ReactOS 0.4.17-dev-934-g091855f
ID2D1DrawInfo Interface Reference
Inheritance diagram for ID2D1DrawInfo:
Collaboration diagram for ID2D1DrawInfo:

Public Member Functions

HRESULT SetPixelShaderConstantBuffer ([in] const BYTE *buffer, [in] UINT32 size)
 
HRESULT SetResourceTexture ([in] UINT32 index, [in] ID2D1ResourceTexture *texture)
 
HRESULT SetVertexShaderConstantBuffer ([in] const BYTE *buffer, [in] UINT32 size)
 
HRESULT SetPixelShader ([in] REFGUID id, [in] D2D1_PIXEL_OPTIONS options)
 
HRESULT SetVertexProcessing ([in, optional] ID2D1VertexBuffer *buffer, [in] D2D1_VERTEX_OPTIONS options, [in, optional] const D2D1_BLEND_DESCRIPTION *description, [in, optional] const D2D1_VERTEX_RANGE *range, [in, optional] const GUID *shader)
 
- Public Member Functions inherited from ID2D1RenderInfo
HRESULT SetInputDescription ([in] UINT32 index, [in] D2D1_INPUT_DESCRIPTION description)
 
HRESULT SetOutputBuffer ([in] D2D1_BUFFER_PRECISION precision, [in] D2D1_CHANNEL_DEPTH depth)
 
void SetCached ([in] BOOL is_cached)
 
void SetInstructionCountHint ([in] UINT32 count)
 
- Public Member Functions inherited from IUnknown
HRESULT QueryInterface ([in] REFIID riid, [out, iid_is(riid)] void **ppvObject)
 
ULONG AddRef ()
 
ULONG Release ()
 

Additional Inherited Members

- Public Types inherited from IUnknown
typedef IUnknown * LPUNKNOWN
 

Detailed Description

Definition at line 241 of file d2d1effectauthor.idl.

Member Function Documentation

◆ SetPixelShader()

HRESULT ID2D1DrawInfo::SetPixelShader ( [in] REFGUID  id,
[in] D2D1_PIXEL_OPTIONS  options 
)

◆ SetPixelShaderConstantBuffer()

HRESULT ID2D1DrawInfo::SetPixelShaderConstantBuffer ( [in] const BYTE *  buffer,
[in] UINT32  size 
)

◆ SetResourceTexture()

HRESULT ID2D1DrawInfo::SetResourceTexture ( [in] UINT32  index,
[in] ID2D1ResourceTexture *  texture 
)

◆ SetVertexProcessing()

HRESULT ID2D1DrawInfo::SetVertexProcessing ( [in, optional] ID2D1VertexBuffer *  buffer,
[in] D2D1_VERTEX_OPTIONS  options,
[in, optional] const D2D1_BLEND_DESCRIPTION *  description,
[in, optional] const D2D1_VERTEX_RANGE *  range,
[in, optional] const GUID *  shader 
)

◆ SetVertexShaderConstantBuffer()

HRESULT ID2D1DrawInfo::SetVertexShaderConstantBuffer ( [in] const BYTE *  buffer,
[in] UINT32  size 
)

The documentation for this interface was generated from the following file: