type, |
| unsigned int | patch_vertex_count, | ||
| D3D11_PRIMITIVE_TOPOLOGY * | topology | ||
| ) |
Definition at line 169 of file utils.c.
Referenced by d3d11_device_context_IAGetPrimitiveTopology().
Definition at line 546 of file utils.c.
Referenced by d3d10_device_CreateBuffer(), d3d10_device_CreateTexture1D(), d3d10_device_CreateTexture2D(), and d3d10_device_CreateTexture3D().
| enum D3D11_USAGE d3d11_usage_from_d3d10_usage | ( | enum D3D10_USAGE | usage | ) |
Definition at line 457 of file utils.c.
Referenced by d3d10_device_CreateBuffer(), d3d10_device_CreateTexture1D(), d3d10_device_CreateTexture2D(), and d3d10_device_CreateTexture3D().
| HRESULT d3d_get_private_data | ( | struct wined3d_private_store * | store, |
| REFGUID | guid, | ||
| UINT * | data_size, | ||
| void * | data | ||
| ) |
Definition at line 803 of file utils.c.
Referenced by d3d10_blend_state_GetPrivateData(), d3d10_depthstencil_state_GetPrivateData(), d3d10_depthstencil_view_GetPrivateData(), d3d10_geometry_shader_GetPrivateData(), d3d10_input_layout_GetPrivateData(), d3d10_pixel_shader_GetPrivateData(), d3d10_query_GetPrivateData(), d3d10_rasterizer_state_GetPrivateData(), d3d10_rendertarget_view_GetPrivateData(), d3d10_sampler_state_GetPrivateData(), d3d10_shader_resource_view_GetPrivateData(), d3d10_vertex_shader_GetPrivateData(), d3d11_blend_state_GetPrivateData(), d3d11_class_linkage_GetPrivateData(), d3d11_command_list_GetPrivateData(), d3d11_compute_shader_GetPrivateData(), d3d11_depthstencil_state_GetPrivateData(), d3d11_depthstencil_view_GetPrivateData(), d3d11_device_context_GetPrivateData(), d3d11_domain_shader_GetPrivateData(), d3d11_geometry_shader_GetPrivateData(), d3d11_hull_shader_GetPrivateData(), d3d11_input_layout_GetPrivateData(), d3d11_pixel_shader_GetPrivateData(), d3d11_query_GetPrivateData(), d3d11_rasterizer_state_GetPrivateData(), d3d11_rendertarget_view_GetPrivateData(), d3d11_sampler_state_GetPrivateData(), d3d11_shader_resource_view_GetPrivateData(), d3d11_unordered_access_view_GetPrivateData(), d3d11_vertex_shader_GetPrivateData(), d3d11_video_decoder_GetPrivateData(), d3d11_video_decoder_output_view_GetPrivateData(), and d3d_device_context_state_GetPrivateData().
| HRESULT d3d_set_private_data | ( | struct wined3d_private_store * | store, |
| REFGUID | guid, | ||
| UINT | data_size, | ||
| const void * | data | ||
| ) |
Definition at line 841 of file utils.c.
Referenced by d3d10_blend_state_SetPrivateData(), d3d10_depthstencil_state_SetPrivateData(), d3d10_depthstencil_view_SetPrivateData(), d3d10_geometry_shader_SetPrivateData(), d3d10_input_layout_SetPrivateData(), d3d10_pixel_shader_SetPrivateData(), d3d10_query_SetPrivateData(), d3d10_rasterizer_state_SetPrivateData(), d3d10_rendertarget_view_SetPrivateData(), d3d10_sampler_state_SetPrivateData(), d3d10_shader_resource_view_SetPrivateData(), d3d10_vertex_shader_SetPrivateData(), d3d11_blend_state_SetPrivateData(), d3d11_class_linkage_SetPrivateData(), d3d11_command_list_SetPrivateData(), d3d11_compute_shader_SetPrivateData(), d3d11_depthstencil_state_SetPrivateData(), d3d11_depthstencil_view_SetPrivateData(), d3d11_device_context_SetPrivateData(), d3d11_domain_shader_SetPrivateData(), d3d11_geometry_shader_SetPrivateData(), d3d11_hull_shader_SetPrivateData(), d3d11_input_layout_SetPrivateData(), d3d11_pixel_shader_SetPrivateData(), d3d11_query_SetPrivateData(), d3d11_rasterizer_state_SetPrivateData(), d3d11_rendertarget_view_SetPrivateData(), d3d11_sampler_state_SetPrivateData(), d3d11_shader_resource_view_SetPrivateData(), d3d11_unordered_access_view_SetPrivateData(), d3d11_vertex_shader_SetPrivateData(), d3d11_video_decoder_output_view_SetPrivateData(), d3d11_video_decoder_SetPrivateData(), d3d_device_context_state_SetPrivateData(), and d3d_set_private_data_interface().
| HRESULT d3d_set_private_data_interface | ( | struct wined3d_private_store * | store, |
| REFGUID | guid, | ||
| const IUnknown * | object | ||
| ) |
Definition at line 867 of file utils.c.
