ReactOS 0.4.16-dev-306-g647d351
emulator.c File Reference
#include "ntvdm.h"
#include <debug.h>
#include "emulator.h"
#include "memory.h"
#include "cpu/callback.h"
#include "cpu/cpu.h"
#include "cpu/bop.h"
#include <isvbop.h>
#include "int32.h"
#include "clock.h"
#include "bios/rom.h"
#include "hardware/cmos.h"
#include "hardware/disk.h"
#include "hardware/dma.h"
#include "hardware/keyboard.h"
#include "hardware/mouse.h"
#include "hardware/pic.h"
#include "hardware/pit.h"
#include "hardware/ppi.h"
#include "hardware/ps2.h"
#include "hardware/sound/speaker.h"
#include "hardware/video/svga.h"
#include "./console/video.h"
#include "vddsup.h"
#include "io.h"
Include dependency graph for emulator.c:

Go to the source code of this file.

Macros

#define NDEBUG
 
#define BOP_DEBUGGER   0x56
 
#define LINE_SIZE   75 + 2
 

Functions

UCHAR FASTCALL EmulatorIntAcknowledge (PFAST486_STATE State)
 
VOID FASTCALL EmulatorFpu (PFAST486_STATE State)
 
VOID EmulatorException (BYTE ExceptionNumber, LPWORD Stack)
 
VOID EmulatorInterruptSignal (VOID)
 
static VOID WINAPI EmulatorDebugBreakBop (LPWORD Stack)
 
static VOID WINAPI PitChan0Out (LPVOID Param, BOOLEAN State)
 
static VOID WINAPI PitChan1Out (LPVOID Param, BOOLEAN State)
 
static VOID WINAPI PitChan2Out (LPVOID Param, BOOLEAN State)
 
static DWORD WINAPI ConsoleEventThread (LPVOID Parameter)
 
static VOID PauseEventThread (VOID)
 
static VOID ResumeEventThread (VOID)
 
static VOID DumpMemoryRaw (HANDLE hFile)
 
static VOID DumpMemoryTxt (HANDLE hFile)
 
VOID DumpMemory (BOOLEAN TextFormat)
 
VOID MountFloppy (IN ULONG DiskNumber)
 
VOID EjectFloppy (IN ULONG DiskNumber)
 
VOID EmulatorPause (VOID)
 
VOID EmulatorResume (VOID)
 
VOID EmulatorTerminate (VOID)
 
BOOLEAN EmulatorInitialize (HANDLE ConsoleInput, HANDLE ConsoleOutput)
 
VOID EmulatorCleanup (VOID)
 
VOID WINAPI VDDSimulate16 (VOID)
 
VOID WINAPI VDDTerminateVDM (VOID)
 

Variables

LPVOID BaseAddress = NULL
 
BOOLEAN VdmRunning = TRUE
 
HANDLE VdmTaskEvent = NULL
 
static HANDLE InputThread = NULL
 
LPCWSTR ExceptionName []
 

Macro Definition Documentation

◆ BOP_DEBUGGER

#define BOP_DEBUGGER   0x56

Definition at line 67 of file emulator.c.

◆ LINE_SIZE

#define LINE_SIZE   75 + 2

◆ NDEBUG

#define NDEBUG

Definition at line 13 of file emulator.c.

Function Documentation

◆ ConsoleEventThread()

static DWORD WINAPI ConsoleEventThread ( LPVOID  Parameter)
static

Definition at line 189 of file emulator.c.

