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#define | INTERFACE IDirect3DRM |
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#define | IDirect3DRM_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p,a,b) |
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#define | IDirect3DRM_AddRef(p) (p)->lpVtbl->AddRef(p) |
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#define | IDirect3DRM_Release(p) (p)->lpVtbl->Release(p) |
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#define | IDirect3DRM_CreateObject(p, a, b, c, d) (p)->lpVtbl->CreateObject(p,a,b,c,d) |
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#define | IDirect3DRM_CreateFrame(p, a, b) (p)->lpVtbl->CreateFrame(p,a,b) |
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#define | IDirect3DRM_CreateMesh(p, a) (p)->lpVtbl->CreateMesh(p,a) |
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#define | IDirect3DRM_CreateMeshBuilder(p, a) (p)->lpVtbl->CreateMeshBuilder(p,a) |
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#define | IDirect3DRM_CreateFace(p, a) (p)->lpVtbl->CreateFace(p,a) |
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#define | IDirect3DRM_CreateAnimation(p, a) (p)->lpVtbl->CreateAnimation(p,a) |
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#define | IDirect3DRM_CreateAnimationSet(p, a) (p)->lpVtbl->CreateAnimationSet(p,a) |
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#define | IDirect3DRM_CreateTexture(p, a, b) (p)->lpVtbl->CreateTexture(p,a,b) |
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#define | IDirect3DRM_CreateLight(p, a, b, c) (p)->lpVtbl->CreateLight(p,a,b,c) |
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#define | IDirect3DRM_CreateLightRGB(p, a, b, c, d, e) (p)->lpVtbl->CreateLightRGB(p,a,b,c,d,e) |
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#define | IDirect3DRM_CreateMaterial(p, a, b) (p)->lpVtbl->CreateMaterial(p,a,b) |
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#define | IDirect3DRM_CreateDevice(p, a, b, c) (p)->lpVtbl->CreateDevice(p,a,b,c) |
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#define | IDirect3DRM_CreateDeviceFromSurface(p, a, b, c, d) (p)->lpVtbl->CreateDeviceFromSurface(p,a,b,c,d) |
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#define | IDirect3DRM_CreateDeviceFromD3D(p, a, b, c) (p)->lpVtbl->CreateDeviceFromD3D(p,a,b,c) |
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#define | IDirect3DRM_CreateDeviceFromClipper(p, a, b, c, d, e) (p)->lpVtbl->CreateDeviceFromClipper(p,a,b,c,d,e) |
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#define | IDirect3DRM_CreateTextureFromSurface(p, a, b) (p)->lpVtbl->CreateTextureFromSurface(p,a,b) |
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#define | IDirect3DRM_CreateShadow(p, a, b, c, d, e, f, g, h, i) (p)->lpVtbl->CreateShadow(p,a,b,c,d,e,f,g,h,i) |
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#define | IDirect3DRM_CreateViewport(p, a, b, c, d, e, f, g) (p)->lpVtbl->CreateViewport(p,a,b,c,d,e,f,g) |
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#define | IDirect3DRM_CreateWrap(p, a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, q) (p)->lpVtbl->CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) |
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#define | IDirect3DRM_CreateUserVisual(p, a, b, c) (p)->lpVtbl->CreateUserVisual(p,a,b,c) |
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#define | IDirect3DRM_LoadTexture(p, a, b) (p)->lpVtbl->LoadTexture(p,a,b) |
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#define | IDirect3DRM_LoadTextureFromResource(p, a, b) (p)->lpVtbl->LoadTextureFromResource(p,a,b) |
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#define | IDirect3DRM_SetSearchPath(p, a) (p)->lpVtbl->SetSearchPath(p,a) |
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#define | IDirect3DRM_AddSearchPath(p, a) (p)->lpVtbl->AddSearchPath(p,a) |
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#define | IDirect3DRM_GetSearchPath(p, a, b) (p)->lpVtbl->GetSearchPath(p,a,b) |
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#define | IDirect3DRM_SetDefaultTextureColors(p, a) (p)->lpVtbl->SetDefaultTextureColors(p,a) |
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#define | IDirect3DRM_SetDefaultTextureShades(p, a) (p)->lpVtbl->SetDefaultTextureShades(p,a) |
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#define | IDirect3DRM_GetDevices(p, a) (p)->lpVtbl->GetDevices(p,a) |
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#define | IDirect3DRM_GetNamedObject(p, a, b) (p)->lpVtbl->GetNamedObject(p,a,b) |
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#define | IDirect3DRM_EnumerateObjects(p, a, b) (p)->lpVtbl->EnumerateObjects(p,a,b) |
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#define | IDirect3DRM_Load(p, a, b, c, d, e, f, g, h, i, j) (p)->lpVtbl->Load(p,a,b,c,d,e,f,g,h,i,j) |
