ReactOS 0.4.16-dev-257-g6aa11ac
d3drm.h
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1/*
2 * Copyright (C) 2005 Peter Berg Larsen
3 * Copyright (C) 2010 Christian Costa
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18 */
19
20#ifndef __D3DRM_H__
21#define __D3DRM_H__
22
23#include <ddraw.h>
24
25typedef struct IDirect3DRM *LPDIRECT3DRM, **LPLPDIRECT3DRM;
26
27#include <d3drmobj.h>
28
29#ifdef __cplusplus
30extern "C" {
31#endif
32
33/* Direct3DRM Object CLSID */
34DEFINE_GUID(CLSID_CDirect3DRM, 0x4516ec41, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);
35
36/* Direct3DRM Interface GUIDs */
37DEFINE_GUID(IID_IDirect3DRM, 0x2bc49361, 0x8327, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
38DEFINE_GUID(IID_IDirect3DRM2, 0x4516ecc8, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);
39DEFINE_GUID(IID_IDirect3DRM3, 0x4516ec83, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);
40
41typedef struct IDirect3DRM2 *LPDIRECT3DRM2, **LPLPDIRECT3DRM2;
42typedef struct IDirect3DRM3 *LPDIRECT3DRM3, **LPLPDIRECT3DRM3;
43
44HRESULT WINAPI Direct3DRMCreate(struct IDirect3DRM **d3drm);
45
46/*****************************************************************************
47 * IDirect3DRMObject interface
48 */
49#ifdef WINE_NO_UNICODE_MACROS
50#undef GetClassName
51#endif
52#define INTERFACE IDirect3DRM
54{
55 /*** IUnknown methods ***/
59 /*** IDirect3DRM methods ***/
60 STDMETHOD(CreateObject)(THIS_ REFCLSID clsid, IUnknown *outer, REFIID iid, void **out) PURE;
61 STDMETHOD(CreateFrame)(THIS_ IDirect3DRMFrame *parent, IDirect3DRMFrame **frame) PURE;
62 STDMETHOD(CreateMesh)(THIS_ IDirect3DRMMesh **mesh) PURE;
63 STDMETHOD(CreateMeshBuilder)(THIS_ IDirect3DRMMeshBuilder **mesh_builder) PURE;
64 STDMETHOD(CreateFace)(THIS_ IDirect3DRMFace **face) PURE;
65 STDMETHOD(CreateAnimation)(THIS_ IDirect3DRMAnimation **animation) PURE;
66 STDMETHOD(CreateAnimationSet)(THIS_ IDirect3DRMAnimationSet **set) PURE;
67 STDMETHOD(CreateTexture)(THIS_ D3DRMIMAGE *image, IDirect3DRMTexture **texture) PURE;
68 STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE;
70 IDirect3DRMLight **light) PURE;
71 STDMETHOD(CreateMaterial)(THIS_ D3DVALUE power, IDirect3DRMMaterial **material) PURE;
72 STDMETHOD(CreateDevice)(THIS_ DWORD width, DWORD height, IDirect3DRMDevice **device) PURE;
73 STDMETHOD(CreateDeviceFromSurface)(THIS_ GUID *guid, IDirectDraw *ddraw,
74 IDirectDrawSurface *surface, IDirect3DRMDevice **device) PURE;
75 STDMETHOD(CreateDeviceFromD3D)(THIS_ IDirect3D *d3d, IDirect3DDevice *d3d_device,
76 IDirect3DRMDevice **device) PURE;
77 STDMETHOD(CreateDeviceFromClipper)(THIS_ IDirectDrawClipper *clipper, GUID *guid,
78 int width, int height, IDirect3DRMDevice **device) PURE;
79 STDMETHOD(CreateTextureFromSurface)(THIS_ IDirectDrawSurface *surface,
80 IDirect3DRMTexture **texture) PURE;
81 STDMETHOD(CreateShadow)(THIS_ IDirect3DRMVisual *visual, IDirect3DRMLight *light,
83 IDirect3DRMVisual **shadow) PURE;
84 STDMETHOD(CreateViewport)(THIS_ IDirect3DRMDevice *device, IDirect3DRMFrame *camera,
85 DWORD x, DWORD y, DWORD width, DWORD height, IDirect3DRMViewport **viewport) PURE;
86 STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE type, IDirect3DRMFrame *reference, D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
88 D3DVALUE su, D3DVALUE sv, IDirect3DRMWrap **wrap) PURE;
89 STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual) PURE;
90 STDMETHOD(LoadTexture)(THIS_ const char *filename, IDirect3DRMTexture **texture) PURE;
91 STDMETHOD(LoadTextureFromResource)(THIS_ HRSRC resource, IDirect3DRMTexture **texture) PURE;
92 STDMETHOD(SetSearchPath)(THIS_ const char *path) PURE;
93 STDMETHOD(AddSearchPath)(THIS_ const char *path) PURE;
94 STDMETHOD(GetSearchPath)(THIS_ DWORD *size, char *path) PURE;
95 STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE;
96 STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE;
97 STDMETHOD(GetDevices)(THIS_ IDirect3DRMDeviceArray **array) PURE;
98 STDMETHOD(GetNamedObject)(THIS_ const char *name, IDirect3DRMObject **object) PURE;
99 STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK cb, void *ctx) PURE;
100 STDMETHOD(Load)(THIS_ void *source, void *object_id, IID **iids, DWORD iid_count, D3DRMLOADOPTIONS flags,
101 D3DRMLOADCALLBACK load_cb, void *load_ctx, D3DRMLOADTEXTURECALLBACK load_tex_cb, void *load_tex_ctx,
102 IDirect3DRMFrame *parent_frame) PURE;
104};
105#undef INTERFACE
106
107#if !defined(__cplusplus) || defined(CINTERFACE)
108/*** IUnknown methods ***/
