8 #if (_WIN32_WINNT >= _WIN32_WINNT_VISTA) && !defined(NOGDI) 14 #pragma warning(disable:4820) 20 #if (_WIN32_WINNT >= _WIN32_WINNT_WINXP) 21 #define ATTACH_PARENT_PROCESS ((DWORD)-1) 28 #define CONSOLE_WINDOWED 0 29 #define CONSOLE_FULLSCREEN 1 30 #define CONSOLE_FULLSCREEN_HARDWARE 2 33 #define CONSOLE_FULLSCREEN_MODE 1 34 #define CONSOLE_WINDOWED_MODE 2 39 #define FOREGROUND_BLUE 0x0001 40 #define FOREGROUND_GREEN 0x0002 41 #define FOREGROUND_RED 0x0004 42 #define FOREGROUND_INTENSITY 0x0008 43 #define BACKGROUND_BLUE 0x0010 44 #define BACKGROUND_GREEN 0x0020 45 #define BACKGROUND_RED 0x0040 46 #define BACKGROUND_INTENSITY 0x0080 48 #define COMMON_LVB_LEADING_BYTE 0x0100 49 #define COMMON_LVB_TRAILING_BYTE 0x0200 50 #define COMMON_LVB_GRID_HORIZONTAL 0x0400 51 #define COMMON_LVB_GRID_LVERTICAL 0x0800 52 #define COMMON_LVB_GRID_RVERTICAL 0x1000 53 #define COMMON_LVB_REVERSE_VIDEO 0x4000 54 #define COMMON_LVB_UNDERSCORE 0x8000 56 #define COMMON_LVB_SBCSDBCS \ 57 (COMMON_LVB_LEADING_BYTE | COMMON_LVB_TRAILING_BYTE) 62 #define CONSOLE_TEXTMODE_BUFFER 1 63 #define CONSOLE_GRAPHICS_BUFFER 2 68 #define CTRL_C_EVENT 0 69 #define CTRL_BREAK_EVENT 1 70 #define CTRL_CLOSE_EVENT 2 71 #define CTRL_LAST_CLOSE_EVENT 3 72 #define CTRL_LOGOFF_EVENT 5 73 #define CTRL_SHUTDOWN_EVENT 6 78 #define ENABLE_PROCESSED_INPUT 0x0001 79 #define ENABLE_LINE_INPUT 0x0002 80 #define ENABLE_ECHO_INPUT 0x0004 81 #define ENABLE_WINDOW_INPUT 0x0008 82 #define ENABLE_MOUSE_INPUT 0x0010 83 #define ENABLE_INSERT_MODE 0x0020 84 #define ENABLE_QUICK_EDIT_MODE 0x0040 85 #define ENABLE_EXTENDED_FLAGS 0x0080 86 #if (_WIN32_WINNT >= _WIN32_WINNT_VISTA) 87 #define ENABLE_AUTO_POSITION 0x0100 89 #if (_WIN32_WINNT >= _WIN32_WINNT_WIN10) 90 #define ENABLE_VIRTUAL_TERMINAL_INPUT 0x0200 96 #define ENABLE_PROCESSED_OUTPUT 0x0001 97 #define ENABLE_WRAP_AT_EOL_OUTPUT 0x0002 102 #define CONSOLE_NO_SELECTION 0x0000 103 #define CONSOLE_SELECTION_IN_PROGRESS 0x0001 104 #define CONSOLE_SELECTION_NOT_EMPTY 0x0002 105 #define CONSOLE_MOUSE_SELECTION 0x0004 106 #define CONSOLE_MOUSE_DOWN 0x0008 111 #if (_WIN32_WINNT >= _WIN32_WINNT_VISTA) 113 #define HISTORY_NO_DUP_FLAG 0x0001 115 #define CONSOLE_OVERSTRIKE 0x0001 122 #define CONSOLE_READ_KEEPEVENT 0x0001 123 #define CONSOLE_READ_CONTINUE 0x0002 128 #define KEY_EVENT 0x0001 129 #define MOUSE_EVENT 0x0002 130 #define WINDOW_BUFFER_SIZE_EVENT 0x0004 131 #define MENU_EVENT 0x0008 132 #define FOCUS_EVENT 0x0010 137 #define RIGHT_ALT_PRESSED 0x0001 138 #define LEFT_ALT_PRESSED 0x0002 139 #define RIGHT_CTRL_PRESSED 0x0004 140 #define LEFT_CTRL_PRESSED 0x0008 141 #define SHIFT_PRESSED 0x0010 142 #define NUMLOCK_ON 0x0020 143 #define SCROLLLOCK_ON 0x0040 144 #define CAPSLOCK_ON 0x0080 145 #define ENHANCED_KEY 0x0100 148 #define NLS_DBCSCHAR 0x00010000 149 #define NLS_ALPHANUMERIC 0x00000000 150 #define NLS_KATAKANA 0x00020000 151 #define NLS_HIRAGANA 0x00040000 152 #define NLS_ROMAN 0x00400000 153 #define NLS_IME_CONVERSION 0x00800000 154 #define NLS_IME_DISABLE 0x20000000 159 #define FROM_LEFT_1ST_BUTTON_PRESSED 0x0001 160 #define RIGHTMOST_BUTTON_PRESSED 0x0002 161 #define FROM_LEFT_2ND_BUTTON_PRESSED 0x0004 162 #define FROM_LEFT_3RD_BUTTON_PRESSED 0x0008 163 #define FROM_LEFT_4TH_BUTTON_PRESSED 0x0010 168 #define MOUSE_MOVED 0x0001 169 #define DOUBLE_CLICK 0x0002 170 #define MOUSE_WHEELED 0x0004 171 #if (_WIN32_WINNT >= _WIN32_WINNT_VISTA) 172 #define MOUSE_HWHEELED 0x0008 227 #if defined(_WINGDI_) && !defined(NOGDI) 283 #if (_WIN32_WINNT >= _WIN32_WINNT_VISTA) 317 #if (_WIN32_WINNT >= _WIN32_WINNT_WINXP) 450 #if (_WIN32_WINNT >= _WIN32_WINNT_WIN2K) 747 #define AddConsoleAlias AddConsoleAliasW 748 #define GetConsoleAlias GetConsoleAliasW 749 #define GetConsoleAliases GetConsoleAliasesW 750 #define GetConsoleAliasesLength GetConsoleAliasesLengthW 751 #define GetConsoleAliasExes GetConsoleAliasExesW 752 #define GetConsoleAliasExesLength GetConsoleAliasExesLengthW 753 #define GetConsoleTitle GetConsoleTitleW 754 #define PeekConsoleInput PeekConsoleInputW 755 #define ReadConsole ReadConsoleW 756 #define ReadConsoleInput ReadConsoleInputW 757 #define ReadConsoleInputEx ReadConsoleInputExW 758 #define ReadConsoleOutput ReadConsoleOutputW 759 #define ReadConsoleOutputCharacter ReadConsoleOutputCharacterW 760 #define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferW 761 #define SetConsoleTitle SetConsoleTitleW 762 #define WriteConsole WriteConsoleW 763 #define WriteConsoleInput WriteConsoleInputW 764 #define WriteConsoleInputVDM WriteConsoleInputVDMW 765 #define WriteConsoleOutput WriteConsoleOutputW 766 #define FillConsoleOutputCharacter FillConsoleOutputCharacterW 767 #define WriteConsoleOutputCharacter WriteConsoleOutputCharacterW 769 #define AddConsoleAlias AddConsoleAliasA 770 #define GetConsoleAlias GetConsoleAliasA 771 #define GetConsoleAliases GetConsoleAliasesA 772 #define GetConsoleAliasesLength GetConsoleAliasesLengthA 773 #define GetConsoleAliasExes GetConsoleAliasExesA 774 #define GetConsoleAliasExesLength GetConsoleAliasExesLengthA 775 #define GetConsoleTitle GetConsoleTitleA 776 #define PeekConsoleInput PeekConsoleInputA 