ReactOS 0.4.16-dev-833-g4bc97ad
minitui.c
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1/*
2 * COPYRIGHT: See COPYING in the top level directory
3 * PROJECT: FreeLoader
4 * FILE: boot/freeldr/freeldr/ui/minitui.c
5 * PURPOSE: Mini Text UI interface
6 * PROGRAMMERS: Brian Palmer <brianp@sginet.com>
7 * Hervé Poussineau
8 */
9
10#include <freeldr.h>
11
12/* NTLDR or Vista+ BOOTMGR progress-bar style */
13// #define NTLDR_PROGRESSBAR
14// #define BTMGR_PROGRESSBAR /* Default style */
15
17{
18 /* Initialize main TUI */
19 if (!TuiInitialize())
20 return FALSE;
21
22 /* Override default settings with "Mini" TUI Theme */
23
24 UiTextColor = TuiTextToColor("Default");
25
30 UiBackdropFillStyle = ' '; // TuiTextToFillStyle("None");
33 // UiMessageBoxFgColor = COLOR_WHITE;
34 // UiMessageBoxBgColor = COLOR_BLUE;
39 // UiEditBoxTextColor = COLOR_WHITE;
40 // UiEditBoxBgColor = COLOR_BLACK;
41
46
47 // TODO: Have a boolean to show/hide title box?
49
51 "Seconds until highlighted choice will be started automatically:");
52
53 return TRUE;
54}
55
57{
58 /* Fill in a black background */
59 TuiFillArea(0, 0, UiScreenWidth - 1, DrawHeight - 1,
62
63 /* Update the screen buffer */
65}
66
68{
69 /* No fade-in effect in MiniTui */
71}
72
74{
75 /* Minimal UI doesn't have a status bar */
76}
77
78/*static*/ VOID
80 _In_ PCSTR ProgressText)
81{
82 ULONG ProgressBarWidth;
83 CHAR ProgressString[256];
84
85 /* Make sure the progress bar is enabled */
87
88 /* Calculate the width of the bar proper */
89 ProgressBarWidth = UiProgressBar.Right - UiProgressBar.Left + 1;
90
91 /* First make sure the progress bar text fits */
92 RtlStringCbCopyA(ProgressString, sizeof(ProgressString), ProgressText);
93 TuiTruncateStringEllipsis(ProgressString, ProgressBarWidth);
94
95 /* Clear the text area */
98#ifdef NTLDR_PROGRESSBAR
100#else // BTMGR_PROGRESSBAR
101 UiProgressBar.Bottom - 2, // One empty line between text and bar.
102#endif
104
105 /* Draw the "Loading..." text */
108#ifdef NTLDR_PROGRESSBAR
110#else // BTMGR_PROGRESSBAR
111 UiProgressBar.Bottom - 2, // One empty line between text and bar.
112#endif
113 ProgressString, ATTR(UiTextColor, UiMenuBgColor));
114}
115
116/*static*/ VOID
118 _In_ ULONG SubPercentTimes100)
119{
120 ULONG ProgressBarWidth;
121 ULONG FillCount;
122
123 /* Make sure the progress bar is enabled */
125
126 ASSERT(SubPercentTimes100 <= (100 * 100));
127
128 /* Calculate the width of the bar proper */
129 ProgressBarWidth = UiProgressBar.Right - UiProgressBar.Left + 1;
130
131 /* Compute fill count */
132 // FillCount = (ProgressBarWidth * Position) / Range;
133 FillCount = ProgressBarWidth * SubPercentTimes100 / (100 * 100);
134
135 /* Fill the progress bar */
136 /* Draw the percent complete -- Use the fill character */
137 if (FillCount > 0)
138 {
140 UiProgressBar.Left + FillCount - 1, UiProgressBar.Bottom,
141 '\xDB', ATTR(UiTextColor, UiMenuBgColor));
142 }
143 /* Fill the remaining with blanks */
147
150}
151
152VOID
154 _In_ PCSTR ProgressText)
155{
156 ULONG Left, Top, Right, Bottom, Width, Height;
157
158 /* Build the coordinates and sizes */
159#ifdef NTLDR_PROGRESSBAR
160 Height = 2;
162 Left = 0;
163 Top = UiScreenHeight - Height - 2;
