20 #include "wine/port.h" 48 IDirectDrawPalette_AddRef(iface);
100 IUnknown_Release(
palette->ifaceToRelease);
127 TRACE(
"iface %p, ddraw %p, flags %#x, entries %p.\n",
137 TRACE(
"iface %p, caps %p.\n", iface, caps);
169 TRACE(
"iface %p, flags %#x, start %u, count %u, entries %p.\n",
208 TRACE(
"iface %p, flags %#x, start %u, count %u, entries %p.\n",
236 if (!iface)
return NULL;
261 unsigned int entry_count;
262 DWORD wined3d_flags = 0;
283 wined3d_flags, entry_count, entries, &
palette->wined3d_palette)))
285 WARN(
"Failed to create wined3d palette, hr %#x.\n",
hr);
291 IUnknown_AddRef(
palette->ifaceToRelease);
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble * u
#define WINED3D_PALETTE_ALPHA
#define WINED3D_PALETTE_8BIT_ENTRIES
static ULONG WINAPI ddraw_palette_AddRef(IDirectDrawPalette *iface)
HRESULT CDECL wined3d_palette_get_entries(const struct wined3d_palette *palette, DWORD flags, DWORD start, DWORD count, PALETTEENTRY *entries)
GLuint GLuint GLsizei count
void WINAPI wined3d_mutex_lock(void)
ULONG CDECL wined3d_palette_decref(struct wined3d_palette *palette)
#define DDPCAPS_PRIMARYSURFACE
HRESULT ddraw_palette_init(struct ddraw_palette *palette, struct ddraw *ddraw, DWORD flags, PALETTEENTRY *entries)
#define DDPCAPS_8BITENTRIES
static HRESULT WINAPI ddraw_palette_GetCaps(IDirectDrawPalette *iface, DWORD *caps)
static HRESULT WINAPI ddraw_palette_SetEntries(IDirectDrawPalette *iface, DWORD flags, DWORD start, DWORD count, PALETTEENTRY *entries)
struct ddraw_palette * unsafe_impl_from_IDirectDrawPalette(IDirectDrawPalette *iface)
PFLT_MESSAGE_WAITER_QUEUE CONTAINING_RECORD(Csq, DEVICE_EXTENSION, IrpQueue)) -> WaiterQ.mLock) _IRQL_raises_(DISPATCH_LEVEL) VOID NTAPI FltpAcquireMessageWaiterLock(_In_ PIO_CSQ Csq, _Out_ PKIRQL Irql)
static HRESULT WINAPI ddraw_palette_Initialize(IDirectDrawPalette *iface, IDirectDraw *ddraw, DWORD flags, PALETTEENTRY *entries)
#define DDERR_ALREADYINITIALIZED
static HRESULT WINAPI ddraw_palette_GetEntries(IDirectDrawPalette *iface, DWORD flags, DWORD start, DWORD count, PALETTEENTRY *entries)
HRESULT CDECL wined3d_palette_set_entries(struct wined3d_palette *palette, DWORD flags, DWORD start, DWORD count, const PALETTEENTRY *entries)
static ULONG WINAPI ddraw_palette_Release(IDirectDrawPalette *iface)
WINE_DEFAULT_DEBUG_CHANNEL(ddraw)
#define InterlockedDecrement
static unsigned int palette_size(DWORD flags)
static const struct IDirectDrawPaletteVtbl ddraw_palette_vtbl
IDirectDrawPalette IDirectDrawPalette_iface
#define InterlockedIncrement
static HRESULT WINAPI ddraw_palette_QueryInterface(IDirectDrawPalette *iface, REFIID refiid, void **obj)
BOOL WINAPI IsEqualGUID(REFGUID rguid1, REFGUID rguid2)
HRESULT CDECL wined3d_palette_create(struct wined3d_device *device, DWORD flags, unsigned int entry_count, const PALETTEENTRY *entries, struct wined3d_palette **palette)
HRESULT ddraw_surface_update_frontbuffer(struct ddraw_surface *surface, const RECT *rect, BOOL read) DECLSPEC_HIDDEN
static struct ddraw_palette * impl_from_IDirectDrawPalette(IDirectDrawPalette *iface)
struct wined3d_device * wined3d_device
IDirectDraw7 IDirectDraw7_iface
void WINAPI wined3d_mutex_unlock(void)
#define WINED3D_PALETTE_ALLOW_256
#define DDERR_INVALIDPARAMS
static BOOL heap_free(void *mem)