777 #define ReadConsole ReadConsoleA 778 #define ReadConsoleInput ReadConsoleInputA 779 #define ReadConsoleInputEx ReadConsoleInputExA 780 #define ReadConsoleOutput ReadConsoleOutputA 781 #define ReadConsoleOutputCharacter ReadConsoleOutputCharacterA 782 #define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferA 783 #define SetConsoleTitle SetConsoleTitleA 784 #define WriteConsole WriteConsoleA 785 #define WriteConsoleInput WriteConsoleInputA 786 #define WriteConsoleInputVDM WriteConsoleInputVDMA 787 #define WriteConsoleOutput WriteConsoleOutputA 788 #define FillConsoleOutputCharacter FillConsoleOutputCharacterA 789 #define WriteConsoleOutputCharacter WriteConsoleOutputCharacterA
BOOL WINAPI GetNumberOfConsoleMouseButtons(_Out_ PDWORD)
BOOL WINAPI SetConsoleScreenBufferSize(_In_ HANDLE, _In_ COORD)
struct _WINDOW_BUFFER_SIZE_RECORD WINDOW_BUFFER_SIZE_RECORD
BOOL WINAPI WriteConsoleOutputA(_In_ HANDLE hConsoleOutput, _In_reads_(dwBufferSize.X *dwBufferSize.Y) CONST CHAR_INFO *lpBuffer, _In_ COORD dwBufferSize, _In_ COORD dwBufferCoord, _Inout_ PSMALL_RECT lpWriteRegion)
struct _CONSOLE_CURSOR_INFO * PCONSOLE_CURSOR_INFO
BOOL WINAPI ReadConsoleOutputW(_In_ HANDLE hConsoleOutput, _Out_writes_(dwBufferSize.X *dwBufferSize.Y) PCHAR_INFO lpBuffer, _In_ COORD dwBufferSize, _In_ COORD dwBufferCoord, _Inout_ PSMALL_RECT lpReadRegion)
BOOL WINAPI ScrollConsoleScreenBufferA(_In_ HANDLE, _In_ const SMALL_RECT *, _In_opt_ const SMALL_RECT *, _In_ COORD, _In_ const CHAR_INFO *)
BOOL WINAPI DECLSPEC_HOTPATCH ReadConsoleInputExW(IN HANDLE hConsoleInput, OUT PINPUT_RECORD lpBuffer, IN DWORD nLength, OUT LPDWORD lpNumberOfEventsRead, IN WORD wFlags)
static WCHAR ExeNameBuffer[EXENAME_LENGTH]
BOOL WINAPI SetConsoleCP(_In_ UINT)
struct _SMALL_RECT * PSMALL_RECT
ActualNumberDriverObjects * sizeof(PDRIVER_OBJECT)) PDRIVER_OBJECT *DriverObjectList
_In_ DWORD _Out_ LPDWORD lpNumberOfEventsRead
struct _CONSOLE_SCREEN_BUFFER_INFO * PCONSOLE_SCREEN_BUFFER_INFO
BOOL WINAPI WriteConsoleOutputW(_In_ HANDLE hConsoleOutput, _In_reads_(dwBufferSize.X *dwBufferSize.Y) CONST CHAR_INFO *lpBuffer, _In_ COORD dwBufferSize, _In_ COORD dwBufferCoord, _Inout_ PSMALL_RECT lpWriteRegion)
struct _CHAR_INFO * PCHAR_INFO
BOOL WINAPI WriteConsoleInputVDMW(_In_ HANDLE hConsoleInput, _In_reads_(nLength) CONST INPUT_RECORD *lpBuffer, _In_ DWORD nLength, _Out_ LPDWORD lpNumberOfEventsWritten)
BOOL WINAPI SetConsoleMode(_In_ HANDLE, _In_ DWORD)
*nSize LPSTR _Inout_ LPDWORD nSize
HMENU WINAPI ConsoleMenuControl(_In_ HANDLE, _In_ DWORD, _In_ DWORD)
