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ReactOS 0.4.17-dev-934-g091855f
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#include "d3dx10.h"

Go to the source code of this file.
| HRESULT WINAPI D3DX10CompileFromMemory | ( | const char * | data, |
| SIZE_T | data_size, | ||
| const char * | filename, | ||
| const D3D10_SHADER_MACRO * | defines, | ||
| ID3D10Include * | include, | ||
| const char * | entry_point, | ||
| const char * | target, | ||
| UINT | sflags, | ||
| UINT | eflags, | ||
| ID3DX10ThreadPump * | pump, | ||
| ID3D10Blob ** | shader, | ||
| ID3D10Blob ** | error_messages, | ||
| HRESULT * | hresult | ||
| ) |
Definition at line 381 of file async.c.
Definition at line 445 of file async.c.
Definition at line 467 of file async.c.
Referenced by D3DX10CreateAsyncFileLoaderA(), D3DX10CreateTextureFromFileW(), and D3DX10GetImageInfoFromFileW().
| HRESULT WINAPI D3DX10CreateAsyncMemoryLoader | ( | const void * | data, |
| SIZE_T | datasize, | ||
| ID3DX10DataLoader ** | loader | ||
| ) |
Definition at line 423 of file async.c.
Referenced by D3DX10CreateTextureFromMemory(), and D3DX10GetImageInfoFromMemory().
| HRESULT WINAPI D3DX10CreateAsyncResourceLoaderA | ( | HMODULE | module, |
| const char * | resource, | ||
| ID3DX10DataLoader ** | loader | ||
| ) |
Definition at line 496 of file async.c.
Referenced by D3DX10CreateTextureFromResourceA(), and D3DX10GetImageInfoFromResourceA().
| HRESULT WINAPI D3DX10CreateAsyncResourceLoaderW | ( | HMODULE | module, |
| const WCHAR * | resource, | ||
| ID3DX10DataLoader ** | loader | ||
| ) |
Definition at line 528 of file async.c.
Referenced by D3DX10CreateTextureFromResourceW(), and D3DX10GetImageInfoFromResourceW().
| HRESULT WINAPI D3DX10CreateAsyncTextureInfoProcessor | ( | D3DX10_IMAGE_INFO * | info, |
| ID3DX10DataProcessor ** | processor | ||
| ) |
Definition at line 560 of file async.c.
Referenced by D3DX10GetImageInfoFromFileW(), D3DX10GetImageInfoFromMemory(), D3DX10GetImageInfoFromResourceA(), and D3DX10GetImageInfoFromResourceW().
| HRESULT WINAPI D3DX10CreateAsyncTextureProcessor | ( | ID3D10Device * | device, |
| D3DX10_IMAGE_LOAD_INFO * | info, | ||
| ID3DX10DataProcessor ** | processor | ||
| ) |
Definition at line 580 of file async.c.
Referenced by D3DX10CreateTextureFromFileW(), D3DX10CreateTextureFromMemory(), D3DX10CreateTextureFromResourceA(), and D3DX10CreateTextureFromResourceW().
| HRESULT WINAPI D3DX10CreateEffectFromFileA | ( | const char * | filename, |
| const D3D10_SHADER_MACRO * | defines, | ||
| ID3D10Include * | include, | ||
| const char * | profile, | ||
| UINT | hlslflags, | ||
| UINT | fxflags, | ||
| ID3D10Device * | device, | ||
| ID3D10EffectPool * | effectpool, | ||
| ID3DX10ThreadPump * | pump, | ||
| ID3D10Effect ** | effect, | ||
| ID3D10Blob ** | errors, | ||
| HRESULT * | hresult | ||
| ) |
Definition at line 130 of file compiler.c.
| HRESULT WINAPI D3DX10CreateEffectFromFileW | ( | const WCHAR * | filename, |
| const D3D10_SHADER_MACRO * | defines, | ||
| ID3D10Include * | include, | ||
| const char * | profile, | ||
| UINT | hlslflags, | ||
| UINT | fxflags, | ||
| ID3D10Device * | device, | ||
| ID3D10EffectPool * | effectpool, | ||
| ID3DX10ThreadPump * | pump, | ||
| ID3D10Effect ** | effect, | ||
| ID3D10Blob ** | errors, | ||
| HRESULT * | hresult | ||
| ) |
Definition at line 95 of file compiler.c.