190{
192 HANDLE WaitHandles[2];
193 DWORD WaitResult;
194
195 /*
196 * For optimization purposes, Windows (and hence ReactOS, too, for
197 * compatibility reasons) uses a static buffer if no more than five
198 * input records are read. Otherwise a new buffer is used.
199 * The client-side expects that we know this behaviour.
200 * See consrv/coninput.c
201 *
202 * We exploit here this optimization by also using a buffer of 5 records.
203 */
204 INPUT_RECORD InputRecords[5];
205 ULONG NumRecords, i;
206
207 WaitHandles[0] = VdmTaskEvent;
208 WaitHandles[1] = GetConsoleInputWaitHandle();
209
210 while (VdmRunning)
211 {
212 /* Make sure the task event is signaled */
213 WaitResult = WaitForMultipleObjects(ARRAYSIZE(WaitHandles),
214 WaitHandles,
215 TRUE,
216 INFINITE);
217 switch (WaitResult)
218 {
219 case WAIT_OBJECT_0 + 0:
220 case WAIT_OBJECT_0 + 1:
221 break;
222 default:
223 return GetLastError();
224 }
225
226 /* Wait for an input record */
228 InputRecords,
229 ARRAYSIZE(InputRecords),
230 &NumRecords,
232 {
233 DWORD LastError = GetLastError();
234 DPRINT1("Error reading console input (0x%p, %lu) - Error %lu\n", ConsoleInput, NumRecords, LastError);
235 return LastError;
236 }
237
238 // ASSERT(NumRecords != 0);
239 if (NumRecords == 0)
240 {
241 DPRINT1("Got NumRecords == 0!\n");
242 continue;
243 }
244
245 /* Dispatch the events */
246 for (i = 0; i < NumRecords; i++)
247 {
248 /* Check the event type */
249 switch (InputRecords[i].EventType)
250 {
251 /*
252 * Hardware events
253 */
254 case KEY_EVENT:
255 KeyboardEventHandler(&InputRecords[i].Event.KeyEvent);
256 break;
257
258 case MOUSE_EVENT:
259 MouseEventHandler(&InputRecords[i].Event.MouseEvent);
260 break;
261
263 ScreenEventHandler(&InputRecords[i].Event.WindowBufferSizeEvent);
264 break;
265
266 /*
267 * Interface events
268 */
269 case MENU_EVENT:
270 MenuEventHandler(&InputRecords[i].Event.MenuEvent);
271 break;
272
273 case FOCUS_EVENT:
274 FocusEventHandler(&InputRecords[i].Event.FocusEvent);
275 break;
276
277 default:
278 DPRINT1("Unknown input event type 0x%04x\n", InputRecords[i].EventType);
279 break;
280 }
281 }
282
283 /* Let the console subsystem queue some new events */
284 Sleep(10);
285 }
286
287 return 0;
288}
#define DPRINT1
Definition: precomp.h:8
#define TRUE
Definition: types.h:120
#define ARRAYSIZE(array)
Definition: filtermapper.c:47
HANDLE WINAPI GetConsoleInputWaitHandle(VOID)
Definition: console.c:683
BOOL WINAPI DECLSPEC_HOTPATCH ReadConsoleInputExW(IN HANDLE hConsoleInput, OUT PINPUT_RECORD lpBuffer, IN DWORD nLength, OUT LPDWORD lpNumberOfEventsRead, IN WORD wFlags)
Definition: readwrite.c:1296
#define INFINITE
Definition: serial.h:102
HANDLE VdmTaskEvent
Definition: emulator.c:51
BOOLEAN VdmRunning
Definition: emulator.c:49
unsigned long DWORD
Definition: ntddk_ex.h:95
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
_In_ ACCESS_MASK _In_opt_ POBJECT_ATTRIBUTES _In_ EVENT_TYPE EventType
Definition: exfuncs.h:167
VOID MenuEventHandler(PMENU_EVENT_RECORD MenuEvent)
Definition: console.c:527
VOID FocusEventHandler(PFOCUS_EVENT_RECORD FocusEvent)
Definition: console.c:600
VOID ScreenEventHandler(PWINDOW_BUFFER_SIZE_RECORD ScreenEvent)
Definition: video.c:448
VOID KeyboardEventHandler(PKEY_EVENT_RECORD KeyEvent)
Definition: keyboard.c:167
VOID MouseEventHandler(PMOUSE_EVENT_RECORD MouseEvent)
Definition: mouse.c:427
DWORD WINAPI WaitForMultipleObjects(IN DWORD nCount, IN CONST HANDLE *lpHandles, IN BOOL bWaitAll, IN DWORD dwMilliseconds)
Definition: synch.c:151
VOID WINAPI DECLSPEC_HOTPATCH Sleep(IN DWORD dwMilliseconds)
Definition: synch.c:790
PVOID HANDLE
Definition: typedefs.h:73
uint32_t ULONG
Definition: typedefs.h:59
DWORD WINAPI GetLastError(void)
Definition: except.c:1042
#define WAIT_OBJECT_0
Definition: winbase.h:432
#define WINDOW_BUFFER_SIZE_EVENT
Definition: wincon.h:130
#define MOUSE_EVENT
Definition: wincon.h:129
#define KEY_EVENT
Definition: wincon.h:128
#define MENU_EVENT
Definition: wincon.h:131
#define CONSOLE_READ_NOWAIT
Definition: wincon.h:123
#define FOCUS_EVENT
Definition: wincon.h:132
_Inout_opt_ PVOID Parameter
Definition: rtltypes.h:336

Referenced by EmulatorInitialize().

◆ DumpMemory()

VOID DumpMemory ( BOOLEAN  TextFormat)

Definition at line 369 of file emulator.c.