109#define IDirect3DRM_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
110#define IDirect3DRM_AddRef(p) (p)->lpVtbl->AddRef(p)
111#define IDirect3DRM_Release(p) (p)->lpVtbl->Release(p)
112/*** IDirect3DRM methods ***/
113#define IDirect3DRM_CreateObject(p,a,b,c,d) (p)->lpVtbl->CreateObject(p,a,b,c,d)
114#define IDirect3DRM_CreateFrame(p,a,b) (p)->lpVtbl->CreateFrame(p,a,b)
115#define IDirect3DRM_CreateMesh(p,a) (p)->lpVtbl->CreateMesh(p,a)
116#define IDirect3DRM_CreateMeshBuilder(p,a) (p)->lpVtbl->CreateMeshBuilder(p,a)
117#define IDirect3DRM_CreateFace(p,a) (p)->lpVtbl->CreateFace(p,a)
118#define IDirect3DRM_CreateAnimation(p,a) (p)->lpVtbl->CreateAnimation(p,a)
119#define IDirect3DRM_CreateAnimationSet(p,a) (p)->lpVtbl->CreateAnimationSet(p,a)
120#define IDirect3DRM_CreateTexture(p,a,b) (p)->lpVtbl->CreateTexture(p,a,b)
121#define IDirect3DRM_CreateLight(p,a,b,c) (p)->lpVtbl->CreateLight(p,a,b,c)
122#define IDirect3DRM_CreateLightRGB(p,a,b,c,d,e) (p)->lpVtbl->CreateLightRGB(p,a,b,c,d,e)
123#define IDirect3DRM_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
124#define IDirect3DRM_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
125#define IDirect3DRM_CreateDeviceFromSurface(p,a,b,c,d) (p)->lpVtbl->CreateDeviceFromSurface(p,a,b,c,d)
126#define IDirect3DRM_CreateDeviceFromD3D(p,a,b,c) (p)->lpVtbl->CreateDeviceFromD3D(p,a,b,c)
127#define IDirect3DRM_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->lpVtbl->CreateDeviceFromClipper(p,a,b,c,d,e)
128#define IDirect3DRM_CreateTextureFromSurface(p,a,b) (p)->lpVtbl->CreateTextureFromSurface(p,a,b)
129#define IDirect3DRM_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateShadow(p,a,b,c,d,e,f,g,h,i)
130#define IDirect3DRM_CreateViewport(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateViewport(p,a,b,c,d,e,f,g)
131#define IDirect3DRM_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->lpVtbl->CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q)
132#define IDirect3DRM_CreateUserVisual(p,a,b,c) (p)->lpVtbl->CreateUserVisual(p,a,b,c)
133#define IDirect3DRM_LoadTexture(p,a,b) (p)->lpVtbl->LoadTexture(p,a,b)
134#define IDirect3DRM_LoadTextureFromResource(p,a,b) (p)->lpVtbl->LoadTextureFromResource(p,a,b)
135#define IDirect3DRM_SetSearchPath(p,a) (p)->lpVtbl->SetSearchPath(p,a)
136#define IDirect3DRM_AddSearchPath(p,a) (p)->lpVtbl->AddSearchPath(p,a)
137#define IDirect3DRM_GetSearchPath(p,a,b) (p)->lpVtbl->GetSearchPath(p,a,b)
138#define IDirect3DRM_SetDefaultTextureColors(p,a) (p)->lpVtbl->SetDefaultTextureColors(p,a)
139#define IDirect3DRM_SetDefaultTextureShades(p,a) (p)->lpVtbl->SetDefaultTextureShades(p,a)
140#define IDirect3DRM_GetDevices(p,a) (p)->lpVtbl->GetDevices(p,a)
141#define IDirect3DRM_GetNamedObject(p,a,b) (p)->lpVtbl->GetNamedObject(p,a,b)
142#define IDirect3DRM_EnumerateObjects(p,a,b) (p)->lpVtbl->EnumerateObjects(p,a,b)
143#define IDirect3DRM_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->lpVtbl->Load(p,a,b,c,d,e,f,g,h,i,j)
144#define IDirect3DRM_Tick(p,a) (p)->lpVtbl->Tick(p,a)
145#else
146/*** IUnknown methods ***/
147#define IDirect3DRM_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
148#define IDirect3DRM_AddRef(p) (p)->AddRef()
149#define IDirect3DRM_Release(p) (p)->Release()
150/*** IDirect3DRM methods ***/
151#define IDirect3DRM_CreateObject(p,a,b,c,d) (p)->CreateObject(a,b,c,d)
152#define IDirect3DRM_CreateFrame(p,a,b) (p)->CreateFrame(a,b)
153#define IDirect3DRM_CreateMesh(p,a) (p)->CreateMesh(a)
154#define IDirect3DRM_CreateMeshBuilder(p,a) (p)->CreateMeshBuilder(a)
155#define IDirect3DRM_CreateFace(p,a) (p)->CreateFace(a)
156#define IDirect3DRM_CreateAnimation(p,a) (p)->CreateAnimation(a)
157#define IDirect3DRM_CreateAnimationSet(p,a) (p)->CreateAnimationSet(a)
158#define IDirect3DRM_CreateTexture(p,a,b) (p)->CreateTexture(a,b)
159#define IDirect3DRM_CreateLight(p,a,b,c) (p)->CreateLight(a,b,c)
160#define IDirect3DRM_CreateLightRGB(p,a,b,c,d,e) (p)->CreateLightRGB(a,b,c,d,e)
161#define IDirect3DRM_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
162#define IDirect3DRM_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
163#define IDirect3DRM_CreateDeviceFromSurface(p,a,b,c,d) (p)->CreateDeviceFromSurface(a,b,c,d)
164#define IDirect3DRM_CreateDeviceFromD3D(p,a,b,c) (p)->CreateDeviceFromD3D(a,b,c)
165#define IDirect3DRM_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->CreateDeviceFromClipper(a,b,c,d,e)
166#define IDirect3DRM_CreateTextureFromSurface(p,a,b) (p)->CreateTextureFromSurface(a,b)