_Success_(return !=0) BOOL WINAPI PeekConsoleInputA(_In_ HANDLE hConsoleInput
BOOL WINAPI AllocConsole(VOID)
BOOL bFullscreenSupported
COORD WINAPI GetConsoleFontSize(_In_ HANDLE hConsoleOutput, _In_ DWORD nFont)
struct _CONSOLE_GRAPHICS_BUFFER_INFO * PCONSOLE_GRAPHICS_BUFFER_INFO
UINT NumberOfHistoryBuffers
struct _WINDOW_BUFFER_SIZE_RECORD * PWINDOW_BUFFER_SIZE_RECORD
struct _CONSOLE_HISTORY_INFO * PCONSOLE_HISTORY_INFO
struct _FOCUS_EVENT_RECORD FOCUS_EVENT_RECORD
BOOL WINAPI WriteConsoleInputW(_In_ HANDLE hConsoleInput, _In_reads_(nLength) CONST INPUT_RECORD *lpBuffer, _In_ DWORD nLength, _Out_ LPDWORD lpNumberOfEventsWritten)
BOOL WINAPI SetConsoleTitleW(_In_ LPCWSTR)
WCHAR FaceName[LF_FACESIZE]
struct _FOCUS_EVENT_RECORD * PFOCUS_EVENT_RECORD
BOOL WINAPI GetNumberOfConsoleInputEvents(_In_ HANDLE, _Out_ PDWORD)
BOOL WINAPI AddConsoleAliasW(_In_ LPCWSTR, _In_ LPCWSTR, _In_ LPCWSTR)
BOOL WINAPI SetConsoleTitleA(_In_ LPCSTR)
DWORD WINAPI GetConsoleAliasExesA(_Out_writes_(ExeNameBufferLength) LPSTR ExeNameBuffer, _In_ DWORD ExeNameBufferLength)
union _CHAR_INFO::@3238 Char
struct _CONSOLE_READCONSOLE_CONTROL * PCONSOLE_READCONSOLE_CONTROL
struct _KEY_EVENT_RECORD * PKEY_EVENT_RECORD
DWORD WINAPI GetConsoleAliasExesLengthA(VOID)
struct _INPUT_RECORD * PINPUT_RECORD
static TAGREF LPCWSTR LPDWORD LPVOID lpBuffer
DWORD WINAPI GetConsoleTitleA(_Out_writes_(nSize) LPSTR lpConsoleTitle, _In_ DWORD nSize)
BOOL WINAPI SetConsoleIcon(_In_ HICON)
struct _CHAR_INFO CHAR_INFO
HANDLE WINAPI CreateConsoleScreenBuffer(_In_ DWORD, _In_ DWORD, _In_opt_ CONST SECURITY_ATTRIBUTES *, _In_ DWORD, _Reserved_ LPVOID)
_In_ DWORD nNumberOfCharsToRead
BOOL WINAPI DECLSPEC_HOTPATCH ReadConsoleInputA(IN HANDLE hConsoleInput, OUT PINPUT_RECORD lpBuffer, IN DWORD nLength, OUT LPDWORD lpNumberOfEventsRead)
BOOL WINAPI DECLSPEC_HOTPATCH ReadConsoleInputExA(IN HANDLE hConsoleInput, OUT PINPUT_RECORD lpBuffer, IN DWORD nLength, OUT LPDWORD lpNumberOfEventsRead, IN WORD wFlags)
BOOL WINAPI AddConsoleAliasA(_In_ LPCSTR, _In_ LPCSTR, _In_ LPCSTR)
BOOL WINAPI CloseConsoleHandle(_In_ HANDLE)
struct _MENU_EVENT_RECORD MENU_EVENT_RECORD
UINT WINAPI GetConsoleOutputCP(VOID)
BOOL WINAPI SetConsoleTextAttribute(_In_ HANDLE, _In_ WORD)
DWORD WINAPI GetConsoleAliasExesLengthW(VOID)
struct _CONSOLE_SELECTION_INFO CONSOLE_SELECTION_INFO
HANDLE WINAPI GetConsoleInputWaitHandle(VOID)
HWND WINAPI GetConsoleWindow(VOID)
BOOL WINAPI DECLSPEC_HOTPATCH ReadConsoleW(IN HANDLE hConsoleInput, OUT LPVOID lpBuffer, IN DWORD nNumberOfCharsToRead, OUT LPDWORD lpNumberOfCharsRead, IN PCONSOLE_READCONSOLE_CONTROL pInputControl OPTIONAL)
