ReactOS 0.4.17-dev-923-g4c9a150
d2d1_private.h
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1/*
2 * Copyright 2014 Henri Verbeet for CodeWeavers
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17 */
18
19#ifndef __WINE_D2D1_PRIVATE_H
20#define __WINE_D2D1_PRIVATE_H
21
22#include "wine/debug.h"
23#include "wine/list.h"
24
25#include <assert.h>
26#include <limits.h>
27#include <stdint.h>
28#include <stdbool.h>
29#include <math.h>
30#define COBJMACROS
31#include "d2d1_3.h"
32#include "d2d1effectauthor.h"
33#include "d3d11_1.h"
34#ifdef D2D1_INIT_GUID
35#include "initguid.h"
36#endif
37#include "dwrite_2.h"
38
40{
47};
48
50{
57};
58
60{
61 unsigned int max_version_factory;
62};
63extern struct d2d_settings d2d_settings;
64
66{
68 size_t size;
69 size_t count;
70};
71
73{
76};
77
79{
80 ID3D11InputLayout *il;
81 ID3D11VertexShader *vs;
82};
83
85{
87 float opacity;
88 unsigned int pad[2];
89 union
90 {
91 struct
92 {
95 struct
96 {
99 unsigned int stop_count;
101 struct
102 {
107 unsigned int stop_count;
108 float pad[3];
110 struct
111 {
112 float _11, _21, _31, pad;
113 float _12, _22, _32;
116 } u;
117};
118
120{
126};
127
129{
130 float x, y, z, w;
131};
132
134{
135 struct
136 {
137 float _11, _21, _31, pad0;
142};
143
145{
147};
148
150{
153};
154
156{
160};
161
163{
164 struct
165 {
169 size_t size;
170 size_t count;
171};
172
174{
180
183
189 struct
190 {
193 union
194 {
197 };
201 ID3D11Buffer *vs_cb;
202 ID3D11PixelShader *ps;
203 ID3D11Buffer *ps_cb;
204 ID3D11Buffer *ib;
205 unsigned int vb_stride;
206 ID3D11Buffer *vb;
207 ID3D11RasterizerState *rs;
208 ID3D11BlendState *bs;
209 ID3D11SamplerState *sampler_states
213
218
222
224};
225
228 void **render_target);
229
231{
232 return !context->ops;
233}
234
236{
239
245
246 unsigned int width;
247 unsigned int height;
248 unsigned int bpp;
249};
250
253
255{
258
263
266
268};
269
272
274{
277
283
285};
286
289 const D2D1_HWND_RENDER_TARGET_PROPERTIES *hwnd_desc);
290
292{
295
299};
300
302 const struct d2d_device_context *parent_target, const D2D1_SIZE_F *size,
303 const D2D1_SIZE_U *pixel_size, const D2D1_PIXEL_FORMAT *format,
305
307{
310
312 ID3D11ShaderResourceView *view;
315};
316
318 UINT32 stop_count, D2D1_GAMMA gamma, D2D1_EXTEND_MODE extend_mode,
319 struct d2d_gradient **gradient);
320
322{
325
327 float opacity;
329
331 union
332 {
333 struct
334 {
337 struct
338 {
343 struct
344 {
345 struct d2d_gradient *gradient;
350 struct
351 {
357 struct
358 {
365 } u;
366};
367
369 const D2D1_BRUSH_PROPERTIES *desc, struct d2d_brush **brush);
371 const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES *gradient_desc, const D2D1_BRUSH_PROPERTIES *brush_desc,
372 ID2D1GradientStopCollection *gradient, struct d2d_brush **brush);
374 const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES *gradient_desc, const D2D1_BRUSH_PROPERTIES *brush_desc,
375 ID2D1GradientStopCollection *gradient, struct d2d_brush **brush);
377 const D2D1_BITMAP_BRUSH_PROPERTIES1 *bitmap_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc,
378 struct d2d_brush **brush);
380 const D2D1_IMAGE_BRUSH_PROPERTIES *image_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc,
381 struct d2d_brush **brush);
383 unsigned int brush_idx);
384BOOL d2d_brush_fill_cb(const struct d2d_brush *brush, struct d2d_brush_cb *cb);
386
388{
391
394 float *dashes;
396};
397
399 const D2D1_STROKE_STYLE_PROPERTIES1 *desc, const float *dashes, UINT32 dash_count);
401
403{
406
409};
410
412
414{
417
419};
420
422
424{
427
429 ID3D11ShaderResourceView *srv;
430 ID3D11RenderTargetView *rtv;
432 ID3D11Resource *resource;
436 float dpi_x;
437 float dpi_y;
439};
440
442 UINT32 pitch, const D2D1_BITMAP_PROPERTIES1 *desc, struct d2d_bitmap **bitmap);
449
451{
454
458};
459
461 const D2D1_DRAWING_STATE_DESCRIPTION1 *desc, IDWriteRenderingParams *text_rendering_params);
463
465{
471};
472
474{
476 struct
477 {
478 float u, v, sign;
480};
481
483{
485};
486
488{
492};
493
495{
499};
500
502{
505
507
509
510 struct
511 {
514
518
522
527
528 struct
529 {
532 size_t vertex_count;
533
534 struct d2d_face *faces;
535 size_t faces_size;
536 size_t face_count;
537
541
545
547 size_t arcs_size;
548 size_t arc_count;
549
554
555 union
556 {
557 struct
558 {
561 struct
562 {
564
568
572
575 struct
576 {
579 struct
580 {
583 struct
584 {
588 struct
589 {
594 } u;
595};
596
598 ID2D1Factory *factory, const D2D1_ELLIPSE *ellipse);
603 ID2D1Factory *factory, const D2D1_ROUNDED_RECT *rounded_rect);
605 ID2D1Geometry *src_geometry, const D2D_MATRIX_3X2_F *transform);
607 D2D1_FILL_MODE fill_mode, ID2D1Geometry **src_geometries, unsigned int geometry_count);
609
611{
615 IDXGIDevice *dxgi_device;
617
619};
620
623 IUnknown *object);
625 IUnknown **object);
627
629{
632
634};
635
636void d2d_effect_context_init(struct d2d_effect_context *effect_context,
637 struct d2d_device_context *device_context);
638
640{
645 union
646 {
647 size_t offset;
648 void *ptr;
654};
655
657{
661
663 size_t offset;
664 size_t size;
665 size_t count;
667 struct
668 {
670 size_t size;
671 size_t count;
673};
674
676{
677 struct list entry;
682
684};
685
687{
691
693
694 float dpi_x;
695 float dpi_y;
696
697 struct list effects;
699
702};
703
705{
707}
708
711 bool allow_get_dxgi_device, REFIID iid, void **device);
713 const GUID *effect_id);
715 struct d2d_effect_registration *effect);
717 const struct d2d_effect_property *prop, UINT32 *value);
719 bool allow_get_dxgi_device);
720
722{
725
726 union
727 {
730 struct
731 {
736 };
737
739};
740
742{
744};
745
747{
750
751 unsigned int mask;
753};
754
756{
757 struct list entry;
761 unsigned int input_count;
763};
764
766{
768 unsigned int index;
769};
770
772{
775
777 unsigned int input_count;
778
780
782 unsigned int passthrough_input;
783
784 struct list nodes;
785};
786
788{
792
800};
801
803 ID2D1Effect **effect);
804void d2d_effect_init_properties(struct d2d_effect *effect, struct d2d_effect_properties *properties);
810 const struct d2d_effect_properties *properties, const WCHAR *name);
813 const WCHAR *property_xml, const D2D1_PROPERTY_BINDING *bindings, UINT32 binding_count,