167#define IDirect3DRM_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->CreateShadow(a,b,c,d,e,f,g,h,i)
168#define IDirect3DRM_CreateViewport(p,a,b,c,d,e,f,g) (p)->CreateViewport(a,b,c,d,e,f,g)
169#define IDirect3DRM_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q)
170#define IDirect3DRM_CreateUserVisual(p,a,b,c) (p)->CreateUserVisual(a,b,c)
171#define IDirect3DRM_LoadTexture(p,a,b) (p)->LoadTexture(a,b)
172#define IDirect3DRM_LoadTextureFromResource(p,a,b) (p)->LoadTextureFromResource(a,b)
173#define IDirect3DRM_SetSearchPath(p,a) (p)->SetSearchPath(a)
174#define IDirect3DRM_AddSearchPath(p,a) (p)->AddSearchPath(a)
175#define IDirect3DRM_GetSearchPath(p,a,b) (p)->GetSearchPath(a,b)
176#define IDirect3DRM_SetDefaultTextureColors(p,a) (p)->SetDefaultTextureColors(a)
177#define IDirect3DRM_SetDefaultTextureShades(p,a) (p)->SetDefaultTextureShades(a)
178#define IDirect3DRM_GetDevices(p,a) (p)->GetDevices(a)
179#define IDirect3DRM_GetNamedObject(p,a,b) (p)->GetNamedObject(a,b)
180#define IDirect3DRM_EnumerateObjects(p,a,b) (p)->EnumerateObjects(a,b)
181#define IDirect3DRM_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->Load(a,b,c,d,e,f,g,h,i,j)
182#define IDirect3DRM_Tick(p,a) (p)->Tick(a)
183#endif
184
185/*****************************************************************************
186 * IDirect3DRM2 interface
187 */
188#ifdef WINE_NO_UNICODE_MACROS
189#undef GetClassName
190#endif
191#define INTERFACE IDirect3DRM2
193{
194 /*** IUnknown methods ***/
198 /*** IDirect3DRM2 methods ***/
199 STDMETHOD(CreateObject)(THIS_ REFCLSID clsid, IUnknown *outer, REFIID iid, void **out) PURE;
200 STDMETHOD(CreateFrame)(THIS_ IDirect3DRMFrame *parent, IDirect3DRMFrame2 **frame) PURE;
201 STDMETHOD(CreateMesh)(THIS_ IDirect3DRMMesh **mesh) PURE;
202 STDMETHOD(CreateMeshBuilder)(THIS_ IDirect3DRMMeshBuilder2 **mesh_builder) PURE;
203 STDMETHOD(CreateFace)(THIS_ IDirect3DRMFace **face) PURE;
204 STDMETHOD(CreateAnimation)(THIS_ IDirect3DRMAnimation **animation) PURE;
205 STDMETHOD(CreateAnimationSet)(THIS_ IDirect3DRMAnimationSet **set) PURE;
206 STDMETHOD(CreateTexture)(THIS_ D3DRMIMAGE *image, IDirect3DRMTexture2 **texture) PURE;
207 STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE;
209 IDirect3DRMLight **light) PURE;
210 STDMETHOD(CreateMaterial)(THIS_ D3DVALUE power, IDirect3DRMMaterial **material) PURE;
211 STDMETHOD(CreateDevice)(THIS_ DWORD width, DWORD height, IDirect3DRMDevice2 **device) PURE;
212 STDMETHOD(CreateDeviceFromSurface)(THIS_ GUID *guid, IDirectDraw *ddraw,
213 IDirectDrawSurface *surface, IDirect3DRMDevice2 **device) PURE;
214 STDMETHOD(CreateDeviceFromD3D)(THIS_ IDirect3D2 *d3d, IDirect3DDevice2 *d3d_device,
215 IDirect3DRMDevice2 **device) PURE;
216 STDMETHOD(CreateDeviceFromClipper)(THIS_ IDirectDrawClipper *clipper, GUID *guid,
217 int width, int height, IDirect3DRMDevice2 **device) PURE;
218 STDMETHOD(CreateTextureFromSurface)(THIS_ IDirectDrawSurface *surface,
219 IDirect3DRMTexture2 **texture) PURE;
220 STDMETHOD(CreateShadow)(THIS_ IDirect3DRMVisual *visual, IDirect3DRMLight *light,
222 IDirect3DRMVisual **shadow) PURE;
223 STDMETHOD(CreateViewport)(THIS_ IDirect3DRMDevice *device, IDirect3DRMFrame *camera,
224 DWORD x, DWORD y, DWORD width, DWORD height, IDirect3DRMViewport **viewport) PURE;
225 STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE type, IDirect3DRMFrame *reference, D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
227 D3DVALUE su, D3DVALUE sv, IDirect3DRMWrap **wrap) PURE;
228 STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual) PURE;
229 STDMETHOD(LoadTexture)(THIS_ const char *filename, IDirect3DRMTexture2 **texture) PURE;
230 STDMETHOD(LoadTextureFromResource)(THIS_ HMODULE module, const char *resource_name,
231 const char *resource_type, IDirect3DRMTexture2 **texture) PURE;
232 STDMETHOD(SetSearchPath)(THIS_ const char *path) PURE;
233 STDMETHOD(AddSearchPath)(THIS_ const char *path) PURE;
234 STDMETHOD(GetSearchPath)(THIS_ DWORD *size, char *path) PURE;
235 STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE;
236 STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE;
237 STDMETHOD(GetDevices)(THIS_ IDirect3DRMDeviceArray **array) PURE;
238 STDMETHOD(GetNamedObject)(THIS_ const char *name, IDirect3DRMObject **object) PURE;
239 STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK cb, void *ctx) PURE;
240 STDMETHOD(Load)(THIS_ void *source, void *object_id, IID **iids, DWORD iid_count, D3DRMLOADOPTIONS flags,
241 D3DRMLOADCALLBACK load_cb, void *load_ctx, D3DRMLOADTEXTURECALLBACK load_tex_cb, void *load_tex_ctx,
