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stencil.h
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1 /* $Id: stencil.h,v 1.1 1996/09/13 01:38:16 brianp Exp $ */
2 
3 /*
4  * Mesa 3-D graphics library
5  * Version: 2.0
6  * Copyright (C) 1995-1996 Brian Paul
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Library General Public
10  * License as published by the Free Software Foundation; either
11  * version 2 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16  * Library General Public License for more details.
17  *
18  * You should have received a copy of the GNU Library General Public
19  * License along with this library; if not, write to the Free
20  * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21  */
22 
23 
24 /*
25  * $Log: stencil.h,v $
26  * Revision 1.1 1996/09/13 01:38:16 brianp
27  * Initial revision
28  *
29  */
30 
31 
32 #ifndef STENCIL_H
33 #define STENCIL_H
34 
35 
36 #include "types.h"
37 
38 
39 extern void gl_ClearStencil( GLcontext *ctx, GLint s );
40 
41 
42 extern void gl_StencilFunc( GLcontext *ctx, GLenum func,
43  GLint ref, GLuint mask );
44 
45 
46 extern void gl_StencilMask( GLcontext *ctx, GLuint mask );
47 
48 
49 extern void gl_StencilOp( GLcontext *ctx, GLenum fail,
50  GLenum zfail, GLenum zpass );
51 
52 
53 
54 extern GLint gl_stencil_span( GLcontext *ctx,
55  GLuint n, GLint x, GLint y, GLubyte mask[] );
56 
57 
58 extern void gl_depth_stencil_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
59  const GLdepth z[], GLubyte mask[] );
60 
61 
62 extern GLint gl_stencil_pixels( GLcontext *ctx,
63  GLuint n, const GLint x[], const GLint y[],
64  GLubyte mask[] );
65 
66 
67 extern void gl_depth_stencil_pixels( GLcontext *ctx,
68  GLuint n, const GLint x[],
69  const GLint y[], const GLdepth z[],
70  GLubyte mask[] );
71 
72 
73 extern void gl_read_stencil_span( GLcontext *ctx,
74  GLuint n, GLint x, GLint y,
75  GLubyte stencil[] );
76 
77 
78 extern void gl_write_stencil_span( GLcontext *ctx,
79  GLuint n, GLint x, GLint y,
80  const GLubyte stencil[] );
81 
82 
83 extern void gl_alloc_stencil_buffer( GLcontext *ctx );
84 
85 
86 extern void gl_clear_stencil_buffer( GLcontext *ctx );
87 
88 
89 #endif
GLenum func
Definition: glext.h:6028
void gl_write_stencil_span(GLcontext *ctx, GLuint n, GLint x, GLint y, const GLubyte stencil[])
Definition: stencil.c:957
GLint gl_stencil_pixels(GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLubyte mask[])
Definition: stencil.c:702
unsigned char GLubyte
Definition: gl.h:157
GLdouble n
Definition: glext.h:7729
void gl_depth_stencil_pixels(GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLdepth z[], GLubyte mask[])
Definition: stencil.c:882
void gl_depth_stencil_span(GLcontext *ctx, GLuint n, GLint x, GLint y, const GLdepth z[], GLubyte mask[])
Definition: stencil.c:514
GLint GLint GLint GLint GLint x
Definition: gl.h:1548
void gl_StencilOp(GLcontext *ctx, GLenum fail, GLenum zfail, GLenum zpass)
Definition: stencil.c:127
Definition: send.c:47
GLint GLfloat GLint stencil
Definition: glext.h:6260
void gl_alloc_stencil_buffer(GLcontext *ctx)
Definition: stencil.c:975
GLenum GLint GLuint mask
Definition: glext.h:6028
GLdouble GLdouble z
Definition: glext.h:5874
GLint gl_stencil_span(GLcontext *ctx, GLuint n, GLint x, GLint y, GLubyte mask[])
Definition: stencil.c:339
GLint GLdepth
Definition: types.h:218
void gl_read_stencil_span(GLcontext *ctx, GLuint n, GLint x, GLint y, GLubyte stencil[])
Definition: stencil.c:938
void gl_StencilMask(GLcontext *ctx, GLuint mask)
Definition: stencil.c:116
GLdouble s
Definition: gl.h:2039
unsigned int GLenum
Definition: gl.h:150
void gl_clear_stencil_buffer(GLcontext *ctx)
Definition: stencil.c:1001
unsigned int GLuint
Definition: gl.h:159
GLint GLint GLint GLint GLint GLint y
Definition: gl.h:1548
int GLint
Definition: gl.h:156
void gl_StencilFunc(GLcontext *ctx, GLenum func, GLint ref, GLuint mask)
Definition: stencil.c:84
void gl_ClearStencil(GLcontext *ctx, GLint s)
Definition: stencil.c:73