814 PD2D1_EFFECT_FACTORY effect_factory);
815
817{
820};
821
823{
828};
829
831{
834
837 unsigned int flags;
838
839 size_t size;
840 size_t capacity;
841 void *data;
842
846};
847
850void d2d_command_list_begin_draw(struct d2d_command_list *command_list, const struct d2d_device_context *context);
853 D2D1_PRIMITIVE_BLEND primitive_blend);
857void d2d_command_list_set_tags(struct d2d_command_list *command_list, D2D1_TAG tag1, D2D1_TAG tag2);
858void d2d_command_list_set_transform(struct d2d_command_list *command_list,
860void d2d_command_list_push_clip(struct d2d_command_list *command_list, const D2D1_RECT_F *rect,
861 D2D1_ANTIALIAS_MODE antialias_mode);
862void d2d_command_list_pop_clip(struct d2d_command_list *command_list);
863void d2d_command_list_clear(struct d2d_command_list *command_list, const D2D1_COLOR_F *color);
864void d2d_command_list_draw_line(struct d2d_command_list *command_list, const struct d2d_device_context *context,
865 D2D1_POINT_2F p0, D2D1_POINT_2F p1, ID2D1Brush *orig_brush, float stroke_width,
866 ID2D1StrokeStyle *stroke_style);
867void d2d_command_list_draw_geometry(struct d2d_command_list *command_list,
868 const struct d2d_device_context *context, ID2D1Geometry *geometry, ID2D1Brush *orig_brush,
869 float stroke_width, ID2D1StrokeStyle *stroke_style);
870void d2d_command_list_draw_rectangle(struct d2d_command_list *command_list, const struct d2d_device_context *context,
871 const D2D1_RECT_F *rect, ID2D1Brush *orig_brush, float stroke_width, ID2D1StrokeStyle *stroke_style);
872void d2d_command_list_fill_geometry(struct d2d_command_list *command_list,
873 const struct d2d_device_context *context, ID2D1Geometry *geometry, ID2D1Brush *orig_brush,
874 ID2D1Brush *orig_opacity_brush);
875void d2d_command_list_fill_rectangle(struct d2d_command_list *command_list,
876 const struct d2d_device_context *context, const D2D1_RECT_F *rect, ID2D1Brush *orig_brush);
879void d2d_command_list_draw_glyph_run(struct d2d_command_list *command_list,
881 const DWRITE_GLYPH_RUN_DESCRIPTION *run_desc, ID2D1Brush *orig_brush,
882 DWRITE_MEASURING_MODE measuring_mode);
884 const D2D1_RECT_F *dst_rect, float opacity, D2D1_INTERPOLATION_MODE interpolation_mode,
885 const D2D1_RECT_F *src_rect, const D2D1_MATRIX_4X4_F *perspective_transform);
887 const D2D1_POINT_2F *target_offset, const D2D1_RECT_F *image_rect, D2D1_INTERPOLATION_MODE interpolation_mode,
888 D2D1_COMPOSITE_MODE composite_mode);
889void d2d_command_list_fill_mesh(struct d2d_command_list *command_list, const struct d2d_device_context *context,
890 ID2D1Mesh *mesh, ID2D1Brush *orig_brush);
892 ID2D1Bitmap *bitmap, ID2D1Brush *orig_brush, const D2D1_RECT_F *dst_rect, const D2D1_RECT_F *src_rect);
893void d2d_command_list_push_layer(struct d2d_command_list *command_list, const struct d2d_device_context *context,
895void d2d_command_list_pop_layer(struct d2d_command_list *command_list);
896
897static inline BOOL d2d_array_reserve(void **elements, size_t *capacity, size_t count, size_t size)
898{
899 size_t new_capacity, max_capacity;
900 void *new_elements;
901
902 if (count <= *capacity)
903 return TRUE;
904
905 max_capacity = ~(SIZE_T)0 / size;
906 if (count > max_capacity)
907 return FALSE;
908
909 new_capacity = max(4, *capacity);
910 while (new_capacity < count && new_capacity <= max_capacity / 2)
911 new_capacity *= 2;
912 if (new_capacity < count)
913 new_capacity = max_capacity;
914
915 if (!(new_elements = realloc(*elements, new_capacity * size)))
916 return FALSE;
917
918 *elements = new_elements;
919 *capacity = new_capacity;
920 return TRUE;
921}
922
924{
925 D2D_MATRIX_3X2_F tmp = *a;
926
927 a->_11 = tmp._11 * b->_11 + tmp._12 * b->_21;
928 a->_12 = tmp._11 * b->_12 + tmp._12 * b->_22;
929 a->_21 = tmp._21 * b->_11 + tmp._22 * b->_21;
930 a->_22 = tmp._21 * b->_12 + tmp._22 * b->_22;
931 a->_31 = tmp._31 * b->_11 + tmp._32 * b->_21 + b->_31;
932 a->_32 = tmp._31 * b->_12 + tmp._32 * b->_22 + b->_32;
933}
934
935/* Dst must be different from src. */
937{
938 float d = src->_11 * src->_22 - src->_21 * src->_12;
939
940 if (d == 0.0f)
941 return FALSE;
942 dst->_11 = src->_22 / d;
943 dst->_21 = -src->_21 / d;
944 dst->_31 = (src->_21 * src->_32 - src->_31 * src->_22) / d;
945 dst->_12 = -src->_12 / d;
946 dst->_22 = src->_11 / d;
947 dst->_32 = -(src->_11 * src->_32 - src->_31 * src->_12) / d;
948
949 return TRUE;
950}
951
952static inline void d2d_point_set(D2D1_POINT_2F *dst, float x, float y)
953{
954 dst->x = x;
955 dst->y = y;
956}
957
958static inline float d2d_point_dot(const D2D1_POINT_2F *p0, const D2D1_POINT_2F *p1)
959{
960 return p0->x * p1->x + p0->y * p1->y;
961}
962
963static inline void d2d_point_transform(D2D1_POINT_2F *dst, const D2D1_MATRIX_3X2_F *matrix, float x, float y)
964{
965 dst->x = x * matrix->_11 + y * matrix->_21 + matrix->_31;
966 dst->y = x * matrix->_12 + y * matrix->_22 + matrix->_32;
967}
968
970{
971 if (point->x < dst->left)
972 dst->left = point->x;
973 if (point->x > dst->right)
974 dst->right = point->x;
975 if (point->y < dst->top)
976 dst->top = point->y;
977 if (point->y > dst->bottom)
978 dst->bottom = point->y;
979}
980
982{
984}
985
986static inline const char *debug_d2d_color_f(const D2D1_COLOR_F *colour)
987{
988 if (!colour)
989 return "(null)";
990 return wine_dbg_sprintf("{%.8e, %.8e, %.8e, %.8e}", colour->r, colour->g, colour->b, colour->a);
991}
992
993static inline const char *debug_d2d_point_2f(const D2D1_POINT_2F *point)
994{
995 if (!point)
996 return "(null)";
997 return wine_dbg_sprintf("{%.8e, %.8e}", point->x, point->y);
998}
999
1000static inline const char *debug_d2d_point_2l(const D2D1_POINT_2L *point)
1001{
1002 if (!point)
1003 return "(null)";
1004 return wine_dbg_sprintf("{%ld, %ld}", point->x, point->y);
1005}
1006
1007static inline const char *debug_d2d_rect_f(const D2D1_RECT_F *rect)
1008{
1009 if (!rect)
1010 return "(null)";
1011 return wine_dbg_sprintf("(%.8e, %.8e)-(%.8e, %.8e)", rect->left, rect->top, rect->right, rect->bottom);
1012}
1013
1014static inline const char *debug_d2d_rect_l(const D2D1_RECT_L *rect)
1015{
1016 if (!rect)