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#define | IDirect3DRM_Tick(p, a) (p)->lpVtbl->Tick(p,a) |
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#define | INTERFACE IDirect3DRM2 |
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#define | IDirect3DRM2_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p,a,b) |
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#define | IDirect3DRM2_AddRef(p) (p)->lpVtbl->AddRef(p) |
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#define | IDirect3DRM2_Release(p) (p)->lpVtbl->Release(p) |
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#define | IDirect3DRM2_CreateObject(p, a, b, c, d) (p)->lpVtbl->CreateObject(p,a,b,c,d) |
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#define | IDirect3DRM2_CreateFrame(p, a, b) (p)->lpVtbl->CreateFrame(p,a,b) |
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#define | IDirect3DRM2_CreateMesh(p, a) (p)->lpVtbl->CreateMesh(p,a) |
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#define | IDirect3DRM2_CreateMeshBuilder(p, a) (p)->lpVtbl->CreateMeshBuilder(p,a) |
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#define | IDirect3DRM2_CreateFace(p, a) (p)->lpVtbl->CreateFace(p,a) |
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#define | IDirect3DRM2_CreateAnimation(p, a) (p)->lpVtbl->CreateAnimation(p,a) |
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#define | IDirect3DRM2_CreateAnimationSet(p, a) (p)->lpVtbl->CreateAnimationSet(p,a) |
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#define | IDirect3DRM2_CreateTexture(p, a, b) (p)->lpVtbl->CreateTexture(p,a,b) |
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#define | IDirect3DRM2_CreateLight(p, a, b, c) (p)->lpVtbl->CreateLight(p,a,b,c) |
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#define | IDirect3DRM2_CreateLightRGB(p, a, b, c, d, e) (p)->lpVtbl->CreateLightRGB(p,a,b,c,d,e) |
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#define | IDirect3DRM2_CreateMaterial(p, a, b) (p)->lpVtbl->CreateMaterial(p,a,b) |
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#define | IDirect3DRM2_CreateDevice(p, a, b, c) (p)->lpVtbl->CreateDevice(p,a,b,c) |
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#define | IDirect3DRM2_CreateDeviceFromSurface(p, a, b, c, d) (p)->lpVtbl->CreateDeviceFromSurface(p,a,b,c,d) |
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#define | IDirect3DRM2_CreateDeviceFromD3D(p, a, b, c) (p)->lpVtbl->CreateDeviceFromD3D(p,a,b,c) |
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#define | IDirect3DRM2_CreateDeviceFromClipper(p, a, b, c, d, e) (p)->lpVtbl->CreateDeviceFromClipper(p,a,b,c,d,e) |
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#define | IDirect3DRM2_CreateTextureFromSurface(p, a, b) (p)->lpVtbl->CreateTextureFromSurface(p,a,b) |
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#define | IDirect3DRM2_CreateShadow(p, a, b, c, d, e, f, g, h, i) (p)->lpVtbl->CreateShadow(p,a,b,c,d,e,f,g,h,i) |
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#define | IDirect3DRM2_CreateViewport(p, a, b, c, d, e, f, g) (p)->lpVtbl->CreateViewport(p,a,b,c,d,e,f,g) |
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#define | IDirect3DRM2_CreateWrap(p, a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, q) (p)->lpVtbl->CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) |
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#define | IDirect3DRM2_CreateUserVisual(p, a, b, c) (p)->lpVtbl->CreateUserVisual(p,a,b,c) |
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#define | IDirect3DRM2_LoadTexture(p, a, b) (p)->lpVtbl->LoadTexture(p,a,b) |
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#define | IDirect3DRM2_LoadTextureFromResource(p, a, b, c, d) (p)->lpVtbl->LoadTextureFromResource(p,a,b,c,d) |
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#define | IDirect3DRM2_SetSearchPath(p, a) (p)->lpVtbl->SetSearchPath(p,a) |
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#define | IDirect3DRM2_AddSearchPath(p, a) (p)->lpVtbl->AddSearchPath(p,a) |
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#define | IDirect3DRM2_GetSearchPath(p, a, b) (p)->lpVtbl->GetSearchPath(p,a,b) |
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#define | IDirect3DRM2_SetDefaultTextureColors(p, a) (p)->lpVtbl->SetDefaultTextureColors(p,a) |
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#define | IDirect3DRM2_SetDefaultTextureShades(p, a) (p)->lpVtbl->SetDefaultTextureShades(p,a) |
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#define | IDirect3DRM2_GetDevices(p, a) (p)->lpVtbl->GetDevices(p,a) |
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#define | IDirect3DRM2_GetNamedObject(p, a, b) (p)->lpVtbl->GetNamedObject(p,a,b) |
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#define | IDirect3DRM2_EnumerateObjects(p, a, b) (p)->lpVtbl->EnumerateObjects(p,a,b) |
