ReactOS 0.4.17-dev-966-gf06eace
tui.c
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1/*
2 * FreeLoader
3 * Copyright (C) 1998-2003 Brian Palmer <brianp@sginet.com>
4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License along
16 * with this program; if not, write to the Free Software Foundation, Inc.,
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20#include <freeldr.h>
21
22typedef struct _SMALL_RECT
23{
29
31
32/* GENERIC TUI UTILS *********************************************************/
33
34/*
35 * TuiPrintf()
36 * Prints formatted text to the screen.
37 */
38INT
40 _In_ PCSTR Format, ...)
41{
42 INT i;
43 INT Length;
44 va_list ap;
45 CHAR Buffer[512];
46
48 Length = _vsnprintf(Buffer, sizeof(Buffer), Format, ap);
49 va_end(ap);
50
51 if (Length == -1)
52 Length = (INT)sizeof(Buffer);
53
54 for (i = 0; i < Length; i++)
55 {
57 }
58
59 return Length;
60}
61
62VOID
64 _Inout_z_ PSTR StringText,
65 _In_ ULONG MaxChars)
66{
67 /* If it's too large, just add some ellipsis past the maximum */
68 if (strlen(StringText) > MaxChars)
69 strcpy(&StringText[MaxChars - 3], "...");
70}
71
72/*
73 * DrawText()
74 * Displays a string on a single screen line.
75 * This function assumes coordinates are zero-based.
76 */
77VOID
79 _In_ ULONG X,
80 _In_ ULONG Y,
82 _In_ UCHAR Attr)
83{
84 TuiDrawText2(X, Y, 0 /*(ULONG)strlen(Text)*/, Text, Attr);
85}
86
87/*
88 * DrawText2()
89 * Displays a string on a single screen line.
90 * This function assumes coordinates are zero-based.
91 * MaxNumChars is the maximum number of characters to display.
92 * If MaxNumChars == 0, then display the whole string.
93 */
94VOID
96 _In_ ULONG X,
97 _In_ ULONG Y,
98 _In_opt_ ULONG MaxNumChars,
99 _In_reads_or_z_(MaxNumChars) PCSTR Text,
100 _In_ UCHAR Attr)
101{
102 PUCHAR ScreenMemory = (PUCHAR)TextVideoBuffer;
103 ULONG i, j;
104
105 /* Don't display anything if we are out of the screen */
106 if ((X >= UiScreenWidth) || (Y >= UiScreenHeight))
107 return;
108
109 /* Draw the text, not exceeding the width */
110 for (i = X, j = 0; Text[j] && i < UiScreenWidth && (MaxNumChars > 0 ? j < MaxNumChars : TRUE); i++, j++)
111 {
112 ScreenMemory[((Y*2)*UiScreenWidth)+(i*2)] = (UCHAR)Text[j];
113 ScreenMemory[((Y*2)*UiScreenWidth)+(i*2)+1] = Attr;
114 }
115}
116
117VOID
119 _In_ ULONG Left,
120 _In_ ULONG Top,
121 _In_ ULONG Right,
123 _In_ PCSTR TextString,
124 _In_ UCHAR Attr)
125{
126 SIZE_T TextLength;
127 SIZE_T Index, LastIndex;
128 ULONG LineBreakCount;
129 ULONG BoxWidth, BoxHeight;
130 ULONG RealLeft, RealTop;
131 ULONG X, Y;
132 CHAR Temp[2];
133
134 /* Query text length */
135 TextLength = strlen(TextString);
136
137 /* Count the new lines and the box width */
138 LineBreakCount = 0;
139 BoxWidth = 0;
140 LastIndex = 0;
141 for (Index = 0; Index < TextLength; Index++)
142 {
143 /* Scan for new lines */
144 if (TextString[Index] == '\n')
145 {
146 /* Remember the new line */
147 LastIndex = Index;
148 LineBreakCount++;
149 }
150 else
151 {
152 /* Check for new larger box width */
153 if ((Index - LastIndex) > BoxWidth)
154 {
155 /* Update it */
156 BoxWidth = (ULONG)(Index - LastIndex);
157 }
158 }
159 }
160
161 /* Base the box height on the number of lines */
162 BoxHeight = LineBreakCount + 1;
163
164 /*
165 * Create the centered coordinates.
166 * Here, the Left/Top/Right/Bottom rectangle is a hint, around
167 * which we center the "real" text rectangle RealLeft/RealTop.
168 */
169 RealLeft = (Left + Right - BoxWidth + 1) / 2;
170 RealTop = (Top + Bottom - BoxHeight + 1) / 2;
171
172 /* Now go for a second scan */
173 LastIndex = 0;
174 for (Index = 0; Index < TextLength; Index++)
175 {
176 /* Look for new lines again */
177 if (TextString[Index] == '\n')
178 {
179 /* Update where the text should start */
180 RealTop++;
181 LastIndex = 0;
182 }
183 else
184 {
185 /* We've got a line of text to print, do it */
186 X = (ULONG)(RealLeft + LastIndex);
187 Y = RealTop;
188 LastIndex++;
189 Temp[0] = TextString[Index];
190 Temp[1] = 0;
191 TuiDrawText(X, Y, Temp, Attr);
192 }
193 }
194}
195
196/* FULL TUI THEME ************************************************************/
197
198#define TAG_TUI_SCREENBUFFER 'SiuT'
199#define TAG_TUI_PALETTE 'PiuT'
200
202
204{
208
210 if (TextVideoBuffer == NULL)
211 {
212 return FALSE;
213 }
214
215 /* Load default settings with "Full" TUI Theme */
216
233
235 UiMenuBox = TRUE;
238
239 // TODO: Have a boolean to show/hide title box?