1017 return "(null)";
1018 return wine_dbg_sprintf("(%ld, %ld)-(%ld, %ld)", rect->left, rect->top, rect->right, rect->bottom);
1019}
1020
1021static inline const char *debug_d2d_rounded_rect(const D2D1_ROUNDED_RECT *rounded_rect)
1022{
1023 if (!rounded_rect)
1024 return "(null)";
1025 return wine_dbg_sprintf("(%.8e, %.8e)-(%.8e, %.8e)[%.8e, %.8e]", rounded_rect->rect.left, rounded_rect->rect.top,
1026 rounded_rect->rect.right, rounded_rect->rect.bottom, rounded_rect->radiusX, rounded_rect->radiusY);
1027}
1028
1029static inline const char *debug_d2d_ellipse(const D2D1_ELLIPSE *ellipse)
1030{
1031 if (!ellipse)
1032 return "(null)";
1033 return wine_dbg_sprintf("(%.8e, %.8e)[%.8e, %.8e]",
1034 ellipse->point.x, ellipse->point.y, ellipse->radiusX, ellipse->radiusY);
1035}
1036
1037#endif /* __WINE_D2D1_PRIVATE_H */
unsigned short UINT16
Definition: actypes.h:129
Definition: list.h:39
RECT rect
Definition: combotst.c:67
D2D1_BITMAP_INTERPOLATION_MODE
Definition: d2d1.idl:206
D2D1_FILL_MODE
Definition: d2d1.idl:84
D2D1_FACTORY_TYPE
Definition: d2d1.idl:77
UINT64 D2D1_TAG
Definition: d2d1.idl:48
D2D1_EXTEND_MODE
Definition: d2d1.idl:198
D2D1_GAMMA
Definition: d2d1.idl:213
D2D1_TEXT_ANTIALIAS_MODE
Definition: d2d1.idl:189
D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS
Definition: d2d1.idl:220
D2D1_ANTIALIAS_MODE
Definition: d2d1.idl:182
D2D1_INTERPOLATION_MODE
Definition: d2d1_1.idl:124
D2D1_BITMAP_OPTIONS
Definition: d2d1_1.idl:87
D2D1_PROPERTY_TYPE
Definition: d2d1_1.idl:164
D2D1_UNIT_MODE
Definition: d2d1_1.idl:64
D2D1_PRIMITIVE_BLEND
Definition: d2d1_1.idl:54
HRESULT(__stdcall * PD2D1_EFFECT_FACTORY)(IUnknown **effect)
Definition: d2d1_1.idl:321
D2D1_COMPOSITE_MODE
Definition: d2d1_1.idl:135
void d2d_command_list_draw_geometry(struct d2d_command_list *command_list, const struct d2d_device_context *context, ID2D1Geometry *geometry, ID2D1Brush *orig_brush, float stroke_width, ID2D1StrokeStyle *stroke_style)
Definition: command_list.c:780
d2d_render_info_mask
Definition: d2d1_private.h:742
@ D2D_RENDER_INFO_PIXEL_SHADER
Definition: d2d1_private.h:743
static BOOL d2d_matrix_invert(D2D_MATRIX_3X2_F *dst, const D2D_MATRIX_3X2_F *src)
Definition: d2d1_private.h:936
void d2d_command_list_fill_opacity_mask(struct d2d_command_list *command_list, const struct d2d_device_context *context, ID2D1Bitmap *bitmap, ID2D1Brush *orig_brush, const D2D1_RECT_F *dst_rect, const D2D1_RECT_F *src_rect)
BOOL d2d_brush_fill_cb(const struct d2d_brush *brush, struct d2d_brush_cb *cb)
Definition: brush.c:1372
HRESULT d2d_factory_register_builtin_effect(struct d2d_factory *factory, REFCLSID effect_id, const WCHAR *property_xml, const D2D1_PROPERTY_BINDING *bindings, UINT32 binding_count, PD2D1_EFFECT_FACTORY effect_factory)
Definition: factory.c:1081
static BOOL d2d_device_context_is_dxgi_target(const struct d2d_device_context *context)
Definition: d2d1_private.h:230
HRESULT d2d_stroke_style_init(struct d2d_stroke_style *style, ID2D1Factory *factory, const D2D1_STROKE_STYLE_PROPERTIES1 *desc, const float *dashes, UINT32 dash_count)
Definition: stroke.c:202
void d2d_factory_register_effect(struct d2d_factory *factory, struct d2d_effect_registration *effect)
Definition: factory.c:61
struct d2d_device * unsafe_impl_from_ID2D1Device(ID2D1Device1 *iface)
Definition: device.c:4522
void d2d_command_list_set_unit_mode(struct d2d_command_list *command_list, D2D1_UNIT_MODE mode)
Definition: command_list.c:637
HRESULT d2d_device_add_indexed_object(struct d2d_indexed_objects *objects, const GUID *id, IUnknown *object)
Definition: device.c:4542
d2d_device_context_target_type
Definition: d2d1_private.h:156
@ D2D_TARGET_COMMAND_LIST
Definition: d2d1_private.h:159
@ D2D_TARGET_UNKNOWN
Definition: d2d1_private.h:157
@ D2D_TARGET_BITMAP
Definition: d2d1_private.h:158
static const char * debug_d2d_point_2f(const D2D1_POINT_2F *point)
Definition: d2d1_private.h:993
void d2d_command_list_pop_layer(struct d2d_command_list *command_list)
Definition: command_list.c:738
void d2d_command_list_push_layer(struct d2d_command_list *command_list, const struct d2d_device_context *context, const D2D1_LAYER_PARAMETERS1 *params, ID2D1Layer *layer)
Definition: command_list.c:715
void d2d_command_list_set_text_rendering_params(struct d2d_command_list *command_list, IDWriteRenderingParams *params)
Definition: command_list.c:898
void d2d_command_list_draw_line(struct d2d_command_list *command_list, const struct d2d_device_context *context, D2D1_POINT_2F p0, D2D1_POINT_2F p1, ID2D1Brush *orig_brush, float stroke_width, ID2D1StrokeStyle *stroke_style)
Definition: command_list.c:756
void d2d_transformed_geometry_init(struct d2d_geometry *geometry, ID2D1Factory *factory, ID2D1Geometry *src_geometry, const D2D_MATRIX_3X2_F *transform)
Definition: geometry.c:5226
void d2d_effect_context_init(struct d2d_effect_context *effect_context, struct d2d_device_context *device_context)
Definition: effect.c:1840
void d2d_command_list_fill_mesh(struct d2d_command_list *command_list, const struct d2d_device_context *context, ID2D1Mesh *mesh, ID2D1Brush *orig_brush)
void d2d_command_list_set_transform(struct d2d_command_list *command_list, const D2D1_MATRIX_3X2_F *transform)
Definition: command_list.c:666
static float d2d_point_dot(const D2D1_POINT_2F *p0, const D2D1_POINT_2F *p1)
Definition: d2d1_private.h:958
HRESULT d2d_effect_create(struct d2d_device_context *context, const CLSID *effect_id, ID2D1Effect **effect)
Definition: effect.c:2660
HRESULT d2d_dc_render_target_init(struct d2d_dc_render_target *render_target, ID2D1Factory1 *factory, ID3D10Device1 *d3d_device, const D2D1_RENDER_TARGET_PROPERTIES *desc)
void d2d_effect_init_properties(struct d2d_effect *effect, struct d2d_effect_properties *properties)
Definition: effect.c:2440
void d2d_command_list_set_text_antialias_mode(struct d2d_command_list *command_list, D2D1_TEXT_ANTIALIAS_MODE mode)
Definition: command_list.c:646
HRESULT d2d_command_list_create(ID2D1Factory *factory, struct d2d_command_list **command_list)
Definition: command_list.c:498
void d2d_command_list_set_tags(struct d2d_command_list *command_list, D2D1_TAG tag1, D2D1_TAG tag2)