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#define | IDirect3DRM2_Load(p, a, b, c, d, e, f, g, h, i, j) (p)->lpVtbl->Load(p,a,b,c,d,e,f,g,h,i,j) |
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#define | IDirect3DRM2_Tick(p, a) (p)->lpVtbl->Tick(p,a) |
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#define | IDirect3DRM2_CreateProgressiveMesh(p, a) (p)->lpVtbl->CreateProgressiveMesh(p,a) |
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#define | INTERFACE IDirect3DRM3 |
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#define | IDirect3DRM3_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p,a,b) |
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#define | IDirect3DRM3_AddRef(p) (p)->lpVtbl->AddRef(p) |
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#define | IDirect3DRM3_Release(p) (p)->lpVtbl->Release(p) |
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#define | IDirect3DRM3_CreateObject(p, a, b, c, d) (p)->lpVtbl->CreateObject(p,a,b,c,d) |
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#define | IDirect3DRM3_CreateFrame(p, a, b) (p)->lpVtbl->CreateFrame(p,a,b) |
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#define | IDirect3DRM3_CreateMesh(p, a) (p)->lpVtbl->CreateMesh(p,a) |
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#define | IDirect3DRM3_CreateMeshBuilder(p, a) (p)->lpVtbl->CreateMeshBuilder(p,a) |
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#define | IDirect3DRM3_CreateFace(p, a) (p)->lpVtbl->CreateFace(p,a) |
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#define | IDirect3DRM3_CreateAnimation(p, a) (p)->lpVtbl->CreateAnimation(p,a) |
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#define | IDirect3DRM3_CreateAnimationSet(p, a) (p)->lpVtbl->CreateAnimationSet(p,a) |
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#define | IDirect3DRM3_CreateTexture(p, a, b) (p)->lpVtbl->CreateTexture(p,a,b) |
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#define | IDirect3DRM3_CreateLight(p, a, b, c) (p)->lpVtbl->CreateLight(p,a,b,c) |
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#define | IDirect3DRM3_CreateLightRGB(p, a, b, c, d, e) (p)->lpVtbl->CreateLightRGB(p,a,b,c,d,e) |
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#define | IDirect3DRM3_CreateMaterial(p, a, b) (p)->lpVtbl->CreateMaterial(p,a,b) |
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#define | IDirect3DRM3_CreateDevice(p, a, b, c) (p)->lpVtbl->CreateDevice(p,a,b,c) |
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#define | IDirect3DRM3_CreateDeviceFromSurface(p, a, b, c, d, e) (p)->lpVtbl->CreateDeviceFromSurface(p,a,b,c,d,e) |
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#define | IDirect3DRM3_CreateDeviceFromD3D(p, a, b, c) (p)->lpVtbl->CreateDeviceFromD3D(p,a,b,c) |
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#define | IDirect3DRM3_CreateDeviceFromClipper(p, a, b, c, d, e) (p)->lpVtbl->CreateDeviceFromClipper(p,a,b,c,d,e) |
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#define | IDirect3DRM3_CreateTextureFromSurface(p, a, b) (p)->lpVtbl->CreateTextureFromSurface(p,a,b) |
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#define | IDirect3DRM3_CreateShadow(p, a, b, c, d, e, f, g, h, i) (p)->lpVtbl->CreateShadow(p,a,b,c,d,e,f,g,h,i) |
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#define | IDirect3DRM3_CreateViewport(p, a, b, c, d, e, f, g) (p)->lpVtbl->CreateViewport(p,a,b,c,d,e,f,g) |
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#define | IDirect3DRM3_CreateWrap(p, a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, q) (p)->lpVtbl->CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) |
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#define | IDirect3DRM3_CreateUserVisual(p, a, b, c) (p)->lpVtbl->CreateUserVisual(p,a,b,c) |
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#define | IDirect3DRM3_LoadTexture(p, a, b) (p)->lpVtbl->LoadTexture(p,a,b) |
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#define | IDirect3DRM3_LoadTextureFromResource(p, a, b, c, d) (p)->lpVtbl->LoadTextureFromResource(p,a,b,c,d) |
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#define | IDirect3DRM3_SetSearchPath(p, a) (p)->lpVtbl->SetSearchPath(p,a) |
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#define | IDirect3DRM3_AddSearchPath(p, a) (p)->lpVtbl->AddSearchPath(p,a) |
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#define | IDirect3DRM3_GetSearchPath(p, a, b) (p)->lpVtbl->GetSearchPath(p,a,b) |
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#define | IDirect3DRM3_SetDefaultTextureColors(p, a) (p)->lpVtbl->SetDefaultTextureColors(p,a) |
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#define | IDirect3DRM3_SetDefaultTextureShades(p, a) (p)->lpVtbl->SetDefaultTextureShades(p,a) |
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#define | IDirect3DRM3_GetDevices(p, a) (p)->lpVtbl->GetDevices(p,a) |
