ReactOS 0.4.17-dev-934-g091855f
buffer.c
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1/*
2 * Copyright 2009 Henri Verbeet for CodeWeavers
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17 *
18 */
19
20#include "d3d11_private.h"
21
23
24/* ID3D11Buffer methods */
25
26static inline struct d3d_buffer *impl_from_ID3D11Buffer(ID3D11Buffer *iface)
27{
28 return CONTAINING_RECORD(iface, struct d3d_buffer, ID3D11Buffer_iface);
29}
30
32{
34 HRESULT hr;
35
36 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
37
38 if (IsEqualGUID(riid, &IID_ID3D11Buffer)
39 || IsEqualGUID(riid, &IID_ID3D11Resource)
40 || IsEqualGUID(riid, &IID_ID3D11DeviceChild)
42 {
43 ID3D11Buffer_AddRef(iface);
44 *out = iface;
45 return S_OK;
46 }
47
48 if (IsEqualGUID(riid, &IID_ID3D10Buffer)
49 || IsEqualGUID(riid, &IID_ID3D10Resource)
50 || IsEqualGUID(riid, &IID_ID3D10DeviceChild))
51 {
52 ID3D10Buffer_AddRef(&buffer->ID3D10Buffer_iface);
53 *out = &buffer->ID3D10Buffer_iface;
54 return S_OK;
55 }
56
57 if (FAILED(hr = IUnknown_QueryInterface(buffer->dxgi_resource, riid, out)))
58 {
59 WARN("%s not implemented, returning %#lx.\n", debugstr_guid(riid), hr);
60 *out = NULL;
61 }
62
63 return hr;
64}
65
66static ULONG STDMETHODCALLTYPE d3d11_buffer_AddRef(ID3D11Buffer *iface)
67{
70
71 TRACE("%p increasing refcount to %lu.\n", buffer, refcount);
72
73 if (refcount == 1)
74 {
75 ID3D11Device2_AddRef(buffer->device);
76 wined3d_buffer_incref(buffer->wined3d_buffer);
77 }
78
79 return refcount;
80}
81
82static ULONG STDMETHODCALLTYPE d3d11_buffer_Release(ID3D11Buffer *iface)
83{
86
87 TRACE("%p decreasing refcount to %lu.\n", buffer, refcount);
88
89 if (!refcount)
90 {
91 ID3D11Device2 *device = buffer->device;
92
93 wined3d_buffer_decref(buffer->wined3d_buffer);
94 /* Release the device last, it may cause the wined3d device to be
95 * destroyed. */
96 ID3D11Device2_Release(device);
97 }
98
99 return refcount;
100}
101
102static void STDMETHODCALLTYPE d3d11_buffer_GetDevice(ID3D11Buffer *iface, ID3D11Device **device)
103{
105
106 TRACE("iface %p, device %p.\n", iface, device);
107
108 *device = (ID3D11Device *)buffer->device;
109 ID3D11Device_AddRef(*device);
110}
111
113 REFGUID guid, UINT *data_size, void *data)
114{
117 HRESULT hr;
118
119 TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
120
121 if (SUCCEEDED(hr = IUnknown_QueryInterface(buffer->dxgi_resource, &IID_IDXGIResource, (void **)&dxgi_resource)))
122 {
123 hr = IDXGIResource_GetPrivateData(dxgi_resource, guid, data_size, data);
124 IDXGIResource_Release(dxgi_resource);
125 }
126
127 return hr;
128}
129
131 REFGUID guid, UINT data_size, const void *data)
132{
135 HRESULT hr;
136
137 TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
138
139 if (SUCCEEDED(hr = IUnknown_QueryInterface(buffer->dxgi_resource, &IID_IDXGIResource, (void **)&dxgi_resource)))
140 {
141 hr = IDXGIResource_SetPrivateData(dxgi_resource, guid, data_size, data);
142 IDXGIResource_Release(dxgi_resource);
143 }
144
145 return hr;
146}
147
149 REFGUID guid, const IUnknown *data)
150{
153 HRESULT hr;
154
155 TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
156
157 if (SUCCEEDED(hr = IUnknown_QueryInterface(buffer->dxgi_resource, &IID_IDXGIResource, (void **)&dxgi_resource)))
158 {
159 hr = IDXGIResource_SetPrivateDataInterface(dxgi_resource, guid, data);
160 IDXGIResource_Release(dxgi_resource);
161 }
162
163 return hr;
164}
165