BOOL WINAPI DECLSPEC_HOTPATCH PeekConsoleInputW(IN HANDLE hConsoleInput, OUT PINPUT_RECORD lpBuffer, IN DWORD nLength, OUT LPDWORD lpNumberOfEventsRead)
_In_ DWORD _Out_ _Deref_out_range_(<=, nNumberOfCharsToRead) LPDWORD lpNumberOfCharsRead
BOOL WINAPI FillConsoleOutputCharacterA(_In_ HANDLE, _In_ CHAR, _In_ DWORD, _In_ COORD, _Out_ PDWORD)
BOOL WINAPI WriteConsoleW(_In_ HANDLE hConsoleOutput, _In_reads_(nNumberOfCharsToWrite) CONST VOID *lpBuffer, _In_ DWORD nNumberOfCharsToWrite, _Out_opt_ LPDWORD lpNumberOfCharsWritten, _Reserved_ LPVOID lpReserved)
struct _SMALL_RECT SMALL_RECT
BOOL WINAPI SetConsoleCursorPosition(_In_ HANDLE, _In_ COORD)
struct _MOUSE_EVENT_RECORD * PMOUSE_EVENT_RECORD
_Out_writes_bytes_to_(nNumberOfCharsToRead *sizeof(CHAR), *lpNumberOfCharsRead *sizeof(CHAR)) LPVOID lpBuffer
COORD dwMaximumWindowSize
BOOL WINAPI DECLSPEC_HOTPATCH ReadConsoleA(IN HANDLE hConsoleInput, OUT LPVOID lpBuffer, IN DWORD nNumberOfCharsToRead, OUT LPDWORD lpNumberOfCharsRead, IN PCONSOLE_READCONSOLE_CONTROL pInputControl OPTIONAL)
BOOL WINAPI FillConsoleOutputCharacterW(_In_ HANDLE, _In_ WCHAR, _In_ DWORD, _In_ COORD, _Out_ PDWORD)
BOOL WINAPI SetConsoleWindowInfo(_In_ HANDLE, _In_ BOOL, _In_ const SMALL_RECT *)
COORD dwMaximumWindowSize
struct _CONSOLE_FONT_INFOEX CONSOLE_FONT_INFOEX
BOOL WINAPI WriteConsoleInputVDMA(_In_ HANDLE hConsoleInput, _In_reads_(nLength) CONST INPUT_RECORD *lpBuffer, _In_ DWORD nLength, _Out_ LPDWORD lpNumberOfEventsWritten)
BOOL WINAPI RegisterConsoleVDM(_In_ DWORD, _In_ HANDLE, _In_ HANDLE, _In_ HANDLE, _In_ DWORD, _Out_ LPDWORD, _Out_ PVOID *, _In_ PVOID, _In_ DWORD, _In_ COORD, _Out_ PVOID *)
BOOL WINAPI SetConsoleCursor(_In_ HANDLE, _In_ HCURSOR)
BOOL WINAPI SetConsoleDisplayMode(_In_ HANDLE hConsoleOutput, _In_ DWORD dwFlags, _Out_opt_ PCOORD lpNewScreenBufferDimensions)
struct _KEY_EVENT_RECORD KEY_EVENT_RECORD
LPBITMAPINFO lpBitMapInfo
struct _CONSOLE_FONT_INFO CONSOLE_FONT_INFO
BOOL WINAPI AttachConsole(_In_ DWORD)
struct _CONSOLE_FONT_INFOEX * PCONSOLE_FONT_INFOEX
BOOL WINAPI GetConsoleMode(_In_ HANDLE, _Out_ PDWORD)
BOOL WINAPI SetConsoleOutputCP(_In_ UINT)
COORD WINAPI GetLargestConsoleWindowSize(_In_ HANDLE)
UINT WINAPI GetConsoleCP(VOID)
_In_ PCCERT_CONTEXT _In_ DWORD dwFlags
BOOL WINAPI WriteConsoleOutputCharacterA(_In_ HANDLE hConsoleOutput, _In_reads_(nLength) LPCSTR lpCharacter, _In_ DWORD nLength, _In_ COORD dwWriteCoord, _Out_ LPDWORD lpNumberOfCharsWritten)
struct _CONSOLE_HISTORY_INFO CONSOLE_HISTORY_INFO