Definition: command_list.c:656
HRESULT d2d_hwnd_render_target_init(struct d2d_hwnd_render_target *render_target, ID2D1Factory1 *factory, ID3D10Device1 *d3d_device, const D2D1_RENDER_TARGET_PROPERTIES *desc, const D2D1_HWND_RENDER_TARGET_PROPERTIES *hwnd_desc)
HRESULT d2d_rounded_rectangle_geometry_init(struct d2d_geometry *geometry, ID2D1Factory *factory, const D2D1_ROUNDED_RECT *rounded_rect)
Definition: geometry.c:4876
static const char * debug_d2d_color_f(const D2D1_COLOR_F *colour)
Definition: d2d1_private.h:986
d2d_brush_type
Definition: d2d1_private.h:40
@ D2D_BRUSH_TYPE_SOLID
Definition: d2d1_private.h:41
@ D2D_BRUSH_TYPE_RADIAL
Definition: d2d1_private.h:43
@ D2D_BRUSH_TYPE_LINEAR
Definition: d2d1_private.h:42
@ D2D_BRUSH_TYPE_COUNT
Definition: d2d1_private.h:46
@ D2D_BRUSH_TYPE_BITMAP
Definition: d2d1_private.h:44
@ D2D_BRUSH_TYPE_IMAGE
Definition: d2d1_private.h:45
void d2d_device_init(struct d2d_device *device, ID2D1Factory1 *factory, IDXGIDevice *dxgi_device, bool allow_get_dxgi_device)
Definition: device.c:4530
HRESULT d2d_bitmap_create(struct d2d_device_context *context, D2D1_SIZE_U size, const void *src_data, UINT32 pitch, const D2D1_BITMAP_PROPERTIES1 *desc, struct d2d_bitmap **bitmap)
Definition: bitmap.c:423
d2d_device_context_sampler_limits
Definition: d2d1_private.h:150
@ D2D_SAMPLER_EXTEND_MODE_COUNT
Definition: d2d1_private.h:152
@ D2D_SAMPLER_INTERPOLATION_MODE_COUNT
Definition: d2d1_private.h:151
HRESULT d2d_image_brush_create(ID2D1Factory *factory, ID2D1Image *image, const D2D1_IMAGE_BRUSH_PROPERTIES *image_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc, struct d2d_brush **brush)
Definition: brush.c:1323
HRESULT d2d_solid_color_brush_create(ID2D1Factory *factory, const D2D1_COLOR_F *color, const D2D1_BRUSH_PROPERTIES *desc, struct d2d_brush **brush)
Definition: brush.c:389
void d2d_command_list_set_primitive_blend(struct d2d_command_list *command_list, D2D1_PRIMITIVE_BLEND primitive_blend)
Definition: command_list.c:627
void d2d_command_list_draw_bitmap(struct d2d_command_list *command_list, ID2D1Bitmap *bitmap, const D2D1_RECT_F *dst_rect, float opacity, D2D1_INTERPOLATION_MODE interpolation_mode, const D2D1_RECT_F *src_rect, const D2D1_MATRIX_4X4_F *perspective_transform)
Definition: command_list.c:999
HRESULT d2d_linear_gradient_brush_create(ID2D1Factory *factory, const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES *gradient_desc, const D2D1_BRUSH_PROPERTIES *brush_desc, ID2D1GradientStopCollection *gradient, struct d2d_brush **brush)
Definition: brush.c:572
void d2d_command_list_draw_rectangle(struct d2d_command_list *command_list, const struct d2d_device_context *context, const D2D1_RECT_F *rect, ID2D1Brush *orig_brush, float stroke_width, ID2D1StrokeStyle *stroke_style)
Definition: command_list.c:803
static const char * debug_d2d_point_2l(const D2D1_POINT_2L *point)
HRESULT d2d_layer_create(ID2D1Factory *factory, const D2D1_SIZE_F *size, struct d2d_layer **layer)
Definition: layer.c:101
static const char * debug_d2d_ellipse(const D2D1_ELLIPSE *ellipse)
static void d2d_rect_expand(D2D1_RECT_F *dst, const D2D1_POINT_2F *point)
Definition: d2d1_private.h:969
HRESULT d2d_effect_subproperties_add(struct d2d_effect_properties *props, const WCHAR *name, UINT32 index, D2D1_PROPERTY_TYPE type, const WCHAR *value)
Definition: effect.c:1287
struct d2d_geometry * unsafe_impl_from_ID2D1Geometry(ID2D1Geometry *iface)
Definition: geometry.c:5520
struct d2d_effect_property * d2d_effect_properties_get_property_by_name(const struct d2d_effect_properties *properties, const WCHAR *name)
Definition: effect.c:1345
static const char * debug_d2d_rect_l(const D2D1_RECT_L *rect)
void d2d_command_list_fill_geometry(struct d2d_command_list *command_list, const struct d2d_device_context *context, ID2D1Geometry *geometry, ID2D1Brush *orig_brush, ID2D1Brush *orig_opacity_brush)
Definition: command_list.c:825
void d2d_device_indexed_objects_clear(struct d2d_indexed_objects *objects)
Definition: device.c:4284
static struct d2d_factory * unsafe_impl_from_ID2D1Factory(ID2D1Factory *iface)
Definition: d2d1_private.h:704
static void d2d_matrix_multiply(D2D_MATRIX_3X2_F *a, const D2D_MATRIX_3X2_F *b)
Definition: d2d1_private.h:923
static BOOL d2d_array_reserve(void **elements, size_t *capacity, size_t count, size_t size)
Definition: d2d1_private.h:897
static const char * debug_d2d_rect_f(const D2D1_RECT_F *rect)
struct d2d_effect_registration * d2d_factory_get_registered_effect(ID2D1Factory *factory, const GUID *effect_id)
Definition: factory.c:66
HRESULT d2d_d3d_create_render_target(struct d2d_device *device, IDXGISurface *surface, IUnknown *outer_unknown, const struct d2d_device_context_ops *ops, const D2D1_RENDER_TARGET_PROPERTIES *desc, void **render_target)
Definition: device.c:4183
static const char * debug_d2d_rounded_rect(const D2D1_ROUNDED_RECT *rounded_rect)
void d2d_command_list_draw_glyph_run(struct d2d_command_list *command_list, const struct d2d_device_context *context, D2D1_POINT_2F origin, const DWRITE_GLYPH_RUN *run, const DWRITE_GLYPH_RUN_DESCRIPTION *run_desc, ID2D1Brush *orig_brush, DWRITE_MEASURING_MODE measuring_mode)
Definition: command_list.c:919
static D2D1_INTERPOLATION_MODE d2d1_1_interp_mode_from_d2d1(D2D1_BITMAP_INTERPOLATION_MODE mode)
Definition: d2d1_private.h:981
d2d_command_list_state
Definition: d2d1_private.h:823
@ D2D_COMMAND_LIST_STATE_INITIAL
Definition: d2d1_private.h:824
@ D2D_COMMAND_LIST_STATE_CLOSED
Definition: d2d1_private.h:827
@ D2D_COMMAND_LIST_STATE_ERROR
Definition: d2d1_private.h:825
@ D2D_COMMAND_LIST_STATE_OPEN
Definition: d2d1_private.h:826
HRESULT d2d_bitmap_render_target_init(struct d2d_bitmap_render_target *render_target, const struct d2d_device_context *parent_target, const D2D1_SIZE_F *size, const D2D1_SIZE_U *pixel_size, const D2D1_PIXEL_FORMAT *format, D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS options)
struct d2d_state_block * unsafe_impl_from_ID2D1DrawingStateBlock(ID2D1DrawingStateBlock *iface)
Definition: state_block.c:185
void d2d_path_geometry_init(struct d2d_geometry *geometry, ID2D1Factory *factory)