242 IDirect3DRMFrame *parent_frame) PURE;
244 STDMETHOD(CreateProgressiveMesh)(THIS_ IDirect3DRMProgressiveMesh **mesh) PURE;
245};
246#undef INTERFACE
247
248#if !defined(__cplusplus) || defined(CINTERFACE)
249/*** IUnknown methods ***/
250#define IDirect3DRM2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
251#define IDirect3DRM2_AddRef(p) (p)->lpVtbl->AddRef(p)
252#define IDirect3DRM2_Release(p) (p)->lpVtbl->Release(p)
253/*** IDirect3DRM2 methods ***/
254#define IDirect3DRM2_CreateObject(p,a,b,c,d) (p)->lpVtbl->CreateObject(p,a,b,c,d)
255#define IDirect3DRM2_CreateFrame(p,a,b) (p)->lpVtbl->CreateFrame(p,a,b)
256#define IDirect3DRM2_CreateMesh(p,a) (p)->lpVtbl->CreateMesh(p,a)
257#define IDirect3DRM2_CreateMeshBuilder(p,a) (p)->lpVtbl->CreateMeshBuilder(p,a)
258#define IDirect3DRM2_CreateFace(p,a) (p)->lpVtbl->CreateFace(p,a)
259#define IDirect3DRM2_CreateAnimation(p,a) (p)->lpVtbl->CreateAnimation(p,a)
260#define IDirect3DRM2_CreateAnimationSet(p,a) (p)->lpVtbl->CreateAnimationSet(p,a)
261#define IDirect3DRM2_CreateTexture(p,a,b) (p)->lpVtbl->CreateTexture(p,a,b)
262#define IDirect3DRM2_CreateLight(p,a,b,c) (p)->lpVtbl->CreateLight(p,a,b,c)
263#define IDirect3DRM2_CreateLightRGB(p,a,b,c,d,e) (p)->lpVtbl->CreateLightRGB(p,a,b,c,d,e)
264#define IDirect3DRM2_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
265#define IDirect3DRM2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
266#define IDirect3DRM2_CreateDeviceFromSurface(p,a,b,c,d) (p)->lpVtbl->CreateDeviceFromSurface(p,a,b,c,d)
267#define IDirect3DRM2_CreateDeviceFromD3D(p,a,b,c) (p)->lpVtbl->CreateDeviceFromD3D(p,a,b,c)
268#define IDirect3DRM2_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->lpVtbl->CreateDeviceFromClipper(p,a,b,c,d,e)
269#define IDirect3DRM2_CreateTextureFromSurface(p,a,b) (p)->lpVtbl->CreateTextureFromSurface(p,a,b)
270#define IDirect3DRM2_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateShadow(p,a,b,c,d,e,f,g,h,i)
271#define IDirect3DRM2_CreateViewport(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateViewport(p,a,b,c,d,e,f,g)
272#define IDirect3DRM2_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->lpVtbl->CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q)
273#define IDirect3DRM2_CreateUserVisual(p,a,b,c) (p)->lpVtbl->CreateUserVisual(p,a,b,c)
274#define IDirect3DRM2_LoadTexture(p,a,b) (p)->lpVtbl->LoadTexture(p,a,b)
275#define IDirect3DRM2_LoadTextureFromResource(p,a,b,c,d) (p)->lpVtbl->LoadTextureFromResource(p,a,b,c,d)
276#define IDirect3DRM2_SetSearchPath(p,a) (p)->lpVtbl->SetSearchPath(p,a)
277#define IDirect3DRM2_AddSearchPath(p,a) (p)->lpVtbl->AddSearchPath(p,a)
278#define IDirect3DRM2_GetSearchPath(p,a,b) (p)->lpVtbl->GetSearchPath(p,a,b)
279#define IDirect3DRM2_SetDefaultTextureColors(p,a) (p)->lpVtbl->SetDefaultTextureColors(p,a)
280#define IDirect3DRM2_SetDefaultTextureShades(p,a) (p)->lpVtbl->SetDefaultTextureShades(p,a)
281#define IDirect3DRM2_GetDevices(p,a) (p)->lpVtbl->GetDevices(p,a)
282#define IDirect3DRM2_GetNamedObject(p,a,b) (p)->lpVtbl->GetNamedObject(p,a,b)
283#define IDirect3DRM2_EnumerateObjects(p,a,b) (p)->lpVtbl->EnumerateObjects(p,a,b)
284#define IDirect3DRM2_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->lpVtbl->Load(p,a,b,c,d,e,f,g,h,i,j)
285#define IDirect3DRM2_Tick(p,a) (p)->lpVtbl->Tick(p,a)
286#define IDirect3DRM2_CreateProgressiveMesh(p,a) (p)->lpVtbl->CreateProgressiveMesh(p,a)
287#else
288/*** IUnknown methods ***/
289#define IDirect3DRM2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
290#define IDirect3DRM2_AddRef(p) (p)->AddRef()
291#define IDirect3DRM2_Release(p) (p)->Release()
292/*** IDirect3DRM2 methods ***/
293#define IDirect3DRM2_CreateObject(p,a,b,c,d) (p)->CreateObject(a,b,c,d)
294#define IDirect3DRM2_CreateFrame(p,a,b) (p)->CreateFrame(a,b)
295#define IDirect3DRM2_CreateMesh(p,a) (p)->CreateMesh(a)
296#define IDirect3DRM2_CreateMeshBuilder(p,a) (p)->CreateMeshBuilder(a)
297#define IDirect3DRM2_CreateFace(p,a) (p)->CreateFace(a)
298#define IDirect3DRM2_CreateAnimation(p,a) (p)->CreateAnimation(a)
299#define IDirect3DRM2_CreateAnimationSet(p,a) (p)->CreateAnimationSet(a)
300#define IDirect3DRM2_CreateTexture(p,a,b) (p)->CreateTexture(a,b)
301#define IDirect3DRM2_CreateLight(p,a,b,c) (p)->CreateLight(a,b,c)
302#define IDirect3DRM2_CreateLightRGB(p,a,b,c,d,e) (p)->CreateLightRGB(a,b,c,d,e)
303#define IDirect3DRM2_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
304#define IDirect3DRM2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
