51 BOOL bUseTimer = (timerValue != -1);
71 if (bNoBreak && bUseTimer)
119 if (timeElapsed >= 1000)
123 dwStartTime += (1000 * timeElapsed);
125 if (timeElapsed <= timerValue)
126 timerValue -= timeElapsed;
156 if (timeElapsed < 1000)
196 if (timeElapsed < 1000)
239 for (
i = 0;
i < NumRecords; ++
i)
266 if (bNoBreak && bUseTimer)
276 BOOL bDisableInput =
FALSE, fTimerFlags = 0;
321 bDisableInput =
TRUE;
349 if (!(fTimerFlags & 1))
356 if ((timerValue < -1) || (timerValue > 99999))
362 return InputWait(bDisableInput, timerValue);
#define IDS_ERROR_NO_TIMER_VALUE
VOID PrintError(DWORD dwError)
VOID WINAPI DECLSPEC_HOTPATCH Sleep(IN DWORD dwMilliseconds)
#define IDS_ERROR_ONE_TIME
_In_ LARGE_INTEGER DueTime
DWORD WINAPI GetTickCount(VOID)
#define INVALID_HANDLE_VALUE
VOID WINAPI ExitProcess(IN UINT uExitCode)
BOOL WINAPI FlushConsoleInputBuffer(IN HANDLE hConsoleInput)
DWORD WINAPI GetLastError(VOID)
_Check_return_ long __cdecl wcstol(_In_z_ const wchar_t *_Str, _Out_opt_ _Deref_post_z_ wchar_t **_EndPtr, _In_ int _Radix)
#define IDS_NOBREAK_INPUT
_In_ PVOID _Out_ BOOLEAN * Stop
int wmain(int argc, WCHAR *argv[])
DWORD WINAPI WaitForSingleObject(IN HANDLE hHandle, IN DWORD dwMilliseconds)
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
#define ConInitStdStreams()
BOOL WINAPI DECLSPEC_HOTPATCH SetConsoleCtrlHandler(PHANDLER_ROUTINE HandlerRoutine, BOOL Add)
#define IDS_USER_INPUT_COUNT
#define FORMAT_MESSAGE_FROM_SYSTEM
INT __cdecl ConResPrintf(IN PCON_STREAM Stream, IN UINT uID,...)
HANDLE ConStreamGetOSHandle(IN PCON_STREAM Stream)
BOOL WINAPI DECLSPEC_HOTPATCH PeekConsoleInputW(IN HANDLE hConsoleInput, OUT PINPUT_RECORD lpBuffer, IN DWORD nLength, OUT LPDWORD lpNumberOfEventsRead)
#define IDS_ERROR_INVALID_HANDLE_VALUE
INT InputWait(BOOL bNoBreak, INT timerValue)
INT ConMsgPuts(IN PCON_STREAM Stream, IN DWORD dwFlags, IN LPCVOID lpSource OPTIONAL, IN DWORD dwMessageId, IN DWORD dwLanguageId)
#define IDS_NOBREAK_INPUT_COUNT
INT ConResPuts(IN PCON_STREAM Stream, IN UINT uID)
BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE hConsoleInput, LPDWORD lpNumberOfEvents)
#define IDS_ERROR_READ_INPUT
#define IDS_ERROR_OUT_OF_RANGE
BOOL WINAPI CtrlCIntercept(DWORD dwCtrlType)
INT ConPuts(IN PCON_STREAM Stream, IN LPWSTR szStr)
_In_ ACCESS_MASK _In_opt_ POBJECT_ATTRIBUTES _In_ EVENT_TYPE EventType
#define CreateWaitableTimer
BOOL WINAPI SetWaitableTimer(IN HANDLE hTimer, IN const LARGE_INTEGER *pDueTime, IN LONG lPeriod, IN PTIMERAPCROUTINE pfnCompletionRoutine OPTIONAL, IN OPTIONAL LPVOID lpArgToCompletionRoutine, IN BOOL fResume)
_Check_return_ _CRTIMP int __cdecl _wcsicmp(_In_z_ const wchar_t *_Str1, _In_z_ const wchar_t *_Str2)
#define Int32x32To64(a, b)
#define LANG_USER_DEFAULT
BOOL WINAPI DECLSPEC_HOTPATCH ReadConsoleInputW(IN HANDLE hConsoleInput, OUT PINPUT_RECORD lpBuffer, IN DWORD nLength, OUT LPDWORD lpNumberOfEventsRead)