831 ULONG EditBoxStartX, EditBoxEndX;
833 ULONG EditBoxTextLength, EditBoxTextPosition;
834 INT EditBoxTextDisplayIndex;
846 if (MessageText[
i] ==
'\n')
853 while ((MessageText[
j] !=
'\n') && (MessageText[
j] != 0))
878 if ((MessageText[
i] ==
'\n') || (MessageText[
i] == 0))
886 temp[
j++] = MessageText[
i];
890 EditBoxTextLength =
min(EditBoxTextLength,
Length - 1);
891 EditBoxTextPosition = 0;
892 EditBoxLine =
y2 - 2;
893 EditBoxStartX =
x1 + 3;
894 EditBoxEndX =
x2 - 3;
901 EditBoxCursorX = EditBoxStartX;
939 if ( (EditBoxTextLength > 0) && (EditBoxTextPosition > 0) &&
940 (EditBoxTextPosition <= EditBoxTextLength) )
942 EditBoxTextPosition--;
943 memmove(EditTextBuffer + EditBoxTextPosition,
944 EditTextBuffer + EditBoxTextPosition + 1,
945 EditBoxTextLength - EditBoxTextPosition);
947 EditTextBuffer[EditBoxTextLength] = 0;
956 if ( (EditBoxTextLength > 0) &&
957 (EditBoxTextPosition < EditBoxTextLength) )
959 memmove(EditTextBuffer + EditBoxTextPosition,
960 EditTextBuffer + EditBoxTextPosition + 1,
961 EditBoxTextLength - EditBoxTextPosition);
963 EditTextBuffer[EditBoxTextLength] = 0;
972 EditBoxTextPosition = 0;
976 EditBoxTextPosition = EditBoxTextLength;
980 if (EditBoxTextPosition < EditBoxTextLength)
981 EditBoxTextPosition++;
987 if (EditBoxTextPosition > 0)
988 EditBoxTextPosition--;
994 if ( (EditBoxTextLength <
Length - 1) &&
995 (EditBoxTextPosition <
Length - 1) )
997 memmove(EditTextBuffer + EditBoxTextPosition + 1,
998 EditTextBuffer + EditBoxTextPosition,
999 EditBoxTextLength - EditBoxTextPosition);
1000 EditTextBuffer[EditBoxTextPosition] =
key;
1001 EditBoxTextPosition++;
1002 EditBoxTextLength++;
1003 EditTextBuffer[EditBoxTextLength] = 0;
1020 if (EditBoxTextPosition > (EditBoxEndX - EditBoxStartX))
1022 EditBoxTextDisplayIndex = EditBoxTextPosition - (EditBoxEndX - EditBoxStartX);
1023 EditBoxCursorX = EditBoxEndX;
1027 EditBoxTextDisplayIndex = 0;
1028 EditBoxCursorX = EditBoxStartX + EditBoxTextPosition;
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG _In_ LONG y1
GLint GLint GLsizei width
#define memmove(s1, s2, n)
_In_ ULONG _In_ ULONG _In_ ULONG Length
ACPI_SIZE strlen(const char *String)
UCHAR UiMessageBoxFgColor
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG x1
VOID VideoCopyOffScreenBufferToVRAM(VOID)
VOID TuiSaveScreen(PUCHAR Buffer)
VOID TuiDrawBox(ULONG Left, ULONG Top, ULONG Right, ULONG Bottom, UCHAR VertStyle, UCHAR HorzStyle, BOOLEAN Fill, BOOLEAN Shadow, UCHAR Attr)
FORCEINLINE PVOID FrLdrTempAlloc(_In_ SIZE_T Size, _In_ ULONG Tag)
#define ATTR(cFore, cBack)
VOID UiDrawText(ULONG X, ULONG Y, PCSTR Text, UCHAR Attr)
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint GLint GLint j
VOID UiDrawText2(ULONG X, ULONG Y, ULONG MaxNumChars, PCSTR Text, UCHAR Attr)
VOID UiDrawStatusText(PCSTR StatusText)
#define MachVideoHideShowTextCursor(Show)
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG _In_ LONG _In_ LONG _In_ LONG y2
GLint GLint GLsizei GLsizei height
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
VOID TuiRestoreScreen(PUCHAR Buffer)
#define MachVideoSetTextCursorPosition(X, Y)
UCHAR UiMessageBoxBgColor
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG _In_ LONG _In_ LONG x2
VOID UiFillArea(ULONG Left, ULONG Top, ULONG Right, ULONG Bottom, CHAR FillChar, UCHAR Attr)
VOID TuiUpdateDateTime(VOID)
#define TAG_TUI_SCREENBUFFER
FORCEINLINE VOID FrLdrTempFree(PVOID Allocation, ULONG Tag)