370{
371 static ULONG DumpNumber = 0;
372
375
376 /* Build a suitable file name */
378 L"memdump%lu.%s",
379 DumpNumber,
380 TextFormat ? L"txt" : L"dat");
381 ++DumpNumber;
382
383 DPRINT1("Creating memory dump file '%S'...\n", FileName);
384
385 /* Always create the dump file */
388 0,
389 NULL,
392 NULL);
393
395 {
396 DPRINT1("Error when creating '%S' for memory dumping, GetLastError() = %u\n",
398 return;
399 }
400
401 /* Dump the VM memory in the chosen format */
402 if (TextFormat)
404 else
406
407 /* Close the file */
409
410 DPRINT1("Memory dump done\n");
411}
#define NULL
Definition: types.h:112
#define CloseHandle
Definition: compat.h:739
#define INVALID_HANDLE_VALUE
Definition: compat.h:731
#define MAX_PATH
Definition: compat.h:34
#define CreateFileW
Definition: compat.h:741
#define FILE_ATTRIBUTE_NORMAL
Definition: compat.h:137
static VOID DumpMemoryTxt(HANDLE hFile)
Definition: emulator.c:317
static VOID DumpMemoryRaw(HANDLE hFile)
Definition: emulator.c:304
#define CREATE_ALWAYS
Definition: disk.h:72
int _snwprintf(wchar_t *buffer, size_t count, const wchar_t *format,...)
_In_ HANDLE hFile
Definition: mswsock.h:90
#define GENERIC_WRITE
Definition: nt_native.h:90
#define L(x)
Definition: ntvdm.h:50
__wchar_t WCHAR
Definition: xmlstorage.h:180

Referenced by MenuEventHandler().

◆ DumpMemoryRaw()

static VOID DumpMemoryRaw ( HANDLE  hFile)
static

Definition at line 304 of file emulator.c.

305{
307 DWORD Size;
308
309 /* Dump the VM memory */
314}
#define MAX_ADDRESS
Definition: bufpool.h:45
#define FILE_BEGIN
Definition: compat.h:761
#define SetFilePointer
Definition: compat.h:743
BOOL WINAPI WriteFile(IN HANDLE hFile, IN LPCVOID lpBuffer, IN DWORD nNumberOfBytesToWrite OPTIONAL, OUT LPDWORD lpNumberOfBytesWritten, IN LPOVERLAPPED lpOverlapped OPTIONAL)
Definition: rw.c:24
#define ULONG_PTR
Definition: config.h:101
#define REAL_TO_PHYS(ptr)
Definition: emulator.h:37
_Must_inspect_result_ _In_ WDFDEVICE _In_ PWDF_DEVICE_PROPERTY_DATA _In_ DEVPROPTYPE _In_ ULONG Size
Definition: wdfdevice.h:4533

Referenced by DumpMemory().

◆ DumpMemoryTxt()

static VOID DumpMemoryTxt ( HANDLE  hFile)
static

Definition at line 317 of file emulator.c.

318{
319#define LINE_SIZE 75 + 2
320 ULONG i;
321 PBYTE Ptr1, Ptr2;
322 CHAR LineBuffer[LINE_SIZE];
323 PCHAR Line;
324 DWORD LineSize;
325
326 /* Dump the VM memory */
328 Ptr1 = Ptr2 = REAL_TO_PHYS(NULL);
329 while (MAX_ADDRESS - (ULONG_PTR)PHYS_TO_REAL(Ptr1) > 0)
330 {
331 Ptr1 = Ptr2;
332 Line = LineBuffer;
333
334 /* Print the address */
335 Line += snprintf(Line, LINE_SIZE + LineBuffer - Line, "%08Ix ", (ULONG_PTR)PHYS_TO_REAL(Ptr1));
336
337 /* Print up to 16 bytes... */
338
339 /* ... in hexadecimal form first... */
340 i = 0;
341 while (i++ <= 0x0F && (MAX_ADDRESS - (ULONG_PTR)PHYS_TO_REAL(Ptr1) > 0))
342 {
343 Line += snprintf(Line, LINE_SIZE + LineBuffer - Line, " %02x", *Ptr1);
344 ++Ptr1;
345 }
346
347 /* ... align with spaces if needed... */
348 RtlFillMemory(Line, (0x0F + 2 - i) * 3 + 2, ' ');
349 Line += (0x0F + 2 - i) * 3 + 2;
350
351 /* ... then in character form. */
352 i = 0;
353 while (i++ <= 0x0F && (MAX_ADDRESS - (ULONG_PTR)PHYS_TO_REAL(Ptr2) > 0))
354 {
355 *Line++ = ((*Ptr2 >= 0x20 && *Ptr2 <= 0x7E) || (*Ptr2 >= 0x80 && *Ptr2 < 0xFF) ? *Ptr2 : '.');
356 ++Ptr2;
357 }
358
359 /* Newline */
360 *Line++ = '\r';
361 *Line++ = '\n';
362
363 /* Finally write the line to the file */
364 LineSize = Line - LineBuffer;
365 WriteFile(hFile, LineBuffer, LineSize, &LineSize, NULL);
366 }
367}
#define LINE_SIZE
#define PHYS_TO_REAL(ptr)
Definition: emulator.h:38
#define RtlFillMemory(Dest, Length, Fill)
Definition: winternl.h:599
BYTE * PBYTE
Definition: pedump.c:66
Definition: ncftp.h:79
uint32_t ULONG_PTR
Definition: typedefs.h:65
char * PCHAR
Definition: typedefs.h:51
#define snprintf
Definition: wintirpc.h:48
char CHAR
Definition: xmlstorage.h:175