164#else // BTMGR_PROGRESSBAR
165 Height = 3;
166 Width = UiScreenWidth - 4;
167 Left = 2;
168 Top = UiScreenHeight - Height - 3;
169#endif
170 Right = Left + Width - 1;
171 Bottom = Top + Height - 1;
172
173 /* Draw the progress bar */
174 MiniTuiDrawProgressBar(Left, Top, Right, Bottom, ProgressText);
175}
176
177VOID
179 _In_ ULONG Left,
180 _In_ ULONG Top,
181 _In_ ULONG Right,
183 _In_ PCSTR ProgressText)
184{
185 UiInitProgressBar(Left, Top, Right, Bottom, ProgressText);
186}
187
188VOID
191{
192 ULONG i;
193
194 /* Draw the backdrop */
196
197 /* No GUI status bar text, just minimal text. Show the menu header. */
198 if (MenuInfo->MenuHeader)
199 {
201 MenuInfo->Top - 2,
202 MenuInfo->MenuHeader,
204 }
205
206 /* Draw the menu box */
208
209 /* Draw each line of the menu */
210 for (i = 0; i < MenuInfo->MenuItemCount; ++i)
211 {
213 }
214
215 /* Now tell the user how to choose */
217 MenuInfo->Bottom + 1,
218 "Use \x18 and \x19 to move the highlight to your choice.",
221 MenuInfo->Bottom + 2,
222 "Press ENTER to choose.",
224
225 /* And show the menu footer */
226 if (MenuInfo->MenuFooter)
227 {
229 UiScreenHeight - 4,
230 MenuInfo->MenuFooter,
232 }
233
235}
236
238{
263};
264
unsigned char BOOLEAN
static LPHIST_ENTRY Bottom
Definition: history.c:54
static LPHIST_ENTRY Top
Definition: history.c:53
VOID VideoCopyOffScreenBufferToVRAM(VOID)
Definition: video.c:38
UI_PROGRESS_BAR UiProgressBar
Definition: ui.c:62
ULONG UiScreenWidth
Definition: ui.c:54
UCHAR UiStatusBarBgColor
Definition: ui.c:26
BOOLEAN UiUseSpecialEffects
Definition: ui.c:45
BOOLEAN UiCenterMenu
Definition: ui.c:44
UCHAR UiTitleBoxBgColor
Definition: ui.c:31
UCHAR UiTextColor
Definition: ui.c:36
UCHAR UiMenuBgColor
Definition: ui.c:35
VOID UiDrawBackdrop(ULONG DrawHeight)
Definition: ui.c:233
#define ATTR(cFore, cBack)
Definition: ui.h:323
CHAR UiTimeText[260]
Definition: ui.c:48
CHAR UiTitleBoxTitleText[260]
Definition: ui.c:47
#define COLOR_WHITE
Definition: ui.h:344
UCHAR UiTitleBoxFgColor
Definition: ui.c:30
UCHAR UiBackdropFgColor
Definition: ui.c:27
BOOLEAN UiShowTime
Definition: ui.c:42
UCHAR UiBackdropFillStyle
Definition: ui.c:29
UCHAR UiBackdropBgColor
Definition: ui.c:28
ULONG UiGetScreenHeight(VOID)
Definition: ui.c:655
ULONG UiScreenHeight
Definition: ui.c:55
BOOLEAN UiMenuBox
Definition: ui.c:43
UIVTBL UiVtbl
Definition: ui.c:64
#define COLOR_BLACK
Definition: ui.h:328
UCHAR UiStatusBarFgColor
Definition: ui.c:25
UCHAR UiSelectedTextColor
Definition: ui.c:37
UCHAR UiSelectedTextBgColor
Definition: ui.c:38
UCHAR UiMenuFgColor
Definition: ui.c:34
VOID UiInitProgressBar(_In_ ULONG Left, _In_ ULONG Top, _In_ ULONG Right, _In_ ULONG Bottom, _In_ PCSTR ProgressText)
Definition: ui.c:389
#define TRUE
Definition: types.h:120
#define FALSE
Definition: types.h:117
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
VOID MiniTuiTickProgressBar(_In_ ULONG SubPercentTimes100)
Definition: minitui.c:117
VOID MiniTuiDrawProgressBar(_In_ ULONG Left, _In_ ULONG Top, _In_ ULONG Right, _In_ ULONG Bottom, _In_ PCSTR ProgressText)
Definition: minitui.c:178
VOID MiniTuiDrawStatusText(PCSTR StatusText)
Definition: minitui.c:73
VOID MiniTuiDrawBackdrop(ULONG DrawHeight)
Definition: minitui.c:56