241 "Boot Menu");
242
244 "[Time Remaining: %d]");
245
246 return TRUE;
247}
248
250{
251 /* Do nothing if already uninitialized */
252 if (!TextVideoBuffer)
253 return;
254
256 {
257 TuiFadeOut();
258 }
259 else
260 {
262 }
263
266
270}
271
273{
274 /* Fill in the background (excluding title box & status bar) */
275 TuiFillArea(0,
277 UiScreenWidth - 1,
278 DrawHeight - 2,
281
282 /* Draw the title box */
283 TuiDrawBox(0,
284 0,
285 UiScreenWidth - 1,
287 D_VERT,
288 D_HORZ,
289 TRUE,
290 FALSE,
292
293 /* Draw version text */
294 TuiDrawText(2,
295 1,
296 VERSION,
298
299 /* Draw copyright */
300 TuiDrawText(2,
301 2,
302 BY_AUTHOR,
304 TuiDrawText(2,
305 3,
308
309 /* Draw help text */
311 /*"F1 for Help"*/ "F8 for Options",
313
314 /* Draw title text */
316 2,
319
320 /* Update the date & time */
323}
324
325/*
326 * FillArea()
327 * This function assumes coordinates are zero-based
328 */
329VOID TuiFillArea(ULONG Left, ULONG Top, ULONG Right, ULONG Bottom, CHAR FillChar, UCHAR Attr /* Color Attributes */)
330{
331 PUCHAR ScreenMemory = (PUCHAR)TextVideoBuffer;
332 ULONG i, j;
333
334 /* Clip the area to the screen */
335 if ((Left >= UiScreenWidth) || (Top >= UiScreenHeight))
336 {
337 return;
338 }
339 if (Right >= UiScreenWidth)
340 Right = UiScreenWidth - 1;
341 if (Bottom >= UiScreenHeight)
343
344 /* Loop through each line and column and fill it in */
345 for (i = Top; i <= Bottom; ++i)
346 {
347 for (j = Left; j <= Right; ++j)
348 {
349 ScreenMemory[((i*2)*UiScreenWidth)+(j*2)] = (UCHAR)FillChar;
350 ScreenMemory[((i*2)*UiScreenWidth)+(j*2)+1] = Attr;
351 }
352 }
353}
354
355/*
356 * DrawShadow()
357 * This function assumes coordinates are zero-based
358 */
360{
361 PUCHAR ScreenMemory = (PUCHAR)TextVideoBuffer;
362 ULONG i;
363 BOOLEAN RightShadow = (Right < (UiScreenWidth - 1));
364 BOOLEAN DoubleRightShadow = ((Right + 1) < (UiScreenWidth - 1));
365 BOOLEAN BottomShadow = (Bottom < (UiScreenHeight - 1));
367
368 /* Cap the right and bottom borders */
369 Right = min(Right, UiScreenWidth - 1);
371
372 /* Shade the bottom of the area */
373 if (BottomShadow)
374 {
375 i = Left + (DoubleWidth ? 2 : 1);
376 for (; i <= Right; ++i)
377 {
378 ScreenMemory[(((Bottom+1)*2)*UiScreenWidth)+(i*2)+1] = ATTR(COLOR_GRAY, COLOR_BLACK);
379 }
380 }
381
382 /* Shade the right of the area */
383 if (RightShadow)
384 {
385 for (i = Top + 1; i <= Bottom; ++i)
386 {
387 ScreenMemory[((i*2)*UiScreenWidth)+((Right+1)*2)+1] = ATTR(COLOR_GRAY, COLOR_BLACK);
388 }
389 }
390 if (DoubleWidth && DoubleRightShadow)
391 {
392 for (i = Top + 1; i <= Bottom; ++i)
393 {
394 ScreenMemory[((i*2)*UiScreenWidth)+((Right+2)*2)+1] = ATTR(COLOR_GRAY, COLOR_BLACK);
395 }
396 }
397
398 /* Shade the bottom right corner */
399 if (RightShadow && BottomShadow)
400 {
401 ScreenMemory[(((Bottom+1)*2)*UiScreenWidth)+((Right+1)*2)+1] = ATTR(COLOR_GRAY, COLOR_BLACK);
402 }
403 if (DoubleWidth && DoubleRightShadow && BottomShadow)
404 {
405 ScreenMemory[(((Bottom+1)*2)*UiScreenWidth)+((Right+2)*2)+1] = ATTR(COLOR_GRAY, COLOR_BLACK);
406 }
407}
408
409/*
410 * DrawBox()
411 * This function assumes coordinates are zero-based
412 */
413VOID
415 _In_ ULONG Left,
416 _In_ ULONG Top,
417 _In_ ULONG Right,
418 _In_ UCHAR VertStyle,
419 _In_ UCHAR HorzStyle,
420 _In_ UCHAR Attr)
421{
422 UCHAR ULCorner, URCorner;
423
424 /* Calculate the corner values */
425 if (HorzStyle == HORZ)
426 {
427 if (VertStyle == VERT)
428 {
429 ULCorner = UL;
430 URCorner = UR;
431 }
432 else // VertStyle == D_VERT
433 {
434 ULCorner = VD_UL;
435 URCorner = VD_UR;
436 }
437 }
438 else // HorzStyle == D_HORZ
439 {
440 if (VertStyle == VERT)
441 {
442 ULCorner = HD_UL;
443 URCorner = HD_UR;
444 }
445 else // VertStyle == D_VERT
446 {
447 ULCorner = D_UL;
448 URCorner = D_UR;
449 }
450 }
451
452 TuiFillArea(Left, Top, Left, Top, ULCorner, Attr);
453 TuiFillArea(Left+1, Top, Right-1, Top, HorzStyle, Attr);
454 TuiFillArea(Right, Top, Right, Top, URCorner, Attr);
455}
456
457VOID
459 _In_ ULONG Left,
461 _In_ ULONG Right,
462 _In_ UCHAR VertStyle,
463 _In_ UCHAR HorzStyle,
464 _In_ UCHAR Attr)
465{
466 UCHAR LLCorner, LRCorner;
467
468 /* Calculate the corner values */
469 if (HorzStyle == HORZ)
470 {
471 if (VertStyle == VERT)
472 {
473 LLCorner = LL;
474 LRCorner = LR;
475 }
476 else // VertStyle == D_VERT
477 {
478 LLCorner = VD_LL;
479 LRCorner = VD_LR;
480 }
481 }
482 else // HorzStyle == D_HORZ
483 {
484 if (VertStyle == VERT)
485 {
486 LLCorner = HD_LL;
487 LRCorner = HD_LR;
488 }
489 else // VertStyle == D_VERT
490 {
491 LLCorner = D_LL;
492 LRCorner = D_LR;
493 }
494 }
495
496 TuiFillArea(Left, Bottom, Left, Bottom, LLCorner, Attr);
497 TuiFillArea(Left+1, Bottom, Right-1, Bottom, HorzStyle, Attr);
498 TuiFillArea(Right, Bottom, Right, Bottom, LRCorner, Attr);