Referenced by DumpMemory().

◆ EjectFloppy()

VOID EjectFloppy ( IN ULONG  DiskNumber)

Definition at line 467 of file emulator.c.

468{
470
471 /* Unmount the disk */
472 if (!UnmountDisk(FLOPPY_DISK, DiskNumber))
473 DisplayMessage(L"An error happened when ejecting disk %d", DiskNumber);
474
475 /* Free the old string */
476 if (GlobalSettings.FloppyDisks[DiskNumber].Buffer)
477 {
479 RtlInitEmptyUnicodeString(&GlobalSettings.FloppyDisks[DiskNumber], NULL, 0);
480 }
481
482 /* Refresh the menu state */
484}
INT __cdecl DisplayMessage(_In_opt_ HWND hWnd, _In_ UINT uType, _In_opt_ PCWSTR pszTitle, _In_opt_ PCWSTR pszFormatMessage,...)
Definition: reactos.c:211
#define ASSERT(a)
Definition: mode.c:44
NTSYSAPI VOID NTAPI RtlFreeUnicodeString(PUNICODE_STRING UnicodeString)
NTVDM_SETTINGS GlobalSettings
Definition: ntvdm.c:28
UNICODE_STRING FloppyDisks[2]
Definition: ntvdm.h:88
VOID UpdateVdmMenuDisks(VOID)
Definition: console.c:146
BOOLEAN UnmountDisk(IN DISK_TYPE DiskType, IN ULONG DiskNumber)
Definition: disk.c:589
@ FLOPPY_DISK
Definition: disk.h:44

Referenced by MenuEventHandler().

◆ EmulatorCleanup()

VOID EmulatorCleanup ( VOID  )

Definition at line 639 of file emulator.c.

640{
642
643 VgaCleanup();
644
645 /* Close the input thread handle */
648
649 /* Close the task event */
652
653 PS2Cleanup();
654
656 CmosCleanup();
657 // PitCleanup();
658 // PicCleanup();
659
660 // DmaCleanup();
661
662 CpuCleanup();
663 MemCleanup();
664}
static HANDLE InputThread
Definition: emulator.c:52
VOID PS2Cleanup(VOID)
Definition: ps2.c:546
VOID CpuCleanup(VOID)
Definition: cpu.c:243
VOID CmosCleanup(VOID)
Definition: cmos.c:568
VOID DiskCtrlCleanup(VOID)
Definition: disk.c:624
VOID SpeakerCleanup(VOID)
Definition: speaker.c:295
VOID MemCleanup(VOID)
Definition: memory.c:783
VOID VgaCleanup(VOID)
Definition: svga.c:2145

Referenced by EmulatorInitialize(), and VdmShutdown().

◆ EmulatorDebugBreakBop()

static VOID WINAPI EmulatorDebugBreakBop ( LPWORD  Stack)
static

Definition at line 126 of file emulator.c.

127{
128 DPRINT1("NTVDM: BOP_DEBUGGER\n");
129 DebugBreak();
130}
void WINAPI DebugBreak(void)

Referenced by EmulatorInitialize().

◆ EmulatorException()

VOID EmulatorException ( BYTE  ExceptionNumber,
LPWORD  Stack 
)

Definition at line 85 of file emulator.c.