166static void STDMETHODCALLTYPE d3d11_buffer_GetType(ID3D11Buffer *iface,
167 D3D11_RESOURCE_DIMENSION *resource_dimension)
168{
169 TRACE("iface %p, resource_dimension %p.\n", iface, resource_dimension);
170
171 *resource_dimension = D3D11_RESOURCE_DIMENSION_BUFFER;
172}
173
174static void STDMETHODCALLTYPE d3d11_buffer_SetEvictionPriority(ID3D11Buffer *iface, UINT eviction_priority)
175{
176 FIXME("iface %p, eviction_priority %#x stub!\n", iface, eviction_priority);
177}
178
180{
181 FIXME("iface %p stub!\n", iface);
182
183 return 0;
184}
185
186static void STDMETHODCALLTYPE d3d11_buffer_GetDesc(ID3D11Buffer *iface, D3D11_BUFFER_DESC *desc)
187{
189
190 TRACE("iface %p, desc %p.\n", iface, desc);
191
192 *desc = buffer->desc;
193}
194
195static const struct ID3D11BufferVtbl d3d11_buffer_vtbl =
196{
197 /* IUnknown methods */
201 /* ID3D11DeviceChild methods */
206 /* ID3D11Resource methods */
210 /* ID3D11Buffer methods */
212};
213
214struct d3d_buffer *unsafe_impl_from_ID3D11Buffer(ID3D11Buffer *iface)
215{
216 if (!iface)
217 return NULL;
218 assert(iface->lpVtbl == &d3d11_buffer_vtbl);
219 return CONTAINING_RECORD(iface, struct d3d_buffer, ID3D11Buffer_iface);
220}
221
222/* ID3D10Buffer methods */
223
224static inline struct d3d_buffer *impl_from_ID3D10Buffer(ID3D10Buffer *iface)
225{
226 return CONTAINING_RECORD(iface, struct d3d_buffer, ID3D10Buffer_iface);
227}
228
229/* IUnknown methods */
230
232{
234
235 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
236
237 return d3d11_buffer_QueryInterface(&buffer->ID3D11Buffer_iface, riid, out);
238}
239
241{
243
244 TRACE("iface %p.\n", iface);
245
246 return d3d11_buffer_AddRef(&buffer->ID3D11Buffer_iface);
247}
248
250{
252
253 TRACE("iface %p.\n", iface);
254
255 return d3d11_buffer_Release(&buffer->ID3D11Buffer_iface);
256}
257
258/* ID3D10DeviceChild methods */
259
261{
263
264 TRACE("iface %p, device %p.\n", iface, device);
265
266 ID3D11Device2_QueryInterface(buffer->device, &IID_ID3D10Device, (void **)device);
267}
268
270 REFGUID guid, UINT *data_size, void *data)
271{
273
274 TRACE("iface %p, guid %s, data_size %p, data %p.\n",
275 iface, debugstr_guid(guid), data_size, data);
276
277 return d3d11_buffer_GetPrivateData(&buffer->ID3D11Buffer_iface, guid, data_size, data);
278}
279
281 REFGUID guid, UINT data_size, const void *data)
282{
284
285 TRACE("iface %p, guid %s, data_size %u, data %p.\n",
286 iface, debugstr_guid(guid), data_size, data);
287
288 return d3d11_buffer_SetPrivateData(&buffer->ID3D11Buffer_iface, guid, data_size, data);
289}
290
292 REFGUID guid, const IUnknown *data)
293{
295
296 TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
297
298 return d3d11_buffer_SetPrivateDataInterface(&buffer->ID3D11Buffer_iface, guid, data);
299}
300
301/* ID3D10Resource methods */
302
304{
305 TRACE("iface %p, resource_dimension %p\n", iface, resource_dimension);
306
307 *resource_dimension = D3D10_RESOURCE_DIMENSION_BUFFER;
308}
309
311{
312 FIXME("iface %p, eviction_priority %u stub!\n", iface, eviction_priority);
313}
314
316{
317 FIXME("iface %p stub!\n", iface);
318
319 return 0;
320}
321
322/* ID3D10Buffer methods */
323
325{
328 HRESULT hr;
329
330 TRACE("iface %p, map_type %u, map_flags %#x, data %p.\n", iface, map_type, map_flags, data);
331
332 if (map_flags)
333 FIXME("Ignoring map_flags %#x.\n", map_flags);
334
338
339 return hr;
340}
341
343{
345
346 TRACE("iface %p.\n", iface);