499}
500
501VOID
503 _In_ ULONG Left,
504 _In_ ULONG Top,
505 _In_ ULONG Right,
507 _In_ UCHAR VertStyle,
508 _In_ UCHAR HorzStyle,
510 _In_ BOOLEAN Shadow,
511 _In_ UCHAR Attr)
512{
513 /* Fill in the box background */
514 if (Fill)
515 TuiFillArea(Left, Top, Right, Bottom, ' ', Attr);
516
517 /* Fill in the top horizontal line */
518 TuiDrawBoxTopLine(Left, Top, Right, VertStyle, HorzStyle, Attr);
519
520 /* Fill in the vertical left and right lines */
521 TuiFillArea(Left, Top+1, Left, Bottom-1, VertStyle, Attr);
522 TuiFillArea(Right, Top+1, Right, Bottom-1, VertStyle, Attr);
523
524 /* Fill in the bottom horizontal line */
525 TuiDrawBoxBottomLine(Left, Bottom, Right, VertStyle, HorzStyle, Attr);
526
527 /* Draw the shadow */
528 if (Shadow)
529 TuiDrawShadow(Left, Top, Right, Bottom);
530}
531
533{
534 SIZE_T i;
535
538
539 for (i=strlen(StatusText)+1; i<UiScreenWidth; i++)
540 {
542 }
543
545}
546
548{
549 TIMEINFO* TimeInfo;
550 PCSTR DayPostfix;
551 BOOLEAN PMHour = FALSE;
552 CHAR Buffer[40];
553
554 /* Don't draw the time if this has been disabled */
555 if (!UiShowTime) return;
556
557 TimeInfo = ArcGetTime();
558 if (TimeInfo->Year < 1 || 9999 < TimeInfo->Year ||
559 TimeInfo->Month < 1 || 12 < TimeInfo->Month ||
560 TimeInfo->Day < 1 || 31 < TimeInfo->Day ||
561 23 < TimeInfo->Hour ||
562 59 < TimeInfo->Minute ||
563 59 < TimeInfo->Second)
564 {
565 /* This happens on QEmu sometimes. We just skip updating. */
566 return;
567 }
568
569 /* Get the day postfix */
570 if (1 == TimeInfo->Day || 21 == TimeInfo->Day || 31 == TimeInfo->Day)
571 DayPostfix = "st";
572 else if (2 == TimeInfo->Day || 22 == TimeInfo->Day)
573 DayPostfix = "nd";
574 else if (3 == TimeInfo->Day || 23 == TimeInfo->Day)
575 DayPostfix = "rd";
576 else
577 DayPostfix = "th";
578
579 /* Build the date string in format: "MMMM dx yyyy" */
581 "%s %d%s %d",
582 UiMonthNames[TimeInfo->Month - 1],
583 TimeInfo->Day,
584 DayPostfix,
585 TimeInfo->Year);
586
587 /* Draw the date */
590
591 /* Get the hour and change from 24-hour mode to 12-hour */
592 if (TimeInfo->Hour > 12)
593 {
594 TimeInfo->Hour -= 12;
595 PMHour = TRUE;
596 }
597 if (TimeInfo->Hour == 0)
598 {
599 TimeInfo->Hour = 12;
600 }
601
602 /* Build the time string in format: "h:mm:ss tt" */
604 " %d:%02d:%02d %s",
605 TimeInfo->Hour,
606 TimeInfo->Minute,
607 TimeInfo->Second,
608 PMHour ? "PM" : "AM");
609
610 /* Draw the time */
613}
614
617PUCHAR
618TuiSaveScreen(VOID)
619{
621 PUCHAR ScreenMemory = (PUCHAR)TextVideoBuffer;
622 ULONG i;
623
624 /* Allocate the buffer */
627 if (!Buffer)
628 return NULL;
629
630 /* Loop through each cell and copy it */
631 for (i=0; i < (UiScreenWidth * UiScreenHeight * 2); i++)
632 {
633 Buffer[i] = ScreenMemory[i];
634 }
635
636 return Buffer;
637}
638
639VOID
642{
643 PUCHAR ScreenMemory = (PUCHAR)TextVideoBuffer;
644 ULONG i;
645
646 if (!Buffer)
647 return;
648
649 /* Loop through each cell and copy it */
650 for (i=0; i < (UiScreenWidth * UiScreenHeight * 2); i++)
651 {
652 ScreenMemory[i] = Buffer[i];
653 }
654
655 /* Free the buffer */
657
659}
660
661static VOID
663 _In_ PCSTR MessageText,
664 _Out_ PSMALL_RECT MsgBoxRect)
665{
666 INT width = 8;
667 INT height = 1;
668 INT curline = 0;
669 INT k;
670 size_t i, j;
671 INT x1, x2, y1, y2;
672 CHAR temp[260];
673
674 /* Find the height */
675 for (i = 0; i < strlen(MessageText); i++)
676 {
677 if (MessageText[i] == '\n')
678 height++;
679 }
680
681 /* Find the width */
682 for (i = j = k = 0; i < height; i++)
683 {
684 while ((MessageText[j] != '\n') && (MessageText[j] != ANSI_NULL))
685 {
686 j++;
687 k++;
688 }
689
690 if (k > width)
691 width = k;
692
693 k = 0;
694 j++;
695 }
696
697 /* Account for the message box margins & bottom button/edit box */
698 width += 4; // Border & space on left and right.
699 height += 5; // Border on top and bottom, plus 3 lines for button/edit box.
700
701 /* Calculate the centered box area, also ensuring that the top-left
702 * corner is always visible if the borders are partly off-screen */
705 {
706 /* Exclude the header and the status bar */
707 // y1 = (UiScreenHeight - TUI_TITLE_BOX_CHAR_HEIGHT - 1 - height) / 2
708 // + TUI_TITLE_BOX_CHAR_HEIGHT;
710 }
711 else
712 {
714 }
715 x2 = x1 + width - 1;
716 y2 = y1 + height - 1;
717
718 MsgBoxRect->Left = x1; MsgBoxRect->Right = x2;
719 MsgBoxRect->Top = y1; MsgBoxRect->Bottom = y2;
720
721
722 /* Draw the box */
725
726 /* Draw the text */
727 for (i = j = 0; i < strlen(MessageText) + 1; i++)
728 {
729 if ((MessageText[i] == '\n') || (MessageText[i] == ANSI_NULL))
730 {
731 temp[j] = 0;
732 j = 0;
733 UiDrawText(x1 + 2, y1 + 1 + curline, temp,
735 curline++;
736 }
737 else
738 {
739 temp[j++] = MessageText[i];
740 }
741 }
742}
743