86{
87 WORD CodeSegment, InstructionPointer;
89
90 ASSERT(ExceptionNumber < 8);
91
92 /* Get the CS:IP */
93 InstructionPointer = Stack[STACK_IP];
94 CodeSegment = Stack[STACK_CS];
95 Opcode = (PBYTE)SEG_OFF_TO_PTR(CodeSegment, InstructionPointer);
96
97 /* Display a message to the user */
98 DisplayMessage(L"Exception: %s occurred at %04X:%04X\n"
99 L"Opcode: %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X",
100 ExceptionName[ExceptionNumber],
101 CodeSegment,
102 InstructionPointer,
103 Opcode[0],
104 Opcode[1],
105 Opcode[2],
106 Opcode[3],
107 Opcode[4],
108 Opcode[5],
109 Opcode[6],
110 Opcode[7],
111 Opcode[8],
112 Opcode[9]);
113
115
116 /* Stop the VDM */
118}
VOID EmulatorTerminate(VOID)
Definition: emulator.c:503
LPCWSTR ExceptionName[]
Definition: emulator.c:54
#define SEG_OFF_TO_PTR(seg, off)
Definition: emulator.h:32
unsigned short WORD
Definition: ntddk_ex.h:93
_In_ PVOID _In_ ULONG Opcode
Definition: hubbusif.h:331
#define STACK_IP
Definition: int32.h:33
#define STACK_CS
Definition: int32.h:34
VOID NTAPI Fast486DumpState(PFAST486_STATE State)
Definition: debug.c:127
FAST486_STATE EmulatorContext
Definition: cpu.c:39
_In_ WDFREQUEST _In_ PIO_STACK_LOCATION Stack
Definition: wdfrequest.h:639

Referenced by BiosException().

◆ EmulatorFpu()

VOID FASTCALL EmulatorFpu ( PFAST486_STATE  State)

Definition at line 79 of file emulator.c.

80{
81 /* The FPU is wired to IRQ 13 */
83}
VOID PicInterruptRequest(BYTE Number)
Definition: pic.c:192

Referenced by CpuInitialize().

◆ EmulatorInitialize()

BOOLEAN EmulatorInitialize ( HANDLE  ConsoleInput,
HANDLE  ConsoleOutput 
)

Definition at line 510 of file emulator.c.