347
349}
350
352{
354 const D3D11_BUFFER_DESC *d3d11_desc = &buffer->desc;
355
356 TRACE("iface %p, desc %p.\n", iface, desc);
357
358 desc->ByteWidth = d3d11_desc->ByteWidth;
359 desc->Usage = d3d10_usage_from_d3d11_usage(d3d11_desc->Usage);
360 desc->BindFlags = d3d10_bind_flags_from_d3d11_bind_flags(d3d11_desc->BindFlags);
361 desc->CPUAccessFlags = d3d10_cpu_access_flags_from_d3d11_cpu_access_flags(d3d11_desc->CPUAccessFlags);
362 desc->MiscFlags = d3d10_resource_misc_flags_from_d3d11_resource_misc_flags(d3d11_desc->MiscFlags);
363}
364
365static const struct ID3D10BufferVtbl d3d10_buffer_vtbl =
366{
367 /* IUnknown methods */
371 /* ID3D10DeviceChild methods */
376 /* ID3D10Resource methods */
380 /* ID3D10Buffer methods */
384};
385
387{
388 if (!iface)
389 return NULL;
390 assert(iface->lpVtbl == &d3d10_buffer_vtbl);
391 return CONTAINING_RECORD(iface, struct d3d_buffer, ID3D10Buffer_iface);
392}
393
395{
396 struct d3d_buffer *buffer = parent;
397
398 if (buffer->dxgi_resource) IUnknown_Release(buffer->dxgi_resource);
399 free(parent);
400}
401
403{
405};
406
407static BOOL validate_buffer_desc(D3D11_BUFFER_DESC *desc, D3D_FEATURE_LEVEL feature_level)
408{
409 if (!validate_d3d11_resource_access_flags(D3D11_RESOURCE_DIMENSION_BUFFER,
410 desc->Usage, desc->BindFlags, desc->CPUAccessFlags, feature_level))
411 return FALSE;
412
414 {
416 {
417 WARN("Raw and structure buffers are mutually exclusive.\n");
418 return FALSE;
419 }
420 if (!(desc->BindFlags & (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_UNORDERED_ACCESS)))
421 {
422 WARN("Invalid bind flags %#x for raw buffer.\n", desc->BindFlags);
423 return FALSE;
424 }
425 }
426
428 {
429 if (!desc->StructureByteStride || desc->StructureByteStride % 4)
430 {
431 WARN("Invalid structure byte stride %u.\n", desc->StructureByteStride);
432 return FALSE;
433 }
434 if (desc->ByteWidth % desc->StructureByteStride)
435 {
436 WARN("Byte width %u is not divisible by structure byte stride %u.\n",
437 desc->ByteWidth, desc->StructureByteStride);
438 return FALSE;
439 }
440 }
441 else
442 {
443 desc->StructureByteStride = 0;
444 }
445
447 {
448 WARN("Buffer with the D3D11_RESOURCE_MISC_GENERATE_MIPS flag.\n");
449 return FALSE;
450 }
451
452 return TRUE;
453}
454
456 const D3D11_BUFFER_DESC *desc, const D3D11_SUBRESOURCE_DATA *data)
457{
458 struct wined3d_buffer_desc wined3d_desc;
459 HRESULT hr;
460
461 buffer->ID3D11Buffer_iface.lpVtbl = &d3d11_buffer_vtbl;
462 buffer->ID3D10Buffer_iface.lpVtbl = &d3d10_buffer_vtbl;
463 buffer->refcount = 1;
464 buffer->desc = *desc;
465
466 if (!validate_buffer_desc(&buffer->desc, device->state->feature_level))
467 return E_INVALIDARG;
468
469 wined3d_desc.byte_width = buffer->desc.ByteWidth;
470 wined3d_desc.usage = wined3d_usage_from_d3d11(buffer->desc.Usage);
471 wined3d_desc.bind_flags = wined3d_bind_flags_from_d3d11(buffer->desc.BindFlags, buffer->desc.MiscFlags);
472 wined3d_desc.access = wined3d_access_from_d3d11(buffer->desc.Usage, buffer->desc.CPUAccessFlags);
473 wined3d_desc.misc_flags = buffer->desc.MiscFlags;
474 wined3d_desc.structure_byte_stride = buffer->desc.StructureByteStride;
475
477
478 if (FAILED(hr = wined3d_buffer_create(device->wined3d_device, &wined3d_desc,
479 (const struct wined3d_sub_resource_data *)data, buffer,
480 &d3d_buffer_wined3d_parent_ops, &buffer->wined3d_buffer)))
481 {
482 WARN("Failed to create wined3d buffer, hr %#lx.\n", hr);
