533 zoom =
ctx->Pixel.ZoomX != 1.0 ||
ctx->Pixel.ZoomY != 1.0;
536 x = (
GLint) (
ctx->Current.RasterPos[0] + 0.5F);
537 y = (
GLint) (
ctx->Current.RasterPos[1] + 0.5F);
550 if (
ctx->Pixel.RedScale != 1.0F ||
ctx->Pixel.RedBias != 0.0F
551 ||
ctx->Pixel.GreenScale != 1.0F ||
ctx->Pixel.GreenBias != 0.0F
552 ||
ctx->Pixel.BlueScale != 1.0F ||
ctx->Pixel.BlueBias != 0.0F
553 ||
ctx->Pixel.AlphaScale != 1.0F ||
ctx->Pixel.AlphaBias != 0.0F)
563 if (
ctx->RasterMask == 0 && !zoom &&
x >= 0 &&
y >= 0
577 && !
ctx->Pixel.MapColorFlag
578 && !scale_or_bias &&
ctx->Visual->EightBitColor)
666 lum, lum, lum,
alpha, desty);
680 GLboolean r_flag, g_flag, b_flag, a_flag, l_flag;
684 r_flag = g_flag = b_flag = a_flag = l_flag =
GL_FALSE;
705 r_flag = g_flag = b_flag =
GL_TRUE;
710 r_flag = g_flag = b_flag =
GL_TRUE;
722 r_flag = g_flag = b_flag = a_flag =
GL_TRUE;
727 r_flag = g_flag = b_flag = a_flag =
GL_TRUE;
910 rf[
j] = gf[
j] = bf[
j] = *
src++;
914 bf[
j] = b_flag ? *
src++ : 0.0;
915 gf[
j] = g_flag ? *
src++ : 0.0;
916 rf[
j] = r_flag ? *
src++ : 0.0;
920 rf[
j] = r_flag ? *
src++ : 0.0;
921 gf[
j] = g_flag ? *
src++ : 0.0;
922 bf[
j] = b_flag ? *
src++ : 0.0;
924 af[
j] = a_flag ? *
src++ : 1.0;
939 r = rf[
j] *
ctx->Pixel.RedScale +
ctx->Pixel.RedBias;
940 g = gf[
j] *
ctx->Pixel.GreenScale +
ctx->Pixel.GreenBias;
941 b = bf[
j] *
ctx->Pixel.BlueScale +
ctx->Pixel.BlueBias;
942 a = af[
j] *
ctx->Pixel.AlphaScale +
ctx->Pixel.AlphaBias;
951 if (
ctx->Pixel.MapColorFlag)
959 rf[
j] =
ctx->Pixel.MapRtoR[(
GLint) (rf[
j] * rscale)];
960 gf[
j] =
ctx->Pixel.MapGtoG[(
GLint) (gf[
j] * gscale)];
961 bf[
j] =
ctx->Pixel.MapBtoB[(
GLint) (bf[
j] * bscale)];
962 af[
j] =
ctx->Pixel.MapAtoA[(
GLint) (af[
j] * ascale)];
#define UBYTE_TO_FLOAT(B)
#define GL_UNSIGNED_SHORT
#define MEMSET(DST, VAL, N)
GLint GLint GLsizei width
GLdouble GLdouble GLdouble r
GLint GLint GLint GLint GLint x
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
#define SHORT_TO_FLOAT(S)
#define CLAMP(f, min, max)
#define USHORT_TO_FLOAT(S)
void gl_write_zoomed_color_span(GLcontext *ctx, GLuint n, GLint x, GLint y, const GLdepth z[], const GLubyte red[], const GLubyte green[], const GLubyte blue[], const GLubyte alpha[], GLint y0)
void gl_write_color_span(GLcontext *ctx, GLuint n, GLint x, GLint y, GLdepth z[], GLubyte r[], GLubyte g[], GLubyte b[], GLubyte a[], GLenum primitive)
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint GLint GLint j
GLboolean GLboolean GLboolean b
#define GL_LUMINANCE_ALPHA
GLenum GLenum GLuint components
void gl_problem(const GLcontext *ctx, const char *s)
#define DEFARRAY(TYPE, NAME, SIZE)
GLint GLint GLsizei GLsizei height
void gl_error(GLcontext *ctx, GLenum error, const char *s)
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
GLint GLint GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * pixels
GLint GLint GLint GLint GLint GLint y
GLclampf GLclampf GLclampf alpha
GLuint GLuint GLsizei GLenum type
GLboolean GLboolean GLboolean GLboolean a