744VOID
746 _In_ PCSTR MessageText)
747{
749
750 /* Save the screen contents */
751 ScreenBuffer = TuiSaveScreen();
752
753 /* Display the message box */
754 TuiMessageBoxCritical(MessageText);
755
756 /* Restore the screen contents */
758}
759
760VOID
762 _In_ PCSTR MessageText)
763{
764 SMALL_RECT BoxRect;
765 CHAR key;
766
767 /* Draw the common parts of the message box */
768 TuiDrawMsgBoxCommon(MessageText, &BoxRect);
769
770 /* Draw centered OK button */
771 UiDrawText((BoxRect.Left + BoxRect.Right) / 2 - 3,
772 BoxRect.Bottom - 2,
773 " OK ",
775
776 /* Draw status text */
777 UiDrawStatusText("Press ENTER to continue");
778
780
781 for (;;)
782 {
783 if (MachConsKbHit())
784 {
785 key = MachConsGetCh();
786 if (key == KEY_EXTENDED)
787 key = MachConsGetCh();
788
789 if ((key == KEY_ENTER) || (key == KEY_SPACE) || (key == KEY_ESC))
790 break;
791 }
792
794
796
797 MachHwIdle();
798 }
799}
800
801static VOID
803 _In_ PCSTR ProgressText)
804{
805 ULONG ProgressBarWidth;
806 CHAR ProgressString[256];
807
808 /* Make sure the progress bar is enabled */
810
811 /* Calculate the width of the bar proper */
812 ProgressBarWidth = UiProgressBar.Right - UiProgressBar.Left + 1;
813
814 /* First make sure the progress bar text fits */
815 RtlStringCbCopyA(ProgressString, sizeof(ProgressString), ProgressText);
816 TuiTruncateStringEllipsis(ProgressString, ProgressBarWidth);
817
818 /* Clear the text area */
822
823 /* Draw the "Loading..." text */
826 ProgressString, ATTR(UiTextColor, UiMenuBgColor));
827}
828
829static VOID
831 _In_ ULONG SubPercentTimes100)
832{
833 ULONG ProgressBarWidth;
834 ULONG FillCount;
835
836 /* Make sure the progress bar is enabled */
838
839 ASSERT(SubPercentTimes100 <= (100 * 100));
840
841 /* Calculate the width of the bar proper */
842 ProgressBarWidth = UiProgressBar.Right - UiProgressBar.Left + 1;
843
844 /* Compute fill count */
845 // FillCount = (ProgressBarWidth * Position) / Range;
846 FillCount = ProgressBarWidth * SubPercentTimes100 / (100 * 100);
847
848 /* Fill the progress bar */
849 /* Draw the percent complete -- Use the fill character */
850 if (FillCount > 0)
851 {
853 UiProgressBar.Left + FillCount - 1, UiProgressBar.Bottom,
854 '\xDB', ATTR(UiTextColor, UiMenuBgColor));
855 }
856 /* Fill the remaining with shadow blanks */
859 '\xB2', ATTR(UiTextColor, UiMenuBgColor));
860
863}
864
865static VOID
867 _In_ ULONG Left,
868 _In_ ULONG Top,
869 _In_ ULONG Right,
871 _In_ PCSTR ProgressText);
872
873static VOID
875 _In_ PCSTR ProgressText)
876{
877 ULONG Left, Top, Right, Bottom, Width, Height;
878
879 /* Build the coordinates and sizes */
880 Height = 2;
881 Width = 50; // Allow for 50 "bars"
882 Left = (UiScreenWidth - Width) / 2;
883 Top = (UiScreenHeight - Height + 4) / 2;
884 Right = Left + Width - 1;
885 Bottom = Top + Height - 1;
886
887 /* Inflate to include the box margins */
888 Left -= 2;
889 Right += 2;
890 Top -= 1;
891 Bottom += 1;
892
893 /* Draw the progress bar */
894 TuiDrawProgressBar(Left, Top, Right, Bottom, ProgressText);
895}
896
897static VOID
899 _In_ ULONG Left,
900 _In_ ULONG Top,
901 _In_ ULONG Right,
903 _In_ PCSTR ProgressText)
904{
905 /* Draw the box */
906 TuiDrawBox(Left, Top, Right, Bottom,
907 VERT, HORZ, TRUE, TRUE,
909
910 /* Exclude the box margins */
911 Left += 2;
912 Right -= 2;
913 Top += 1;
914 Bottom -= 1;
915
916 UiInitProgressBar(Left, Top, Right, Bottom, ProgressText);
917}
918
920{
921 static const struct
922 {
923 PCSTR ColorName;
924 UCHAR ColorValue;
925 } Colors[] =
926 {
927 {"Black" , COLOR_BLACK },
928 {"Blue" , COLOR_BLUE },
929 {"Green" , COLOR_GREEN },
930 {"Cyan" , COLOR_CYAN },
931 {"Red" , COLOR_RED },
932 {"Magenta", COLOR_MAGENTA},
933 {"Brown" , COLOR_BROWN },
934 {"Gray" , COLOR_GRAY },
935 {"DarkGray" , COLOR_DARKGRAY },
936 {"LightBlue" , COLOR_LIGHTBLUE },
937 {"LightGreen" , COLOR_LIGHTGREEN },
938 {"LightCyan" , COLOR_LIGHTCYAN },
939 {"LightRed" , COLOR_LIGHTRED },
940 {"LightMagenta", COLOR_LIGHTMAGENTA},
941 {"Yellow" , COLOR_YELLOW },
942 {"White" , COLOR_WHITE },
943 };
944 ULONG i;
945
946 if (_stricmp(ColorText, "Default") == 0)
948
949 for (i = 0; i < RTL_NUMBER_OF(Colors); ++i)
950 {
951 if (_stricmp(ColorText, Colors[i].ColorName) == 0)
952 return Colors[i].ColorValue;
953 }
954
955 return COLOR_BLACK;
956}
957
959{
960 static const struct
961 {
962 PCSTR FillStyleName;
963 UCHAR FillStyleValue;
964 } FillStyles[] =
965 {
966 {"None" , ' '},
967 {"Light" , LIGHT_FILL },
968 {"Medium", MEDIUM_FILL},
969 {"Dark" , DARK_FILL },
970 };
971 ULONG i;
972
973 for (i = 0; i < RTL_NUMBER_OF(FillStyles); ++i)
974 {
975 if (_stricmp(FillStyleText, FillStyles[i].FillStyleName) == 0)
976 return FillStyles[i].FillStyleValue;
977 }
978
979 return LIGHT_FILL;
980}
981
983{