484 return hr;
485 }
486
487 hr = d3d_device_create_dxgi_resource((IUnknown *)&device->ID3D10Device1_iface,
488 wined3d_buffer_get_resource(buffer->wined3d_buffer), (IUnknown *)&buffer->ID3D10Buffer_iface,
489 FALSE, &buffer->dxgi_resource);
490 if (FAILED(hr))
491 {
492 ERR("Failed to create DXGI resource, returning %#.lx\n", hr);
493 wined3d_buffer_decref(buffer->wined3d_buffer);
495 return hr;
496 }
498
499 ID3D11Device2_AddRef(buffer->device = &device->ID3D11Device2_iface);
500
501 return S_OK;
502}
503
504HRESULT d3d_buffer_create(struct d3d_device *device, const D3D11_BUFFER_DESC *desc,
505 const D3D11_SUBRESOURCE_DATA *data, struct d3d_buffer **buffer)
506{
507 struct d3d_buffer *object;
508 HRESULT hr;
509
510 if (!(object = calloc(1, sizeof(*object))))
511 return E_OUTOFMEMORY;
512
513 if (FAILED(hr = d3d_buffer_init(object, device, desc, data)))
514 {
515 WARN("Failed to initialise buffer, hr %#lx.\n", hr);
516 free(object);
517 return hr;
518 }
519
520 TRACE("Created buffer %p.\n", object);
521 *buffer = object;
522
523 return S_OK;
524}
#define InterlockedIncrement
Definition: armddk.h:53
#define InterlockedDecrement
Definition: armddk.h:52
#define WINE_DEFAULT_DEBUG_CHANNEL(t)
Definition: precomp.h:23
#define FIXME(fmt,...)
Definition: precomp.h:53
#define WARN(fmt,...)
Definition: precomp.h:61
#define ERR(fmt,...)
Definition: precomp.h:57
const GUID IID_IUnknown
#define STDMETHODCALLTYPE
Definition: bdasup.h:9
D3D10_MAP
Definition: d3d10.idl:503
D3D10_RESOURCE_DIMENSION
Definition: d3d10.idl:452
@ D3D10_RESOURCE_DIMENSION_BUFFER
Definition: d3d10.idl:454
@ D3D11_RESOURCE_MISC_BUFFER_STRUCTURED
Definition: d3d11.idl:1039
@ D3D11_RESOURCE_MISC_GENERATE_MIPS
Definition: d3d11.idl:1034
@ D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS
Definition: d3d11.idl:1038
UINT d3d10_bind_flags_from_d3d11_bind_flags(UINT bind_flags)
Definition: utils.c:502
static unsigned int wined3d_bind_flags_from_d3d11(UINT bind_flags, UINT misc_flags)
Definition: d3d11_private.h:85
BOOL validate_d3d11_resource_access_flags(D3D11_RESOURCE_DIMENSION resource_dimension, D3D11_USAGE usage, UINT bind_flags, UINT cpu_access_flags, D3D_FEATURE_LEVEL feature_level)
Definition: utils.c:601
enum D3D10_USAGE d3d10_usage_from_d3d11_usage(enum D3D11_USAGE usage)
Definition: utils.c:471
UINT d3d10_cpu_access_flags_from_d3d11_cpu_access_flags(UINT cpu_access_flags)
Definition: utils.c:534
DWORD wined3d_usage_from_d3d11(enum D3D11_USAGE usage)
Definition: utils.c:447
UINT d3d10_resource_misc_flags_from_d3d11_resource_misc_flags(UINT resource_misc_flags)
Definition: utils.c:567
HRESULT d3d_device_create_dxgi_resource(IUnknown *device, struct wined3d_resource *wined3d_resource, IUnknown *outer, BOOL needs_surface, IUnknown **dxgi_resource)
Definition: texture.c:416
unsigned int wined3d_access_from_d3d11(D3D11_USAGE usage, UINT cpu_access)
Definition: utils.c:788
DWORD wined3d_map_flags_from_d3d10_map_type(D3D10_MAP map_type)
Definition: utils.c:765
D3D_FEATURE_LEVEL
Definition: d3dcommon.idl:102
#define E_OUTOFMEMORY
Definition: ddrawi.h:100
#define E_INVALIDARG
Definition: ddrawi.h:101
#define free
Definition: debug_ros.c:5
HRESULT hr
Definition: delayimp.cpp:582
#define NULL
Definition: types.h:112
#define TRUE
Definition: types.h:120
#define FALSE
Definition: types.h:117
static ULONG STDMETHODCALLTYPE d3d11_buffer_Release(ID3D11Buffer *iface)
Definition: buffer.c:82