305#define IDirect3DRM2_CreateDeviceFromSurface(p,a,b,c,d) (p)->CreateDeviceFromSurface(a,b,c,d)
306#define IDirect3DRM2_CreateDeviceFromD3D(p,a,b,c) (p)->CreateDeviceFromD3D(a,b,c)
307#define IDirect3DRM2_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->CreateDeviceFromClipper(a,b,c,d,e)
308#define IDirect3DRM2_CreateTextureFromSurface(p,a,b) (p)->CreateTextureFromSurface(a,b)
309#define IDirect3DRM2_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->CreateShadow(a,b,c,d,e,f,g,h,i)
310#define IDirect3DRM2_CreateViewport(p,a,b,c,d,e,f,g) (p)->CreateViewport(a,b,c,d,e,f,g)
311#define IDirect3DRM2_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q)
312#define IDirect3DRM2_CreateUserVisual(p,a,b,c) (p)->CreateUserVisual(a,b,c)
313#define IDirect3DRM2_LoadTexture(p,a,b) (p)->LoadTexture(a,b)
314#define IDirect3DRM2_LoadTextureFromResource(p,a,b,c,d) (p)->LoadTextureFromResource(a,b,c,d)
315#define IDirect3DRM2_SetSearchPath(p,a) (p)->SetSearchPath(a)
316#define IDirect3DRM2_AddSearchPath(p,a) (p)->AddSearchPath(a)
317#define IDirect3DRM2_GetSearchPath(p,a,b) (p)->GetSearchPath(a,b)
318#define IDirect3DRM2_SetDefaultTextureColors(p,a) (p)->SetDefaultTextureColors(a)
319#define IDirect3DRM2_SetDefaultTextureShades(p,a) (p)->SetDefaultTextureShades(a)
320#define IDirect3DRM2_GetDevices(p,a) (p)->GetDevices(a)
321#define IDirect3DRM2_GetNamedObject(p,a,b) (p)->GetNamedObject(a,b)
322#define IDirect3DRM2_EnumerateObjects(p,a,b) (p)->EnumerateObjects(a,b)
323#define IDirect3DRM2_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->Load(a,b,c,d,e,f,g,h,i,j)
324#define IDirect3DRM2_Tick(p,a) (p)->Tick(a)
325#define IDirect3DRM2_CreateProgressiveMesh(p,a) (p)->CreateProgressiveMesh(p,a)
326#endif
327
328/*****************************************************************************
329 * IDirect3DRM3 interface
330 */
331#ifdef WINE_NO_UNICODE_MACROS
332#undef GetClassName
333#endif
334#define INTERFACE IDirect3DRM3
336{
337 /*** IUnknown methods ***/
341 /*** IDirect3DRM2 methods ***/
342 STDMETHOD(CreateObject)(THIS_ REFCLSID clsid, IUnknown *outer, REFIID iid, void **out) PURE;
343 STDMETHOD(CreateFrame)(THIS_ IDirect3DRMFrame3 *parent, IDirect3DRMFrame3 **frame) PURE;
344 STDMETHOD(CreateMesh)(THIS_ IDirect3DRMMesh **mesh) PURE;
345 STDMETHOD(CreateMeshBuilder)(THIS_ IDirect3DRMMeshBuilder3 **mesh_builder) PURE;
346 STDMETHOD(CreateFace)(THIS_ IDirect3DRMFace2 **face) PURE;
347 STDMETHOD(CreateAnimation)(THIS_ IDirect3DRMAnimation2 **animation) PURE;
348 STDMETHOD(CreateAnimationSet)(THIS_ IDirect3DRMAnimationSet2 **set) PURE;
349 STDMETHOD(CreateTexture)(THIS_ D3DRMIMAGE *image, IDirect3DRMTexture3 **texture) PURE;
350 STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE;
352 IDirect3DRMLight **light) PURE;
353 STDMETHOD(CreateMaterial)(THIS_ D3DVALUE, IDirect3DRMMaterial2 **material) PURE;
354 STDMETHOD(CreateDevice)(THIS_ DWORD width, DWORD height, IDirect3DRMDevice3 **device) PURE;
355 STDMETHOD(CreateDeviceFromSurface)(THIS_ GUID *guid, IDirectDraw *ddraw,
356 IDirectDrawSurface *surface, DWORD flags, IDirect3DRMDevice3 **device) PURE;
357 STDMETHOD(CreateDeviceFromD3D)(THIS_ IDirect3D2 *d3d, IDirect3DDevice2 *d3d_device,
358 IDirect3DRMDevice3 **device) PURE;
359 STDMETHOD(CreateDeviceFromClipper)(THIS_ IDirectDrawClipper *clipper, GUID *guid,
360 int width, int height, IDirect3DRMDevice3 **device) PURE;
361 STDMETHOD(CreateTextureFromSurface)(THIS_ IDirectDrawSurface *surface,
362 IDirect3DRMTexture3 **texture) PURE;
363 STDMETHOD(CreateShadow)(THIS_ IUnknown *object, IDirect3DRMLight *light, D3DVALUE px, D3DVALUE py, D3DVALUE pz,
364 D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, IDirect3DRMShadow2 **shadow) PURE;
365 STDMETHOD(CreateViewport)(THIS_ IDirect3DRMDevice3 *device, IDirect3DRMFrame3 *camera,
366 DWORD x, DWORD y, DWORD width, DWORD height, IDirect3DRMViewport2 **viewport) PURE;
367 STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE type, IDirect3DRMFrame3 *reference,
369 D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov, D3DVALUE su, D3DVALUE sv,
370 IDirect3DRMWrap **wrap) PURE;
371 STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual) PURE;
372 STDMETHOD(LoadTexture)(THIS_ const char *filename, IDirect3DRMTexture3 **texture) PURE;
373 STDMETHOD(LoadTextureFromResource)(THIS_ HMODULE module, const char *resource_name,
374 const char *resource_type, IDirect3DRMTexture3 **texture) PURE;
375 STDMETHOD(SetSearchPath)(THIS_ const char *path) PURE;
