31{
34
36 {
38 {
44 break;
45 }
46
48 {
56
61
62
64 {
68
69
72
73
74 StretchBlt(
hdc,
x,
y,
bitmap.bmWidth,
bitmap.bmHeight,
hdcMem, 0, 0,
bitmap.bmWidth,
bitmap.bmHeight,
SRCCOPY);
76
77
78 StretchBlt(
hdc,
x,
y,
bitmap.bmWidth*
SCALE,
bitmap.bmHeight*
SCALE,
hdcMem, 0, 0,
bitmap.bmWidth,
bitmap.bmHeight,
SRCCOPY);
80
81
82 GdiTransparentBlt(
hdc,
x,
y,
bitmap.bmWidth,
bitmap.bmHeight,
hdcMem, 0, 0,
bitmap.bmWidth,
bitmap.bmHeight, 128*256*256+128*256+128);
84
85
86 GdiTransparentBlt(
hdc,
x,
y,
bitmap.bmWidth*
SCALE,
bitmap.bmHeight*
SCALE,
hdcMem, 0, 0,
bitmap.bmWidth,
bitmap.bmHeight, 128*256*256+128*256+128);
88
89
90 GdiAlphaBlend(
hdc,
x,
y,
bitmap.bmWidth,
bitmap.bmHeight,
hdcMem, 0, 0,
bitmap.bmWidth,
bitmap.bmHeight, bfunc);
92
93
94 GdiAlphaBlend(
hdc,
x,
y,
bitmap.bmWidth*
SCALE,
bitmap.bmHeight*
SCALE,
hdcMem, 0, 0,
bitmap.bmWidth,
bitmap.bmHeight, bfunc);
96
98 }
99
100
102 {
104
107
108
111
112
115
116
119
120
123
125 }
126
129 break;
130 }
131
134 break;
135 default:
137 }
138 return 0;
139}
static VOID BitBlt(_In_ ULONG Left, _In_ ULONG Top, _In_ ULONG Width, _In_ ULONG Height, _In_reads_bytes_(Delta *Height) PUCHAR Buffer, _In_ ULONG BitsPerPixel, _In_ ULONG Delta)
GLint GLint GLint GLint GLint x
GLint GLint GLint GLint GLint GLint y
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
BOOL WINAPI GdiTransparentBlt(HDC hdcDst, int xDst, int yDst, int wDst, int hDst, HDC hdcSrc, int xSrc, int ySrc, int wSrc, int hSrc, UINT crTransparent)
BOOL WINAPI GdiAlphaBlend(HDC hdcDst, int xDst, int yDst, int wDst, int hDst, HDC hdcSrc, int xSrc, int ySrc, int wSrc, int hSrc, BLENDFUNCTION blendFunction)
HGDIOBJ WINAPI SelectObject(_In_ HDC, _In_ HGDIOBJ)
HDC WINAPI CreateCompatibleDC(_In_opt_ HDC hdc)
BOOL WINAPI StretchBlt(_In_ HDC, _In_ int, _In_ int, _In_ int, _In_ int, _In_opt_ HDC, _In_ int, _In_ int, _In_ int, _In_ int, _In_ DWORD)
BOOL WINAPI DeleteDC(_In_ HDC)
__analysis_noreturn void WINAPI PostQuitMessage(_In_ int)
BOOL WINAPI DrawIcon(_In_ HDC, _In_ int, _In_ int, _In_ HICON)
BOOL WINAPI EndPaint(_In_ HWND, _In_ const PAINTSTRUCT *)
BOOL WINAPI DrawIconEx(_In_ HDC, _In_ int, _In_ int, _In_ HICON, _In_ int, _In_ int, _In_ UINT, _In_opt_ HBRUSH, _In_ UINT)
HDC WINAPI BeginPaint(_In_ HWND, _Out_ LPPAINTSTRUCT)