Referenced by d3d10_blend_state_SetPrivateDataInterface(), d3d10_depthstencil_state_SetPrivateDataInterface(), d3d10_depthstencil_view_SetPrivateDataInterface(), d3d10_geometry_shader_SetPrivateDataInterface(), d3d10_input_layout_SetPrivateDataInterface(), d3d10_pixel_shader_SetPrivateDataInterface(), d3d10_query_SetPrivateDataInterface(), d3d10_rasterizer_state_SetPrivateDataInterface(), d3d10_rendertarget_view_SetPrivateDataInterface(), d3d10_sampler_state_SetPrivateDataInterface(), d3d10_shader_resource_view_SetPrivateDataInterface(), d3d10_vertex_shader_SetPrivateDataInterface(), d3d11_blend_state_SetPrivateDataInterface(), d3d11_class_linkage_SetPrivateDataInterface(), d3d11_command_list_SetPrivateDataInterface(), d3d11_compute_shader_SetPrivateDataInterface(), d3d11_depthstencil_state_SetPrivateDataInterface(), d3d11_depthstencil_view_SetPrivateDataInterface(), d3d11_device_context_SetPrivateDataInterface(), d3d11_domain_shader_SetPrivateDataInterface(), d3d11_geometry_shader_SetPrivateDataInterface(), d3d11_hull_shader_SetPrivateDataInterface(), d3d11_input_layout_SetPrivateDataInterface(), d3d11_pixel_shader_SetPrivateDataInterface(), d3d11_query_SetPrivateDataInterface(), d3d11_rasterizer_state_SetPrivateDataInterface(), d3d11_rendertarget_view_SetPrivateDataInterface(), d3d11_sampler_state_SetPrivateDataInterface(), d3d11_shader_resource_view_SetPrivateDataInterface(), d3d11_unordered_access_view_SetPrivateDataInterface(), d3d11_vertex_shader_SetPrivateDataInterface(), d3d11_video_decoder_output_view_SetPrivateDataInterface(), d3d11_video_decoder_SetPrivateDataInterface(), and d3d_device_context_state_SetPrivateDataInterface().
| const char * debug_d3d10_primitive_topology | ( | D3D10_PRIMITIVE_TOPOLOGY | topology | ) |
Definition at line 26 of file utils.c.
Referenced by d3d10_device_IASetPrimitiveTopology().
| const char * debug_dxgi_format | ( | DXGI_FORMAT | format | ) |
Definition at line 46 of file utils.c.
Referenced by debug_dxgi_mode(), and debug_dxgi_mode1().
Definition at line 161 of file utils.c.
Referenced by d3d10_device_ClearRenderTargetView(), d3d10_device_OMSetBlendState(), d3d11_device_context_ClearRenderTargetView(), d3d11_device_context_ClearUnorderedAccessViewFloat(), and d3d11_device_context_OMSetBlendState().
| DXGI_FORMAT dxgi_format_from_wined3dformat | ( | enum wined3d_format_id | format | ) |
| BOOL validate_d3d11_resource_access_flags | ( | D3D11_RESOURCE_DIMENSION | resource_dimension, |
| D3D11_USAGE | usage, | ||
| UINT | bind_flags, | ||
| UINT | cpu_access_flags, | ||
| D3D_FEATURE_LEVEL | feature_level | ||
| ) |
Definition at line 601 of file utils.c.
Referenced by validate_buffer_desc(), and validate_texture2d_desc().
| WINE_DEFAULT_DEBUG_CHANNEL | ( | d3d11 | ) |
Definition at line 788 of file utils.c.
Referenced by d3d_buffer_init(), d3d_texture1d_create(), d3d_texture2d_create(), and d3d_texture3d_init().
Definition at line 770 of file utils.c.
Referenced by d3d10_device_ClearDepthStencilView(), and d3d11_device_context_ClearDepthStencilView().
Definition at line 436 of file utils.c.
Referenced by d3d10_query_GetData(), and d3d11_device_context_GetData().
Definition at line 765 of file utils.c.
Referenced by d3d10_buffer_Map(), d3d10_texture1d_Map(), d3d10_texture2d_Map(), and d3d10_texture3d_Map().
Definition at line 740 of file utils.c.
Referenced by d3d11_device_context_Map(), and wined3d_map_flags_from_d3d10_map_type().
| void wined3d_primitive_type_from_d3d11_primitive_topology | ( | D3D11_PRIMITIVE_TOPOLOGY | topology, |
| enum wined3d_primitive_type * | type, | ||
| unsigned int * | patch_vertex_count | ||
| ) |
Definition at line 187 of file utils.c.
Referenced by d3d11_device_context_IASetPrimitiveTopology().
| struct wined3d_resource * wined3d_resource_from_d3d10_resource | ( | ID3D10Resource * | resource | ) |
Definition at line 710 of file utils.c.
Referenced by d3d10_device_CopyResource(), d3d10_device_CopySubresourceRegion(), and d3d10_device_ResolveSubresource().
| struct wined3d_resource * wined3d_resource_from_d3d11_resource | ( | ID3D11Resource * | resource | ) |
Definition at line 680 of file utils.c.
Referenced by d3d11_device_context_CopyResource(), d3d11_device_context_CopySubresourceRegion(), d3d11_device_context_CopySubresourceRegion1(), d3d11_device_context_Map(), d3d11_device_context_ResolveSubresource(), d3d11_device_context_Unmap(), d3d11_device_context_UpdateSubresource(), d3d11_device_context_UpdateSubresource1(), d3d11_unordered_access_view_init(), d3d_depthstencil_view_init(), d3d_rendertarget_view_init(), and d3d_shader_resource_view_init().
Definition at line 447 of file utils.c.
Referenced by d3d_buffer_init(), d3d_texture1d_create(), d3d_texture2d_create(), and d3d_texture3d_init().
| enum wined3d_format_id wined3dformat_from_dxgi_format | ( | DXGI_FORMAT | format | ) |
Definition at line 323 of file utils.c.
Referenced by wined3d_display_mode_from_dxgi(), wined3d_display_mode_from_dxgi1(), and wined3d_swapchain_desc_from_dxgi().