VOID MiniTuiSetProgressBarText(_In_ PCSTR ProgressText)
Definition: minitui.c:79
VOID MiniTuiDrawProgressBarCenter(_In_ PCSTR ProgressText)
Definition: minitui.c:153
const UIVTBL MiniTuiVtbl
Definition: minitui.c:237
VOID MiniTuiFadeInBackdrop(VOID)
Definition: minitui.c:67
BOOLEAN MiniTuiInitialize(VOID)
Definition: minitui.c:16
VOID MiniTuiDrawMenu(_In_ PUI_MENU_INFO MenuInfo)
Definition: minitui.c:189
#define ASSERT(a)
Definition: mode.c:44
#define _In_
Definition: no_sal2.h:158
#define ANSI_NULL
NTSTRSAFEAPI RtlStringCbCopyA(_Out_writes_bytes_(cbDest) _Always_(_Post_z_) NTSTRSAFE_PSTR pszDest, _In_ size_t cbDest, _In_ NTSTRSAFE_PCSTR pszSrc)
Definition: ntstrsafe.h:156
menu info structure
Definition: window.h:276
ULONG Top
Definition: ui.h:138
ULONG Bottom
Definition: ui.h:140
BOOLEAN Show
Definition: ui.h:142
ULONG Left
Definition: ui.h:137
ULONG Right
Definition: ui.h:139
Definition: ui.h:253
VOID(* DrawText)(ULONG X, ULONG Y, PCSTR Text, UCHAR Attr)
Definition: ui.h:261
VOID TuiMessageBoxCritical(_In_ PCSTR MessageText)
Definition: tui.c:761
VOID TuiDrawCenteredText(_In_ ULONG Left, _In_ ULONG Top, _In_ ULONG Right, _In_ ULONG Bottom, _In_ PCSTR TextString, _In_ UCHAR Attr)
Definition: tui.c:118
VOID TuiTruncateStringEllipsis(_Inout_z_ PSTR StringText, _In_ ULONG MaxChars)
Definition: tui.c:63
VOID TuiDrawBox(_In_ ULONG Left, _In_ ULONG Top, _In_ ULONG Right, _In_ ULONG Bottom, _In_ UCHAR VertStyle, _In_ UCHAR HorzStyle, _In_ BOOLEAN Fill, _In_ BOOLEAN Shadow, _In_ UCHAR Attr)
Definition: tui.c:502
VOID TuiDrawShadow(ULONG Left, ULONG Top, ULONG Right, ULONG Bottom)
Definition: tui.c:359
UCHAR TuiTextToColor(PCSTR ColorText)
Definition: tui.c:919
VOID TuiUnInitialize(VOID)
Definition: tui.c:249
VOID TuiFillArea(ULONG Left, ULONG Top, ULONG Right, ULONG Bottom, CHAR FillChar, UCHAR Attr)
Definition: tui.c:329
UCHAR TuiTextToFillStyle(PCSTR FillStyleText)
Definition: tui.c:958
VOID TuiDrawText(_In_ ULONG X, _In_ ULONG Y, _In_ PCSTR Text, _In_ UCHAR Attr)
Definition: tui.c:78
VOID TuiDrawText2(_In_ ULONG X, _In_ ULONG Y, _In_opt_ ULONG MaxNumChars, _In_reads_or_z_(MaxNumChars) PCSTR Text, _In_ UCHAR Attr)
Definition: tui.c:95
VOID TuiUpdateDateTime(VOID)
Definition: tui.c:547
BOOLEAN TuiInitialize(VOID)
Definition: tui.c:203
BOOLEAN TuiEditBox(PCSTR MessageText, PCHAR EditTextBuffer, ULONG Length)
Definition: tui.c:1038
BOOLEAN TuiDisplayMenu(IN PCSTR MenuHeader, IN PCSTR MenuFooter OPTIONAL, IN PCSTR MenuItemList[], IN ULONG MenuItemCount, IN ULONG DefaultMenuItem, IN LONG MenuTimeOut, OUT PULONG SelectedMenuItem, IN BOOLEAN CanEscape, IN UiMenuKeyPressFilterCallback KeyPressFilter OPTIONAL, IN PVOID Context OPTIONAL)
Definition: tuimenu.c:30
VOID TuiDrawMenuItem(_In_ PUI_MENU_INFO MenuInfo, _In_ ULONG MenuItemNumber)
Definition: tuimenu.c:367
VOID TuiDrawMenuBox(_In_ PUI_MENU_INFO MenuInfo)
Definition: tuimenu.c:343
VOID TuiFadeOut(VOID)
Definition: tui.c:1008
VOID TuiMessageBox(_In_ PCSTR MessageText)
Definition: tui.c:745
const char * PCSTR
Definition: typedefs.h:52
uint32_t ULONG
Definition: typedefs.h:59
_In_ HFONT _Out_ PUINT _Out_ PUINT Width
Definition: font.h:89
_In_ HFONT _Out_ PUINT Height
Definition: font.h:88
char CHAR
Definition: xmlstorage.h:175