Definition: geometry.c:3965
void d2d_effects_init_builtins(struct d2d_factory *factory)
Definition: effect.c:1074
struct d2d_command_list * unsafe_impl_from_ID2D1CommandList(ID2D1CommandList *iface)
Definition: command_list.c:512
void d2d_effect_properties_cleanup(struct d2d_effect_properties *props)
Definition: effect.c:1457
HRESULT d2d_bitmap_create_shared(struct d2d_device_context *context, REFIID iid, void *data, const D2D1_BITMAP_PROPERTIES1 *desc, struct d2d_bitmap **bitmap)
Definition: bitmap.c:522
void d2d_command_list_clear(struct d2d_command_list *command_list, const D2D1_COLOR_F *color)
Definition: command_list.c:746
HRESULT d2d_bitmap_create_from_wic_bitmap(struct d2d_device_context *context, IWICBitmapSource *bitmap_source, const D2D1_BITMAP_PROPERTIES1 *desc, struct d2d_bitmap **bitmap)
Definition: bitmap.c:659
void d2d_command_list_draw_image(struct d2d_command_list *command_list, ID2D1Image *image, const D2D1_POINT_2F *target_offset, const D2D1_RECT_F *image_rect, D2D1_INTERPOLATION_MODE interpolation_mode, D2D1_COMPOSITE_MODE composite_mode)
struct d2d_bitmap * unsafe_impl_from_ID2D1Bitmap(ID2D1Bitmap *iface)
Definition: bitmap.c:769
struct d2d_stroke_style * unsafe_impl_from_ID2D1StrokeStyle(ID2D1StrokeStyle *iface)
Definition: stroke.c:194
void d2d_command_list_set_antialias_mode(struct d2d_command_list *command_list, D2D1_ANTIALIAS_MODE mode)
Definition: command_list.c:617
void d2d_command_list_begin_draw(struct d2d_command_list *command_list, const struct d2d_device_context *context)
Definition: command_list.c:676
static void d2d_point_set(D2D1_POINT_2F *dst, float x, float y)
Definition: d2d1_private.h:952
BOOL d2d_device_get_indexed_object(struct d2d_indexed_objects *objects, const GUID *id, IUnknown **object)
Definition: device.c:4560
void d2d_command_list_fill_rectangle(struct d2d_command_list *command_list, const struct d2d_device_context *context, const D2D1_RECT_F *rect, ID2D1Brush *orig_brush)
Definition: command_list.c:855
HRESULT d2d_factory_create_device(ID2D1Factory1 *factory, IDXGIDevice *dxgi_device, bool allow_get_dxgi_device, REFIID iid, void **device)
Definition: factory.c:516
unsigned int d2d_get_bitmap_options_for_surface(IDXGISurface *surface)
Definition: bitmap.c:498
HRESULT d2d_rectangle_geometry_init(struct d2d_geometry *geometry, ID2D1Factory *factory, const D2D1_RECT_F *rect)
Definition: geometry.c:4591
HRESULT d2d_bitmap_brush_create(ID2D1Factory *factory, ID2D1Bitmap *bitmap, const D2D1_BITMAP_BRUSH_PROPERTIES1 *bitmap_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc, struct d2d_brush **brush)
Definition: brush.c:1076
struct d2d_brush * unsafe_impl_from_ID2D1Brush(ID2D1Brush *iface)
Definition: brush.c:1344
void d2d_brush_bind_resources(struct d2d_brush *brush, struct d2d_device_context *context, unsigned int brush_idx)
Definition: brush.c:1573
HRESULT d2d_radial_gradient_brush_create(ID2D1Factory *factory, const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES *gradient_desc, const D2D1_BRUSH_PROPERTIES *brush_desc, ID2D1GradientStopCollection *gradient, struct d2d_brush **brush)
Definition: brush.c:799
HRESULT d2d_mesh_create(ID2D1Factory *factory, struct d2d_mesh **mesh)
Definition: mesh.c:98
HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target, ID2D1Factory1 *factory, ID3D10Device1 *d3d_device, IWICBitmap *bitmap, const D2D1_RENDER_TARGET_PROPERTIES *desc)
HRESULT d2d_effect_properties_add(struct d2d_effect_properties *props, const WCHAR *name, UINT32 index, D2D1_PROPERTY_TYPE type, const WCHAR *value)
Definition: effect.c:1281
void d2d_command_list_push_clip(struct d2d_command_list *command_list, const D2D1_RECT_F *rect, D2D1_ANTIALIAS_MODE antialias_mode)
Definition: command_list.c:696
HRESULT d2d_effect_property_get_uint32_value(const struct d2d_effect_properties *properties, const struct d2d_effect_property *prop, UINT32 *value)
Definition: effect.c:1422
d2d_shape_type
Definition: d2d1_private.h:50
@ D2D_SHAPE_TYPE_OUTLINE
Definition: d2d1_private.h:51
@ D2D_SHAPE_TYPE_COUNT
Definition: d2d1_private.h:56
@ D2D_SHAPE_TYPE_CURVE
Definition: d2d1_private.h:55
@ D2D_SHAPE_TYPE_TRIANGLE
Definition: d2d1_private.h:54
@ D2D_SHAPE_TYPE_BEZIER_OUTLINE
Definition: d2d1_private.h:52
@ D2D_SHAPE_TYPE_ARC_OUTLINE
Definition: d2d1_private.h:53
HRESULT d2d_geometry_group_init(struct d2d_geometry *geometry, ID2D1Factory *factory, D2D1_FILL_MODE fill_mode, ID2D1Geometry **src_geometries, unsigned int geometry_count)
Definition: geometry.c:5497
void d2d_command_list_pop_clip(struct d2d_command_list *command_list)
Definition: command_list.c:707
void d2d_state_block_init(struct d2d_state_block *state_block, ID2D1Factory *factory, const D2D1_DRAWING_STATE_DESCRIPTION1 *desc, IDWriteRenderingParams *text_rendering_params)
Definition: state_block.c:164
d2d_geometry_state
Definition: d2d1_private.h:465
@ D2D_GEOMETRY_STATE_CLOSED
Definition: d2d1_private.h:469
@ D2D_GEOMETRY_STATE_ERROR
Definition: d2d1_private.h:467
@ D2D_GEOMETRY_STATE_FIGURE
Definition: d2d1_private.h:470
@ D2D_GEOMETRY_STATE_INITIAL
Definition: d2d1_private.h:466
@ D2D_GEOMETRY_STATE_OPEN
Definition: d2d1_private.h:468
HRESULT d2d_gradient_create(ID2D1Factory *factory, ID3D11Device1 *device, const D2D1_GRADIENT_STOP *stops, UINT32 stop_count, D2D1_GAMMA gamma, D2D1_EXTEND_MODE extend_mode, struct d2d_gradient **gradient)
Definition: brush.c:130
HRESULT d2d_ellipse_geometry_init(struct d2d_geometry *geometry, ID2D1Factory *factory, const D2D1_ELLIPSE *ellipse)
Definition: geometry.c:4185
static void d2d_point_transform(D2D1_POINT_2F *dst, const D2D1_MATRIX_3X2_F *matrix, float x, float y)
Definition: d2d1_private.h:963
HRESULT(__stdcall * PD2D1_PROPERTY_SET_FUNCTION)(IUnknown *effect, const BYTE *data, UINT32 data_size)
HRESULT(__stdcall * PD2D1_PROPERTY_GET_FUNCTION)(const IUnknown *effect, BYTE *data, UINT32 data_size, UINT32 *actual_size)
DWRITE_MEASURING_MODE
Definition: dcommon.idl:36
#define realloc
Definition: debug_ros.c:6
#define TRUE
Definition: types.h:120
#define FALSE
Definition: types.h:117
const char * wine_dbg_sprintf(const char *format,...)
