34{
43
46
49
52
53 sprintf(
buffer,
"%s tests/process.c dummy_process wine_suspend_event", process_name);
56
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81
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127 for (;;)
128 {
132
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138 }
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166
169}
static void startup(void)
#define GetCurrentProcess()
BOOL WINAPI ContinueDebugEvent(IN DWORD dwProcessId, IN DWORD dwThreadId, IN DWORD dwContinueStatus)
BOOL WINAPI DebugActiveProcess(IN DWORD dwProcessId)
BOOL WINAPI WaitForDebugEvent(IN LPDEBUG_EVENT lpDebugEvent, IN DWORD dwMilliseconds)
BOOL WINAPI DECLSPEC_HOTPATCH CreateProcessA(LPCSTR lpApplicationName, LPSTR lpCommandLine, LPSECURITY_ATTRIBUTES lpProcessAttributes, LPSECURITY_ATTRIBUTES lpThreadAttributes, BOOL bInheritHandles, DWORD dwCreationFlags, LPVOID lpEnvironment, LPCSTR lpCurrentDirectory, LPSTARTUPINFOA lpStartupInfo, LPPROCESS_INFORMATION lpProcessInformation)
BOOL WINAPI TerminateProcess(IN HANDLE hProcess, IN UINT uExitCode)
GLuint GLuint GLsizei count
#define sprintf(buf, format,...)
static JOBOBJECTINFOCLASS LPVOID info
NTSTATUS NTAPI NtResumeThread(IN HANDLE ThreadHandle, OUT PULONG SuspendCount OPTIONAL)
#define disable_success_count
DWORD WINAPI WaitForSingleObject(IN HANDLE hHandle, IN DWORD dwMilliseconds)
HANDLE WINAPI DECLSPEC_HOTPATCH CreateEventA(IN LPSECURITY_ATTRIBUTES lpEventAttributes OPTIONAL, IN BOOL bManualReset, IN BOOL bInitialState, IN LPCSTR lpName OPTIONAL)
BOOL WINAPI DECLSPEC_HOTPATCH ResetEvent(IN HANDLE hEvent)
DWORD WINAPI GetLastError(void)
#define OUTPUT_DEBUG_STRING_EVENT