ReactOS 0.4.16-dev-2613-g9533ad7
minitui.h File Reference
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Functions

VOID MiniTuiDrawBackdrop (ULONG DrawHeight)
 
VOID MiniTuiDrawStatusText (PCSTR StatusText)
 
VOID MiniTuiSetProgressBarText (_In_ PCSTR ProgressText)
 
VOID MiniTuiTickProgressBar (_In_ ULONG SubPercentTimes100)
 
VOID MiniTuiDrawProgressBarCenter (_In_ PCSTR ProgressText)
 
VOID MiniTuiDrawProgressBar (_In_ ULONG Left, _In_ ULONG Top, _In_ ULONG Right, _In_ ULONG Bottom, _In_ PCSTR ProgressText)
 
VOID MiniTuiDrawMenu (_In_ PUI_MENU_INFO MenuInfo)
 

Variables

const UIVTBL MiniTuiVtbl
 

Function Documentation

◆ MiniTuiDrawBackdrop()

VOID MiniTuiDrawBackdrop ( ULONG  DrawHeight)

Definition at line 74 of file minitui.c.

75{
76 /* Fill in a black background */
77 TuiFillArea(0, 0, UiScreenWidth - 1, DrawHeight - 1,
80
81 /* Update the screen buffer */
83}
VOID VideoCopyOffScreenBufferToVRAM(VOID)
Definition: video.c:38
ULONG UiScreenWidth
Definition: ui.c:54
#define ATTR(cFore, cBack)
Definition: ui.h:323
UCHAR UiBackdropFgColor
Definition: ui.c:27
UCHAR UiBackdropFillStyle
Definition: ui.c:29
UCHAR UiBackdropBgColor
Definition: ui.c:28
VOID TuiFillArea(ULONG Left, ULONG Top, ULONG Right, ULONG Bottom, CHAR FillChar, UCHAR Attr)
Definition: tui.c:329

Referenced by MiniTuiFadeInBackdrop().

◆ MiniTuiDrawMenu()

VOID MiniTuiDrawMenu ( _In_ PUI_MENU_INFO  MenuInfo)

Definition at line 206 of file minitui.c.

208{
209 ULONG i;
210
211 /* Draw the backdrop */
213
214 /* No GUI status bar text, just minimal text. Show the menu header. */
215 if (MenuInfo->MenuHeader)
216 {
218 MenuInfo->Top - 2,
219 MenuInfo->MenuHeader,
221 }
222
223 /* Draw the menu box */
224 TuiDrawMenuBox(MenuInfo);
225
226 /* Draw each line of the menu */
227 for (i = 0; i < MenuInfo->MenuItemCount; ++i)
228 {
229 TuiDrawMenuItem(MenuInfo, i);
230 }
231
232 /* Now tell the user how to choose */
234 MenuInfo->Bottom + 1,
235 "Use \x18 and \x19 to move the highlight to your choice.",
238 MenuInfo->Bottom + 2,
239 "Press ENTER to choose.",
241
242 /* And show the menu footer */
243 if (MenuInfo->MenuFooter)
244 {
246 UiScreenHeight - 4,
247 MenuInfo->MenuFooter,
249 }
250
252}
UCHAR UiMenuBgColor
Definition: ui.c:35
VOID UiDrawBackdrop(ULONG DrawHeight)
Definition: ui.c:233
ULONG UiGetScreenHeight(VOID)
Definition: ui.c:655
ULONG UiScreenHeight
Definition: ui.c:55
UIVTBL UiVtbl
Definition: ui.c:64
UCHAR UiMenuFgColor
Definition: ui.c:34
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
VOID(* DrawText)(ULONG X, ULONG Y, PCSTR Text, UCHAR Attr)
Definition: ui.h:261
VOID TuiDrawMenuItem(_In_ PUI_MENU_INFO MenuInfo, _In_ ULONG MenuItemNumber)
Definition: tuimenu.c:367
VOID TuiDrawMenuBox(_In_ PUI_MENU_INFO MenuInfo)
Definition: tuimenu.c:343
uint32_t ULONG
Definition: typedefs.h:59

◆ MiniTuiDrawProgressBar()

VOID MiniTuiDrawProgressBar ( _In_ ULONG  Left,
_In_ ULONG  Top,
_In_ ULONG  Right,
_In_ ULONG  Bottom,
_In_ PCSTR  ProgressText 
)

Definition at line 195 of file minitui.c.

201{
202 UiInitProgressBar(Left, Top, Right, Bottom, ProgressText);
203}
static LPHIST_ENTRY Bottom
Definition: history.c:54
static LPHIST_ENTRY Top
Definition: history.c:53
VOID UiInitProgressBar(_In_ ULONG Left, _In_ ULONG Top, _In_ ULONG Right, _In_ ULONG Bottom, _In_ PCSTR ProgressText)
Definition: ui.c:389

Referenced by MiniTuiDrawProgressBarCenter().

◆ MiniTuiDrawProgressBarCenter()

VOID MiniTuiDrawProgressBarCenter ( _In_ PCSTR  ProgressText)

Definition at line 170 of file minitui.c.