984 PPALETTE_ENTRY TuiFadePalette = NULL;
985
987 {
988 TuiFadePalette = (PPALETTE_ENTRY)FrLdrTempAlloc(sizeof(PALETTE_ENTRY) * 64,
990
991 if (TuiFadePalette != NULL)
992 {
993 VideoSavePaletteState(TuiFadePalette, 64);
995 }
996 }
997
998 // Draw the backdrop and title box
1000
1001 if (UiUseSpecialEffects && ! MachVideoIsPaletteFixed() && TuiFadePalette != NULL)
1002 {
1003 VideoFadeIn(TuiFadePalette, 64);
1004 FrLdrTempFree(TuiFadePalette, TAG_TUI_PALETTE);
1005 }
1006}
1007
1009{
1010 PPALETTE_ENTRY TuiFadePalette = NULL;
1011
1013 {
1014 TuiFadePalette = (PPALETTE_ENTRY)FrLdrTempAlloc(sizeof(PALETTE_ENTRY) * 64,
1016
1017 if (TuiFadePalette != NULL)
1018 {
1019 VideoSavePaletteState(TuiFadePalette, 64);
1020 }
1021 }
1022
1023 if (UiUseSpecialEffects && ! MachVideoIsPaletteFixed() && TuiFadePalette != NULL)
1024 {
1025 VideoFadeOut(64);
1026 }
1027
1029
1030 if (UiUseSpecialEffects && ! MachVideoIsPaletteFixed() && TuiFadePalette != NULL)
1031 {
1032 VideoRestorePaletteState(TuiFadePalette, 64);
1033 FrLdrTempFree(TuiFadePalette, TAG_TUI_PALETTE);
1034 }
1035
1036}
1037
1039{
1040 CHAR Key;
1041
1044
1045 TuiPrintf("\nOn previous session, ReactOS has shutdown due to a thermal condition\n"
1046 "that would have otherwise caused fatal damage to the system.\n\n"
1047 "It's extremely advised to check that your system has proper cooling\n"
1048 "and that nothing blocks the airflow of your system (dust, debris, etc).\n\n"
1049 "Replace the thermal paste if necessary. Avoid skin contact with the hot\n"
1050 "system at all costs (if it's a laptop).\n\n"
1051 "Press ENTER to continue.");
1052
1053 /* Keep displaying the RSOH screen until the user presses the ENTER key */
1054 for (;;)
1055 {
1056 if (MachConsKbHit())
1057 {
1058 Key = MachConsGetCh();
1059 if (Key == KEY_EXTENDED)
1060 {
1061 Key = MachConsGetCh();
1062 }
1063
1064 if (Key == KEY_ENTER)
1065 {
1066 break;
1067 }
1068 }
1069 }
1070}
1071
1072BOOLEAN TuiEditBox(PCSTR MessageText, PCHAR EditTextBuffer, ULONG Length)
1073{
1074 CHAR key;
1075 BOOLEAN Extended;
1076 INT EditBoxLine;
1077 ULONG EditBoxStartX, EditBoxEndX;
1078 INT EditBoxCursorX;
1079 ULONG EditBoxTextLength, EditBoxTextPosition;
1080 INT EditBoxTextDisplayIndex;
1081 BOOLEAN ReturnCode;
1082 SMALL_RECT BoxRect;
1084
1085 /* Save the screen contents */
1086 ScreenBuffer = TuiSaveScreen();
1087
1088 /* Draw the common parts of the message box */
1089 TuiDrawMsgBoxCommon(MessageText, &BoxRect);
1090
1091 EditBoxTextLength = (ULONG)strlen(EditTextBuffer);
1092 EditBoxTextLength = min(EditBoxTextLength, Length - 1);
1093 EditBoxTextPosition = 0;
1094 EditBoxLine = BoxRect.Bottom - 2;
1095 EditBoxStartX = BoxRect.Left + 3;
1096 EditBoxEndX = BoxRect.Right - 3;
1097
1098 // Draw the edit box background and the text
1099 UiFillArea(EditBoxStartX, EditBoxLine, EditBoxEndX, EditBoxLine, ' ', ATTR(UiEditBoxTextColor, UiEditBoxBgColor));
1100 UiDrawText2(EditBoxStartX, EditBoxLine, EditBoxEndX - EditBoxStartX + 1, EditTextBuffer, ATTR(UiEditBoxTextColor, UiEditBoxBgColor));
1101
1102 // Show the cursor
1103 EditBoxCursorX = EditBoxStartX;
1104 MachVideoSetTextCursorPosition(EditBoxCursorX, EditBoxLine);
1106
1107 // Draw status text
1108 UiDrawStatusText("Press ENTER to continue, or ESC to cancel");
1109
1111
1112 //
1113 // Enter the text. Please keep in mind that the default input mode
1114 // of the edit boxes is in insertion mode, that is, you can insert
1115 // text without erasing the existing one.
1116 //
1117 for (;;)
1118 {
1119 if (MachConsKbHit())
1120 {
1121 Extended = FALSE;
1122 key = MachConsGetCh();
1123 if (key == KEY_EXTENDED)
1124 {
1125 Extended = TRUE;
1126 key = MachConsGetCh();
1127 }
1128
1129 if (key == KEY_ENTER)
1130 {
1131 ReturnCode = TRUE;
1132 break;
1133 }
1134 else if (key == KEY_ESC)
1135 {
1136 ReturnCode = FALSE;
1137 break;
1138 }
1139 else if (key == KEY_BACKSPACE) // Remove a character
1140 {
1141 if ( (EditBoxTextLength > 0) && (EditBoxTextPosition > 0) &&
1142 (EditBoxTextPosition <= EditBoxTextLength) )
1143 {
1144 EditBoxTextPosition--;
1145 memmove(EditTextBuffer + EditBoxTextPosition,
1146 EditTextBuffer + EditBoxTextPosition + 1,
1147 EditBoxTextLength - EditBoxTextPosition);
1148 EditBoxTextLength--;
1149 EditTextBuffer[EditBoxTextLength] = 0;
1150 }
1151 else
1152 {
1153 MachBeep();
1154 }
1155 }
1156 else if (Extended && key == KEY_DELETE) // Remove a character
1157 {
1158 if ( (EditBoxTextLength > 0) &&
1159 (EditBoxTextPosition < EditBoxTextLength) )
1160 {
1161 memmove(EditTextBuffer + EditBoxTextPosition,
1162 EditTextBuffer + EditBoxTextPosition + 1,
1163 EditBoxTextLength - EditBoxTextPosition);
1164 EditBoxTextLength--;
1165 EditTextBuffer[EditBoxTextLength] = 0;
1166 }
1167 else
1168 {
1169 MachBeep();