511{
512 USHORT i;
513
514 /* Initialize memory */
515 if (!MemInitialize())
516 {
517 wprintf(L"Memory initialization failed.\n");
518 return FALSE;
519 }
520
521 /* Initialize I/O ports */
522 /* Initialize RAM */
523
524 /* Initialize the CPU */
525
526 /* Initialize the internal clock */
527 if (!ClockInitialize())
528 {
529 wprintf(L"FATAL: Failed to initialize the clock\n");
531 return FALSE;
532 }
533
534 /* Initialize the CPU */
536
537 /* Initialize DMA */
539
540 /* Initialize PIC, PIT, CMOS, PC Speaker and PS/2 */
542
547
551
553
554 /* Initialize the keyboard and mouse and connect them to their PS/2 ports */
555 KeyboardInit(0);
556 MouseInit(1);
557
558 /**************** ATTACH INPUT WITH CONSOLE *****************/
559 /* Create the task event */
562
563 /* Start the input thread */
565 if (InputThread == NULL)
566 {
567 wprintf(L"FATAL: Failed to create the console input thread.\n");
569 return FALSE;
570 }
572 /************************************************************/
573
574 /* Initialize the VGA */
576 {
577 wprintf(L"FATAL: Failed to initialize VGA support.\n");
579 return FALSE;
580 }
581
582 /* Initialize the disk controller */
583 if (!DiskCtrlInitialize())
584 {
585 wprintf(L"FATAL: Failed to completely initialize the disk controller.\n");
587 return FALSE;
588 }
589
590 /* Mount the available floppy disks */
591 for (i = 0; i < ARRAYSIZE(GlobalSettings.FloppyDisks); ++i)
592 {
596 {
598 {
599 DPRINT1("Failed to mount floppy disk file '%wZ'.\n", &GlobalSettings.FloppyDisks[i]);
601 RtlInitEmptyUnicodeString(&GlobalSettings.FloppyDisks[i], NULL, 0);
602 }
603 }
604 }
605
606 /*
607 * Mount the available hard disks. Contrary to floppies, failing
608 * mounting a hard disk is considered as an unrecoverable error.
609 */
610 for (i = 0; i < ARRAYSIZE(GlobalSettings.HardDisks); ++i)
611 {
612 if (GlobalSettings.HardDisks[i].Length != 0 &&
615 {
617 {
618 wprintf(L"FATAL: Failed to mount hard disk file '%wZ'.\n", &GlobalSettings.HardDisks[i]);
620 return FALSE;
621 }
622 }
623 }
624
625 /* Refresh the menu state */
627
628 /* Initialize the software callback system and register the emulator BOPs */
631 // RegisterBop(BOP_UNSIMULATE, CpuUnsimulateBop);
632
633 /* Initialize VDD support */
635
636 return TRUE;
637}
VOID RegisterBop(BYTE BopCode, EMULATOR_BOP_PROC BopHandler)
Definition: bop.c:29
#define FALSE
Definition: types.h:117
HANDLE WINAPI DECLSPEC_HOTPATCH CreateThread(IN LPSECURITY_ATTRIBUTES lpThreadAttributes, IN DWORD dwStackSize, IN LPTHREAD_START_ROUTINE lpStartAddress, IN LPVOID lpParameter, IN DWORD dwCreationFlags, OUT LPDWORD lpThreadId)
Definition: thread.c:137
static VOID WINAPI PitChan0Out(LPVOID Param, BOOLEAN State)
Definition: emulator.c:132
static VOID WINAPI PitChan2Out(LPVOID Param, BOOLEAN State)
Definition: emulator.c:160
static DWORD WINAPI ConsoleEventThread(LPVOID Parameter)
Definition: emulator.c:189
static VOID WINAPI EmulatorDebugBreakBop(LPWORD Stack)
Definition: emulator.c:126
static VOID WINAPI PitChan1Out(LPVOID Param, BOOLEAN State)
Definition: emulator.c:142
#define BOP_DEBUGGER
Definition: emulator.c:67
VOID EmulatorCleanup(VOID)
Definition: emulator.c:639
static VOID ResumeEventThread(VOID)
Definition: emulator.c:295
VOID InitializeInt32(VOID)
Definition: int32.c:194
unsigned short USHORT
Definition: pedump.c:61
VOID PitSetOutFunction(BYTE Channel, LPVOID Param, PIT_OUT_FUNCTION OutFunction)
Definition: pit.c:476
VOID PitInitialize(VOID)
Definition: pit.c:503
VOID PpiInitialize(VOID)
Definition: ppi.c:78
BOOLEAN PS2Initialize(VOID)
Definition: ps2.c:520
UNICODE_STRING HardDisks[4]
Definition: ntvdm.h:89
BOOLEAN ClockInitialize(VOID)
Definition: clock.c:219
static HANDLE ConsoleOutput
Definition: console.c:17
BOOLEAN CpuInitialize(VOID)
Definition: cpu.c:216
VOID CmosInitialize(VOID)
Definition: cmos.c:460
BOOLEAN DiskCtrlInitialize(VOID)
Definition: disk.c:619
BOOLEAN MountDisk(IN DISK_TYPE DiskType, IN ULONG DiskNumber, IN PCWSTR FileName, IN BOOLEAN ReadOnly)
Definition: disk.c:500
@ HARD_DISK
Definition: disk.h:45
VOID DmaInitialize(VOID)
Definition: dma.c:549
BOOLEAN KeyboardInit(BYTE PS2Connector)
Definition: keyboard.c:188
BOOLEAN MouseInit(BYTE PS2Connector)
Definition: mouse.c:464
VOID PicInitialize(VOID)
Definition: pic.c:295
VOID SpeakerInitialize(VOID)
Definition: speaker.c:260
BOOLEAN MemInitialize(VOID)
Definition: memory.c:723
BOOLEAN VgaInitialize(HANDLE TextHandle)
Definition: svga.c:2100
HANDLE WINAPI DECLSPEC_HOTPATCH CreateEventW(IN LPSECURITY_ATTRIBUTES lpEventAttributes OPTIONAL, IN BOOL bManualReset, IN BOOL bInitialState, IN LPCWSTR lpName OPTIONAL)
Definition: synch.c:651
VOID VDDSupInitialize(VOID)
Definition: vddsup.c:506
#define wprintf(...)
Definition: whoami.c:18

Referenced by wmain().

◆ EmulatorIntAcknowledge()

UCHAR FASTCALL EmulatorIntAcknowledge ( PFAST486_STATE  State)

Definition at line 71 of file emulator.c.

72{
74
75 /* Get the interrupt number from the PIC */
76 return PicGetInterrupt();
77}
#define UNREFERENCED_PARAMETER(P)
Definition: ntbasedef.h:325
BYTE PicGetInterrupt(VOID)
Definition: pic.c:244

Referenced by CpuInitialize().

◆ EmulatorInterruptSignal()

VOID EmulatorInterruptSignal ( VOID  )

Definition at line 120 of file emulator.c.

