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ReactOS 0.4.17-dev-934-g091855f
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#include "wine/debug.h"#include <stdarg.h>#include "windef.h"#include "winbase.h"#include "winuser.h"#include "objbase.h"#include "d3d10_1.h"#include "d3dx10.h"
Go to the source code of this file.
Macros | |
| #define | COBJMACROS |
| #define COBJMACROS |
Definition at line 26 of file d3dx10_43_main.c.
Definition at line 43 of file d3dx10_43_main.c.
| HRESULT WINAPI D3DX10CreateDevice | ( | IDXGIAdapter * | adapter, |
| D3D10_DRIVER_TYPE | driver_type, | ||
| HMODULE | swrast, | ||
| unsigned int | flags, | ||
| ID3D10Device ** | device | ||
| ) |
Definition at line 115 of file d3dx10_43_main.c.
| HRESULT WINAPI D3DX10CreateDeviceAndSwapChain | ( | IDXGIAdapter * | adapter, |
| D3D10_DRIVER_TYPE | driver_type, | ||
| HMODULE | swrast, | ||
| unsigned int | flags, | ||
| DXGI_SWAP_CHAIN_DESC * | desc, | ||
| IDXGISwapChain ** | swapchain, | ||
| ID3D10Device ** | device | ||
| ) |
Definition at line 134 of file d3dx10_43_main.c.
| HRESULT WINAPI D3DX10CreateEffectPoolFromMemory | ( | const void * | data, |
| SIZE_T | datasize, | ||
| const char * | filename, | ||
| const D3D10_SHADER_MACRO * | defines, | ||
| ID3D10Include * | include, | ||
| const char * | profile, | ||
| UINT | hlslflags, | ||
| UINT | fxflags, | ||
| ID3D10Device * | device, | ||
| ID3DX10ThreadPump * | pump, | ||
| ID3D10EffectPool ** | effectpool, | ||
| ID3D10Blob ** | errors, | ||
| HRESULT * | hresult | ||
| ) |
Definition at line 51 of file d3dx10_43_main.c.
| HRESULT WINAPI D3DX10FilterTexture | ( | ID3D10Resource * | texture, |
| UINT | src_level, | ||
| UINT | filter | ||
| ) |
Definition at line 151 of file d3dx10_43_main.c.
| HRESULT WINAPI D3DX10GetFeatureLevel1 | ( | ID3D10Device * | device, |
| ID3D10Device1 ** | device1 | ||
| ) |
Definition at line 158 of file d3dx10_43_main.c.
| HRESULT WINAPI D3DX10LoadTextureFromTexture | ( | ID3D10Resource * | src_texture, |
| D3DX10_TEXTURE_LOAD_INFO * | load_info, | ||
| ID3D10Resource * | dst_texture | ||
| ) |
Definition at line 172 of file d3dx10_43_main.c.
| HRESULT WINAPI D3DX10UnsetAllDeviceObjects | ( | ID3D10Device * | device | ) |
Definition at line 64 of file d3dx10_43_main.c.
| D3DX_CPU_OPTIMIZATION WINAPI D3DXCpuOptimizations | ( | BOOL | enable | ) |
Definition at line 165 of file d3dx10_43_main.c.
| WINE_DEFAULT_DEBUG_CHANNEL | ( | d3dx | ) |