static HRESULT STDMETHODCALLTYPE d3d10_buffer_SetPrivateData(ID3D10Buffer *iface, REFGUID guid, UINT data_size, const void *data)
Definition: buffer.c:280
static void STDMETHODCALLTYPE d3d10_buffer_SetEvictionPriority(ID3D10Buffer *iface, UINT eviction_priority)
Definition: buffer.c:310
static HRESULT STDMETHODCALLTYPE d3d11_buffer_QueryInterface(ID3D11Buffer *iface, REFIID riid, void **out)
Definition: buffer.c:31
static HRESULT STDMETHODCALLTYPE d3d11_buffer_SetPrivateData(ID3D11Buffer *iface, REFGUID guid, UINT data_size, const void *data)
Definition: buffer.c:130
static void STDMETHODCALLTYPE d3d10_buffer_Unmap(ID3D10Buffer *iface)
Definition: buffer.c:342
static HRESULT STDMETHODCALLTYPE d3d10_buffer_GetPrivateData(ID3D10Buffer *iface, REFGUID guid, UINT *data_size, void *data)
Definition: buffer.c:269
static const struct ID3D11BufferVtbl d3d11_buffer_vtbl
Definition: buffer.c:195
static struct d3d_buffer * impl_from_ID3D11Buffer(ID3D11Buffer *iface)
Definition: buffer.c:26
static void STDMETHODCALLTYPE d3d10_buffer_GetDevice(ID3D10Buffer *iface, ID3D10Device **device)
Definition: buffer.c:260
static ULONG STDMETHODCALLTYPE d3d11_buffer_AddRef(ID3D11Buffer *iface)
Definition: buffer.c:66
struct d3d_buffer * unsafe_impl_from_ID3D10Buffer(ID3D10Buffer *iface)
Definition: buffer.c:386
static void STDMETHODCALLTYPE d3d10_buffer_GetDesc(ID3D10Buffer *iface, D3D10_BUFFER_DESC *desc)
Definition: buffer.c:351
static HRESULT STDMETHODCALLTYPE d3d10_buffer_Map(ID3D10Buffer *iface, D3D10_MAP map_type, UINT map_flags, void **data)
Definition: buffer.c:324
static HRESULT d3d_buffer_init(struct d3d_buffer *buffer, struct d3d_device *device, const D3D11_BUFFER_DESC *desc, const D3D11_SUBRESOURCE_DATA *data)
Definition: buffer.c:455
static void STDMETHODCALLTYPE d3d11_buffer_SetEvictionPriority(ID3D11Buffer *iface, UINT eviction_priority)
Definition: buffer.c:174
static void STDMETHODCALLTYPE d3d_buffer_wined3d_object_released(void *parent)
Definition: buffer.c:394
static HRESULT STDMETHODCALLTYPE d3d10_buffer_QueryInterface(ID3D10Buffer *iface, REFIID riid, void **out)
Definition: buffer.c:231
static struct d3d_buffer * impl_from_ID3D10Buffer(ID3D10Buffer *iface)
Definition: buffer.c:224
static HRESULT STDMETHODCALLTYPE d3d11_buffer_SetPrivateDataInterface(ID3D11Buffer *iface, REFGUID guid, const IUnknown *data)
Definition: buffer.c:148
static void STDMETHODCALLTYPE d3d11_buffer_GetDevice(ID3D11Buffer *iface, ID3D11Device **device)
Definition: buffer.c:102
static void STDMETHODCALLTYPE d3d11_buffer_GetType(ID3D11Buffer *iface, D3D11_RESOURCE_DIMENSION *resource_dimension)
Definition: buffer.c:166
struct d3d_buffer * unsafe_impl_from_ID3D11Buffer(ID3D11Buffer *iface)
Definition: buffer.c:214
static BOOL validate_buffer_desc(D3D11_BUFFER_DESC *desc, D3D_FEATURE_LEVEL feature_level)
Definition: buffer.c:407
static UINT STDMETHODCALLTYPE d3d10_buffer_GetEvictionPriority(ID3D10Buffer *iface)
Definition: buffer.c:315
static HRESULT STDMETHODCALLTYPE d3d11_buffer_GetPrivateData(ID3D11Buffer *iface, REFGUID guid, UINT *data_size, void *data)
Definition: buffer.c:112
HRESULT d3d_buffer_create(struct d3d_device *device, const D3D11_BUFFER_DESC *desc, const D3D11_SUBRESOURCE_DATA *data, struct d3d_buffer **buffer)
Definition: buffer.c:504
static UINT STDMETHODCALLTYPE d3d11_buffer_GetEvictionPriority(ID3D11Buffer *iface)
Definition: buffer.c:179