376 STDMETHOD(AddSearchPath)(THIS_ const char *path) PURE;
377 STDMETHOD(GetSearchPath)(THIS_ DWORD *size, char *path) PURE;
378 STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE;
379 STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE;
380 STDMETHOD(GetDevices)(THIS_ IDirect3DRMDeviceArray **array) PURE;
381 STDMETHOD(GetNamedObject)(THIS_ const char *name, IDirect3DRMObject **object) PURE;
382 STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK cb, void *ctx) PURE;
383 STDMETHOD(Load)(THIS_ void *source, void *object_id, IID **iids, DWORD iid_count, D3DRMLOADOPTIONS flags,
384 D3DRMLOADCALLBACK load_cb, void *load_ctx, D3DRMLOADTEXTURECALLBACK load_tex_cb, void *load_tex_ctx,
385 IDirect3DRMFrame3 *parent_frame) PURE;
387 STDMETHOD(CreateProgressiveMesh)(THIS_ IDirect3DRMProgressiveMesh **mesh) PURE;
388 STDMETHOD(RegisterClient)(THIS_ REFGUID guid, DWORD *id) PURE;
389 STDMETHOD(UnregisterClient)(THIS_ REFGUID rguid) PURE;
390 STDMETHOD(CreateClippedVisual)(THIS_ IDirect3DRMVisual *visual, IDirect3DRMClippedVisual **clipped_visual) PURE;
391 STDMETHOD(SetOptions)(THIS_ DWORD) PURE;
392 STDMETHOD(GetOptions)(THIS_ DWORD *flags) PURE;
393};
394#undef INTERFACE
395
396#if !defined(__cplusplus) || defined(CINTERFACE)
397/*** IUnknown methods ***/
398#define IDirect3DRM3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
399#define IDirect3DRM3_AddRef(p) (p)->lpVtbl->AddRef(p)
400#define IDirect3DRM3_Release(p) (p)->lpVtbl->Release(p)
401/*** IDirect3DRM3 methods ***/
402#define IDirect3DRM3_CreateObject(p,a,b,c,d) (p)->lpVtbl->CreateObject(p,a,b,c,d)
403#define IDirect3DRM3_CreateFrame(p,a,b) (p)->lpVtbl->CreateFrame(p,a,b)
404#define IDirect3DRM3_CreateMesh(p,a) (p)->lpVtbl->CreateMesh(p,a)
405#define IDirect3DRM3_CreateMeshBuilder(p,a) (p)->lpVtbl->CreateMeshBuilder(p,a)
406#define IDirect3DRM3_CreateFace(p,a) (p)->lpVtbl->CreateFace(p,a)
407#define IDirect3DRM3_CreateAnimation(p,a) (p)->lpVtbl->CreateAnimation(p,a)
408#define IDirect3DRM3_CreateAnimationSet(p,a) (p)->lpVtbl->CreateAnimationSet(p,a)
409#define IDirect3DRM3_CreateTexture(p,a,b) (p)->lpVtbl->CreateTexture(p,a,b)
410#define IDirect3DRM3_CreateLight(p,a,b,c) (p)->lpVtbl->CreateLight(p,a,b,c)
411#define IDirect3DRM3_CreateLightRGB(p,a,b,c,d,e) (p)->lpVtbl->CreateLightRGB(p,a,b,c,d,e)
412#define IDirect3DRM3_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
413#define IDirect3DRM3_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
414#define IDirect3DRM3_CreateDeviceFromSurface(p,a,b,c,d,e) (p)->lpVtbl->CreateDeviceFromSurface(p,a,b,c,d,e)
415#define IDirect3DRM3_CreateDeviceFromD3D(p,a,b,c) (p)->lpVtbl->CreateDeviceFromD3D(p,a,b,c)
416#define IDirect3DRM3_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->lpVtbl->CreateDeviceFromClipper(p,a,b,c,d,e)
417#define IDirect3DRM3_CreateTextureFromSurface(p,a,b) (p)->lpVtbl->CreateTextureFromSurface(p,a,b)
418#define IDirect3DRM3_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateShadow(p,a,b,c,d,e,f,g,h,i)
419#define IDirect3DRM3_CreateViewport(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateViewport(p,a,b,c,d,e,f,g)
420#define IDirect3DRM3_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->lpVtbl->CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q)
421#define IDirect3DRM3_CreateUserVisual(p,a,b,c) (p)->lpVtbl->CreateUserVisual(p,a,b,c)
422#define IDirect3DRM3_LoadTexture(p,a,b) (p)->lpVtbl->LoadTexture(p,a,b)
423#define IDirect3DRM3_LoadTextureFromResource(p,a,b,c,d) (p)->lpVtbl->LoadTextureFromResource(p,a,b,c,d)
424#define IDirect3DRM3_SetSearchPath(p,a) (p)->lpVtbl->SetSearchPath(p,a)
425#define IDirect3DRM3_AddSearchPath(p,a) (p)->lpVtbl->AddSearchPath(p,a)
426#define IDirect3DRM3_GetSearchPath(p,a,b) (p)->lpVtbl->GetSearchPath(p,a,b)
427#define IDirect3DRM3_SetDefaultTextureColors(p,a) (p)->lpVtbl->SetDefaultTextureColors(p,a)
428#define IDirect3DRM3_SetDefaultTextureShades(p,a) (p)->lpVtbl->SetDefaultTextureShades(p,a)
429#define IDirect3DRM3_GetDevices(p,a) (p)->lpVtbl->GetDevices(p,a)
430#define IDirect3DRM3_GetNamedObject(p,a,b) (p)->lpVtbl->GetNamedObject(p,a,b)
431#define IDirect3DRM3_EnumerateObjects(p,a,b) (p)->lpVtbl->EnumerateObjects(p,a,b)
432#define IDirect3DRM3_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->lpVtbl->Load(p,a,b,c,d,e,f,g,h,i,j)
433#define IDirect3DRM3_Tick(p,a) (p)->lpVtbl->Tick(p,a)
434#define IDirect3DRM3_CreateProgressiveMesh(p,a) (p)->lpVtbl->CreateProgressiveMesh(p,a)
435#define IDirect3DRM3_RegisterClient(p,a,b) (p)->lpVtbl->RegisterClient(p,a,b)