121{
122 /* Call the Fast486 API */
124}
VOID NTAPI Fast486InterruptSignal(PFAST486_STATE State)
Definition: fast486.c:205

Referenced by PicInterruptRequest(), and PicWriteCommand().

◆ EmulatorPause()

VOID EmulatorPause ( VOID  )

Definition at line 487 of file emulator.c.

488{
489 /* Pause the VDM */
493}
static VOID PauseEventThread(VOID)
Definition: emulator.c:290
VOID VgaRefreshDisplay(VOID)
Definition: svga.c:1783
VOID VDDBlockUserHook(VOID)
Definition: vddsup.c:479

Referenced by CmdSetExitCode(), CmdStartProcess(), and DosStartProcess32().

◆ EmulatorResume()

VOID EmulatorResume ( VOID  )

Definition at line 495 of file emulator.c.

496{
497 /* Resume the VDM */
501}
VOID VDDResumeUserHook(VOID)
Definition: vddsup.c:492

Referenced by CmdSetExitCode(), CmdStartProcess(), DosStart(), and DosStartProcess32().

◆ EmulatorTerminate()

◆ MountFloppy()

VOID MountFloppy ( IN ULONG  DiskNumber)

Definition at line 413 of file emulator.c.

414{
415// FIXME: This should be present in PSDK commdlg.h
416//
417// FlagsEx Values
418#if (_WIN32_WINNT >= 0x0500)
419#define OFN_EX_NOPLACESBAR 0x00000001
420#endif // (_WIN32_WINNT >= 0x0500)
421
424 WCHAR szFile[MAX_PATH] = L"";
425
427
428 RtlZeroMemory(&ofn, sizeof(ofn));
429 ofn.lStructSize = sizeof(ofn);
431 ofn.lpstrTitle = L"Select a virtual floppy image";
433// ofn.FlagsEx = OFN_EX_NOPLACESBAR;
434 ofn.lpstrFilter = L"Virtual floppy images (*.vfd;*.img;*.ima;*.dsk)\0*.vfd;*.img;*.ima;*.dsk\0All files (*.*)\0*.*\0\0";
435 ofn.lpstrDefExt = L"vfd";
436 ofn.nFilterIndex = 0;
437 ofn.lpstrFile = szFile;
438 ofn.nMaxFile = ARRAYSIZE(szFile);
439
440 if (!GetOpenFileNameW(&ofn))
441 {
442 DPRINT1("CommDlgExtendedError = %d\n", CommDlgExtendedError());
443 return;
444 }
445
446 /* Free the old string */
447 if (GlobalSettings.FloppyDisks[DiskNumber].Buffer)
449
450 /* Reinitialize the string */
453
454 /* Mount the disk */
455 if (!MountDisk(FLOPPY_DISK, DiskNumber, GlobalSettings.FloppyDisks[DiskNumber].Buffer, !!(ofn.Flags & OFN_READONLY)))
456 {
457 DisplayMessage(L"An error happened when mounting disk %d", DiskNumber);
459 RtlInitEmptyUnicodeString(&GlobalSettings.FloppyDisks[DiskNumber], NULL, 0);
460 return;
461 }
462
463 /* Refresh the menu state */
465}
unsigned char BOOLEAN
DWORD WINAPI CommDlgExtendedError(void)
Definition: cdlg32.c:148
#define OFN_EXPLORER
Definition: commdlg.h:104
#define OFN_LONGNAMES
Definition: commdlg.h:108
#define OFN_ENABLESIZING
Definition: commdlg.h:101
#define OFN_READONLY
Definition: commdlg.h:118
#define OFN_FILEMUSTEXIST
Definition: commdlg.h:106
#define OFN_PATHMUSTEXIST
Definition: commdlg.h:117
NTSYSAPI BOOLEAN NTAPI RtlCreateUnicodeString(PUNICODE_STRING DestinationString, PCWSTR SourceString)
BOOL WINAPI GetOpenFileNameW(OPENFILENAMEW *ofn)
Definition: filedlg.c:4736
@ Success
Definition: eventcreate.c:712
OPENFILENAME ofn
Definition: sndrec32.cpp:56
LPCSTR lpstrDefExt
Definition: commdlg.h:345
DWORD nFilterIndex
Definition: commdlg.h:335
HWND hwndOwner
Definition: commdlg.h:330
LPCSTR lpstrTitle
Definition: commdlg.h:341
LPSTR lpstrFile
Definition: commdlg.h:336
DWORD Flags
Definition: commdlg.h:342
DWORD lStructSize
Definition: commdlg.h:329
LPCSTR lpstrFilter
Definition: commdlg.h:332
DWORD nMaxFile
Definition: commdlg.h:337
HWND hConsoleWnd
Definition: console.c:20
#define RtlZeroMemory(Destination, Length)
Definition: typedefs.h:262

Referenced by MenuEventHandler().