static ULONG STDMETHODCALLTYPE d3d10_buffer_AddRef(ID3D10Buffer *iface)
Definition: buffer.c:240
static void STDMETHODCALLTYPE d3d10_buffer_GetType(ID3D10Buffer *iface, D3D10_RESOURCE_DIMENSION *resource_dimension)
Definition: buffer.c:303
static ULONG STDMETHODCALLTYPE d3d10_buffer_Release(ID3D10Buffer *iface)
Definition: buffer.c:249
static const struct wined3d_parent_ops d3d_buffer_wined3d_parent_ops
Definition: buffer.c:402
static const struct ID3D10BufferVtbl d3d10_buffer_vtbl
Definition: buffer.c:365
static HRESULT STDMETHODCALLTYPE d3d10_buffer_SetPrivateDataInterface(ID3D10Buffer *iface, REFGUID guid, const IUnknown *data)
Definition: buffer.c:291
static void STDMETHODCALLTYPE d3d11_buffer_GetDesc(ID3D11Buffer *iface, D3D11_BUFFER_DESC *desc)
Definition: buffer.c:186
HRESULT CDECL wined3d_buffer_create(struct wined3d_device *device, const struct wined3d_buffer_desc *desc, const struct wined3d_sub_resource_data *data, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_buffer **buffer)
Definition: buffer.c:1329
ULONG CDECL wined3d_buffer_incref(struct wined3d_buffer *buffer)
Definition: buffer.c:248
ULONG CDECL wined3d_buffer_decref(struct wined3d_buffer *buffer)
Definition: buffer.c:459
struct wined3d_resource *CDECL wined3d_buffer_get_resource(struct wined3d_buffer *buffer)
Definition: buffer.c:520
HRESULT CDECL wined3d_resource_unmap(struct wined3d_resource *resource, unsigned int sub_resource_idx)
Definition: resource.c:304
HRESULT CDECL wined3d_resource_map(struct wined3d_resource *resource, unsigned int sub_resource_idx, struct wined3d_map_desc *map_desc, const struct wined3d_box *box, uint32_t flags)
Definition: resource.c:295
GUID guid
Definition: version.c:147
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Definition: assert.h:32
r parent
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unsigned int BOOL
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GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl.h:1950
GLuint buffer
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unsigned int UINT
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REFIID riid
Definition: atlbase.h:39
#define S_OK
Definition: intsafe.h:52
#define SUCCEEDED(hr)
Definition: intsafe.h:50
#define FAILED(hr)
Definition: intsafe.h:51
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static VARTYPE map_type(struct string_t *str)
D3D11_SHADER_VARIABLE_DESC desc
Definition: reflection.c:1683
#define IsEqualGUID(rguid1, rguid2)
Definition: guiddef.h:147
#define REFIID
Definition: guiddef.h:118
#define calloc
Definition: rosglue.h:14
#define TRACE(s)
Definition: solgame.cpp:4
Definition: scsiwmi.h:51
ID3D10Buffer ID3D10Buffer_iface
ID3D11Buffer ID3D11Buffer_iface
IUnknown * dxgi_resource
Definition: devices.h:37
unsigned int bind_flags
Definition: wined3d.h:2028
unsigned int structure_byte_stride
Definition: wined3d.h:2031
unsigned int misc_flags
Definition: wined3d.h:2030
unsigned int access
Definition: wined3d.h:2029
unsigned int byte_width
Definition: wined3d.h:2026
unsigned int usage
Definition: wined3d.h:2027
#define CONTAINING_RECORD(address, type, field)
Definition: typedefs.h:260
uint32_t ULONG
Definition: typedefs.h:59
wchar_t tm const _CrtWcstime_Writes_and_advances_ptr_ count wchar_t ** out
Definition: wcsftime.cpp:383
void WINAPI wined3d_mutex_unlock(void)
Definition: wined3d_main.c:544
void WINAPI wined3d_mutex_lock(void)
Definition: wined3d_main.c:539