29 unsigned int onebuf_size = 0, tot_size = 0;
40 tot_size = onebuf_size * buffs;
191 HANDLE recthread_handle = 0;
232 if (!recthread_handle)
void free_buffers_mem_(void)
UINT WINAPI waveInClose(HWAVEIN hWaveIn)
VOID WINAPI DECLSPEC_HOTPATCH Sleep(IN DWORD dwMilliseconds)
MMRESULT WINAPI waveInOpen(HWAVEIN *lphWaveIn, UINT uDeviceID, LPCWAVEFORMATEX lpFormat, DWORD_PTR dwCallback, DWORD_PTR dwInstance, DWORD dwFlags)
void add_buffers_to_driver_(void)
TW_UINT32 TW_UINT16 TW_UINT16 MSG
unsigned int bytes_received
BOOL WINAPI DECLSPEC_HOTPATCH SetEvent(IN HANDLE hEvent)
struct tWAVEFORMATEX WAVEFORMATEX
#define _AUDIO_NAMESPACE_START_
UINT WINAPI waveInPrepareHeader(HWAVEIN hWaveIn, WAVEHDR *lpWaveInHdr, UINT uSize)
static DWORD WINAPI recording_procedure(LPVOID)
DWORD WINAPI WaitForSingleObject(IN HANDLE hHandle, IN DWORD dwMilliseconds)
UINT WINAPI waveInUnprepareHeader(HWAVEIN hWaveIn, WAVEHDR *lpWaveInHdr, UINT uSize)
HANDLE WINAPI DECLSPEC_HOTPATCH CreateThread(IN LPSECURITY_ATTRIBUTES lpThreadAttributes, IN DWORD dwStackSize, IN LPTHREAD_START_ROUTINE lpStartAddress, IN LPVOID lpParameter, IN DWORD dwCreationFlags, OUT LPDWORD lpThreadId)
virtual void audio_receive(unsigned char *, unsigned int)=0
void alloc_buffers_mem_(unsigned int, float)
UINT WINAPI waveInAddBuffer(HWAVEIN hWaveIn, WAVEHDR *lpWaveInHdr, UINT uSize)
void start_recording(void)
HANDLE data_flushed_event
audio_wavein_status status
UINT WINAPI waveInStart(HWAVEIN hWaveIn)
UINT WINAPI waveInReset(HWAVEIN hWaveIn)
void unprep_headers_(void)
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
UINT WINAPI waveInStop(HWAVEIN hWaveIn)
audio_receiver & audio_rcvd
void stop_recording(void)
#define _AUDIO_NAMESPACE_END_
#define _AUDIO_DEFAULT_WAVEINBUFSECS
unsigned int(__cdecl typeof(jpeg_read_scanlines))(struct jpeg_decompress_struct *