1170 }
1171 }
1172 else if (Extended && key == KEY_HOME) // Go to the start of the buffer
1173 {
1174 EditBoxTextPosition = 0;
1175 }
1176 else if (Extended && key == KEY_END) // Go to the end of the buffer
1177 {
1178 EditBoxTextPosition = EditBoxTextLength;
1179 }
1180 else if (Extended && key == KEY_RIGHT) // Go right
1181 {
1182 if (EditBoxTextPosition < EditBoxTextLength)
1183 EditBoxTextPosition++;
1184 else
1185 MachBeep();
1186 }
1187 else if (Extended && key == KEY_LEFT) // Go left
1188 {
1189 if (EditBoxTextPosition > 0)
1190 EditBoxTextPosition--;
1191 else
1192 MachBeep();
1193 }
1194 else if (!Extended) // Add this key to the buffer
1195 {
1196 if ( (EditBoxTextLength < Length - 1) &&
1197 (EditBoxTextPosition < Length - 1) )
1198 {
1199 memmove(EditTextBuffer + EditBoxTextPosition + 1,
1200 EditTextBuffer + EditBoxTextPosition,
1201 EditBoxTextLength - EditBoxTextPosition);
1202 EditTextBuffer[EditBoxTextPosition] = key;
1203 EditBoxTextPosition++;
1204 EditBoxTextLength++;
1205 EditTextBuffer[EditBoxTextLength] = 0;
1206 }
1207 else
1208 {
1209 MachBeep();
1210 }
1211 }
1212 else
1213 {
1214 MachBeep();
1215 }
1216 }
1217
1218 // Draw the edit box background
1219 UiFillArea(EditBoxStartX, EditBoxLine, EditBoxEndX, EditBoxLine, ' ', ATTR(UiEditBoxTextColor, UiEditBoxBgColor));
1220
1221 // Fill the text in
1222 if (EditBoxTextPosition > (EditBoxEndX - EditBoxStartX))
1223 {
1224 EditBoxTextDisplayIndex = EditBoxTextPosition - (EditBoxEndX - EditBoxStartX);
1225 EditBoxCursorX = EditBoxEndX;
1226 }
1227 else
1228 {
1229 EditBoxTextDisplayIndex = 0;
1230 EditBoxCursorX = EditBoxStartX + EditBoxTextPosition;
1231 }
1232 UiDrawText2(EditBoxStartX, EditBoxLine, EditBoxEndX - EditBoxStartX + 1, &EditTextBuffer[EditBoxTextDisplayIndex], ATTR(UiEditBoxTextColor, UiEditBoxBgColor));
1233
1234 // Move the cursor
1235 MachVideoSetTextCursorPosition(EditBoxCursorX, EditBoxLine);
1236
1238
1240
1241 MachHwIdle();
1242 }
1243
1244 // Hide the cursor again
1246
1247 /* Restore the screen contents */
1249
1250 return ReturnCode;
1251}
1252
1254{
1260 TuiDrawBox,
1272 TuiEditBox,
1276 TuiFadeOut,
1279};
#define RTL_NUMBER_OF(x)
Definition: RtlRegistry.c:12
unsigned char BOOLEAN
Definition: actypes.h:127
Colors
Definition: ansiprsr.h:4
TIMEINFO * ArcGetTime(VOID)
Definition: arcemul.c:27
#define VERSION
Definition: rdesktop.h:45
static LPHIST_ENTRY Bottom
Definition: history.c:54
static LPHIST_ENTRY Top
Definition: history.c:53
#define MachHwIdle()
Definition: machine.h:130
#define MachVideoClearScreen(Attr)
Definition: machine.h:92
#define MachConsPutChar(Ch)
Definition: machine.h:86
#define MachBeep()
Definition: machine.h:116
#define MachConsKbHit()
Definition: machine.h:88
#define MachVideoSetTextCursorPosition(X, Y)
Definition: machine.h:100
#define MachVideoSetDisplayMode(Mode, Init)
Definition: machine.h:94
#define MachConsGetCh()
Definition: machine.h:90
#define MachVideoHideShowTextCursor(Show)
Definition: machine.h:102
#define MachVideoIsPaletteFixed()
Definition: machine.h:108
VOID FrLdrTempFree(PVOID Allocation, ULONG Tag)
Definition: heap.c:553
PVOID FrLdrTempAlloc(_In_ SIZE_T Size, _In_ ULONG Tag)
Definition: heap.c:545
VOID VideoFadeIn(PPALETTE_ENTRY Palette, ULONG ColorCount)
Definition: video.c:79
VOID VideoSetAllColorsToBlack(ULONG ColorCount)
Definition: video.c:67
VOID VideoFadeOut(ULONG ColorCount)
Definition: video.c:138
struct _PALETTE_ENTRY * PPALETTE_ENTRY
VOID VideoFreeOffScreenBuffer(VOID)
Definition: video.c:29
VOID VideoRestorePaletteState(PPALETTE_ENTRY Palette, ULONG ColorCount)
Definition: video.c:54
PVOID VideoAllocateOffScreenBuffer(VOID)
Definition: video.c:16
VOID VideoSavePaletteState(PPALETTE_ENTRY Palette, ULONG ColorCount)
Definition: video.c:44
VOID VideoCopyOffScreenBufferToVRAM(VOID)
Definition: video.c:38
#define LIGHT_FILL
Definition: ui.h:316
#define COLOR_LIGHTBLUE
Definition: ui.h:338
#define COLOR_LIGHTMAGENTA
Definition: ui.h:342
UCHAR UiMessageBoxFgColor
Definition: ui.c:32
UCHAR UiMessageBoxBgColor
Definition: ui.c:33
UI_PROGRESS_BAR UiProgressBar
Definition: ui.c:62
ULONG UiScreenWidth
Definition: ui.c:54
UCHAR UiEditBoxTextColor
Definition: ui.c:39
#define VERT
Definition: ui.h:354
#define COLOR_BLUE
Definition: ui.h:329
UCHAR UiStatusBarBgColor
Definition: ui.c:26
VOID UiDrawText(_In_ ULONG X, _In_ ULONG Y, _In_ PCSTR Text, _In_ UCHAR Attr)
Definition: ui.c:254
BOOLEAN UiUseSpecialEffects
Definition: ui.c:45
#define COLOR_DARKGRAY
Definition: ui.h:337
#define D_HORZ
Definition: ui.h:353
#define COLOR_LIGHTRED
Definition: ui.h:341
BOOLEAN UiCenterMenu
Definition: ui.c:44
VOID UiDrawText2(_In_ ULONG X, _In_ ULONG Y, _In_opt_ ULONG MaxNumChars, _In_reads_or_z_(MaxNumChars) PCSTR Text, _In_ UCHAR Attr)
Definition: ui.c:264
