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| | WINE_DEFAULT_DEBUG_CHANNEL (d3d11) |
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| static BOOL | is_vs_sysval_semantic (const struct vkd3d_shader_signature_element *e) |
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| static unsigned int | find_input_element (const D3D11_INPUT_ELEMENT_DESC *element_descs, unsigned int element_count, const struct vkd3d_shader_signature_element *ise) |
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| static enum wined3d_input_classification | wined3d_input_classification_from_d3d11 (D3D11_INPUT_CLASSIFICATION slot_class) |
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| static HRESULT | d3d11_input_layout_to_wined3d_declaration (const D3D11_INPUT_ELEMENT_DESC *element_descs, UINT element_count, const void *shader_byte_code, SIZE_T shader_byte_code_length, struct wined3d_vertex_element **wined3d_elements) |
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| static struct d3d_input_layout * | impl_from_ID3D11InputLayout (ID3D11InputLayout *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d11_input_layout_QueryInterface (ID3D11InputLayout *iface, REFIID riid, void **object) |
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| static ULONG STDMETHODCALLTYPE | d3d11_input_layout_AddRef (ID3D11InputLayout *iface) |
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| static ULONG STDMETHODCALLTYPE | d3d11_input_layout_Release (ID3D11InputLayout *iface) |
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| static void STDMETHODCALLTYPE | d3d11_input_layout_GetDevice (ID3D11InputLayout *iface, ID3D11Device **device) |
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| static HRESULT STDMETHODCALLTYPE | d3d11_input_layout_GetPrivateData (ID3D11InputLayout *iface, REFGUID guid, UINT *data_size, void *data) |
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| static HRESULT STDMETHODCALLTYPE | d3d11_input_layout_SetPrivateData (ID3D11InputLayout *iface, REFGUID guid, UINT data_size, const void *data) |
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| static HRESULT STDMETHODCALLTYPE | d3d11_input_layout_SetPrivateDataInterface (ID3D11InputLayout *iface, REFGUID guid, const IUnknown *data) |
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| static struct d3d_input_layout * | impl_from_ID3D10InputLayout (ID3D10InputLayout *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_input_layout_QueryInterface (ID3D10InputLayout *iface, REFIID riid, void **object) |
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| static ULONG STDMETHODCALLTYPE | d3d10_input_layout_AddRef (ID3D10InputLayout *iface) |
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| static ULONG STDMETHODCALLTYPE | d3d10_input_layout_Release (ID3D10InputLayout *iface) |
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| static void STDMETHODCALLTYPE | d3d10_input_layout_GetDevice (ID3D10InputLayout *iface, ID3D10Device **device) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_input_layout_GetPrivateData (ID3D10InputLayout *iface, REFGUID guid, UINT *data_size, void *data) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_input_layout_SetPrivateData (ID3D10InputLayout *iface, REFGUID guid, UINT data_size, const void *data) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_input_layout_SetPrivateDataInterface (ID3D10InputLayout *iface, REFGUID guid, const IUnknown *data) |
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| static void STDMETHODCALLTYPE | d3d_input_layout_wined3d_object_destroyed (void *parent) |
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| static HRESULT | d3d_input_layout_init (struct d3d_input_layout *layout, struct d3d_device *device, const D3D11_INPUT_ELEMENT_DESC *element_descs, UINT element_count, const void *shader_byte_code, SIZE_T shader_byte_code_length) |
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| HRESULT | d3d_input_layout_create (struct d3d_device *device, const D3D11_INPUT_ELEMENT_DESC *element_descs, UINT element_count, const void *shader_byte_code, SIZE_T shader_byte_code_length, struct d3d_input_layout **layout) |
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| struct d3d_input_layout * | unsafe_impl_from_ID3D11InputLayout (ID3D11InputLayout *iface) |
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| struct d3d_input_layout * | unsafe_impl_from_ID3D10InputLayout (ID3D10InputLayout *iface) |
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