Definition: compat.c:296
static MonoProfilerRuntimeShutdownBeginCallback cb
Definition: metahost.c:118
POINTL point
Definition: edittest.c:50
unsigned int BOOL
Definition: ntddk_ex.h:94
GLint GLint GLint GLint GLint x
Definition: gl.h:1548
const GLdouble * v
Definition: gl.h:2040
GLuint GLuint GLsizei count
Definition: gl.h:1545
GLuint GLuint GLsizei GLenum type
Definition: gl.h:1545
GLint GLint GLint GLint GLint GLint y
Definition: gl.h:1548
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl.h:1950
GLuint GLenum GLenum transform
Definition: glext.h:9407
GLenum src
Definition: glext.h:6340
GLsizeiptr size
Definition: glext.h:5919
GLuint color
Definition: glext.h:6243
GLuint index
Definition: glext.h:6031
const GLuint * shaders
Definition: glext.h:7538
GLboolean GLboolean GLboolean b
Definition: glext.h:6204
GLuint GLenum matrix
Definition: glext.h:9407
GLenum mode
Definition: glext.h:6217
GLenum const GLfloat * params
Definition: glext.h:5645
GLenum GLenum dst
Definition: glext.h:6340
GLenum GLuint GLint GLint layer
Definition: glext.h:7007
GLboolean GLboolean GLboolean GLboolean a
Definition: glext.h:6204
unsigned int UINT
Definition: sysinfo.c:13
voidpf uLong int origin
Definition: ioapi.h:144
#define d
Definition: ke_i.h:81
#define a
Definition: ke_i.h:78
static const CLSID * objects[]
Definition: apphelp.c:112
static HDC
Definition: imagelist.c:88
D3D11_SHADER_VARIABLE_DESC desc
Definition: reflection.c:1683
short WCHAR
Definition: pedump.c:58
long LONG
Definition: pedump.c:60
#define REFIID
Definition: guiddef.h:118
#define REFCLSID
Definition: guiddef.h:117
float radiusY
Definition: d2d1.idl:327
D2D1_POINT_2F point
Definition: d2d1.idl:325
float radiusX
Definition: d2d1.idl:326
D2D1_RECT_F rect
Definition: d2d1.idl:318
float top
Definition: dcommon.idl:106
float bottom
Definition: dcommon.idl:108
float right
Definition: dcommon.idl:107
float left
Definition: dcommon.idl:105
Definition: dcommon.idl:28
long bottom
Definition: dcommon.idl:29
long right
Definition: dcommon.idl:29
long left
Definition: dcommon.idl:29
long top
Definition: dcommon.idl:29
LONG y
Definition: windef.h:130
LONG x
Definition: windef.h:129
Definition: uimain.c:89
Definition: http.c:7252
ID2D1BitmapRenderTarget ID2D1BitmapRenderTarget_iface
Definition: d2d1_private.h:293
ID2D1RenderTarget * dxgi_target
Definition: d2d1_private.h:296
ID2D1Bitmap1 ID2D1Bitmap1_iface
Definition: d2d1_private.h:425
ID3D11Resource * resource
Definition: d2d1_private.h:432
D2D1_BITMAP_OPTIONS options
Definition: d2d1_private.h:438
D2D1_SIZE_U pixel_size
Definition: d2d1_private.h:434
IDXGISurface * surface
Definition: d2d1_private.h:431
ID3D11RenderTargetView * rtv
Definition: d2d1_private.h:430
D2D1_PIXEL_FORMAT format
Definition: d2d1_private.h:435
D3D11_MAPPED_SUBRESOURCE mapped_resource
Definition: d2d1_private.h:433
ID2D1Factory * factory
Definition: d2d1_private.h:428
ID3D11ShaderResourceView * srv
Definition: d2d1_private.h:429
D2D1_POINT_2F centre
Definition: d2d1_private.h:103
struct d2d_brush_cb::@224::@228 bitmap
D2D1_POINT_2F offset
Definition: d2d1_private.h:104
D2D1_POINT_2F start
Definition: d2d1_private.h:97
union d2d_brush_cb::@224 u
D2D1_POINT_2F rb
Definition: d2d1_private.h:106
D2D1_POINT_2F ra
Definition: d2d1_private.h:105
unsigned int stop_count
Definition: d2d1_private.h:99
enum d2d_brush_type type
Definition: d2d1_private.h:86
D2D1_POINT_2F end
Definition: d2d1_private.h:98
D2D1_COLOR_F colour
Definition: d2d1_private.h:93
unsigned int pad[2]
Definition: d2d1_private.h:88
struct d2d_brush_cb::@224::@226 linear
struct d2d_brush_cb::@224::@225 solid
struct d2d_brush_cb::@224::@227 radial
ID2D1Image * image
Definition: d2d1_private.h:359
ID2D1Brush ID2D1Brush_iface
Definition: d2d1_private.h:323
D2D1_POINT_2F start
Definition: d2d1_private.h:340
ID2D1Factory * factory
Definition: d2d1_private.h:326
D2D1_MATRIX_3X2_F transform
Definition: d2d1_private.h:328
union d2d_brush::@234 u
LONG refcount
Definition: d2d1_private.h:324
D2D1_POINT_2F offset
Definition: d2d1_private.h:347
struct d2d_brush::@234::@235 solid
float opacity
Definition: d2d1_private.h:327
D2D1_RECT_F source_rect
Definition: d2d1_private.h:363
D2D1_POINT_2F radius
Definition: d2d1_private.h:348
enum d2d_brush_type type
Definition: d2d1_private.h:330
D2D1_COLOR_F color
Definition: d2d1_private.h:335
D2D1_POINT_2F end
Definition: d2d1_private.h:341
struct d2d_gradient * gradient
Definition: d2d1_private.h:339
struct d2d_brush::@234::@237 radial
struct d2d_brush::@234::@236 linear
struct d2d_bitmap * bitmap
Definition: d2d1_private.h:352
D2D1_POINT_2F centre
Definition: d2d1_private.h:346
D2D1_EXTEND_MODE extend_mode_x
Definition: d2d1_private.h:353
D2D1_EXTEND_MODE extend_mode_y
Definition: d2d1_private.h:354
D2D1_INTERPOLATION_MODE interpolation_mode
Definition: d2d1_private.h:355
D2D1_RECT_F * stack
Definition: d2d1_private.h:67
ID2D1CommandList ID2D1CommandList_iface
Definition: d2d1_private.h:832
enum d2d_command_list_state state
Definition: d2d1_private.h:836
size_t objects_capacity
Definition: d2d1_private.h:844
IUnknown ** objects
Definition: d2d1_private.h:845
ID2D1Factory * factory
Definition: d2d1_private.h:835
unsigned int flags
Definition: d2d1_private.h:837
D2D1_POINT_2F position
Definition: d2d1_private.h:475
struct d2d_curve_vertex::@240 texcoord
D2D1_RENDER_TARGET_PROPERTIES desc
Definition: d2d1_private.h:267
ID3D10Device1 * d3d_device
Definition: d2d1_private.h:260
ID2D1DCRenderTarget ID2D1DCRenderTarget_iface
Definition: d2d1_private.h:256
ID2D1RenderTarget * dxgi_target
Definition: d2d1_private.h:261
IDXGISurface1 * dxgi_surface
Definition: d2d1_private.h:259
HRESULT(* device_context_present)(IUnknown *outer_unknown)