436#define IDirect3DRM3_UnregisterClient(p,a) (p)->lpVtbl->UnregisterClient(p,a)
437#define IDirect3DRM3_CreateClippedVisual(p,ab) (p)->lpVtbl->CreateClippedVisual(p,a,b)
438#define IDirect3DRM3_SetOptions(p,a) (p)->lpVtbl->SetOptions(p,a)
439#define IDirect3DRM3_GetOptions(p,a) (p)->lpVtbl->GetOptions(p,a)
440#else
441/*** IUnknown methods ***/
442#define IDirect3DRM3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
443#define IDirect3DRM3_AddRef(p) (p)->AddRef()
444#define IDirect3DRM3_Release(p) (p)->Release()
445/*** IDirect3DRM3 methods ***/
446#define IDirect3DRM3_CreateObject(p,a,b,c,d) (p)->CreateObject(a,b,c,d)
447#define IDirect3DRM3_CreateFrame(p,a,b) (p)->CreateFrame(a,b)
448#define IDirect3DRM3_CreateMesh(p,a) (p)->CreateMesh(a)
449#define IDirect3DRM3_CreateMeshBuilder(p,a) (p)->CreateMeshBuilder(a)
450#define IDirect3DRM3_CreateFace(p,a) (p)->CreateFace(a)
451#define IDirect3DRM3_CreateAnimation(p,a) (p)->CreateAnimation(a)
452#define IDirect3DRM3_CreateAnimationSet(p,a) (p)->CreateAnimationSet(a)
453#define IDirect3DRM3_CreateTexture(p,a,b) (p)->CreateTexture(a,b)
454#define IDirect3DRM3_CreateLight(p,a,b,c) (p)->CreateLight(a,b,c)
455#define IDirect3DRM3_CreateLightRGB(p,a,b,c,d,e) (p)->CreateLightRGB(a,b,c,d,e)
456#define IDirect3DRM3_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
457#define IDirect3DRM3_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
458#define IDirect3DRM3_CreateDeviceFromSurface(p,a,b,c,d,e) (p)->CreateDeviceFromSurface(a,b,c,d,e)
459#define IDirect3DRM3_CreateDeviceFromD3D(p,a,b,c) (p)->CreateDeviceFromD3D(a,b,c)
460#define IDirect3DRM3_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->CreateDeviceFromClipper(a,b,c,d,e)
461#define IDirect3DRM3_CreateTextureFromSurface(p,a,b) (p)->CreateTextureFromSurface(a,b)
462#define IDirect3DRM3_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->CreateShadow(a,b,c,d,e,f,g,h,i)
463#define IDirect3DRM3_CreateViewport(p,a,b,c,d,e,f,g) (p)->CreateViewport(a,b,c,d,e,f,g)
464#define IDirect3DRM3_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q)
465#define IDirect3DRM3_CreateUserVisual(p,a,b,c) (p)->CreateUserVisual(a,b,c)
466#define IDirect3DRM3_LoadTexture(p,a,b) (p)->LoadTexture(a,b)
467#define IDirect3DRM3_LoadTextureFromResource(p,a,b,c,d) (p)->LoadTextureFromResource(a,b,c,d)
468#define IDirect3DRM3_SetSearchPath(p,a) (p)->SetSearchPath(a)
469#define IDirect3DRM3_AddSearchPath(p,a) (p)->AddSearchPath(a)
470#define IDirect3DRM3_GetSearchPath(p,a,b) (p)->GetSearchPath(a,b)
471#define IDirect3DRM3_SetDefaultTextureColors(p,a) (p)->SetDefaultTextureColors(a)
472#define IDirect3DRM3_SetDefaultTextureShades(p,a) (p)->SetDefaultTextureShades(a)
473#define IDirect3DRM3_GetDevices(p,a) (p)->GetDevices(a)
474#define IDirect3DRM3_GetNamedObject(p,a,b) (p)->GetNamedObject(a,b)
475#define IDirect3DRM3_EnumerateObjects(p,a,b) (p)->EnumerateObjects(a,b)
476#define IDirect3DRM3_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->Load(a,b,c,d,e,f,g,h,i,j)
477#define IDirect3DRM3_Tick(p,a) (p)->Tick(a)
478#define IDirect3DRM3_CreateProgressiveMesh(p,a) (p)->CreateProgressiveMesh(p,a)
479#define IDirect3DRM3_RegisterClient(p,a,b) (p)->RegisterClient(p,a,b)
480#define IDirect3DRM3_UnregisterClient(p,a) (p)->UnregisterClient(p,a)
481#define IDirect3DRM3_CreateClippedVisual(p,ab) (p)->CreateClippedVisual(p,a,b)
482#define IDirect3DRM3_SetOptions(p,a) (p)->SetOptions(p,a)
483#define IDirect3DRM3_GetOptions(p,a) (p)->GetOptions(p,a)
484#endif
485
486#define D3DRM_OK DD_OK
487#define D3DRMERR_BADOBJECT MAKE_DDHRESULT(781)
488#define D3DRMERR_BADTYPE MAKE_DDHRESULT(782)
489#define D3DRMERR_BADALLOC MAKE_DDHRESULT(783)
490#define D3DRMERR_FACEUSED MAKE_DDHRESULT(784)
491#define D3DRMERR_NOTFOUND MAKE_DDHRESULT(785)
492#define D3DRMERR_NOTDONEYET MAKE_DDHRESULT(786)
493#define D3DRMERR_FILENOTFOUND MAKE_DDHRESULT(787)
494#define D3DRMERR_BADFILE MAKE_DDHRESULT(788)
495#define D3DRMERR_BADDEVICE MAKE_DDHRESULT(789)
496#define D3DRMERR_BADVALUE MAKE_DDHRESULT(790)
497#define D3DRMERR_BADMAJORVERSION MAKE_DDHRESULT(791)
498#define D3DRMERR_BADMINORVERSION MAKE_DDHRESULT(792)
499#define D3DRMERR_UNABLETOEXECUTE MAKE_DDHRESULT(793)
500#define D3DRMERR_LIBRARYNOTFOUND MAKE_DDHRESULT(794)
501#define D3DRMERR_INVALIDLIBRARY MAKE_DDHRESULT(795)
502#define D3DRMERR_PENDING MAKE_DDHRESULT(796)
503#define D3DRMERR_NOTENOUGHDATA MAKE_DDHRESULT(797)
504#define D3DRMERR_REQUESTTOOLARGE MAKE_DDHRESULT(798)
505#define D3DRMERR_REQUESTTOOSMALL MAKE_DDHRESULT(799)