C_ASSERT(FIELD_OFFSET(KEY_EVENT_RECORD, uChar)==0xA)
DWORD WINAPI GetConsoleAliasesW(_Out_writes_(AliasBufferLength) LPWSTR AliasBuffer, _In_ DWORD AliasBufferLength, _In_ LPWSTR ExeName)
DWORD WINAPI GetConsoleAliasesLengthA(_In_ LPSTR ExeName)
struct _CONSOLE_READCONSOLE_CONTROL CONSOLE_READCONSOLE_CONTROL
BOOL WINAPI VerifyConsoleIoHandle(_In_ HANDLE)
DWORD WINAPI GetConsoleAliasesLengthW(_In_ LPWSTR ExeName)
BOOL WINAPI SetConsoleCtrlHandler(_In_opt_ PHANDLER_ROUTINE, _In_ BOOL)
BOOL WINAPI GenerateConsoleCtrlEvent(_In_ DWORD, _In_ DWORD)
DWORD WINAPI GetConsoleTitleW(_Out_writes_(nSize) LPWSTR lpConsoleTitle, _In_ DWORD nSize)
_In_ DWORD _Out_ _In_ WORD wFlags
_In_ DWORD _Out_ _In_opt_ PCONSOLE_READCONSOLE_CONTROL pInputControl
BOOL WINAPI DECLSPEC_HOTPATCH PeekConsoleInputA(IN HANDLE hConsoleInput, OUT PINPUT_RECORD lpBuffer, IN DWORD nLength, OUT LPDWORD lpNumberOfEventsRead)
BOOL WINAPI WriteConsoleOutputAttribute(_In_ HANDLE hConsoleOutput, _In_reads_(nLength) CONST WORD *lpAttribute, _In_ DWORD nLength, _In_ COORD dwWriteCoord, _Out_ LPDWORD lpNumberOfAttrsWritten)
BOOL WINAPI SetConsoleActiveScreenBuffer(_In_ HANDLE)
struct _CONSOLE_CURSOR_INFO CONSOLE_CURSOR_INFO
BOOL WINAPI ReadConsoleOutputCharacterA(_In_ HANDLE hConsoleOutput, _Out_writes_(nLength) LPSTR lpCharacter, _In_ DWORD nLength, _In_ COORD dwReadCoord, _Out_ LPDWORD lpNumberOfCharsRead)
_Out_writes_to_(nLength, *lpNumberOfEventsRead) PINPUT_RECORD lpBuffer
BOOL WINAPI WriteConsoleOutputCharacterW(_In_ HANDLE hConsoleOutput, _In_reads_(nLength) LPCWSTR lpCharacter, _In_ DWORD nLength, _In_ COORD dwWriteCoord, _Out_ LPDWORD lpNumberOfCharsWritten)
BOOL WINAPI InvalidateConsoleDIBits(_In_ HANDLE, _In_ PSMALL_RECT)
DWORD WINAPI GetConsoleAliasW(_In_ LPWSTR Source, _Out_writes_(TargetBufferLength) LPWSTR TargetBuffer, _In_ DWORD TargetBufferLength, _In_ LPWSTR ExeName)
#define FIELD_OFFSET(t, f)
BOOL WINAPI ReadConsoleOutputA(_In_ HANDLE hConsoleOutput, _Out_writes_(dwBufferSize.X *dwBufferSize.Y) PCHAR_INFO lpBuffer, _In_ COORD dwBufferSize, _In_ COORD dwBufferCoord, _Inout_ PSMALL_RECT lpReadRegion)
BOOL WINAPI WriteConsoleInputA(_In_ HANDLE hConsoleInput, _In_reads_(nLength) CONST INPUT_RECORD *lpBuffer, _In_ DWORD nLength, _Out_ LPDWORD lpNumberOfEventsWritten)
BOOL WINAPI FlushConsoleInputBuffer(_In_ HANDLE)
INT WINAPI ShowConsoleCursor(_In_ HANDLE, _In_ BOOL)
BOOL WINAPI SetConsoleMenuClose(_In_ BOOL)
struct _CONSOLE_SCREEN_BUFFER_INFO CONSOLE_SCREEN_BUFFER_INFO
struct _MOUSE_EVENT_RECORD MOUSE_EVENT_RECORD
BOOL WINAPI SetConsolePalette(_In_ HANDLE, _In_ HPALETTE, _In_ UINT)