Definition: d2d1_private.h:146
IDWriteRenderingParams * default_text_rendering_params
Definition: d2d1_private.h:217
ID3D11RasterizerState * rs
Definition: d2d1_private.h:207
ID3D11Device1 * d3d_device
Definition: d2d1_private.h:187
D2D1_SIZE_U pixel_size
Definition: d2d1_private.h:220
ID2D1DeviceContext6 ID2D1DeviceContext6_iface
Definition: d2d1_private.h:175
ID3D11Buffer * vs_cb
Definition: d2d1_private.h:201
struct d2d_error_state error
Definition: d2d1_private.h:214
ID3DDeviceContextState * d3d_state
Definition: d2d1_private.h:188
ID2D1GdiInteropRenderTarget ID2D1GdiInteropRenderTarget_iface
Definition: d2d1_private.h:176
ID3D11Buffer * ps_cb
Definition: d2d1_private.h:203
struct d2d_device_context::@231 target
struct d2d_command_list * command_list
Definition: d2d1_private.h:196
const struct d2d_device_context_ops * ops
Definition: d2d1_private.h:182
struct d2d_device * device
Definition: d2d1_private.h:186
D2D1_RENDER_TARGET_PROPERTIES desc
Definition: d2d1_private.h:219
unsigned int vb_stride
Definition: d2d1_private.h:205
struct d2d_indexed_objects vertex_buffers
Definition: d2d1_private.h:223
ID3D11Buffer * ib
Definition: d2d1_private.h:204
D2D1_DRAWING_STATE_DESCRIPTION1 drawing_state
Definition: d2d1_private.h:215
enum d2d_device_context_target_type type
Definition: d2d1_private.h:192
struct d2d_shape_resources shape_resources[D2D_SHAPE_TYPE_COUNT]
Definition: d2d1_private.h:200
IDWriteRenderingParams * text_rendering_params
Definition: d2d1_private.h:216
ID3D11BlendState * bs
Definition: d2d1_private.h:208
CRITICAL_SECTION * cs
Definition: d2d1_private.h:185
ID2D1Image * object
Definition: d2d1_private.h:191
ID3D11SamplerState * sampler_states[D2D_SAMPLER_INTERPOLATION_MODE_COUNT][D2D_SAMPLER_EXTEND_MODE_COUNT][D2D_SAMPLER_EXTEND_MODE_COUNT]
Definition: d2d1_private.h:212
IUnknown * outer_unknown
Definition: d2d1_private.h:181
ID2D1Factory * factory
Definition: d2d1_private.h:184
struct d2d_bitmap * bitmap
Definition: d2d1_private.h:195
ID3D11Buffer * vb
Definition: d2d1_private.h:206
IDWriteTextRenderer IDWriteTextRenderer_iface
Definition: d2d1_private.h:177
IUnknown IUnknown_iface
Definition: d2d1_private.h:178
ID3D11PixelShader * ps
Definition: d2d1_private.h:202
struct d2d_clip_stack clip_stack
Definition: d2d1_private.h:221
bool allow_get_dxgi_device
Definition: d2d1_private.h:616
IDXGIDevice * dxgi_device
Definition: d2d1_private.h:615
ID2D1Factory1 * factory
Definition: d2d1_private.h:614
ID2D1Device6 ID2D1Device6_iface
Definition: d2d1_private.h:612
ID2D1EffectContext ID2D1EffectContext_iface
Definition: d2d1_private.h:630
struct d2d_device_context * device_context
Definition: d2d1_private.h:633
struct d2d_effect_property * properties
Definition: d2d1_private.h:662
struct d2d_effect_properties::@251 data
ID2D1Properties ID2D1Properties_iface
Definition: d2d1_private.h:658
struct d2d_effect * effect
Definition: d2d1_private.h:660
PD2D1_PROPERTY_SET_FUNCTION set_function
Definition: d2d1_private.h:651
D2D1_PROPERTY_TYPE type
Definition: d2d1_private.h:642
PD2D1_PROPERTY_GET_FUNCTION get_function
Definition: d2d1_private.h:652
union d2d_effect_property::@250 data
struct d2d_effect_properties * subproperties
Definition: d2d1_private.h:653
struct d2d_effect_properties * properties
Definition: d2d1_private.h:683
PD2D1_EFFECT_FACTORY factory
Definition: d2d1_private.h:678
ID2D1Image ID2D1Image_iface
Definition: d2d1_private.h:790
ID2D1EffectImpl * impl
Definition: d2d1_private.h:793
size_t inputs_size
Definition: d2d1_private.h:798
ID2D1Effect ID2D1Effect_iface
Definition: d2d1_private.h:789
struct d2d_effect_properties properties
Definition: d2d1_private.h:794
struct d2d_effect_context * effect_context
Definition: d2d1_private.h:795
struct d2d_transform_graph * graph
Definition: d2d1_private.h:796
ID2D1Image ** inputs
Definition: d2d1_private.h:797
size_t input_count
Definition: d2d1_private.h:799
ID2D1Factory7 ID2D1Factory7_iface
Definition: d2d1_private.h:688
INIT_ONCE init_builtins
Definition: d2d1_private.h:698
struct list effects
Definition: d2d1_private.h:697
D2D1_FACTORY_TYPE factory_type
Definition: d2d1_private.h:701
ID3D10Device1 * device
Definition: d2d1_private.h:692
CRITICAL_SECTION cs
Definition: d2d1_private.h:700
ID2D1Multithread ID2D1Multithread_iface
Definition: d2d1_private.h:689
size_t arc_count
Definition: d2d1_private.h:548
struct d2d_outline_vertex * vertices
Definition: d2d1_private.h:530
enum d2d_geometry_state state
Definition: d2d1_private.h:569
D2D1_FILL_MODE fill_mode
Definition: d2d1_private.h:570
struct d2d_curve_outline_vertex * beziers
Definition: d2d1_private.h:538
size_t arc_vertex_count
Definition: d2d1_private.h:525
struct d2d_geometry::@243::@248 transformed
struct d2d_geometry::@243::@245 path
size_t bezier_vertices_size
Definition: d2d1_private.h:520
struct d2d_curve_vertex * arc_vertices
Definition: d2d1_private.h:523
size_t bezier_faces_size
Definition: d2d1_private.h:543
struct d2d_figure * figures
Definition: d2d1_private.h:565
D2D1_POINT_2F * vertices
Definition: d2d1_private.h:512
struct d2d_face * faces
Definition: d2d1_private.h:515
union d2d_geometry::@243 u
ID2D1Geometry * src_geometry
Definition: d2d1_private.h:585
D2D1_ELLIPSE ellipse
Definition: d2d1_private.h:559
D2D_MATRIX_3X2_F transform
Definition: d2d1_private.h:508
size_t vertices_size
Definition: d2d1_private.h:531
size_t arcs_size
Definition: d2d1_private.h:547
size_t figure_count
Definition: d2d1_private.h:567
size_t face_count
Definition: d2d1_private.h:517
size_t arc_faces_size
Definition: d2d1_private.h:551
ID2D1Geometry ** src_geometries
Definition: d2d1_private.h:590
ID2D1Geometry ID2D1Geometry_iface
Definition: d2d1_private.h:503
size_t bezier_face_count