506#define D3DRMERR_CONNECTIONLOST MAKE_DDHRESULT(800)
507#define D3DRMERR_LOADABORTED MAKE_DDHRESULT(801)
508#define D3DRMERR_NOINTERNET MAKE_DDHRESULT(802)
509#define D3DRMERR_BADCACHEFILE MAKE_DDHRESULT(803)
510#define D3DRMERR_BOXNOTSET MAKE_DDHRESULT(804)
511#define D3DRMERR_BADPMDATA MAKE_DDHRESULT(805)
512#define D3DRMERR_CLIENTNOTREGISTERED MAKE_DDHRESULT(806)
513#define D3DRMERR_NOTCREATEDFROMDDS MAKE_DDHRESULT(807)
514#define D3DRMERR_NOSUCHKEY MAKE_DDHRESULT(808)
515#define D3DRMERR_INCOMPATABLEKEY MAKE_DDHRESULT(809)
516#define D3DRMERR_ELEMENTINUSE MAKE_DDHRESULT(810)
517#define D3DRMERR_TEXTUREFORMATNOTFOUND MAKE_DDHRESULT(811)
518#define D3DRMERR_NOTAGGREGATED MAKE_DDHRESULT(812)
519
520#ifdef __cplusplus
521}
522#endif
523
524#endif /* __D3DRM_H__ */
#define nz(x)
#define DECLARE_INTERFACE_(i, b)
Definition: basetyps.h:78
#define PURE
Definition: basetyps.h:64
#define THIS_
Definition: basetyps.h:65
#define THIS
Definition: basetyps.h:66
#define STDMETHOD_(t, m)
Definition: basetyps.h:63
#define STDMETHOD(m)
Definition: basetyps.h:62
_In_ BOOLEAN Release
Definition: cdrom.h:920
Definition: _set.h:50
struct IDirect3DRM3 ** LPLPDIRECT3DRM3
Definition: d3drm.h:42
struct IDirect3DRM * LPDIRECT3DRM
Definition: d3drm.h:25
struct IDirect3DRM2 * LPDIRECT3DRM2
Definition: d3drm.h:41
struct IDirect3DRM2 ** LPLPDIRECT3DRM2
Definition: d3drm.h:41
HRESULT WINAPI Direct3DRMCreate(struct IDirect3DRM **d3drm)
Definition: d3drm.c:2322
struct IDirect3DRM ** LPLPDIRECT3DRM
Definition: d3drm.h:25
struct IDirect3DRM3 * LPDIRECT3DRM3
Definition: d3drm.h:42
enum _D3DRMWRAPTYPE D3DRMWRAPTYPE
enum _D3DRMLIGHTTYPE D3DRMLIGHTTYPE
DWORD D3DRMLOADOPTIONS
Definition: d3drmdef.h:339
int(__cdecl * D3DRMUSERVISUALCALLBACK)(struct IDirect3DRMUserVisual *visual, void *ctx, D3DRMUSERVISUALREASON reason, struct IDirect3DRMDevice *device, struct IDirect3DRMViewport *viewport)
Definition: d3drmobj.h:163
void(__cdecl * D3DRMLOADCALLBACK)(struct IDirect3DRMObject *object, REFIID objectguid, void *arg)
Definition: d3drmobj.h:167
void(__cdecl * D3DRMOBJECTCALLBACK)(struct IDirect3DRMObject *obj, void *arg)
Definition: d3drmobj.h:157
HRESULT(__cdecl * D3DRMLOADTEXTURECALLBACK)(char *tex_name, void *arg, struct IDirect3DRMTexture **texture)
Definition: d3drmobj.h:165
float D3DVALUE
Definition: d3dtypes.h:89
WORD face[3]
Definition: mesh.c:4747
r parent
Definition: btrfs.c:3010
#define wrap(journal, var)
Definition: recovery.c:207
unsigned long DWORD
Definition: ntddk_ex.h:95
GLint GLint GLint GLint GLint x
Definition: gl.h:1548
GLeglImageOES image
Definition: gl.h:2204
GLuint GLuint GLsizei GLenum type
Definition: gl.h:1545
GLint GLint GLint GLint GLint GLint y
Definition: gl.h:1548
GLint GLint GLsizei GLsizei height
Definition: gl.h:1546
GLdouble GLdouble GLdouble r
Definition: gl.h:2055
GLint GLint GLsizei width
Definition: gl.h:1546
GLsizeiptr size
Definition: glext.h:5919
GLenum GLuint texture
Definition: glext.h:6295
GLuint color
Definition: glext.h:6243
GLfloat ny
Definition: glext.h:8896
GLfloat GLfloat GLfloat GLfloat nx
Definition: glext.h:8898
GLint reference
Definition: glext.h:11729
GLbitfield flags
Definition: glext.h:7161
GLboolean GLboolean g
Definition: glext.h:6204
GLuint id
Definition: glext.h:5910
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum light
Definition: glfuncs.h:170
REFIID riid
Definition: atlbase.h:39
const char * filename
Definition: ioapi.h:137
#define b
Definition: ke_i.h:79
#define resource
Definition: kernel32.h:9
GLint dy
Definition: linetemp.h:97
GLint dx
Definition: linetemp.h:97
const GUID * guid
IDirect3DRMMeshBuilder * mesh_builder
Definition: d3drm.c:3330
float power
Definition: d3drm.c:3372
static HMODULE MODULEINFO DWORD cb
Definition: module.c:33
static HRESULT QueryInterface(REFIID, void **)
Definition: events.c:2587
static ULONG WINAPI AddRef(IStream *iface)
Definition: clist.c:90
REFCLSID clsid
Definition: msctf.c:82
#define DWORD
Definition: nt_native.h:44
#define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8)
Definition: guiddef.h:68
#define REFIID
Definition: guiddef.h:118
#define REFCLSID
Definition: guiddef.h:117
static FILE * out
Definition: regtests2xml.c:44
Definition: scsiwmi.h:51
Definition: d3drm.c:189
Definition: devices.h:37
Definition: mesh.c:198
Definition: name.c:39
uint32_t ULONG
Definition: typedefs.h:59
_In_ void _In_ PCCERT_CONTEXT _In_opt_ LPFILETIME _In_ DWORD _In_ DWORD _Outptr_opt_ void ** ppvObject
Definition: wincrypt.h:6082
#define WINAPI
Definition: msvc.h:6