BOOL WINAPI FillConsoleOutputAttribute(_In_ HANDLE, _In_ WORD, _In_ DWORD, _In_ COORD, _Out_ PDWORD)
BOOL WINAPI ReadConsoleOutputCharacterW(_In_ HANDLE hConsoleOutput, _Out_writes_(nLength) LPWSTR lpCharacter, _In_ DWORD nLength, _In_ COORD dwReadCoord, _Out_ LPDWORD lpNumberOfCharsRead)
struct _CONSOLE_SELECTION_INFO * PCONSOLE_SELECTION_INFO
BOOL WINAPI ScrollConsoleScreenBufferW(_In_ HANDLE, _In_ const SMALL_RECT *, _In_opt_ const SMALL_RECT *, _In_ COORD, _In_ const CHAR_INFO *)
BOOL WINAPI GetConsoleCursorInfo(_In_ HANDLE, _Out_ PCONSOLE_CURSOR_INFO)
_In_ UINT _In_ UINT _In_ PNDIS_PACKET Source
BOOL WINAPI GetCurrentConsoleFont(_In_ HANDLE hConsoleOutput, _In_ BOOL bMaximumWindow, _Out_ PCONSOLE_FONT_INFO lpConsoleCurrentFont)
struct _CONSOLE_SCREEN_BUFFER_INFOEX CONSOLE_SCREEN_BUFFER_INFOEX
_Out_writes_(nLength) PINPUT_RECORD lpBuffer
union _KEY_EVENT_RECORD::@3239 uChar
DWORD WINAPI GetConsoleAliasA(_In_ LPSTR Source, _Out_writes_(TargetBufferLength) LPSTR TargetBuffer, _In_ DWORD TargetBufferLength, _In_ LPSTR ExeName)
BOOL(CALLBACK * PHANDLER_ROUTINE)(_In_ DWORD)
DWORD WINAPI GetConsoleAliasExesW(_Out_writes_(ExeNameBufferLength) LPWSTR ExeNameBuffer, _In_ DWORD ExeNameBufferLength)
struct _CONSOLE_FONT_INFO * PCONSOLE_FONT_INFO
static const CLSID *static CLSID *static const GUID VARIANT VARIANT *static IServiceProvider DWORD *static HMENU
BOOL WINAPI SetConsoleCursorInfo(_In_ HANDLE, _In_ const CONSOLE_CURSOR_INFO *)
BOOL WINAPI GetConsoleScreenBufferInfo(_In_ HANDLE, _Out_ PCONSOLE_SCREEN_BUFFER_INFO)
struct _MENU_EVENT_RECORD * PMENU_EVENT_RECORD
BOOL WINAPI WriteConsoleA(_In_ HANDLE hConsoleOutput, _In_reads_(nNumberOfCharsToWrite) CONST VOID *lpBuffer, _In_ DWORD nNumberOfCharsToWrite, _Out_opt_ LPDWORD lpNumberOfCharsWritten, _Reserved_ LPVOID lpReserved)
BOOL WINAPI GetConsoleDisplayMode(_Out_ LPDWORD lpModeFlags)
BOOL WINAPI ReadConsoleOutputAttribute(_In_ HANDLE hConsoleOutput, _Out_writes_(nLength) LPWORD lpAttribute, _In_ DWORD nLength, _In_ COORD dwReadCoord, _Out_ LPDWORD lpNumberOfAttrsRead)
DWORD WINAPI GetConsoleAliasesA(_Out_writes_(AliasBufferLength) LPSTR AliasBuffer, _In_ DWORD AliasBufferLength, _In_ LPSTR ExeName)
struct _CONSOLE_SCREEN_BUFFER_INFOEX * PCONSOLE_SCREEN_BUFFER_INFOEX
BOOL WINAPI FreeConsole(VOID)
BOOL WINAPI DECLSPEC_HOTPATCH ReadConsoleInputW(IN HANDLE hConsoleInput, OUT PINPUT_RECORD lpBuffer, IN DWORD nLength, OUT LPDWORD lpNumberOfEventsRead)
struct _INPUT_RECORD INPUT_RECORD
struct _CONSOLE_GRAPHICS_BUFFER_INFO CONSOLE_GRAPHICS_BUFFER_INFO