#define COLOR_GRAY
Definition: ui.h:335
UCHAR UiTitleBoxBgColor
Definition: ui.c:31
#define D_VERT
Definition: ui.h:355
#define COLOR_YELLOW
Definition: ui.h:343
#define COLOR_LIGHTCYAN
Definition: ui.h:340
const PCSTR UiMonthNames[12]
Definition: ui.c:50
UCHAR UiTextColor
Definition: ui.c:36
UCHAR UiMenuBgColor
Definition: ui.c:35
#define MEDIUM_FILL
Definition: ui.h:317
#define ATTR(cFore, cBack)
Definition: ui.h:323
#define COLOR_CYAN
Definition: ui.h:331
CHAR UiTimeText[260]
Definition: ui.c:48
#define HORZ
Definition: ui.h:352
#define COLOR_MAGENTA
Definition: ui.h:333
#define COLOR_BROWN
Definition: ui.h:334
CHAR UiTitleBoxTitleText[260]
Definition: ui.c:47
#define COLOR_WHITE
Definition: ui.h:344
UCHAR UiTitleBoxFgColor
Definition: ui.c:30
UCHAR UiBackdropFgColor
Definition: ui.c:27
BOOLEAN UiShowTime
Definition: ui.c:42
UCHAR UiBackdropFillStyle
Definition: ui.c:29
VOID UiFillArea(ULONG Left, ULONG Top, ULONG Right, ULONG Bottom, CHAR FillChar, UCHAR Attr)
Definition: ui.c:238
UCHAR UiBackdropBgColor
Definition: ui.c:28
ULONG UiGetScreenHeight(VOID)
Definition: ui.c:655
ULONG UiScreenHeight
Definition: ui.c:55
BOOLEAN UiMenuBox
Definition: ui.c:43
#define COLOR_BLACK
Definition: ui.h:328
VOID UiDrawStatusText(PCSTR StatusText)
Definition: ui.c:286
UCHAR UiStatusBarFgColor
Definition: ui.c:25
#define DARK_FILL
Definition: ui.h:318
UCHAR UiSelectedTextColor
Definition: ui.c:37
UCHAR UiSelectedTextBgColor
Definition: ui.c:38
#define COLOR_LIGHTGREEN
Definition: ui.h:339
#define COLOR_RED
Definition: ui.h:332
UCHAR UiMenuFgColor
Definition: ui.c:34
VOID UiInitProgressBar(_In_ ULONG Left, _In_ ULONG Top, _In_ ULONG Right, _In_ ULONG Bottom, _In_ PCSTR ProgressText)
Definition: ui.c:389
UCHAR UiEditBoxBgColor
Definition: ui.c:40
#define COLOR_GREEN
Definition: ui.h:330
struct _SMALL_RECT * PSMALL_RECT
VOID TuiMessageBoxCritical(_In_ PCSTR MessageText)
Definition: tui.c:761
struct _SMALL_RECT SMALL_RECT
VOID TuiDrawCenteredText(_In_ ULONG Left, _In_ ULONG Top, _In_ ULONG Right, _In_ ULONG Bottom, _In_ PCSTR TextString, _In_ UCHAR Attr)
Definition: tui.c:118
VOID TuiTruncateStringEllipsis(_Inout_z_ PSTR StringText, _In_ ULONG MaxChars)
Definition: tui.c:63
VOID TuiDrawBox(_In_ ULONG Left, _In_ ULONG Top, _In_ ULONG Right, _In_ ULONG Bottom, _In_ UCHAR VertStyle, _In_ UCHAR HorzStyle, _In_ BOOLEAN Fill, _In_ BOOLEAN Shadow, _In_ UCHAR Attr)
Definition: tui.c:502
VOID TuiRestoreScreen(_In_opt_ __drv_freesMem(Mem) PUCHAR Buffer)
Definition: tui.c:640
VOID TuiDrawShadow(ULONG Left, ULONG Top, ULONG Right, ULONG Bottom)
Definition: tui.c:359
UCHAR TuiTextToColor(PCSTR ColorText)
Definition: tui.c:919
static VOID TuiDrawMsgBoxCommon(_In_ PCSTR MessageText, _Out_ PSMALL_RECT MsgBoxRect)
Definition: tui.c:662
VOID TuiUnInitialize(VOID)
Definition: tui.c:249
static VOID TuiSetProgressBarText(_In_ PCSTR ProgressText)
Definition: tui.c:802
VOID TuiFillArea(ULONG Left, ULONG Top, ULONG Right, ULONG Bottom, CHAR FillChar, UCHAR Attr)
Definition: tui.c:329
UCHAR TuiTextToFillStyle(PCSTR FillStyleText)
Definition: tui.c:958
VOID TuiDrawBackdrop(ULONG DrawHeight)
Definition: tui.c:272
VOID TuiDrawText(_In_ ULONG X, _In_ ULONG Y, _In_ PCSTR Text, _In_ UCHAR Attr)
Definition: tui.c:78
#define TAG_TUI_PALETTE
Definition: tui.c:199
static VOID TuiDrawProgressBar(_In_ ULONG Left, _In_ ULONG Top, _In_ ULONG Right, _In_ ULONG Bottom, _In_ PCSTR ProgressText)
Definition: tui.c:898
VOID TuiDrawStatusText(PCSTR StatusText)
Definition: tui.c:532
#define TAG_TUI_SCREENBUFFER
Definition: tui.c:198
VOID TuiDrawBoxBottomLine(_In_ ULONG Left, _In_ ULONG Bottom, _In_ ULONG Right, _In_ UCHAR VertStyle, _In_ UCHAR HorzStyle, _In_ UCHAR Attr)
Definition: tui.c:458
static VOID TuiTickProgressBar(_In_ ULONG SubPercentTimes100)
Definition: tui.c:830
VOID TuiFadeInBackdrop(VOID)
Definition: tui.c:982
VOID TuiDrawText2(_In_ ULONG X, _In_ ULONG Y, _In_opt_ ULONG MaxNumChars, _In_reads_or_z_(MaxNumChars) PCSTR Text, _In_ UCHAR Attr)
Definition: tui.c:95
VOID TuiDisplayThermalScreen(VOID)
Definition: tui.c:1038
VOID TuiUpdateDateTime(VOID)
Definition: tui.c:547
UCHAR MachDefaultTextColor
Definition: pcvideo.c:114
static VOID TuiDrawProgressBarCenter(_In_ PCSTR ProgressText)
Definition: tui.c:874
BOOLEAN TuiInitialize(VOID)
Definition: tui.c:203
BOOLEAN TuiEditBox(PCSTR MessageText, PCHAR EditTextBuffer, ULONG Length)
Definition: tui.c:1072
PVOID TextVideoBuffer
Definition: tui.c:30
VOID TuiDrawBoxTopLine(_In_ ULONG Left, _In_ ULONG Top, _In_ ULONG Right, _In_ UCHAR VertStyle, _In_ UCHAR HorzStyle, _In_ UCHAR Attr)
Definition: tui.c:414
const UIVTBL TuiVtbl
Definition: tui.c:1253
VOID TuiFadeOut(VOID)
Definition: tui.c:1008
VOID TuiMessageBox(_In_ PCSTR MessageText)
Definition: tui.c:745
INT TuiPrintf(_In_ PCSTR Format,...)