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#define | IDirect3DRM3_GetNamedObject(p, a, b) (p)->lpVtbl->GetNamedObject(p,a,b) |
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#define | IDirect3DRM3_EnumerateObjects(p, a, b) (p)->lpVtbl->EnumerateObjects(p,a,b) |
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#define | IDirect3DRM3_Load(p, a, b, c, d, e, f, g, h, i, j) (p)->lpVtbl->Load(p,a,b,c,d,e,f,g,h,i,j) |
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#define | IDirect3DRM3_Tick(p, a) (p)->lpVtbl->Tick(p,a) |
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#define | IDirect3DRM3_CreateProgressiveMesh(p, a) (p)->lpVtbl->CreateProgressiveMesh(p,a) |
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#define | IDirect3DRM3_RegisterClient(p, a, b) (p)->lpVtbl->RegisterClient(p,a,b) |
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#define | IDirect3DRM3_UnregisterClient(p, a) (p)->lpVtbl->UnregisterClient(p,a) |
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#define | IDirect3DRM3_CreateClippedVisual(p, ab) (p)->lpVtbl->CreateClippedVisual(p,a,b) |
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#define | IDirect3DRM3_SetOptions(p, a) (p)->lpVtbl->SetOptions(p,a) |
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#define | IDirect3DRM3_GetOptions(p, a) (p)->lpVtbl->GetOptions(p,a) |
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#define | D3DRM_OK DD_OK |
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#define | D3DRMERR_BADOBJECT MAKE_DDHRESULT(781) |
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#define | D3DRMERR_BADTYPE MAKE_DDHRESULT(782) |
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#define | D3DRMERR_BADALLOC MAKE_DDHRESULT(783) |
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#define | D3DRMERR_FACEUSED MAKE_DDHRESULT(784) |
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#define | D3DRMERR_NOTFOUND MAKE_DDHRESULT(785) |
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#define | D3DRMERR_NOTDONEYET MAKE_DDHRESULT(786) |
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#define | D3DRMERR_FILENOTFOUND MAKE_DDHRESULT(787) |
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#define | D3DRMERR_BADFILE MAKE_DDHRESULT(788) |
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#define | D3DRMERR_BADDEVICE MAKE_DDHRESULT(789) |
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#define | D3DRMERR_BADVALUE MAKE_DDHRESULT(790) |
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#define | D3DRMERR_BADMAJORVERSION MAKE_DDHRESULT(791) |
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#define | D3DRMERR_BADMINORVERSION MAKE_DDHRESULT(792) |
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#define | D3DRMERR_UNABLETOEXECUTE MAKE_DDHRESULT(793) |
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#define | D3DRMERR_LIBRARYNOTFOUND MAKE_DDHRESULT(794) |
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#define | D3DRMERR_INVALIDLIBRARY MAKE_DDHRESULT(795) |
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#define | D3DRMERR_PENDING MAKE_DDHRESULT(796) |
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#define | D3DRMERR_NOTENOUGHDATA MAKE_DDHRESULT(797) |
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#define | D3DRMERR_REQUESTTOOLARGE MAKE_DDHRESULT(798) |
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#define | D3DRMERR_REQUESTTOOSMALL MAKE_DDHRESULT(799) |
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#define | D3DRMERR_CONNECTIONLOST MAKE_DDHRESULT(800) |
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#define | D3DRMERR_LOADABORTED MAKE_DDHRESULT(801) |
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#define | D3DRMERR_NOINTERNET MAKE_DDHRESULT(802) |
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#define | D3DRMERR_BADCACHEFILE MAKE_DDHRESULT(803) |
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#define | D3DRMERR_BOXNOTSET MAKE_DDHRESULT(804) |
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#define | D3DRMERR_BADPMDATA MAKE_DDHRESULT(805) |
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#define | D3DRMERR_CLIENTNOTREGISTERED MAKE_DDHRESULT(806) |
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#define | D3DRMERR_NOTCREATEDFROMDDS MAKE_DDHRESULT(807) |
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#define | D3DRMERR_NOSUCHKEY MAKE_DDHRESULT(808) |
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#define | D3DRMERR_INCOMPATABLEKEY MAKE_DDHRESULT(809) |
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#define | D3DRMERR_ELEMENTINUSE MAKE_DDHRESULT(810) |
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#define | D3DRMERR_TEXTUREFORMATNOTFOUND MAKE_DDHRESULT(811) |
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#define | D3DRMERR_NOTAGGREGATED MAKE_DDHRESULT(812) |
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