Definition: d2d1_private.h:544
struct d2d_geometry::@243::@246 rectangle
size_t arc_vertices_size
Definition: d2d1_private.h:524
size_t beziers_size
Definition: d2d1_private.h:539
D2D1_RECT_F rect
Definition: d2d1_private.h:577
D2D1_ROUNDED_RECT rounded_rect
Definition: d2d1_private.h:581
size_t vertex_count
Definition: d2d1_private.h:513
struct d2d_curve_vertex * bezier_vertices
Definition: d2d1_private.h:519
size_t figures_size
Definition: d2d1_private.h:566
UINT32 geometry_count
Definition: d2d1_private.h:591
struct d2d_face * bezier_faces
Definition: d2d1_private.h:542
struct d2d_face * arc_faces
Definition: d2d1_private.h:550
size_t bezier_count
Definition: d2d1_private.h:540
size_t faces_size
Definition: d2d1_private.h:516
size_t bezier_vertex_count
Definition: d2d1_private.h:521
ID2D1GeometrySink ID2D1GeometrySink_iface
Definition: d2d1_private.h:563
struct d2d_geometry::@243::@249 group
UINT32 segment_count
Definition: d2d1_private.h:571
ID2D1Factory * factory
Definition: d2d1_private.h:506
struct d2d_geometry::@243::@247 rounded_rectangle
struct d2d_geometry::@241 fill
struct d2d_geometry::@242 outline
struct d2d_curve_outline_vertex * arcs
Definition: d2d1_private.h:546
D2D1_RECT_F bounds
Definition: d2d1_private.h:573
size_t arc_face_count
Definition: d2d1_private.h:552
D2D1_GRADIENT_STOP * stops
Definition: d2d1_private.h:313
ID2D1GradientStopCollection ID2D1GradientStopCollection_iface
Definition: d2d1_private.h:308
ID3D11ShaderResourceView * view
Definition: d2d1_private.h:312
ID2D1Factory * factory
Definition: d2d1_private.h:311
UINT32 stop_count
Definition: d2d1_private.h:314
ID2D1RenderTarget * dxgi_target
Definition: d2d1_private.h:278
ID2D1HwndRenderTarget ID2D1HwndRenderTarget_iface
Definition: d2d1_private.h:275
D2D1_RENDER_TARGET_PROPERTIES desc
Definition: d2d1_private.h:284
IDXGISwapChain * swapchain
Definition: d2d1_private.h:280
struct d2d_indexed_objects::@230 * elements
D2D1_SIZE_F size
Definition: d2d1_private.h:408
ID2D1Layer ID2D1Layer_iface
Definition: d2d1_private.h:404
ID2D1Factory * factory
Definition: d2d1_private.h:407
LONG refcount
Definition: d2d1_private.h:405
LONG refcount
Definition: d2d1_private.h:416
ID2D1Mesh ID2D1Mesh_iface
Definition: d2d1_private.h:415
ID2D1Factory * factory
Definition: d2d1_private.h:418
D2D1_POINT_2F prev
Definition: d2d1_private.h:490
D2D1_POINT_2F next
Definition: d2d1_private.h:491
D2D1_POINT_2F position
Definition: d2d1_private.h:489
BOOL pad[2]
Definition: d2d1_private.h:123
struct d2d_brush_cb opacity_brush
Definition: d2d1_private.h:125
BOOL outline
Definition: d2d1_private.h:121
struct d2d_brush_cb colour_brush
Definition: d2d1_private.h:124
unsigned int mask
Definition: d2d1_private.h:751
ID2D1DrawInfo ID2D1DrawInfo_iface
Definition: d2d1_private.h:748
unsigned int max_version_factory
Definition: d2d1_private.h:61
ID3D11VertexShader * vs
Definition: d2d1_private.h:81
ID3D11InputLayout * il
Definition: d2d1_private.h:80
IDWriteRenderingParams * text_rendering_params
Definition: d2d1_private.h:457
ID2D1DrawingStateBlock1 ID2D1DrawingStateBlock1_iface
Definition: d2d1_private.h:452
ID2D1Factory * factory
Definition: d2d1_private.h:455
D2D1_DRAWING_STATE_DESCRIPTION1 drawing_state
Definition: d2d1_private.h:456
ID2D1StrokeStyle1 ID2D1StrokeStyle1_iface
Definition: d2d1_private.h:389
ID2D1Factory * factory
Definition: d2d1_private.h:392
D2D1_STROKE_STYLE_PROPERTIES1 desc
Definition: d2d1_private.h:393
unsigned int passthrough_input
Definition: d2d1_private.h:782
struct d2d_transform_node * output
Definition: d2d1_private.h:779
struct d2d_transform_node_connection * inputs
Definition: d2d1_private.h:776
ID2D1TransformGraph ID2D1TransformGraph_iface
Definition: d2d1_private.h:773
unsigned int input_count
Definition: d2d1_private.h:777
struct d2d_transform_node * node
Definition: d2d1_private.h:767
ID2D1TransformNode * object
Definition: d2d1_private.h:758
struct d2d_transform_node * output
Definition: d2d1_private.h:762
struct list entry
Definition: d2d1_private.h:757
struct d2d_transform_node ** inputs
Definition: d2d1_private.h:760
unsigned int input_count
Definition: d2d1_private.h:761
struct d2d_render_info * render_info
Definition: d2d1_private.h:759
D2D1_BLEND_DESCRIPTION blend_desc
Definition: d2d1_private.h:729
ID2D1TransformNode ID2D1TransformNode_iface
Definition: d2d1_private.h:723
D2D1_EXTEND_MODE mode_y
Definition: d2d1_private.h:733
D2D1_EXTEND_MODE mode_x
Definition: d2d1_private.h:732
D2D1_RECT_L bounds
Definition: d2d1_private.h:735
D2D1_POINT_2L offset
Definition: d2d1_private.h:728
UINT32 input_count
Definition: d2d1_private.h:738
struct d2d_transform::@252::@254 border
ID2D1VertexBuffer ID2D1VertexBuffer_iface
Definition: d2d1_private.h:818
float stroke_width
Definition: d2d1_private.h:138
struct d2d_vec4 transform_rtx
Definition: d2d1_private.h:140
float pad0
Definition: d2d1_private.h:137
struct d2d_vec4 transform_rty
Definition: d2d1_private.h:141
struct d2d_vs_cb::@229 transform_geometry
ID3D10Texture2D * readback_texture
Definition: d2d1_private.h:243
ID2D1RenderTarget * dxgi_target
Definition: d2d1_private.h:241
IDXGISurface * dxgi_surface
Definition: d2d1_private.h:240
Definition: devices.h:37
Definition: main.c:439
Definition: image.c:84
Definition: mesh.c:189
Definition: name.c:39
Definition: style.c:91
#define max(a, b)
Definition: svc.c:63
ULONG_PTR SIZE_T
Definition: typedefs.h:80
#define CONTAINING_RECORD(address, type, field)
Definition: typedefs.h:260
uint32_t UINT32
Definition: typedefs.h:59
Definition: pdh_main.c:64
static const WCHAR props[]
Definition: wbemdisp.c:288
RTL_RUN_ONCE INIT_ONCE
Definition: winbase.h:3654
#define HRESULT
Definition: msvc.h:7
unsigned char BYTE
Definition: xxhash.c:193