◆ PauseEventThread()

static VOID PauseEventThread ( VOID  )
static

Definition at line 290 of file emulator.c.

291{
293}
BOOL WINAPI DECLSPEC_HOTPATCH ResetEvent(IN HANDLE hEvent)
Definition: synch.c:714

Referenced by EmulatorPause().

◆ PitChan0Out()

static VOID WINAPI PitChan0Out ( LPVOID  Param,
BOOLEAN  State 
)
static

Definition at line 132 of file emulator.c.

133{
134 if (State)
135 {
136 DPRINT("PicInterruptRequest\n");
137 PicInterruptRequest(0); // Raise IRQ 0
138 }
139 // else < Lower IRQ 0 >
140}
#define DPRINT
Definition: sndvol32.h:73

Referenced by EmulatorInitialize().

◆ PitChan1Out()

static VOID WINAPI PitChan1Out ( LPVOID  Param,
BOOLEAN  State 
)
static

Definition at line 142 of file emulator.c.

143{
144#if 0
145 if (State)
146 {
147 /* Set bit 4 of Port 61h */
148 Port61hState |= 1 << 4;
149 }
150 else
151 {
152 /* Clear bit 4 of Port 61h */
153 Port61hState &= ~(1 << 4);
154 }
155#else
156 Port61hState = (Port61hState & 0xEF) | (State << 4);
157#endif
158}
BYTE Port61hState
Definition: ppi.c:31

Referenced by EmulatorInitialize().

◆ PitChan2Out()

static VOID WINAPI PitChan2Out ( LPVOID  Param,
BOOLEAN  State 
)
static

Definition at line 160 of file emulator.c.

161{
162 BYTE OldPort61hState = Port61hState;
163
164#if 0
165 if (State)
166 {
167 /* Set bit 5 of Port 61h */
168 Port61hState |= 1 << 5;
169 }
170 else
171 {
172 /* Clear bit 5 of Port 61h */
173 Port61hState &= ~(1 << 5);
174 }
175#else
176 Port61hState = (Port61hState & 0xDF) | (State << 5);
177#endif
178
179 if ((OldPort61hState ^ Port61hState) & 0x20)
180 {
181 DPRINT("PitChan2Out -- Port61hState changed\n");
183 }
184}
VOID SpeakerChange(UCHAR Port61hValue)
Definition: speaker.c:196
unsigned char BYTE
Definition: xxhash.c:193

Referenced by EmulatorInitialize().

◆ ResumeEventThread()

static VOID ResumeEventThread ( VOID  )
static

Definition at line 295 of file emulator.c.

296{
298}
BOOL WINAPI DECLSPEC_HOTPATCH SetEvent(IN HANDLE hEvent)
Definition: synch.c:733

Referenced by EmulatorInitialize(), and EmulatorResume().

◆ VDDSimulate16()

VOID WINAPI VDDSimulate16 ( VOID  )

Definition at line 670 of file emulator.c.

671{
672 CpuSimulate();
673}
VOID CpuSimulate(VOID)
Definition: cpu.c:167

◆ VDDTerminateVDM()

VOID WINAPI VDDTerminateVDM ( VOID  )

Definition at line 677 of file emulator.c.

678{
679 /* Stop the VDM */
681}

Referenced by RegisterVDD().

Variable Documentation

◆ BaseAddress

LPVOID BaseAddress = NULL

Definition at line 48 of file emulator.c.

◆ ExceptionName

LPCWSTR ExceptionName[]
Initial value:
=
{
L"Division By Zero",
L"Debug",
L"Unexpected Error",
L"Breakpoint",
L"Integer Overflow",
L"Bound Range Exceeded",
L"Invalid Opcode",
L"FPU Not Available"
}

Definition at line 54 of file emulator.c.

Referenced by EmulatorException().

◆ InputThread

HANDLE InputThread = NULL
static

Definition at line 52 of file emulator.c.

Referenced by EmulatorCleanup(), and EmulatorInitialize().

◆ VdmRunning

BOOLEAN VdmRunning = TRUE

Definition at line 49 of file emulator.c.

Referenced by ClockUpdate(), ConsoleEventThread(), CpuSimulate(), and EmulatorTerminate().

◆ VdmTaskEvent