Referenced by D3DX10CreateEffectFromFileA().
| HRESULT WINAPI D3DX10CreateEffectFromMemory | ( | const void * | data, |
| SIZE_T | datasize, | ||
| const char * | filename, | ||
| const D3D10_SHADER_MACRO * | defines, | ||
| ID3D10Include * | include, | ||
| const char * | profile, | ||
| UINT | hlslflags, | ||
| UINT | fxflags, | ||
| ID3D10Device * | device, | ||
| ID3D10EffectPool * | effectpool, | ||
| ID3DX10ThreadPump * | pump, | ||
| ID3D10Effect ** | effect, | ||
| ID3D10Blob ** | errors, | ||
| HRESULT * | hresult | ||
| ) |
Definition at line 75 of file compiler.c.
| HRESULT WINAPI D3DX10CreateEffectFromResourceA | ( | HMODULE | module, |
| const char * | resource_name, | ||
| const char * | filename, | ||
| const D3D10_SHADER_MACRO * | defines, | ||
| ID3D10Include * | include, | ||
| const char * | profile, | ||
| UINT | shader_flags, | ||
| UINT | effect_flags, | ||
| ID3D10Device * | device, | ||
| ID3D10EffectPool * | effect_pool, | ||
| ID3DX10ThreadPump * | pump, | ||
| ID3D10Effect ** | effect, | ||
| ID3D10Blob ** | errors, | ||
| HRESULT * | hresult | ||
| ) |
Definition at line 159 of file compiler.c.
| HRESULT WINAPI D3DX10CreateEffectFromResourceW | ( | HMODULE | module, |
| const WCHAR * | resource_name, | ||
| const WCHAR * | filename, | ||
| const D3D10_SHADER_MACRO * | defines, | ||
| ID3D10Include * | include, | ||
| const char * | profile, | ||
| UINT | shader_flags, | ||
| UINT | effect_flags, | ||
| ID3D10Device * | device, | ||
| ID3D10EffectPool * | effect_pool, | ||
| ID3DX10ThreadPump * | pump, | ||
| ID3D10Effect ** | effect, | ||
| ID3D10Blob ** | errors, | ||
| HRESULT * | hresult | ||
| ) |
Definition at line 183 of file compiler.c.
| HRESULT WINAPI D3DX10CreateEffectPoolFromFileA | ( | const char * | filename, |
| const D3D10_SHADER_MACRO * | defines, | ||
| ID3D10Include * | include, | ||
| const char * | profile, | ||
| UINT | hlslflags, | ||
| UINT | fxflags, | ||
| ID3D10Device * | device, | ||
| ID3DX10ThreadPump * | pump, | ||
| ID3D10EffectPool ** | effectpool, | ||
| ID3D10Blob ** | errors, | ||
| HRESULT * | hresult | ||
| ) |
| HRESULT WINAPI D3DX10CreateEffectPoolFromFileW | ( | const WCHAR * | filename, |
| const D3D10_SHADER_MACRO * | defines, | ||
| ID3D10Include * | include, | ||
| const char * | profile, | ||
| UINT | hlslflags, | ||
| UINT | fxflags, | ||
| ID3D10Device * | device, | ||
| ID3DX10ThreadPump * | pump, | ||
| ID3D10EffectPool ** | effectpool, | ||
| ID3D10Blob ** | errors, | ||
| HRESULT * | hresult | ||
| ) |
| HRESULT WINAPI D3DX10CreateEffectPoolFromMemory | ( | const void * | data, |
| SIZE_T | datasize, | ||
| const char * | filename, | ||
| const D3D10_SHADER_MACRO * | defines, | ||
| ID3D10Include * | include, | ||
| const char * | profile, | ||
| UINT | hlslflags, | ||
| UINT | fxflags, | ||
| ID3D10Device * | device, | ||
| ID3DX10ThreadPump * | pump, | ||
| ID3D10EffectPool ** | effectpool, | ||
| ID3D10Blob ** | errors, | ||
| HRESULT * | hresult | ||
| ) |
Definition at line 51 of file d3dx10_43_main.c.
| HRESULT WINAPI D3DX10PreprocessShaderFromMemory | ( | const char * | data, |
| SIZE_T | data_size, | ||
| const char * | filename, | ||
| const D3D10_SHADER_MACRO * | defines, | ||
| ID3DInclude * | include, | ||
| ID3DX10ThreadPump * | pump, | ||
| ID3D10Blob ** | shader_text, | ||
| ID3D10Blob ** | errors, | ||
| HRESULT * | hresult | ||
| ) |
Definition at line 219 of file compiler.c.