172{
173 ULONG Left, Top, Right, Bottom, Width, Height;
174
175 /* Build the coordinates and sizes */
176#ifdef NTLDR_PROGRESSBAR
177 Height = 2;
179 Left = 0;
180 Top = UiScreenHeight - Height - 2;
181#else // BTMGR_PROGRESSBAR
182 Height = 3;
183 Width = UiScreenWidth - 4;
184 Left = 2;
185 Top = UiScreenHeight - Height - 3;
186#endif
187 Right = Left + Width - 1;
188 Bottom = Top + Height - 1;
189
190 /* Draw the progress bar */
191 MiniTuiDrawProgressBar(Left, Top, Right, Bottom, ProgressText);
192}
VOID MiniTuiDrawProgressBar(_In_ ULONG Left, _In_ ULONG Top, _In_ ULONG Right, _In_ ULONG Bottom, _In_ PCSTR ProgressText)
Definition: minitui.c:195
_In_ HFONT _Out_ PUINT _Out_ PUINT Width
Definition: font.h:89
_In_ HFONT _Out_ PUINT Height
Definition: font.h:88

◆ MiniTuiDrawStatusText()

VOID MiniTuiDrawStatusText ( PCSTR  StatusText)

Definition at line 91 of file minitui.c.

92{
93 /* Minimal UI doesn't have a status bar */
94}

◆ MiniTuiSetProgressBarText()

VOID MiniTuiSetProgressBarText ( _In_ PCSTR  ProgressText)

Definition at line 97 of file minitui.c.

99{
100 ULONG ProgressBarWidth;
101 CHAR ProgressString[256];
102
103 /* Make sure the progress bar is enabled */
105
106 /* Calculate the width of the bar proper */
107 ProgressBarWidth = UiProgressBar.Right - UiProgressBar.Left + 1;
108
109 /* First make sure the progress bar text fits */
110 RtlStringCbCopyA(ProgressString, sizeof(ProgressString), ProgressText);
111 TuiTruncateStringEllipsis(ProgressString, ProgressBarWidth);
112
113 /* Clear the text area */
116#ifdef NTLDR_PROGRESSBAR
118#else // BTMGR_PROGRESSBAR
119 UiProgressBar.Bottom - 2, // One empty line between text and bar.
120#endif
122
123 /* Draw the "Loading..." text */
126#ifdef NTLDR_PROGRESSBAR
128#else // BTMGR_PROGRESSBAR
129 UiProgressBar.Bottom - 2, // One empty line between text and bar.
130#endif
131 ProgressString, MINITUI_PROGRESS_TEXT_ATTR);
132}
UI_PROGRESS_BAR UiProgressBar
Definition: ui.c:62
#define MINITUI_PROGRESS_TEXT_ATTR
Definition: minitui.c:23
#define ASSERT(a)
Definition: mode.c:44
NTSTRSAFEAPI RtlStringCbCopyA(_Out_writes_bytes_(cbDest) _Always_(_Post_z_) NTSTRSAFE_PSTR pszDest, _In_ size_t cbDest, _In_ NTSTRSAFE_PCSTR pszSrc)
Definition: ntstrsafe.h:156
char CHAR
Definition: pedump.c:57
ULONG Top
Definition: ui.h:138
ULONG Bottom
Definition: ui.h:140
BOOLEAN Show
Definition: ui.h:142
ULONG Left
Definition: ui.h:137
ULONG Right
Definition: ui.h:139
VOID TuiDrawCenteredText(_In_ ULONG Left, _In_ ULONG Top, _In_ ULONG Right, _In_ ULONG Bottom, _In_ PCSTR TextString, _In_ UCHAR Attr)
Definition: tui.c:118
VOID TuiTruncateStringEllipsis(_Inout_z_ PSTR StringText, _In_ ULONG MaxChars)
Definition: tui.c:63

◆ MiniTuiTickProgressBar()

VOID MiniTuiTickProgressBar ( _In_ ULONG  SubPercentTimes100)

Definition at line 135 of file minitui.c.

137{
138 ULONG ProgressBarWidth;
139 ULONG FillCount;
140
141 /* Make sure the progress bar is enabled */
143
144 ASSERT(SubPercentTimes100 <= (100 * 100));
145
146 /* Calculate the width of the bar proper */
147 ProgressBarWidth = UiProgressBar.Right - UiProgressBar.Left + 1;
148
149 /* Compute fill count */
150 // FillCount = (ProgressBarWidth * Position) / Range;
151 FillCount = ProgressBarWidth * SubPercentTimes100 / (100 * 100);
152
153 /* Fill the progress bar */
154 /* Draw the percent complete -- Use the fill character */
155 if (FillCount > 0)
156 {
158 UiProgressBar.Left + FillCount - 1, UiProgressBar.Bottom,
160 }
164
167}
#define MINITUI_PROGRESS_REMAINING_ATTR
Definition: minitui.c:27
#define MINITUI_PROGRESS_FILL_ATTR
Definition: minitui.c:25
#define MINITUI_PROGRESS_FILL_CHAR
Definition: minitui.c:24
#define MINITUI_PROGRESS_REMAINING_CHAR
Definition: minitui.c:26
VOID TuiUpdateDateTime(VOID)
Definition: tui.c:547

Variable Documentation

◆ MiniTuiVtbl

const UIVTBL MiniTuiVtbl
extern

Definition at line 254 of file minitui.c.

Referenced by UiInitialize(), and UiResetForSOS().