Definition: tui.c:39
#define _stricmp
Definition: cat.c:22
Definition: bufpool.h:45
char * Text
Definition: combotst.c:136
_Check_return_ _In_ D3DDDI_VIDEO_PRESENT_TARGET_ID _In_ PDXGKARG_SYSTEM_DISPLAY_ENABLE_FLAGS _Out_ UINT _Out_ UINT * Height
Definition: dispmprt.h:1445
_Check_return_ _In_ D3DDDI_VIDEO_PRESENT_TARGET_ID _In_ PDXGKARG_SYSTEM_DISPLAY_ENABLE_FLAGS _Out_ UINT * Width
Definition: dispmprt.h:1444
#define NULL
Definition: types.h:112
#define TRUE
Definition: types.h:120
#define FALSE
Definition: types.h:117
#define Y(I)
#define va_end(v)
Definition: stdarg.h:28
#define va_start(v, l)
Definition: stdarg.h:26
_ACRTIMP size_t __cdecl strlen(const char *)
Definition: string.c:1597
char * va_list
Definition: vadefs.h:50
void Fill(HDC hdc, LONG x, LONG y, COLORREF color)
Definition: drawing.cpp:286
#define __drv_freesMem(kind)
Definition: driverspecs.h:272
#define __drv_allocatesMem(kind)
Definition: driverspecs.h:257
GLint GLint GLsizei GLsizei height
Definition: gl.h:1546
GLint GLint GLsizei width
Definition: gl.h:1546
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint GLint GLint j
Definition: glfuncs.h:250
#define X(b, s)
#define KEY_RIGHT
Definition: keycodes.h:48
#define KEY_DELETE
Definition: keycodes.h:41
#define KEY_BACKSPACE
Definition: keycodes.h:40
#define KEY_EXTENDED
Definition: keycodes.h:38
#define KEY_ESC
Definition: keycodes.h:49
#define KEY_SPACE
Definition: keycodes.h:42
#define KEY_END
Definition: keycodes.h:64
#define KEY_ENTER
Definition: keycodes.h:39
#define KEY_LEFT
Definition: keycodes.h:47
#define KEY_HOME
Definition: keycodes.h:44
#define memmove(s1, s2, n)
Definition: mkisofs.h:881
#define ASSERT(a)
Definition: mode.c:44
#define _vsnprintf
Definition: _vsnprintf.c:28
#define min(a, b)
Definition: monoChain.cc:55
int k
Definition: mpi.c:3369
#define _Ret_maybenull_
Definition: no_sal2.h:328
#define _In_reads_or_z_(s)
Definition: no_sal2.h:174
#define _Out_
Definition: no_sal2.h:160
#define _In_
Definition: no_sal2.h:158
#define _In_opt_
Definition: no_sal2.h:212
#define _Inout_z_
Definition: no_sal2.h:166
HANDLE ScreenBuffer
Definition: notevil.c:37
#define ANSI_NULL
_In_ ULONG _In_ ULONG _In_ ULONG Length
Definition: ntddpcm.h:102
NTSTRSAFEVAPI RtlStringCbPrintfA(_Out_writes_bytes_(cbDest) _Always_(_Post_z_) NTSTRSAFE_PSTR pszDest, _In_ size_t cbDest, _In_ _Printf_format_string_ NTSTRSAFE_PCSTR pszFormat,...)
Definition: ntstrsafe.h:1148
NTSTRSAFEAPI RtlStringCbCopyA(_Out_writes_bytes_(cbDest) _Always_(_Post_z_) NTSTRSAFE_PSTR pszDest, _In_ size_t cbDest, _In_ NTSTRSAFE_PCSTR pszSrc)
Definition: ntstrsafe.h:156
short SHORT
Definition: pedump.c:59
char CHAR
Definition: pedump.c:57
#define INT
Definition: polytest.cpp:20
static calc_node_t temp
Definition: rpn_ieee.c:38
strcpy
Definition: string.h:131
Definition: video.h:12
SHORT Top
Definition: tui.c:25
SHORT Right
Definition: tui.c:26
SHORT Left
Definition: tui.c:24
SHORT Bottom
Definition: tui.c:27
Definition: fw.h:10
USHORT Month
Definition: fw.h:12
USHORT Day
Definition: fw.h:13
USHORT Minute
Definition: fw.h:15
USHORT Hour
Definition: fw.h:14
USHORT Second
Definition: fw.h:16
USHORT Year
Definition: fw.h:11
ULONG Top
Definition: ui.h:138
ULONG Bottom
Definition: ui.h:140
BOOLEAN Show
Definition: ui.h:142
ULONG Left
Definition: ui.h:137
ULONG Right
Definition: ui.h:139
Definition: copy.c:22
Definition: ui.h:253
static BOOLEAN DoubleWidth
Definition: video.c:58
#define VD_UL
Definition: tui.h:180
#define UR
Definition: tui.h:166
VOID TuiDrawMenu(_In_ PUI_MENU_INFO MenuInfo)
Definition: tuimenu.c:198
#define LR
Definition: tui.h:168
#define D_LR
Definition: tui.h:173
#define D_UL
Definition: tui.h:170
#define TUI_TITLE_BOX_CHAR_HEIGHT
Definition: tui.h:33
#define UL
Definition: tui.h:165
#define VD_LL
Definition: tui.h:182
#define HD_UR
Definition: tui.h:176
#define HD_LL
Definition: tui.h:177
#define LL
Definition: tui.h:167
#define D_UR
Definition: tui.h:171
#define D_LL
Definition: tui.h:172
#define HD_UL
Definition: tui.h:175
#define VD_LR
Definition: tui.h:183
BOOLEAN TuiDisplayMenu(IN PCSTR MenuHeader, IN PCSTR MenuFooter OPTIONAL, IN PCSTR MenuItemList[], IN ULONG MenuItemCount, IN ULONG DefaultMenuItem, IN LONG MenuTimeOut, OUT PULONG SelectedMenuItem, IN BOOLEAN CanEscape, IN UiMenuKeyPressFilterCallback KeyPressFilter OPTIONAL, IN PVOID Context OPTIONAL)
Definition: tuimenu.c:30
#define HD_LR
Definition: tui.h:178
#define VD_UR
Definition: tui.h:181
char * PSTR
Definition: typedefs.h:51
unsigned char UCHAR
Definition: typedefs.h:53
ULONG_PTR SIZE_T
Definition: typedefs.h:80
int32_t INT
Definition: typedefs.h:58
const char * PCSTR
Definition: typedefs.h:52
unsigned char * PUCHAR
Definition: typedefs.h:53
uint32_t ULONG
Definition: typedefs.h:59
char * PCHAR
Definition: typedefs.h:51
#define BY_AUTHOR
Definition: ver.h:28
#define AUTHOR_EMAIL
Definition: ver.h:27
_In_ WDFCOLLECTION _In_ ULONG Index
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG x1
Definition: winddi.h:3708
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG _In_ LONG y1
Definition: winddi.h:3709
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG _In_ LONG _In_ LONG _In_ LONG y2
Definition: winddi.h:3711
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG _In_ LONG _In_ LONG x2
Definition: winddi.h:3710
void int int ULONGLONG int va_list * ap
Definition: winesup.h:36